@surfer Scramble in either Wake or Marshall? (and if so, fighter or tac)
16L G40 Karl7 (Allies +27) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to Malta
2 fighters moved from Southern Italy to Malta
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 transport
British defend with 1 submarine
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Italians win, taking Malta from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantryNon Combat Move - Italians
2 fighters moved from Malta to Tobruk
1 bomber moved from Malta to Southern Italy
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,6,6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total -
Attacking Malta rarely works out for me, yet I keep doing it. Results like this, rare though they are, are I think what drive me to do so.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from United Kingdom to Iceland
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Northern Italy to 97 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 97 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the British
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 4 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Germans
1 bomber and 4 fighters moved from 97 Sea Zone to Southern Italy
3 aaGuns moved from Holland Belgium to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
6 artilleries and 2 infantry moved from Germany to Poland
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
5 armour and 2 mech_infantrys moved from France to YugoslaviaPlace Units - Germans
10 artilleries placed in Germany
2 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
8 infantry moved from Novgorod to Belarus
2 infantry moved from Bessarabia to UkrainePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 bomber, 7 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
4 infantry moved from Manchuria to Jehol
1 artillery moved from Kwangtung to KwangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 9 fighters, 2 infantry and 8 tactical_bombers
British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 9 infantry
Japanese win with 1 bomber, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 9 infantry
Casualties for Japanese: 3 fighters, 2 infantry and 3 tactical_bombersNon Combat Move - Japanese
3 fighters moved from Yunnan to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 bomber, 3 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
1 harbour placed in HainanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Japanese collect 43 PUs (3 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 artillery moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 43 Sea Zone to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 aaGun, 1 artillery and 4 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 110 Sea Zone to 117 Sea Zone
1 battleship moved from 123 Sea Zone to 106 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,3,4,3,1,4,3,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Tobruk to Southern Italy
2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Libya to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 58 Sea Zone to 38 Sea Zone
1 fighter moved from Iceland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 aaGuns, 9 artilleries and 20 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
10 artilleries moved from Germany to Poland
6 armour and 3 mech_infantrys moved from Yugoslavia to Poland
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 bomber moved from Southern Italy to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to Southern France
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 fighter moved from Southern Italy to Eastern Poland
3 fighters moved from Southern Italy to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
7 artilleries and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 3 artilleries, 26 infantry and 1 mech_infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Archangel
3 fighters and 1 tactical_bomber moved from Novgorod to Russia
8 infantry moved from Bryansk to Smolensk
5 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Smolensk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
2 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Hopei to Kweichow
1 bomber, 3 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 mech_infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 2 fighters and 1 transport
British defend with 1 destroyer
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
UK_Pacific win, taking Celebes from Dutch with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 3 tactical_bombers
Battle in Kweichow
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in JavaNon Combat Move - Japanese
2 fighters moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 1 destroyer, 4 fighters and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to KwangtungPlace Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 mech_infantry placed in Japan
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in KoreaNon Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from 6 Sea Zone to Caroline Islands
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
3 fighters moved from United Kingdom to 92 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Iraq
British attack with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win with 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - British
2 fighters moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 117 Sea Zone to 106 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
2 armour moved from Baltic States to Belarus
Italians take Belarus from RussiansCombat - Italians
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Southern France to Southern Italy
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from 97 Sea Zone to YugoslaviaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs