TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 5 bombers, 1 fighter and 3 transports; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery, 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Japan to 10 Sea Zone
3 bombers moved from Japan to 10 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
4 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Alaska to British Columbia
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in New South Wales
Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for ANZAC: 2 aaGuns, 2 armour, 3 artilleries, 3 fighters and 3 infantry
Casualties for Japanese: 1 fighter and 4 infantry
Battle in 10 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 3 bombers, 3 carriers, 2 destroyers, 8 fighters, 1 infantry, 1 tactical_bomber and 1 transport
Americans defend with 2 destroyers and 3 submarines
Japanese win, taking 10 Sea Zone from Neutral with 1 battleship, 3 bombers, 3 carriers, 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
Casualties for Americans: 2 destroyers and 3 submarines
Casualties for Japanese: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
4 fighters moved from 10 Sea Zone to Alaska
2 tactical_bombers moved from New South Wales to Queensland
2 bombers moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
3 transports moved from 61 Sea Zone to 62 Sea Zone
3 bombers moved from 10 Sea Zone to Alaska
2 infantry moved from Amur to Korea
Place Units - Japanese
1 artillery, 5 bombers and 1 fighter placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 88 PUs; end with 95 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 105 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs