Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2016 League Post Game Results Here
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Oysteilo axis over Pete allies - USSR tech game
gg wp!
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adam over me (axis) yet again
http://www.axisandallies.org/forums/index.php?topic=38179.new#new
i have been trying various options with the axis but nothing seems to work against his allies in BM2. further reinforces my belief that BM is slanted toward allies. the income is absolutely ridiculous…at all times he was 30 to 40 above, no matter how much it seemed my axis were pushing and gaining ground. i really love the new rules, but i really think there are just too many bonuses for the allies everywhere.
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http://www.axisandallies.org/forums/index.php?topic=38218.new;topicseen#new
adam (axis) over me
BM2
i’m not liking my luck against him, and i made a stupid decision to intercept in moscow that caused me to lose 2 planes and get bombed anyway. i had odds but didn’t matter.
means i need to take a break……
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alexgreat over giallo
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Well first the best players on the forum have to get several BM 2.0 games under their belt, or there’s a mismatch in experience with the ruleset and that will skew things
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I hate to do this, but I think this is a forfeit. I’ve tried contacting Snigg a few times since June 14 but haven’t heard anything.
http://www.axisandallies.org/forums/index.php?topic=37887.60
Therefor, StuckTojo (Allies +21) over Snigg (Axis)
If it turns out that Snigg has been on a long vacation or something I’d be willing to take this up again… within reason, say a week or two?
Is that how this works?
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If it turns out that Snigg has been on a long vacation or something I’d be willing to take this up again… within reason, say a week or two?
Is that how this works?
Yes, that’s the common courtesy, but you don’t have to
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OK. If he responds within the next week and still wants to play I’ll be happy to oblige.
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Shin Ji axis over Pete allies, mod
http://www.axisandallies.org/forums/index.php?topic=38108.0
gg wp!
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cyanight over Amon
http://www.axisandallies.org/forums/index.php?topic=38115.90;topicseen
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-Pete (Axis) defeats Arthur Bomber Harris (Allies) BM
http://www.axisandallies.org/forums/index.php?topic=37987.270 -
StuckTojo (Allies+16) over simon33
http://www.axisandallies.org/forums/index.php?topic=38112.165
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16 L G40 Ktylu Axis looses to Variance Allies +24
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Re: Odonis (Axis) vs. Ferrousgryphon (Allies +22) No Tech, G4016L (rematch)
Ferrousgryphon wins.
80% win chance in Moscow fails badly…
http://www.axisandallies.org/forums/index.php?topic=38021.new#new
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Re: 16L G40 Me1945 (Axis) vs. Odonis (Allies +25)
Me1945 wins after a perfectly executed Sea Lion
http://www.axisandallies.org/forums/index.php?topic=38114.new#new
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Majikforce (allies) beat variance (axis) - balance mode
http://www.axisandallies.org/forums/index.php?action=post;topic=38055.60;num_replies=68
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You’ve been AUDITED and found wanting! :wink:
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You’ve been AUDITED and found wanting! :wink:
My error, you’re right. Not sure what I was looking at, but must have made a mistake looking at it. That said, the game was over anyway when I lost my Japanese fleet in a major battle I had a 61% chance of winning yet managed to leave 131 IPCs for the Allies behind!
Thanks to Ferrousgryphon for staying patient while I played through a game I had no chance of winning! ;)
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Oysteilo over giallo(axis) bm
http://www.axisandallies.org/forums/index.php?topic=37866.240
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Odonis over simon33 (Axis) http://www.axisandallies.org/forums/index.php?topic=38190.0