@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries and 4 infantry moved from Yunnan to Burma
5 artilleries and 11 infantry moved from Anhwe to Hunan
Place Units - Chinese
2 artilleries and 7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 5 bombers
EDIT: Adding units owned by Americans to Midway: 5 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 5 bombers
EDIT: Adding units owned by Americans to Scotland: 5 bombers
EDIT: Turning off Edit Mode
1 infantry moved from Holland Belgium to Western Germany
British take Western Germany from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from India to Shan State
1 armour moved from India to Shan State
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in Denmark
Battle in Shan State
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 3 armour
Japanese win, taking Greece from Italians, taking Denmark from Germans with 2 armour remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 armour
Non Combat Move - British
1 armour moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 artillery moved from Libya to Tobruk
4 aaGuns, 2 artilleries, 10 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to Norway
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 battleship, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
1 mech_infantry moved from Trans-Jordan to Persia
Place Units - British
2 armour, 1 bomber and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Assuming no scramble in WGR. I had overwhelming odds in the sea battle and even if you miraculously win you’d have 3 fighters less defending WGR in order to prevent 3 ground units to join the forces.
Assuming no scramble in WGR. I had overwhelming odds in the sea battle and even if you miraculously win you’d have 3 fighters less defending WGR in order to prevent 3 ground units to join the forces.
correct. it depends on where the better odds are (do whatever they are)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 8 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Germany
Italians attack with 2 artilleries and 8 infantry
British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 1 mech_infantry
British win with 1 aaGun, 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for British: 3 aaGuns
Casualties for Italians: 2 artilleries and 8 infantry
Non Combat Move - Italians
3 artilleries moved from Southern France to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
10 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,4,3,3,5
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea Zone
2 bombers moved from Queensland to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries moved from 37 Sea Zone to Shan State
2 fighters moved from India to Shan State
1 bomber moved from India to Shan State
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers, 1 fighter, 1 submarine and 2 transports
Japanese defend with 1 battleship and 4 transports
ANZAC win with 2 bombers, 1 fighter and 2 transports remaining. Battle score for attacker is 42
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 battleship and 4 transports
Battle in Shan State
ANZAC attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 armour
ANZAC win, taking Shan State from Japanese with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - ANZAC
2 fighters moved from Shan State to India
1 bomber moved from Shan State to India
2 bombers moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
Turn Complete - French
how does an allied victory work? I’m not really sure, as I can tell it is fast approaching. I am not sure what ettiqute there is in conceding victory, how does that work? I do not want to weasel or wimp out, however I am more than willing to concede an allied victory. Germany and Japan are basically as good as done.
Actually Allied victory means capturing all capitols, Berlin, Rome and Tokyo. However there is no need to drag it out until this happens.
Conceding at the point is more than appropriate.
Thanks for the game and good luck in the league.
Actually Allied victory means capturing all capitols, Berlin, Rome and Tokyo. However there is no need to drag it out until this happens.
Conceding at the point is more than appropriate.
Thanks for the game and good luck in the league.
Thanks for the game and good luck to you too! Maybe we can rematch (a while down the road when I improve)