Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2016 League Post Game Results Here
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Cyaknight (Axis) defeated Talleyrand19 (Allies)
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CdnRanger (Axis) over Odonis (Allies +22)
http://www.axisandallies.org/forums/index.php?topic=36767.new#new
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Lebowsky(Axis) over Talleyrand19(Allies +25)
http://www.axisandallies.org/forums/index.php?topic=37214.msg1494595#new
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Also unless mistaken Shin Ji should have 41 points, making him still Elite tier.
I double checked and still get 40
Must have been a jedi mind trick on myself then. Guess my mind was already thinking about that 7,0 ppg. Shin Ji will just have to win his next games :P.
Also I will finish more games eventually, but I won’t do more then 1 at a time. Which means my next one will be against RPG :P.
Don’t worry. I’ve got a few wins coming down the pike. Also, your win against me in the playoffs was recorded in the standings, but not on the playoffs tab. You and RPG44 can go at it now in round 2.
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Shin Ji again over Giallo Well played!
http://www.axisandallies.org/forums/index.php?topic=37182.135
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Odonis (Allies +22) defeats Talleyrand19 (Axis)…it’s been a nasty introduction to the world of online Axis&Allies for Talleyrand
http://www.axisandallies.org/forums/index.php?topic=37184.75
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16L G 40 oysteilo (axis) vs Odonis (allies +18)
Oysteilo wins
http://www.axisandallies.org/forums/index.php?topic=36765.new#new
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BerntBernt (allies +19) defeats Arthur Bomber Harris (axis)
http://www.axisandallies.org/forums/index.php?topic=37213.new;topicseen#new
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Adam (axis) over PGMatt (allies, balance)
http://www.axisandallies.org/forums/index.php?topic=37056.new#new
It was an interesting experience and one I would try again…but not with so strong a player. Adam in reality had the game in about 4 rounds.
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Hope you don’t mind, Matt -
This is what I’m talking about. Games between players that are 3 tiers apart (assuming they’re in the right tier, which is less likely for a player with only 2-5 games played but much more likely when 10+ like Adam has) are not competitive.
So to the occasional complaint that the point system provides a disincentive to play someone who is several tiers lower than you, I again say that that should not be considered a problem. It would be extremely rare to have a competitive game between players who both have 6+ games completed and are 3 or more tiers apart. Not saying they shouldn’t happen - they can be fun for the winner and educational and fun for the loser. I have played multiple non-competitive games over the years - I rarely turn down a challenge from another player. Just saying don’t whine about your PPG dropping when you knowingly played someone who can’t beat you 10% of the time.
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Adam514 over regularkid
Another fantastic game. WP, adam, as always.
http://www.axisandallies.org/forums/index.php?topic=37218.msg1495594#msg1495594
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CdS vs Talleyrand19 no winner/no loser (draw)
http://www.axisandallies.org/forums/index.php?topic=37221.45
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Karl (axis) over Dawgoneit
http://www.axisandallies.org/forums/index.php?topic=37049.135
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Zhukov (Axis) over ArtofWar (Allies + 23)
http://www.axisandallies.org/forums/index.php?topic=36972.135
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lebowski (axis) over MrRoboto (allies) in my first balanced mode game.
The missing bid at the beginning really hurts, but I played badly too. -
How many allies and how many axis wins so far with the ballanced mod?
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Look to the far right of the spreadsheet. Not enough data yet. It’s close, if I caught all the results.
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PGMatt (axis) defeats Pherman121 (allies +22), forfeit loss for inactivity.
http://www.axisandallies.org/forums/index.php?topic=36816.new#new
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http://www.axisandallies.org/forums/index.php?topic=37255.45\
Mr.Roboto Allies Balanced over Karl&
dice game. nothing more.
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