scramble all 3 planes to 115
Surprise Attack vs Dawgoneit Axis vs Allies
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to JavaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 4 infantry moved from Finland to Karelia
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 artillery, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Yugoslavia to Western Germany
2 mech_infantrys moved from Yugoslavia to Romania
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
2 armour moved from Germany to Romania
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 4 infantry moved from Finland to Karelia
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 artillery, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Yugoslavia to Western Germany
2 mech_infantrys moved from Yugoslavia to Romania
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
2 armour moved from Germany to Romania
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria -
AIR RAID!!!
Pull down the shades, close the curtains, turn off the lights and head to the bomb shelter!
Mr Churchill, are there any intercept orders on the bombers and escorts?
The Germans have also staged a landing in Scotland.
We await your orders Prime Minister -
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 4 infantry moved from Finland to Karelia
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 artillery, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Yugoslavia to Western Germany
2 mech_infantrys moved from Yugoslavia to Romania
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
2 armour moved from Germany to Romania
2 armour moved from Greece to Romania
1 infantry moved from Greece to BulgariaCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 9 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Scotland, round 2 : 4/12 hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits
2 infantry owned by the British, 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 2/2 hits
Russians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: harbour = 3, factory_major = 6
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Germany to Slovakia HungaryPlace Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
1 armour, 1 artillery and 5 infantry placed in Germany
3 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.568
Median : 3.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 37Null / Other
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.909
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 22Russians Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 4 infantry moved from Finland to Karelia
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 artillery, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Yugoslavia to Western Germany
2 mech_infantrys moved from Yugoslavia to Romania
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
2 armour moved from Germany to Romania
2 armour moved from Greece to Romania
1 infantry moved from Greece to BulgariaCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 9 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans win, taking Scotland from British with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: harbour = 3, factory_major = 6
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Germany to Slovakia HungaryPlace Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
1 armour, 1 artillery and 5 infantry placed in Germany
3 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 38 PUs;
Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery and 12 infantry moved from Eastern Poland to Romania
3 fighters and 1 tactical_bomber moved from Western Ukraine to Romania
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 1 artillery, 3 fighters, 12 infantry and 1 tactical_bomber
Germans defend with 4 armour, 1 infantry and 2 mech_infantrys; Italians defend with 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 4 armour, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 5 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from Hopei to Kweichow
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from Hopei to Kweichow
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in 54 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 battleship and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking 54 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Battle in Szechwan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 16 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers in Szechwan, round 2 : 7/15 hits
Chinese roll dice for 16 infantry in Szechwan, round 2 : 7/16 hits
4 infantry owned by the Japanese, 7 infantry owned by the Chinese, 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win, taking Celebes from Dutch with 9 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for Chinese: 7 infantry
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery, 3 fighters and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 3/5 hits
1 infantry owned by the ANZAC, 2 infantry owned by the Japanese, 1 artillery owned by the ANZAC, 2 fighters owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 3 : 3/5 hits
ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 mech_infantry moved from Suiyuyan to Kweichow
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Shantung to Kiangsu
2 infantry moved from Chahar to Hopei
1 armour moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 submarine moved from 6 Sea Zone to 1 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalDice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.143
Median : 3.000
Variance : 0.691
Standard Deviation : 0.831
Total rolls : 56Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.226
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
Americans take 101 Sea Zone from Germans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to 4 Sea Zone
1 infantry and 1 mech_infantry moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to AlaskaCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 4 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 infantry, 1 submarine and 2 transports
Japanese defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is 22
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship and 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 bomber moved from 4 Sea Zone to British ColumbiaPlace Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Yunnan
4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
5 infantry moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 22 PUs;
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from French West Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to AlexandriaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Burma to IndiaPlace Units - British
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 26 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Persia: 1 infantry
EDIT: Removing units owned by Neutral_Allies from Persia: 1 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by UK_Pacific to Persia: 3 infantry
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Changing PUs for British from 26 to 28
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 bomber moved from Yugoslavia to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Algeria to Libya
2 fighters moved from Southern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 bomber moved from Yugoslavia to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Algeria to Libya
2 fighters moved from Southern Italy to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Alexandria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/3 hits
British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
1 armour owned by the British lost in Alexandria
Italians win, taking 97 Sea Zone from British, taking Alexandria from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Romania
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 artillery and 7 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Romania, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 7 infantry in Romania, round 2 : 1/8 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Romania, round 3 : 3/6 hits
Russians roll dice for 1 artillery and 4 infantry in Romania, round 3 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Romania, round 4 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 1/2 hits
1 artillery owned by the Italians lost in Romania
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Romania, round 5 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 5 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Russians: 1 artillery and 7 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 fighters moved from Romania to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Algeria to TunisiaPlace Units - Italians
1 armour, 1 artillery and 2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 4.047
Median : 4.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 43Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.294
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.800
Median : 4.000
Variance : 1.458
Standard Deviation : 1.208
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
6 transports moved from 111 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
2 armour, 3 artilleries, 7 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 2 artilleries and 8 infantry moved from Scotland to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Western Germany to United Kingdom -
Any scramble orders for 110 Mr. Churchill?