No problem. I will ask you next month for W@W game.
ACGTO LOTR mike48484(evil) vs redrum (good)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs;Combat Move - Dale
3 archerss and 2 spearInfantrys moved from N. Dale to S. DaleCombat - Dale
Battle in S. Dale
Dale attack with 3 archerss and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 3 archerss and 2 spearInfantrys in S. Dale, round 2 : 2/5 hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 archers owned by the Dale lost in S. Dale
Dale win, taking S. Dale from Rhun with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Dale: 1 archers
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
1 archers and 1 lightCavalry placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Dale Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Rhun Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 raiderCavalry and 1 xbowInfantry; Remaining resources: 1 PUs;Combat Move - Khand
1 raiderCavalry and 1 warWolves moved from Debatable Land to S. Gondor -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 raiderCavalry and 1 xbowInfantry; Remaining resources: 1 PUs;Combat Move - Khand
1 raiderCavalry and 1 warWolves moved from Debatable Land to S. GondorCombat - Khand
Battle in S. Gondor
Khand attack with 1 raiderCavalry and 1 warWolves
Gondor defend with 1 spearInfantry
Khand win, taking S. Gondor from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Khand
1 raiderCavalry moved from Debatable Land to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
3 raiderss and 2 warWolvess moved from Khand to Harad Road
1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
1 raiderCavalry and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys, 1 cannon and 1 mortar; Remaining resources: 0 PUs;Combat Move - Dwarves
4 axeInfantrys moved from Iron Hills to N. Rhun
1 cannon moved from N. Dale to N. Rhun
4 axeInfantrys and 1 cannon moved from N. Dale to CelduinCombat - Dwarves
Battle in N. Rhun
Dwarves attack with 4 axeInfantrys and 1 cannon
Rhun defend with 2 chariotArcherss
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 2 : 1/5 hits
Rhun roll dice for 2 chariotArcherss in N. Rhun, round 2 : 0/2 hits
1 chariotArchers owned by the Rhun lost in N. Rhun
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 3 : 0/5 hits
Rhun roll dice for 1 chariotArchers in N. Rhun, round 3 : 0/1 hits
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 4 : 3/5 hits
Rhun roll dice for 1 chariotArchers in N. Rhun, round 4 : 0/1 hits
1 chariotArchers owned by the Rhun lost in N. Rhun
Dwarves win, taking N. Rhun from Rhun with 4 axeInfantrys and 1 cannon remaining. Battle score for attacker is 10
Casualties for Rhun: 2 chariotArcherss
Battle in Celduin
Dwarves attack with 4 axeInfantrys and 1 cannon
Rhun defend with 2 spearInfantrys and 1 warChariot
Dwarves roll dice for 4 axeInfantrys and 1 cannon in Celduin, round 2 : 0/5 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 2 : 2/3 hits
2 axeInfantrys owned by the Dwarves lost in Celduin
Dwarves roll dice for 2 axeInfantrys and 1 cannon in Celduin, round 3 : 0/3 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 3 : 1/3 hits
1 axeInfantry owned by the Dwarves lost in Celduin
Dwarves roll dice for 1 axeInfantry and 1 cannon in Celduin, round 4 : 1/2 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 4 : 1/3 hits
1 warChariot owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Celduin
1 cannon retreated to N. Dale
Rhun win with 2 spearInfantrys remaining. Battle score for attacker is -10
Casualties for Dwarves: 4 axeInfantrys
Casualties for Rhun: 1 warChariotNon Combat Move - Dwarves
4 axeInfantrys, 2 berzerkerss and 2 phalanxs moved from N. Dale to S. DalePlace Units - Dwarves
2 axeInfantrys, 1 cannon and 1 mortar placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.474
Median : 3.000
Variance : 0.216
Standard Deviation : 0.465
Total rolls : 38Dwarves Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.680
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Rhun Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 3 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
2 orcss and 2 urukhais moved from Isengard to Fangorn -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 3 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
2 orcss and 2 urukhais moved from Isengard to FangornCombat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss and 2 urukhais
