@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2016 League Post Game Results Here
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Omega1759(Axis) defeats StuckTojo (Allies +20)
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After a marathon game with a well earned ending,
Giallo (allies +23) defeats PGMatt (axis)
http://www.axisandallies.org/forums/index.php?topic=36787.new#new
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http://www.axisandallies.org/forums/index.php?topic=36871.45
Inactivity from Pherman (Allies +22) vs Alex.
Claiming that game for now to get it off my mind. As I told Pherman via PM, I will continue it at any time, if and when he returns. Gamer, if its too complicated to get it in now and at a later point correct with a lot of adjustments, pls just dont incorporate now.
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Zhukov(axis) over Giallo
http://www.axisandallies.org/forums/index.php?topic=36953.180
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No worries Alex, I’ll record it now
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While we’re doing small adjustments, my last win against MrRoboto had me as Allies. The title of the thread was wrong for some reason, but I see it was recorded as an Axis win.
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http://www.axisandallies.org/forums/index.php?topic=37292.0
cyanight (axis) over MrRoboto (allies+20)
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@Shin:
While we’re doing small adjustments, my last win against MrRoboto had me as Allies. The title of the thread was wrong for some reason, but I see it was recorded as an Axis win.
I’m confused
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Thought you might be. It’s more than a little confusing. I keep double checking myself.
Under the balanced Mod Games section of the spreadsheet, I’m recorded as having one win as Axis against MrRoboto. I was playing the Allies in that game, not the Axis. That’s all. :)
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Shin Ji won against me again, this time really as axis =(
http://www.axisandallies.org/forums/index.php?topic=37138.120
And again, I lost by a blunder. Two games, two grave mistakes. Feels bad. :cry:
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http://www.axisandallies.org/forums/index.php?topic=37356.75
Omega1759 (Allies) defeats Talleyrand19 (Axis)
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Shin Ji won against me again, this time really as axis =(
http://www.axisandallies.org/forums/index.php?topic=37138.120
And again, I lost by a blunder. Two games, two grave mistakes. Feels bad. :cry:
Roboto, that’s not the right link. That’s the link to this thread
Don’t worry about it, I found your game
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MrRoboto over Giallo(axis) BM
http://www.axisandallies.org/forums/index.php?topic=37248.135
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Arthur Bomber Harris (Axis) over Radiant (Allies +21)
http://www.axisandallies.org/forums/index.php?topic=37343.45
UK couldn’t fight out of a wet paper bag to save their lives.
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http://www.axisandallies.org/forums/index.php?topic=37264.0
Cyanight (Allies) over Talleyrand19 (Axis)
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Omega1759 (Allies+16) over MrRoboto (Axis) in a crazy dice game.
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And Arthur Bomber Harris (axis) over MrRoboto (Allies) balanced mode.
http://www.axisandallies.org/forums/index.php?topic=37321.0
That whole massive bomber strategy with Germany, developed about a year ago, really destroys the game. It is no fun to play against. Maybe I’m too stupid to find something against that, but if it continues to be so popular among Axis players, I don’t know if I want to continue playing the game at all, or at least the Allies.
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Interceptors defending at 2 was probably partially designed to help with that?
It is a lot of work to play against. They can’t attack everything at once, though. If he gets lucky, yeah…… what do you do -
But hey, you play a guy who goes by “Arthur Bomber Harris”, there’s a pretty good chance…… you know :wink:
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Gotta love the challenge!
I’ve already spoken my piece about the bomber strategy, and then some, so I won’t bore or irritate you with it now. I’ve only played against it, against a very good player, twice, and both games were decided by dice - we each took a game.If it annoys you, just make a house rule. Limit 2 or 3 bombers purchased per turn or something. Perfectly reasonable to ask that and I doubt many will turn you down over that.
Don’t get me wrong - I still think buying that many bombers is sub-optimal, but I haven’t proven it, I will admit, as I explained above. I for one just still don’t buy that it’s unbeatable or breaks the game. However, I do think bombers are underpriced especially since the +2 damage was added. We paid 15 for them back in the day and didn’t have airbases





