Allied Bid of $40
sub sz98
mic Egypt
air base in Gibraltar
transport sz71
2016 JDOW (Axis) vs strategic planner (allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 carrier, 2 fighters, 2 infantry and 1 transport
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
2 bombers moved from Kiangsi to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 mech_infantry moved from India to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 cruiser moved from 56 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 carrier and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Japanese win, taking 62 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 carrier and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Victoria
Battle in Caroline Islands
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 8 infantry
Japanese win, taking Victoria from ANZAC, taking Caroline Islands from Americans, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 8 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
2 artilleries moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to Northern Territory
2 transports moved from 56 Sea Zone to 37 Sea Zone
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Burma to Kweichow
1 aaGun moved from Kweichow to Shensi
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from India to Yunnan
1 infantry moved from West India to India
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery, 1 bomber, 2 fighters and 3 infantry placed in Japan
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 bomber
EDIT: Adding units owned by Japanese to Western Australia: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Australia: 1 bomber
EDIT: Adding units owned by Japanese to Java: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters and 5 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Gibraltar to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 transport
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
2 bombers moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
5 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
5 submarines placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair damage of 20x factory_major; Remaining resources: 10 PUs;
British buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
1 mech_infantry moved from Egypt to Syria
4 fighters moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 4 fighters and 1 mech_infantry
Italians defend with 1 artillery, 1 fighter and 1 infantry
British win, taking Syria from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
3 fighters moved from Syria to Egypt
3 armour moved from Belgian Congo to Egypt
2 infantry moved from British Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
2 bombers moved from Southern Italy to SyriaCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Syria
Italians attack with 2 bombers
British defend with 1 mech_infantry
Italians win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 bombers moved from Syria to Southern Italy
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 bomber and 1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs -
Some more advice:
It does not make sense to repair 20 damage and then buy only 1 unit. You could have also just repaired 11 damage, but the fighter and have 9 IPC left for e.g. 2 mech in South africa.
Or maybe better:
Repair 15 and buy 5 infantry.Did you consider that yet?
You did repair “for nothing” and now I can SBR you again next turn.
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gogo FrAnzac :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1,3,6,5
ANZAC collect 2 PUs (4 lost to blockades); end with 3 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 5 bombers and 2 transports; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
1 tactical_bomber moved from Northwest Persia to Sikang
2 mech_infantrys moved from Volgograd to Sikang
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Urals to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from France to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
5 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: airfield = 6, factory_major = 10
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Sikang
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Germans win, taking Sikang from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
6 armour moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 tactical_bomber moved from Sikang to Kazakhstan
2 bombers moved from 91 Sea Zone to Southern France
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 bomber moved from Southern Italy to Western GermanyPlace Units - Germans
2 artilleries placed in Western Germany
5 bombers placed in Western Germany
2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 70 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from Victoria to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Japan to 26 Sea Zone
1 mech_infantry moved from Kweichow to Suiyuyan
Japanese take Suiyuyan from Chinese
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in New Zealand
Battle in Ceylon
Battle in Alaska
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer and 5 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking New Zealand from ANZAC, taking Ceylon from UK_Pacific, taking Alaska from Americans, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for Americans: 1 carrier, 1 destroyer and 5 transportsNon Combat Move - Japanese
2 carriers moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 artillery moved from 61 Sea Zone to South Australia
2 artilleries and 1 infantry moved from Northern Territory to South Australia
1 fighter moved from 35 Sea Zone to South Australia
1 tactical_bomber moved from 35 Sea Zone to South Australia
1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 mech_infantry moved from 61 Sea Zone to South Australia
1 artillery moved from 61 Sea Zone to South Australia
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to South Australia
1 tactical_bomber moved from 62 Sea Zone to South Australia
1 bomber moved from Java to South Australia
1 bomber moved from Philippines to South Australia
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Yunnan to India
1 infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 fighter moved from Kweichow to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from Siberia to AmurPlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 bombers and 2 fighters placed in Japan
1 artillery and 1 infantry placed in India
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
Assumed no intercept in London and no scramble off hawaii.
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Assumed no intercept in London and no scramble off hawaii.
you are right. whichever I have the best odds of winning at do so
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Western United States to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 6 fighters and 5 submarines
Japanese defend with 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Japanese Submerged
retreated to 26 Sea Zone
Japanese win with 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
Casualties for Japanese: 3 destroyers
Casualties for Americans: 3 fighters and 5 submarinesNon Combat Move - Americans
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Egypt to GibraltarPlace Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,2,2,5,2,2,2,4,6,3,1,5,5,4,1,2
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 30 PUs;
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
3 armour placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
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Sir, you cannot let my subs submerge in sz26 without asking. I of course let those fight in that battle that I am gonna win for sure. I will adjust.
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In addition my subs would have had surprise strikes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 4 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour and 3 mech_infantrys
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs -
In addition my subs would have had surprise strikes.
sorry. I assumed submerge bc that’s what people most of the time want and I didn’t want you to want me to submerge and then you lose your subs





