Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2016 League Post Game Results Here
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Keep playing!
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Oooooohhhhh……
Well, what goes up must come down, right? -
http://www.axisandallies.org/forums/index.php?topic=33759.new#new
Me1945(+20) beats Gamerman01(axis)
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That’s my first axis loss ever for Global 1940, all versions, dating back to June 2012 - so great job, Me1945! (humblebrag) :-P
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I honestly regret that the game ended off with the abnormal dice - I think it was pretty average for the rest of the game. My re-roll offer is still in place. Let me know, if you change your mind. Otherwise thank you for the game. Challenging, hardly predictable and interesting.
YOU are DANGEROUS. -
Snake Allies over Karl7
http://www.axisandallies.org/forums/index.php?topic=37022.105
Many dice gone wrong. Wasn’t much of a game in the end.
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That’s my first axis loss ever for Global 1940, all versions, dating back to June 2012 - so great job, Me1945! (humblebrag) :-P
Yea, but that’s only, what, 12 games total? :-D
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I’m glad you said something!
Now I get to say18-1 :-D
Wanna play?
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You know, I was actually considering it, but I think your pace would drive me to distraction. For me, each ongoing game uses up a certain amount of brainspace. One with you would use up nearly all of mine! So I wouldn’t really be able to play anyone else during that time. :-(
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Sure, it was an empty gesture anyway :-)
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BertBert Allies over Karl7
http://www.axisandallies.org/forums/index.php?topic=37062.150
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I mean Bernt Bernt!
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Gamerman (Allies) over regularkid (Axis)
. . a short but eventful game! Hope you enjoyed your first exposure to the G40 Balance Mod. I’m looking forward to a rematch :)
http://www.axisandallies.org/forums/index.php?topic=37140.msg1490406#msg1490406
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Please see my post in the league discussion thread (because many players probably aren’t reading this thread yet because it’s only a week old) that gives my summary thoughts after playing this new modification of 2nd edition G40 for the first time.
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cds allies over Kalr7
http://www.axisandallies.org/forums/index.php?topic=37098.210
complete dice game :-P
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I have separated Axis vs. Allies results to the far right in the rankings spreadsheet
I have Kid’s 6 games as balanced mod games. Are there any others? Has there been a balanced mod game result yet that didn’t involve RegularKid?By separating them, hopefully we get an idea after awhile whether one side is winning more than the other. If they’re mixed together, we can’t tell anything about either one….
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Yes. Adam514 has played several league games using Balance Mod against other players–Pherman and PGMatt come to mind. Not sure if there were others. I think what ur doing is awesome. It will definitely give us a clearer idea of how close we have come to achieving true balance. Good stuff.
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Thanks -
always nice to be appreciated -
Majicforce over surprise attack
Id# 36714.0