You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
2016 League Post Game Results Here
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Looking through these threads, I appreciate what you guys are doing in changing the game, but honestly, it’s not at all the Axis & Allies that I have in my boxes – to balance this game, you are making so many changes that you really should call it a different game. And, balancing units doesn’t balance out territories, so if the problem is the way that the territories connect then you are almost spinning your wheels a little.
After some experience with other games, may I suggest that people take a look at the mechanics of games like New World Order in TripleA and even World At War? Here is why: those games are much more balanced than Global 40. They don’t even really require a bid. There are bombers that cost 14, there are then after 4 turns bombers that cost 12 for some nations (att def move of 4/2/5) and others get them at 18 (5/2/8), and the ones at 18 even give support. What keeps the game in balance is 1) the spacing of the territories and map construction, and 2) the fact that infantry grunts only cost 2, not 3. That is a huge difference in the dark skies strategy, and dare I say that it destroys bomber only purchase strategies against the Russian front. There are more units in these games as well (and it sounds like you are incorporating more units into your mod, so I’d take a look at those too).
Again, this is a different game, but instead of making change after change with little testing (after all, that seems to be how the initial game was developed lol), perhaps looking at those comprehensive mechanics of a different, well-functioning game may help.
Otherwise, I honestly would prefer going back to AAG50 where at least the game was less complex and more balanced. I do still like my actual Europe and Pacific board games tho – very cool when set up. They just don’t seem to be very balanced from a league perspective (and having to bid 25-30 is not balance).
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Why tweak G40 when these other games (New World Order, World At War, etc.) are already out there, with different unit mechanics, etc.? The answer to your query is pretty simple. I don’t like those games; I wanted to like them! I really did. But they just weren’t love at first play (like G40 was).
I love G40. Ever heard that song “I love you. You’re perfect. Now change”? Thats pretty much how it is with G40. After playing vanilla G40 a lot, I (and other G40 devotees) identified a few ways that an already awesome and deeply engrossing game might be made even awesome-er. Some of those ideas ultimately found their way into G40 Balance Mod. Others were tried and discarded. The end-product remains very much recognizable as G40, but with a player community’s firm imprimatur on it.
Even if a majority of the ideas are never implemented in any meaningful way, I think continued discussions about how to improve the game I love are always fun and sometimes even constructive.
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majikforce +20 Allies -VS- dawgoneit Axis majikforce WINS
http://www.axisandallies.org/forums/index.php?topic=36945.120 -
MrRoboto (Axis) defeats StuckTojo (Allies +15)
http://www.axisandallies.org/forums/index.php?topic=37363.60
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Rubioton (Aliies +17) defeats Odonis
Failure to take France in Round 1 doomed this game from the start, but well played by Rubioton!
http://www.axisandallies.org/forums/index.php?topic=37161.new#new
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http://www.axisandallies.org/forums/index.php?board=54.0
Radiant (Axis) defeats Talleyrand19 (Allies)
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Wrong link, please provide corrected one
To all - please specify the bid (then I know it’s a regular 2nd edition match and not the balanced mod), thanks -
http://www.axisandallies.org/forums/index.php?topic=37242.240
sorry about that, Radiant (Axis) over Talleyrand19 (Allies +23)
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Stalingradsky (Axis) over Rubioton (Allies +18)
http://www.axisandallies.org/forums/index.php?topic=37177
Excelent job Sir.
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Thanks Rubioton - a great game, and you had some tough dice in a few key moments ~
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Omega1759 (Axis) defeats StuckTojo (Allies +14)
http://www.axisandallies.org/forums/index.php?topic=37385.195 -
That one will not be counted until you both have 9+ games completed - I made a note so it will be recorded when the time comes
(League rules require 10+ games completed before you can count 3 wins/losses with the same opponent, in order to encourage variety of opponents) -
jww (axis) over snake11eyes (allies + 19)
http://www.axisandallies.org/forums/index.php?topic=37187.msg1508058#new
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TalleyRand (Axis) over StuckTojo (Allies)
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TalleyRand (Axis) over StuckTojo (Allies)
http://www.axisandallies.org/forums/index.php?topic=37388.180
Allies +23
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Omega1759 (Allies +14) defeats StuckTojo (Axis)
Omega should change his name to “The Professor” because he keeps taking me to school. :lol:
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cyanight (axis) over MrRoboto (Allies+20).
http://www.axisandallies.org/forums/index.php?topic=37365.msg1508029;topicseen#newI did say, I hate bombers with germany, right?
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Omega1759 (Allies +14) defeats StuckTojo (Axis)
Omega should change his name to “The Professor” because he keeps taking me to school. :lol:
Yup, that one was quick! :-o
Your play is getting better. Can’t wait until you start beating others, your win ratio could surprise them 8-)
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http://www.axisandallies.org/forums/index.php?topic=37324.120
MrRoboto (Allies +16) over Talleyrand19 (Axis)
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cyanight (axis) over MrRoboto (Allies+20).
http://www.axisandallies.org/forums/index.php?topic=37365.msg1508029;topicseen#newI did say, I hate bombers with germany, right?
Should have listened to weather forecasts :P. Dark skies ahead.