Rohan defend with 1 heavyCavalry and 2 spearInfantrys
2 urukhais retreated to Isengard
Elves win with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 2 orcssNon Combat Move - Saruman
Place Units - Saruman
3 orcss and 1 raiders placed in IsengardTurn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 3 hobbitss and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
3 archerss and 2 spearInfantrys moved from Cardolan to Tharbad
2 hobbitss moved from Minhiriath to N. Enedwaith
2 lightCavalrys moved from Lond Daer to N. Enedwaith
2 lightCavalrys moved from Lond Daer to Minhiriath
2 lightCavalrys moved from Minhiriath to Tharbad
3 lightCavalrys moved from Bree to TharbadCombat - Freefolk
Battle in N. Enedwaith
Freefolk attack with 2 hobbitss and 2 lightCavalrys
Goblins defend with 1 stabbers
Freefolk roll dice for 2 hobbitss and 2 lightCavalrys in N. Enedwaith, round 2 : 1/2 hits
Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 : 0/1 hits
1 stabbers owned by the Goblins lost in N. Enedwaith
Freefolk win, taking N. Enedwaith from Goblins with 2 hobbitss and 2 lightCavalrys remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Tharbad
Freefolk attack with 3 archerss, 5 lightCavalrys and 2 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 3 archerss, 5 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 : 2/10 hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 0/6 hits
2 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 3 archerss, 5 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 2/10 hits
Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 1/4 hits
1 archers owned by the Freefolk, 1 fortifications owned by the Neutral and 1 spearInfantry owned by the Neutral lost in Tharbad
Freefolk roll dice for 2 archerss, 5 lightCavalrys and 2 spearInfantrys in Tharbad, round 4 : 3/9 hits
Neutral roll dice for 2 spearInfantrys in Tharbad, round 4 : 0/2 hits
2 spearInfantrys owned by the Neutral lost in Tharbad
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 2 archerss, 5 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Casualties for Freefolk: 1 archersNon Combat Move - Freefolk
1 hobbits moved from S. Downs to Cardolan
1 archers and 2 spearInfantrys moved from E. Arnor to CardolanPlace Units - Freefolk
2 hobbitss placed in Lond Daer
1 hobbits and 2 lightCavalrys placed in Bree
2 lightCavalrys placed in HobbitonTurn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.682
Median : 3.500
Variance : 1.023
Standard Deviation : 1.012
Total rolls : 44Goblins Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Freefolk Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.484
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss and 2 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
1 unit repaired.
Mordor loses 0 PUs for violating N. Brown Landss neutrality.
3 nazguls and 2 trollss moved from Minas Morgul to E. Osg.
11 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss and 2 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
1 unit repaired.
Mordor loses 0 PUs for violating N. Brown Landss neutrality.
3 nazguls and 2 trollss moved from Minas Morgul to E. Osg.
11 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.Combat - Mordor
Battle in E. Osg.
Mordor attack with 3 nazguls, 11 orcss, 6 siegeTowers and 5 trollss
Gondor defend with 1 castle, 1 spearInfantry and 1 trebuche
Mordor win, taking E. Osg. from Gondor with 3 nazguls, 11 orcss, 6 siegeTowers and 5 trollss remaining. Battle score for attacker is 7
Casualties for Gondor: 1 spearInfantry and 1 trebucheNon Combat Move - Mordor
2 orcss moved from Minas Morgul to N. Ithilien
3 nazguls moved from E. Osg. to Minas Morgul
1 siegeTower moved from Minas Morgul to N. Ithilien
1 orcs moved from Dagorlad to N. Ithilien
2 trollss moved from Rhovanion to Dagorlad
1 orcs moved from Dagorlad to N. IthilienPlace Units - Mordor
3 orcss and 1 trolls placed in Dol Goldur
2 orcss and 1 trolls placed in Minas MorgulTurn Complete - Mordor
Mordor collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys and 1 lightCavalry; Remaining resources: 0 PUs;Non Combat Move - Rohan
2 spearInfantrys moved from Helms Deep to Westfold
1 heavyCavalry moved from Fangorn to Westfold
3 spearInfantrys and 1 trebuche moved from Eastfold to WestfoldPlace Units - Rohan
3 heavyCavalrys and 1 lightCavalry placed in EastfoldTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total -
Bump.
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