TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from Burma to 38 Sea Zone
2 cruisers and 2 marines moved from 38 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
2 tactical_bombers moved from 38 Sea Zone to India
1 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Burma to India
3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 5 infantry moved from 39 Sea Zone to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to India
1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
6 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
1 destroyer owned by the Americans lost in 35 Sea Zone
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 7 infantry in Jehol, round 2 : 3/7 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 25 infantry, 2 marines, 1 mech_infantry and 5 tactical_bombers
British defend with 2 aaGuns, 6 artilleries, 3 fighters, 21 infantry and 2 tactical_bombers; ANZAC defend with 1 aaGun, 3 fighters and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
ANZAC roll AA dice in India : 0/9 hits, 1.50 expected hits
Japanese roll dice for 2 cruisers in India, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 25 infantry, 2 marines, 1 mech_infantry and 5 tactical_bombers in India, round 2 : 18/48 hits, 16.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 6 artilleries, 6 fighters, 23 infantry and 2 tactical_bombers in India, round 2 : 17/37 hits, 14.67 expected hits
17 infantry owned by the Japanese lost in India
2 aaGuns owned by the British, 1 aaGun owned by the ANZAC and 15 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 8 infantry, 2 marines, 1 mech_infantry and 5 tactical_bombers in India, round 3 : 16/31 hits, 13.33 expected hits
UK_Pacific roll dice for 6 artilleries, 6 fighters, 8 infantry and 2 tactical_bombers in India, round 3 : 8/22 hits, 9.67 expected hits
8 infantry owned by the Japanese lost in India
2 infantry owned by the ANZAC, 2 tactical_bombers owned by the British, 6 artilleries owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 2 marines, 1 mech_infantry and 5 tactical_bombers in India, round 4 : 11/23 hits, 11.00 expected hits
UK_Pacific roll dice for 6 fighters in India, round 4 : 2/6 hits, 4.00 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
3 fighters owned by the ANZAC and 3 fighters owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 5 fighters, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 107
Casualties for Japanese: 1 artillery, 25 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns, 6 artilleries, 3 fighters, 21 infantry and 2 tactical_bombers
Casualties for ANZAC: 1 aaGun, 3 fighters and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
5 fighters moved from India to Yunnan
5 tactical_bombers moved from India to Yunnan
2 aaGuns moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 bombers moved from India to Yunnan
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsi to 36 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 aaGuns and 4 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Amur
Place Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
3 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,4,1,3,5,5,5,3,1,3,5,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,6,1,1,5,5,6,3,1,3,1
Japanese collect 40 PUs (16 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 4.83
ANZAC AA : -1.50
UK_Pacific regular : -1.33
Savegame