@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
2016 strategic planner axis vs variance (allies +24)
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yep, scramble everything
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 8 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Albania
1 bomber moved from Northern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Greece
Battle in Albania
Italians attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 infantry
Italians win, taking Greece from British, taking Albania from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
retreated to 98 Sea Zone
French win with 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 bombers moved from Southern Italy to 98 Sea Zone
5 fighters moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone -
scramble orders?
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full scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 bombers moved from Southern Italy to 98 Sea Zone
5 fighters moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 2 bombers, 5 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomberNon Combat Move - Germans
2 bombers moved from 98 Sea Zone to Southern Italy
3 fighters moved from 98 Sea Zone to Alexandria
3 armour moved from Southern France to Yugoslavia
7 armour and 3 mech_infantrys moved from Germany to Romania
3 aaGuns moved from Germany to Poland
10 mech_infantrys moved from Western Germany to Poland
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Amur to Korea
1 mech_infantry moved from Szechwan to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry
Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Russians: 18 infantry
Casualties for Japanese: 1 aaGun and 8 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Buryatia
1 aaGun and 1 infantry moved from Eastern Poland to Belarus
12 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to RostovPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
3 tactical_bombers moved from 54 Sea Zone to Queensland
3 fighters moved from 54 Sea Zone to QueenslandCombat - Japanese
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
3 tactical_bombers moved from 54 Sea Zone to Queensland
3 fighters moved from 54 Sea Zone to QueenslandCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 cruiser and 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in French Indo China
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking French Indo China from French, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Japanese win, taking Queensland from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 2 fighters, 1 infantry and 3 tactical_bombers
Casualties for ANZAC: 1 aaGun, 3 fighters and 3 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Siam to French Indo China
1 fighter moved from Queensland to 54 Sea Zone
6 fighters and 3 tactical_bombers moved from Hunan to Kiangsu
1 mech_infantry moved from Korea to Jehol
4 infantry moved from Japan to 6 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Korea
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 armour, 1 artillery and 4 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 transports
EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 artillery and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 30 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
3 infantry moved from Kwangsi to French Indo China
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo ChinaCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 3 transports
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in French Indo China
British attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry
British win, taking French Indo China from Japanese with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 4 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Kiangsi to Hunan
3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Hunan
5 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from 97 Sea Zone to Egypt
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,4,6,1
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win with 1 armour, 2 artilleries, 1 bomber, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 2 infantry
Casualties for Italians: 4 infantry and 1 mech_infantryNon Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 armour moved from Albania to Greece
1 infantry moved from Albania to Greece
2 artilleries moved from Albania to GreecePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
9 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour and 1 mech_infantry moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
12 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Yugoslavia to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
10 armour moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Southern Italy to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 fighter
Russians defend with 1 cruiser
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 bombers and 1 fighter moved from 114 Sea Zone to Western Germany
3 fighters moved from Alexandria to Northern Italy
3 aaGuns moved from Poland to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Holland Belgium to GermanyPlace Units - Germans
2 fighters and 1 tactical_bomber placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 3 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 artillery and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Rostov to Ukraine
3 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 5 infantry
Germans defend with 1 armour and 1 mech_infantry
4 infantry owned by the Russians retreated to Bryansk
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 5 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
4 aaGuns, 2 artilleries and 32 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Szechwan to Russia
2 armour and 1 mech_infantry moved from Szechwan to KazakhstanPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns
EDIT: Turning off Edit Mode -
do you have any advice for me on how to be a better player?
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Just practice and learn from experience. Don;t feel bad if you’re having trouble; you are playing some very experienced players on here and this is a tough game to learn, and its frustrating. But keep at it and learn.
When playing Russia, don’t try to stack Leningrad and Ukraine - Belarus and Bryansk is where you want to be.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_upgrade and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 armour, 1 infantry and 2 mech_infantrys
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Hainan
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
6 fighters and 3 tactical_bombers moved from Kiangsu to JapanPlace Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 mech_infantrys placed in KoreaTurn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
2 artilleries and 6 infantry moved from Egypt to Alexandria
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Egypt to Kenya
1 armour moved from Egypt to KenyaCombat - British
Battle in French Indo China
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -28
Casualties for British: 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour and 1 bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 3 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Alexandria
British attack with 2 artilleries and 6 infantry
Italians defend with 1 armour and 2 artilleries
British win, taking Alexandria from Italians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 2 artilleriesNon Combat Move - British
5 mech_infantrys moved from Eastern Persia to Northwest Persia
6 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 1 artillery and 8 infantry moved from Hunan to Yunnan
1 bomber moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 destroyers placed in 98 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 4 mech_infantrys and 1 tactical_bomber