@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from New Zealand to Hawaiian Islands
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
14 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Belarus
Germans attack with 3 artilleries and 14 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 armour moved from Novgorod to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
2 bombers and 1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in France
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Northwest Persia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Northwest Persia to Western Ukraine
1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Bryansk to Belarus
5 artilleries and 18 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 armour, 9 artilleries, 2 fighters, 24 infantry and 3 mech_infantrys
Germans defend with 3 artilleries and 14 infantry
18 infantry owned by the Russians, 9 artilleries owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Russians retreated to Bryansk
Germans win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 10 infantry
Casualties for Russians: 6 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Bryansk
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
2 mech_infantrys moved from Volgograd to Russia
1 artillery moved from Russia to Bryansk
3 infantry moved from Timguska to Novosibirsk
2 fighters moved from Belarus to Bryansk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
Place Units - Russians
3 mech_infantrys placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 armour
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
No scramble in sz39.
But you need to finish all your combat moves first before posting the map, you still have units on loaded transports. In case you load them during combat move phase you need to unload them into an amphibious assault. Otherwise don’t load them during combat move phase but during non combat movements.
I recommend you redo the Japanese turn, as discussed you only take units on transports during combat move if they are gonna land in a hostile territory, otherwise move them during Non Combat movement.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 battleship, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
2 artilleries moved from Sumatra to 41 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 artilleries, 1 battleship, 1 destroyer and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from Shan State to French Indo China
2 artilleries moved from 37 Sea Zone to Malaya
Place Units - Japanese
3 armour placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 destroyer and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
points taken and noted. did I do it correctly this time? thanks!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
@strategic:
points taken and noted. did I do it correctly this time? thanks!
Yep, technicall your move was correct.
Strategically you again sent your transports at sz6 into almost certain death. The blocker does not help at all.
I could air strike sz6 as I explained already just landing on the carriers and attacking the blocker in sz16, however in this case I do not even need to attack the blocker because the planes can land in Korea.
Sir, I expect no scramble both, in sz6 and sz112 because your planes will very likely gonna die. In case you would like to scramble, we can roll that on the forum later, please let me know if this is the case.
Cheers!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer and 3 transports
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Non Combat Move - Americans
5 fighters moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Wake Island
2 carriers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 3 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 armour and 1 factory_minor
Japanese win with 2 armour remaining. Battle score for attacker is -20
Casualties for Chinese: 1 artillery, 1 fighter and 4 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Anhwe
1 infantry moved from Shensi to Kweichow
1 artillery moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Anhwe
1 artillery placed in Yunnan
1 artillery placed in Chahar
1 artillery placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Egypt to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
2 artilleries moved from Alexandria to Tobruk
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 armour moved from Alexandria to Tobruk
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Shan State
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
retreated to Shan State
Japanese win, taking 109 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 armour and 2 artilleries
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Ethiopia
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Kiangsi to India
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Hunan to Yunnan
Place Units - British
1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,1,1,2,6,1,5,4,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Sir, you dodged a lot of bullets in that game. I guess you should have no need to complain about dice^^
Not sure if you were aware that I would have attacked your fleet at sz37 with Anzac if Shan State would have been better.
That battle at Kiangsu was 5% chance or less to have that outcome, so you factory was not destroyed.
Curious to see what reckless attacks you are gonna do next:D
p.s.: I took of Inf at Shan state, feel free to switch that and take the Arty off.
Sir, you dodged a lot of bullets in that game. I guess you should have no need to complain about dice^^
Not sure if you were aware that I would have attacked your fleet at sz37 with Anzac if Shan State would have been better.
That battle at Kiangsu was 5% chance or less to have that outcome, so you factory was not destroyed.Curious to see what reckless attacks you are gonna do next:D
p.s.: I took of Inf at Shan state, feel free to switch that and take the Arty off.
the dice are making it difficult I see. I was not aware but I will examine and note. Dice are whats fun, sometimes you get the good and sometimes… well we don’t talk about that :P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Tunisia to Libya
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 16 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 16 Sea Zone to Wake Island
1 fighter moved from 16 Sea Zone to Korea
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Southern France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
4 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 7 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 infantry moved from Germany to Western Germany
2 fighters moved from Western Ukraine to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
11 armour moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs