TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 tactical_bomber moved from France to Southern France
3 artilleries and 7 infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Western Germany to Southern France
1 transport moved from 70 Sea Zone to 68 Sea Zone
3 infantry moved from Vologda to Urals
1 artillery moved from Novosibirsk to Urals
1 armour and 2 mech_infantrys moved from Vologda to Urals
1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 artilleries and 2 infantry moved from Eastern Persia to West India
2 artilleries and 6 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Iraq
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Germans
Battle in West India
Germans attack with 2 artilleries and 2 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in West India, round 2 : 1/4 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 2/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in West India
Germans roll dice for 2 artilleries in West India, round 3 : 0/2 hits
UK_Pacific roll dice for 1 armour in West India, round 3 : 1/1 hits
1 artillery owned by the Germans lost in West India
Germans roll dice for 1 artillery in West India, round 4 : 0/1 hits
UK_Pacific roll dice for 1 armour in West India, round 4 : 0/1 hits
Germans roll dice for 1 artillery in West India, round 5 : 1/1 hits
UK_Pacific roll dice for 1 armour in West India, round 5 : 0/1 hits
1 armour owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers and 3 transports in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 1 submarine; Italians loiter and taunt
British defend with 1 submarine
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans and 1 submarine owned by the British lost in 92 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Urals
Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
ANZAC defend with 3 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Urals, round 2 : 1/7 hits
ANZAC roll dice for 3 armour and 1 mech_infantry in Urals, round 2 : 3/4 hits
1 mech_infantry owned by the ANZAC and 3 infantry owned by the Germans lost in Urals
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Urals, round 3 : 2/4 hits
ANZAC roll dice for 3 armour in Urals, round 3 : 1/3 hits
1 mech_infantry owned by the Germans and 2 armour owned by the ANZAC lost in Urals
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Urals, round 4 : 2/3 hits
ANZAC roll dice for 1 armour in Urals, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the ANZAC lost in Urals
Germans win, taking Urals from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 armour and 1 mech_infantry
Battle in Iraq
Germans attack with 2 armour, 1 artillery and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Iraq, round 2 : 3/6 hits
British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Kazakhstan
Germans attack with 3 artilleries and 8 infantry
ANZAC defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries and 8 infantry in Kazakhstan, round 2 : 7/11 hits
ANZAC roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 5/7 hits
1 mech_infantry owned by the ANZAC, 1 armour owned by the ANZAC, 2 artilleries owned by the ANZAC, 3 infantry owned by the ANZAC and 5 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for ANZAC: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 6 armour, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 4/18 hits
Americans roll dice for 6 armour, 5 artilleries and 7 infantry in Southern France, round 2 : 6/18 hits
4 infantry owned by the Americans and 6 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 6/12 hits
Americans roll dice for 6 armour, 5 artilleries and 3 infantry in Southern France, round 3 : 6/14 hits
2 mech_infantrys owned by the Germans, 3 artilleries owned by the Americans, 3 infantry owned by the Americans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Southern France, round 4 : 5/6 hits
Americans roll dice for 6 armour and 2 artilleries in Southern France, round 4 : 6/8 hits
2 tactical_bombers owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Germans, 2 artilleries owned by the Americans, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Southern France
Americans win with 3 armour remaining. Battle score for attacker is -26
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 3 armour, 5 artilleries and 7 infantry
Non Combat Move - Germans
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Ukraine
3 infantry placed in Western Germany
1 artillery placed in Ukraine
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 30 times
3 was rolled 22 times
4 was rolled 26 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.157
Median : 3.000
Variance : 2.296
Standard Deviation : 1.515
Total rolls : 153
Germans Combat
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.214
Median : 3.000
Variance : 0.651
Standard Deviation : 0.807
Total rolls : 84
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.357
Median : 3.000
Variance : 1.366
Standard Deviation : 1.169
Total rolls : 42
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
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