Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs2016 League Post Game Results Here
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Keep playing!
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Oooooohhhhh……
Well, what goes up must come down, right? -
http://www.axisandallies.org/forums/index.php?topic=33759.new#new
Me1945(+20) beats Gamerman01(axis)
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That’s my first axis loss ever for Global 1940, all versions, dating back to June 2012 - so great job, Me1945! (humblebrag) :-P
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I honestly regret that the game ended off with the abnormal dice - I think it was pretty average for the rest of the game. My re-roll offer is still in place. Let me know, if you change your mind. Otherwise thank you for the game. Challenging, hardly predictable and interesting.
YOU are DANGEROUS. -
Snake Allies over Karl7
http://www.axisandallies.org/forums/index.php?topic=37022.105
Many dice gone wrong. Wasn’t much of a game in the end.
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That’s my first axis loss ever for Global 1940, all versions, dating back to June 2012 - so great job, Me1945! (humblebrag) :-P
Yea, but that’s only, what, 12 games total? :-D
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I’m glad you said something!
Now I get to say18-1 :-D
Wanna play?
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You know, I was actually considering it, but I think your pace would drive me to distraction. For me, each ongoing game uses up a certain amount of brainspace. One with you would use up nearly all of mine! So I wouldn’t really be able to play anyone else during that time. :-(
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Sure, it was an empty gesture anyway :-)
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BertBert Allies over Karl7
http://www.axisandallies.org/forums/index.php?topic=37062.150
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I mean Bernt Bernt!
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Gamerman (Allies) over regularkid (Axis)
. . a short but eventful game! Hope you enjoyed your first exposure to the G40 Balance Mod. I’m looking forward to a rematch :)
http://www.axisandallies.org/forums/index.php?topic=37140.msg1490406#msg1490406
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Please see my post in the league discussion thread (because many players probably aren’t reading this thread yet because it’s only a week old) that gives my summary thoughts after playing this new modification of 2nd edition G40 for the first time.
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cds allies over Kalr7
http://www.axisandallies.org/forums/index.php?topic=37098.210
complete dice game :-P
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I have separated Axis vs. Allies results to the far right in the rankings spreadsheet
I have Kid’s 6 games as balanced mod games. Are there any others? Has there been a balanced mod game result yet that didn’t involve RegularKid?By separating them, hopefully we get an idea after awhile whether one side is winning more than the other. If they’re mixed together, we can’t tell anything about either one….
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Yes. Adam514 has played several league games using Balance Mod against other players–Pherman and PGMatt come to mind. Not sure if there were others. I think what ur doing is awesome. It will definitely give us a clearer idea of how close we have come to achieving true balance. Good stuff.
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Thanks -
always nice to be appreciated -
Majicforce over surprise attack
Id# 36714.0





