Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2016 League Post Game Results Here
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CdnRanger (Axis) over Odonis (Allies +22)
http://www.axisandallies.org/forums/index.php?topic=36767.new#new
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Lebowsky(Axis) over Talleyrand19(Allies +25)
http://www.axisandallies.org/forums/index.php?topic=37214.msg1494595#new
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Also unless mistaken Shin Ji should have 41 points, making him still Elite tier.
I double checked and still get 40
Must have been a jedi mind trick on myself then. Guess my mind was already thinking about that 7,0 ppg. Shin Ji will just have to win his next games :P.
Also I will finish more games eventually, but I won’t do more then 1 at a time. Which means my next one will be against RPG :P.
Don’t worry. I’ve got a few wins coming down the pike. Also, your win against me in the playoffs was recorded in the standings, but not on the playoffs tab. You and RPG44 can go at it now in round 2.
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Shin Ji again over Giallo Well played!
http://www.axisandallies.org/forums/index.php?topic=37182.135
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Odonis (Allies +22) defeats Talleyrand19 (Axis)…it’s been a nasty introduction to the world of online Axis&Allies for Talleyrand
http://www.axisandallies.org/forums/index.php?topic=37184.75
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16L G 40 oysteilo (axis) vs Odonis (allies +18)
Oysteilo wins
http://www.axisandallies.org/forums/index.php?topic=36765.new#new
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BerntBernt (allies +19) defeats Arthur Bomber Harris (axis)
http://www.axisandallies.org/forums/index.php?topic=37213.new;topicseen#new
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Adam (axis) over PGMatt (allies, balance)
http://www.axisandallies.org/forums/index.php?topic=37056.new#new
It was an interesting experience and one I would try again…but not with so strong a player. Adam in reality had the game in about 4 rounds.
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Hope you don’t mind, Matt -
This is what I’m talking about. Games between players that are 3 tiers apart (assuming they’re in the right tier, which is less likely for a player with only 2-5 games played but much more likely when 10+ like Adam has) are not competitive.
So to the occasional complaint that the point system provides a disincentive to play someone who is several tiers lower than you, I again say that that should not be considered a problem. It would be extremely rare to have a competitive game between players who both have 6+ games completed and are 3 or more tiers apart. Not saying they shouldn’t happen - they can be fun for the winner and educational and fun for the loser. I have played multiple non-competitive games over the years - I rarely turn down a challenge from another player. Just saying don’t whine about your PPG dropping when you knowingly played someone who can’t beat you 10% of the time.
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Adam514 over regularkid
Another fantastic game. WP, adam, as always.
http://www.axisandallies.org/forums/index.php?topic=37218.msg1495594#msg1495594
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CdS vs Talleyrand19 no winner/no loser (draw)
http://www.axisandallies.org/forums/index.php?topic=37221.45
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Karl (axis) over Dawgoneit
http://www.axisandallies.org/forums/index.php?topic=37049.135
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Zhukov (Axis) over ArtofWar (Allies + 23)
http://www.axisandallies.org/forums/index.php?topic=36972.135
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lebowski (axis) over MrRoboto (allies) in my first balanced mode game.
The missing bid at the beginning really hurts, but I played badly too. -
How many allies and how many axis wins so far with the ballanced mod?
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Look to the far right of the spreadsheet. Not enough data yet. It’s close, if I caught all the results.
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PGMatt (axis) defeats Pherman121 (allies +22), forfeit loss for inactivity.
http://www.axisandallies.org/forums/index.php?topic=36816.new#new
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http://www.axisandallies.org/forums/index.php?topic=37255.45\
Mr.Roboto Allies Balanced over Karl&
dice game. nothing more.
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dice game. nothing more.
I beg to differ :-P
Sadly, Mr. Roboto may be right. I calculated the critical battle on DS Kelly and it said 60ish%. After I lost horribly, and at Mr. Roboto’s assertion, I recalculated on the internal battle calc. It said 48% or so.
Is the DS Kelly battle calc not reliable?





