TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 7 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 7 mech_infantrys
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 61 PUs;
Japanese buy 2 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 armour moved from French Indo China to Kwangtung
Japanese take Kwangsi from Chinese
Japanese take Kwangtung from UK_Pacific
2 armour moved from French Indo China to Yunnan
1 bomber moved from French Indo China to 37 Sea Zone
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Yunnan
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shantung from Chinese to Japanese
EDIT: Removing units owned by Chinese from Shantung: 1 infantry
EDIT: Removing units owned by Japanese from Jehol: 10 infantry
EDIT: Adding units owned by Japanese to Shantung: 9 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 37 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 transports moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Shantung
1 fighter moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,5,5,4,4,1,4,5,2,3,3,2
Japanese collect 21 PUs (15 lost to blockades); end with 24 PUs total