TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
3 tactical_bombers moved from 54 Sea Zone to Queensland
3 fighters moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 cruiser and 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in French Indo China
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking French Indo China from French, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Japanese win, taking Queensland from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 2 fighters, 1 infantry and 3 tactical_bombers
Casualties for ANZAC: 1 aaGun, 3 fighters and 3 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Siam to French Indo China
1 fighter moved from Queensland to 54 Sea Zone
6 fighters and 3 tactical_bombers moved from Hunan to Kiangsu
1 mech_infantry moved from Korea to Jehol
4 infantry moved from Japan to 6 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Korea
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 armour, 1 artillery and 4 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 transports
EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 30 PUs; end with 34 PUs total