SouL (Axis) v. dawgoneit (Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
                2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship and 2 cruisers remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 bomber, 3 carriers, 3 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Battle in Morocco

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 armour, 1 artillery and 3 infantry placed in Eastern United States
                2 infantry placed in Western United States
                Americans undo move 1.
                1 armour and 1 artillery placed in Western United States
                1 submarine and 2 transports placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 armour and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                6 infantry moved from Kweichow to Anhwe
                4 infantry moved from Hunan to Anhwe
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from Kweichow to Anhwe
                5 infantry moved from Szechwan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 armour and 2 mech_infantrys moved from Egypt to Tobruk
                3 infantry moved from Egypt to Alexandria
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from India to Yunnan
                1 armour moved from West India to Burma
                2 infantry moved from West India to India
                4 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 1 tactical_bomber moved from Malta to Gibraltar
                1 bomber moved from Malta to Gibraltar
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria

    Combat - British
                Battle in Algeria

    Non Combat Move - British

    Place Units - British
                1 airfield placed in Gibraltar
                1 transport placed in 106 Sea Zone
                2 infantry and 1 mech_infantry placed in Persia
                2 infantry placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Greece to Ukraine
                1 armour and 1 mech_infantry moved from Libya to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 fighter moved from Greece to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 fighters and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Libya to Tunisia
                1 aaGun, 2 artilleries and 1 infantry moved from Romania to Bessarabia
                1 aaGun moved from Bessarabia to Ukraine
                2 fighters moved from Ukraine to Bessarabia

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 2 artilleries and 2 infantry
        Northern Italy : 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Bessarabia : 1 aaGun, 2 artilleries, 2 fighters and 1 infantry
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
        Greece : 1 flag
        Yugoslavia : 1 artillery, 5 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 22 / 25
        Japanese : 51 / 61
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 33 / 39
        UK_Pacific : 7 / 7
        Italians : 18 / 12
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians
                1 infantry moved from Tobruk to Libya
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Alexandria to Tobruk

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Yugoslavia to Archangel
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Yugoslavia to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 1 bomber and 8 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 8 infantry in Western Ukraine, round 2 :  6/11 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Bryansk to Romania
                1 bomber moved from Western Ukraine to Yugoslavia
                1 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 artilleries and 7 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                9 armour and 11 mech_infantrys moved from Belarus to Ukraine
                1 mech_infantry moved from Novgorod to Belarus
                2 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Yugoslavia to Bessarabia
                2 mech_infantrys moved from Greece to Romania
                1 aaGun moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 fighter placed in Western Germany
                1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
                1 infantry placed in Western Germany
                1 artillery and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Romania : 1 bomber, 1 infantry and 2 mech_infantrys
        Poland : 1 artillery and 2 infantry
        Germany : 1 artillery, 1 factory_major and 7 infantry
        Belarus : 1 flag, 3 aaGuns, 6 artilleries, 16 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 2 artilleries, 7 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 1 aaGun and 2 mech_infantrys
        Ukraine : 9 armour and 11 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 2 infantry
        125 Sea Zone : 1 cruiser
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry and 1 mech_infantry
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 17 / 25
        Japanese : 51 / 61
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 33 / 39
        UK_Pacific : 7 / 7
        Italians : 17 / 12
        ANZAC : 11 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                2 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                4 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 4 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                4 fighters moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 10 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Shantung
                1 fighter moved from 6 Sea Zone to Shantung
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to Chahar
                1 infantry moved from Jehol to Chahar
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Kwangsi
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Kwangsi
                2 bombers, 3 fighters and 3 tactical_bombers moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship and 2 cruisers; ANZAC defend with 1 cruiser and 4 destroyers
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  2/8 hits
                        ANZAC roll dice for 1 battleship, 3 cruisers and 4 destroyers in 42 Sea Zone, round 2 :  3/8 hits
                        1 fighter owned by the Japanese, 2 submarines owned by the Japanese and 3 destroyers owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 :  4/7 hits
                        ANZAC roll dice for 1 battleship, 3 cruisers and 1 destroyer in 42 Sea Zone, round 3 :  2/5 hits
                        1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC and 2 tactical_bombers owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 :  3/5 hits
                        ANZAC roll dice for 1 battleship in 42 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for ANZAC: 1 cruiser and 4 destroyers
                    Casualties for Americans: 1 battleship and 2 cruisers
                    Casualties for Japanese: 2 fighters, 2 submarines and 2 tactical_bombers
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Shantung, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Malaya to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Shantung to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Sakha to Amur
                1 artillery moved from Buryatia to Amur
                1 armour moved from Yakut S.S.R. to Buryatia
                1 armour, 3 artilleries and 2 mech_infantrys moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                2 bombers moved from 42 Sea Zone to Philippines
                1 bomber moved from Chahar to Manchuria

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in Manchuria
                1 transport placed in 6 Sea Zone
                2 fighters placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 infantry
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 3 mech_infantrys
        Chahar : 1 flag, 1 infantry
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 harbour
        Aleutian Islands : 1 flag, 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 artilleries and 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        36 Sea Zone : 1 flag
        6 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 19 / 19
        Japanese : 56 / 61
        Americans : 51 / 66
        Chinese : 15 / 25
        British : 33 / 39
        UK_Pacific : 6 / 7
        Italians : 17 / 12
        ANZAC : 11 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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