Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2016 League Post Game Results Here
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16L G40 Henryindiana Axis vs Ditka Allies (No bid) (tech yes)
Ditka Allies Wins
http://www.axisandallies.org/forums/index.php?topic=37893.45
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Variance over simon33: http://www.axisandallies.org/forums/index.php?topic=37959.0
Tech superior USSR doesn’t help much when Moscow falls early!
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16L G40 Odonis(Axis) over Ferrousgryphon (Allies +22)
http://www.axisandallies.org/forums/index.php?topic=37699.120
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16L G40 dawgoneit Allies (+20) vs Amon-Sul (Axis)
Amon-Sul (Axis)
I think the rules should be different.
like if Germany is taken out japan cant win the war with the victory city’s!
theres no way the axis can win this war if it was real life.
allies are to big and strong.
welp I said my peace. !!
good game Amon-Sul
http://www.axisandallies.org/forums/index.php?topic=37831.165Good game dawgoneit.
U should try Balanced mode. It is much better. cheers :)
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16L G40 Henryindiana Axis vs Ditka Allies (No bid) (tech yes)
Ditka Allies Wins
http://www.axisandallies.org/forums/index.php?topic=37893.45
Guys, per league rules I can’t count this one until you have both completed 10 games (this being the 10th)
Please play other players in the league. When you both get to 9 games or more, I can count this one.
Only best of 3 games (first to two wins) can be counted until you have 10 games completed -
http://www.axisandallies.org/forums/index.php?topic=37456.new#new
Mr. Roboto +18 allies over JWW axis……if I said it was because of dice I’d be lying! GG
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http://www.axisandallies.org/forums/index.php?board=54.0
too much bad luck in the first round
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Link is wrong
I looked for your game and couldn’t find it. You didn’t say who it was with or anything
Please try again -
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G40 L 16 Ditka (Axis) VS HenryIndy( Allies) No Bid- Tech Yes
Ditka wins over Henryindiana
http://www.axisandallies.org/forums/index.php?topic=37876.75
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16l g40 mod 2.0 Cyanight wins over -Pete,
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abh over axis-dom
http://www.axisandallies.org/forums/index.php?topic=37869.90
getting really bad luck against risk takers like abh and cynight.
when dice start ganging up on me like that, means i’m playing too much and it’s time for another break
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Apologies, didn’t post link for my loss vs Cyanight 16l g40 mod 2.o :roll:
http://www.axisandallies.org/forums/index.php?topic=37982.30
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Odonis (axis) over simon33 (Allies+18) http://www.axisandallies.org/forums/index.php?topic=37934.0
Not a fan of victory city rules. They’ve cost me a sizeable portion of my games as Allies and also skew the game in favour of the Axis.
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abh over axis-dom
http://www.axisandallies.org/forums/index.php?topic=37869.90
getting really bad luck against risk takers like abh and cynight.
when dice start ganging up on me like that, means i’m playing too much and it’s time for another break
That last game I don’t think I was taking many risks. I just rolled really good against your scramble. But in the first game I admit I was taking a lot of risks.
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Amon-Sul (Allies+22) over simon33 (Axis)
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Adam against Amon.
Well played by Adam.
http://www.axisandallies.org/forums/index.php?topic=37916.new#new
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simon33 beat variance (standard G40, no bid but Russia got 6 techs)
http://www.axisandallies.org/forums/index.php?action=post;topic=37960.165;num_replies=166
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AetV over simon33 (Allies+18) http://www.axisandallies.org/forums/index.php?topic=37804.225