@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
Surprise Attack vs Dawgoneit Axis vs Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Egypt to Gibraltar
2 fighters moved from United Kingdom to GibraltarCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Persia
1 infantry moved from Scotland to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 armour and 2 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Libya
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Libya
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 61 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 artillery and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 tactical_bombers moved from Vyborg to Belarus
6 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
1 artillery moved from Finland to Karelia
1 armour moved from Finland to Novgorod
1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
Germans take 93 Sea Zone from Americans
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 tactical_bombers moved from Vyborg to Belarus
6 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
1 artillery moved from Finland to Karelia
1 armour moved from Finland to Novgorod
1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
Germans take 93 Sea Zone from Americans
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber; Italians loiter and taunt
Americans defend with 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 cruisers, 3 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/5 hits
3 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 0/8 hits
Americans roll dice for 2 cruisers, 2 destroyers and 2 transports in 91 Sea Zone, round 3 : 2/4 hits
1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/6 hits
Americans roll dice for 2 cruisers, 2 destroyers and 2 transports in 91 Sea Zone, round 4 : 0/4 hits
2 destroyers owned by the Americans and 1 cruiser owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 5 : 5/6 hits
Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 5 : 0/1 hits
1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Casualties for Americans: 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Battle in 97 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from Belarus to Novgorod
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 artillery and 3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
1 artillery and 2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.726
Median : 4.000
Variance : 0.754
Standard Deviation : 0.868
Total rolls : 62Germans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.683
Median : 4.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 41Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.778
Median : 4.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery moved from Timguska to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Caucasus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 infantry moved from Bryansk to Belarus
3 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western UkraineCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Caucasus to Bryansk
1 aaGun moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Bryansk to SmolenskPlace Units - Russians
2 infantry placed in Ukraine
1 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Hopei to Burma
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
2 infantry moved from Kiangsu to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Hopei to Burma
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
2 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 destroyers
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,2,5,1,3,2,3,5
Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.516
Median : 3.500
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 62Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Japanese Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 25ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers moved from 54 Sea Zone to 46 Sea Zone
3 destroyers moved from 54 Sea Zone to 55 Sea Zone
2 carriers moved from 54 Sea Zone to 46 Sea Zone
2 carriers moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 37 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser and 4 fighters
Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 45
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in 55 Sea Zone
Americans attack with 2 carriers, 3 destroyers and 4 fighters
Japanese defend with 1 destroyer
Americans win with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to IndiaPlace Units - Americans
1 carrier and 1 cruiser placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tobruk
British attack with 1 armour, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 infantry
EDIT: Adding units owned by British to Rhodesia: 3 infantry
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Removing units owned by British from Iraq: 3 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
5 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
5 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Libya to TunisiaCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Italians attack with 2 artilleries and 5 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
5 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in Malaya
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Egypt to MaltaNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
1 bomber moved from Southern France to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
1 artillery moved from Karelia to Novgorod
1 tactical_bomber moved from Novgorod to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
1 bomber moved from Southern France to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
1 artillery moved from Karelia to Novgorod
1 tactical_bomber moved from Novgorod to BelarusCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers
British defend with 1 bomber, 2 fighters and 1 harbour; Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/15 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 : 4/7 hits
1 bomber owned by the British, 1 armour owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 4 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/11 hits
British roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits
2 fighters owned by the British and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 5 infantry
Casualties for British: 1 bomber and 2 fighters
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 armour in Ukraine, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Belarus, round 3 : 4/5 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 3 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Gibraltar to Algeria
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Southern France to FrancePlace Units - Germans
3 infantry placed in Novgorod
1 armour, 1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.582
Median : 4.000
Variance : 0.106
Standard Deviation : 0.326
Total rolls : 67Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.625
Median : 4.000
Variance : 0.128
Standard Deviation : 0.357
Total rolls : 48British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
This is the game where my Sea Lion failed a few times, it’s been a while





