@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
WWII
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Persia to West India
1 tactical_bomber moved from Persia to India
2 artilleries and 2 infantry moved from Eastern Persia to West India
1 mech_infantry moved from West India to India
1 armour and 6 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 mech_infantry moved from Yunnan to Kwangsi
1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 armour moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 bomber moved from Yunnan to KweichowCombat - British
Battle in Hunan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Kweichow
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 1 artillery and 1 fighter in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Kwangsi, round 4 : 1/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in French Indo China
British attack with 1 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 bomber moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Yunnan to India
1 bomber moved from Yunnan to IndiaPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,6,6,1,1,1,2,1,1,4,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British and UK_Pacific :
Formosa : 1 flag
Kwangsi : 1 armour and 1 artillery
Yunnan : 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Kweichow : 1 artillery and 1 infantry
Hunan : 1 artillery
India : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 1 armour and 1 artillery
Sumatra : 1 flag, 1 infantry
19 Sea Zone : 1 flag
West India : 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Eire : 1 flag
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 30 / 34
Japanese : 52 / 61
Americans : 55 / 76
Chinese : 10 / 14
British : 30 / 36
UK_Pacific : 17 / 15
Italians : 14 / 19
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 armour, 2 artilleries and 4 infantry moved from Romania to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 armour, 2 artilleries and 4 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 2 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 1/4 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour and 2 fighters in Morocco, round 3 : 1/3 hits
Americans roll dice for 2 mech_infantrys in Morocco, round 3 : 0/2 hits
1 mech_infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour and 2 fighters in Morocco, round 4 : 3/3 hits
Americans roll dice for 1 mech_infantry in Morocco, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Bessarabia
Italians attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Bessarabia, round 2 : 0/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits
2 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Bessarabia, round 3 : 1/5 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Bessarabia, round 4 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to AlgeriaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.551
Median : 4.000
Variance : 0.271
Standard Deviation : 0.520
Total rolls : 49Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.417
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Italians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.467
Median : 4.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 artillery and 4 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 30 / 34
Japanese : 52 / 61
Americans : 54 / 76
Chinese : 10 / 14
British : 30 / 36
UK_Pacific : 17 / 15
Italians : 15 / 20
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 30 / 34
Japanese : 52 / 61
Americans : 54 / 76
Chinese : 10 / 14
British : 30 / 36
UK_Pacific : 17 / 15
Italians : 15 / 20
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
4 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
4 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 6 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 6 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 6/13 hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Western Germany
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
2 artilleries and 4 infantry moved from Romania to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
2 infantry placed in France
1 artillery placed in France
1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
1 artillery placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.588
Median : 4.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Germans Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Russians Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
2 fighters and 1 tactical_bomber moved from Russia to Timguska
20 infantry moved from Hopei to Suiyuyan
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Vyborg
1 artillery moved from Karelia to Vyborg
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Ukraine to Smolensk
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Russia to Vologda
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 armour and 1 artillery
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 0/5 hits
Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 1/5 hits
Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 4 : 1/4 hits
Italians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Battle in Suiyuyan
Russians attack with 20 infantry
Japanese defend with 1 infantry
Russians roll dice for 20 infantry in Suiyuyan, round 2 : 4/20 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Timguska
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Timguska to Vologda
1 artillery moved from Western Ukraine to Bryansk
6 artilleries moved from Ukraine to Bryansk
7 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Hopei to Suiyuyan
1 infantry moved from Hopei to SuiyuyanPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUsTerritory Summary for Russians :
Suiyuyan : 2 aaGuns and 20 infantry
Hopei : 1 infantry
Timguska : 1 infantry and 1 mech_infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
Tobruk : 1 flag, 1 armour
Ethiopia : 1 flag, 1 armour
Belarus : 1 artillery and 4 infantry
Bryansk : 7 artilleries and 7 infantry
Vyborg : 1 armour, 4 artilleries and 2 infantry
Archangel : 2 infantry
Bessarabia : 2 artilleries and 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 2 infantry
Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
Vologda : 2 fighters, 2 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 2 armour and 2 infantry
113 Sea Zone : 1 cruiser
Iraq : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 50
Russians : 33 / 50
Japanese : 50 / 61
Americans : 54 / 76
Chinese : 11 / 14
British : 30 / 36
UK_Pacific : 17 / 15
Italians : 14 / 20
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Hopei
1 fighter moved from Kiangsi to Hopei
1 armour moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Jehol to Chahar
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Kiangsi to Hopei
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to Hopei
1 submarine moved from 22 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Hopei
1 fighter moved from Kiangsi to Hopei
1 armour moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Jehol to Chahar
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Kiangsi to Hopei
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to Hopei
1 submarine moved from 22 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/3 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 0/2 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 infantry and 1 tactical_bomber
1 fighter owned by the Japanese retreated
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 artillery
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 2/2 hits
1 armour owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Dutch New Guinea from ANZAC, taking Kwangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 1 artillery
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 artillery
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 armour and 1 artillery in French Indo China, round 2 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 bomber moved from Hopei to Kiangsu
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 40Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.467
Median : 4.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from United Kingdom to 92 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Morocco
2 fighters moved from 110 Sea Zone to Southern France
3 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 3 fighters in 92 Sea Zone, round 3 : 5/7 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 1/4 hits
1 battleship owned by the Italians, 1 transport owned by the Italians, 1 destroyer owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 53
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 4 transports
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in Morocco
Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
1 fighter moved from Morocco to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 bombers moved from 92 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
3 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
4 infantry placed in Central United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 4 fighters
Morocco : 1 flag, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
101 Sea Zone : 2 aaGuns, 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 4 transports
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 36 / 50
Russians : 32 / 50
Japanese : 59 / 64
Americans : 61 / 81
Chinese : 9 / 14
British : 30 / 36
UK_Pacific : 11 / 15
Italians : 13 / 20
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 3/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Hunan
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 1 fighter
Kweichow : 1 artillery and 1 infantry
Hunan : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 36 / 50
Russians : 32 / 50
Japanese : 58 / 64
Americans : 61 / 81
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 11 / 15
Italians : 13 / 20
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Egypt to Tobruk
2 artilleries moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from West India to India
1 fighter and 1 tactical_bomber moved from India to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from India to Hopei
1 mech_infantry moved from Malaya to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 mech_infantrys moved from Yunnan to Anhwe
1 artillery moved from Hunan to Anhwe
5 mech_infantrys moved from India to YunnanCombat - British
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits
1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hopei
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters placed in United Kingdom
1 transport placed in 110 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,5,4,6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,1,4,4,4,3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Formosa : 1 flag
Kiangsi : 1 mech_infantry
Yunnan : 1 bomber and 5 mech_infantrys
Kweichow : 1 fighter and 1 tactical_bomber
Hopei : 1 armour and 1 mech_infantry
Anhwe : 1 artillery
India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 2 mech_infantrys
19 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour, 1 fighter and 1 infantry
Tobruk : 1 armour and 1 mech_infantry
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Eire : 1 flag
Eastern Persia : 1 flag, 1 artillery and 1 infantry
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 36 / 50
Russians : 32 / 50
Japanese : 50 / 64
Americans : 61 / 81
Chinese : 13 / 16
British : 30 / 36
UK_Pacific : 16 / 15
Italians : 13 / 20
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Algeria to Southern France
2 infantry moved from Northern Italy to Southern France
1 armour, 1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Algeria to Southern France
2 infantry moved from Northern Italy to Southern France
1 armour, 1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Romania to BessarabiaCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour, 1 fighter and 1 infantry; Americans defend with 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 6 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 7/15 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Americans, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 2 armour, 3 artilleries, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 2 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 carrier, 1 destroyer and 5 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 3/7 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 destroyer and 5 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
2 fighters moved from Southern France to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.178
Median : 3.000
Variance : 0.932
Standard Deviation : 0.965
Total rolls : 45Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.056
Median : 3.500
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23 -
I see you attacked normandy, why dont you ask about OOL. I wanted to loose my bombers. Ill edit this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to South Australia
2 fighters moved from Yunnan to IndiaCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
India : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 artillery, 1 fighter and 3 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
63 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 36 / 50
Russians : 32 / 50
Japanese : 46 / 64
Americans : 58 / 81
Chinese : 13 / 16
British : 30 / 36
UK_Pacific : 16 / 15
Italians : 16 / 16
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 36 / 50
Russians : 32 / 50
Japanese : 46 / 64
Americans : 58 / 81
Chinese : 13 / 16
British : 30 / 36
UK_Pacific : 16 / 15
Italians : 16 / 16
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Baltic States to Novgorod
6 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
2 armour moved from Baltic States to Novgorod
2 armour moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Norway to Finland
Germans take Finland from Russians
1 submarine moved from 93 Sea Zone to 95 Sea Zone -
Sorry about that. I thought you would use them on a U.S. assault on Paris.
So I dont do it again ool for Normandy
Tanks
S.A.





