@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Surprise Attack vs Dawgoneit Axis vs Allies
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 artilleries and 11 infantry moved from Tsinghai to Shensi
6 artilleries and 11 infantry moved from Kansu to ShensiPlace Units - Chinese
5 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Sikang to Kazakhstan
1 armour, 4 infantry and 6 mech_infantrys moved from Turkmenistan to Kazakhstan
5 mech_infantrys moved from Eastern Persia to Kazakhstan
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Kazakhstan
British attack with 1 armour, 6 infantry and 11 mech_infantrys
Germans defend with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
British win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
Casualties for British: 6 infantry and 10 mech_infantrysNon Combat Move - British
5 infantry moved from Northwest Persia to Iraq
6 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Eastern Persia to Turkmenistan
1 aaGun moved from Sikang to Tsinghai
1 aaGun moved from Tsinghai to Shensi
5 mech_infantrys moved from India to Eastern PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
4 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
4 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Kazakhstan
1 armour owned by the Italians retreated to Volgograd
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 96 Sea Zone to TobrukPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsDice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 6 infantry and 2 mech_infantrys moved from Korea to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Yenisey to Buryatia
2 artilleries and 1 infantry moved from Buryatia to Amur
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from Sikang to Shensi
3 destroyers moved from 37 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Queensland to Amur
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
3 armour placed in Japan
1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 28 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 destroyers, 10 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Timguska
2 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Americans
2 armour and 1 mech_infantry moved from Vologda to Timguska
2 artilleries and 2 infantry moved from Samara to Kazakhstan
2 artilleries and 2 infantry moved from Volgograd to Kazakhstan
3 armour, 4 artilleries, 2 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Rostov to Caucasus
2 artilleries and 5 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 destroyer moved from 103 Sea Zone to 102 Sea Zone
1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Greece to Northwest Persia
1 artillery and 2 infantry moved from Russia to Samara
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
2 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 92 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 destroyers, 10 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Timguska
2 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Americans
2 armour and 1 mech_infantry moved from Vologda to Timguska
2 artilleries and 2 infantry moved from Samara to Kazakhstan
2 artilleries and 2 infantry moved from Volgograd to Kazakhstan
3 armour, 4 artilleries, 2 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Rostov to Caucasus
2 artilleries and 5 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 destroyer moved from 103 Sea Zone to 102 Sea Zone
1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Greece to Northwest Persia
1 artillery and 2 infantry moved from Russia to Samara
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
2 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 92 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea ZoneCombat - Germans
Battle in Timguska
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Timguska, round 2 : 2/5 hits
Americans roll dice for 1 armour in Timguska, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Americans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 6 armour, 4 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys
British defend with 20 infantry
Germans roll dice for 6 armour, 4 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 8/17 hits
British roll dice for 20 infantry in Northwest Persia, round 2 : 9/20 hits
4 mech_infantrys owned by the Germans, 2 infantry owned by the Germans, 3 artilleries owned by the Germans and 8 infantry owned by the British lost in Northwest Persia
1 artillery owned by the Germans and 6 armour owned by the Germans retreated to Caucasus
British win with 12 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 3 artilleries, 2 infantry and 4 mech_infantrys
Casualties for British: 8 infantry
Battle in French Equatorial Africa
Battle in Kazakhstan
Germans attack with 4 artilleries and 4 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 artilleries and 4 infantry in Kazakhstan, round 2 : 2/8 hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
Germans win, taking French Equatorial Africa from French, taking Kazakhstan from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Northwest Persia to CaucasusPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery, 4 infantry and 1 mech_infantry placed in Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.453
Median : 3.000
Variance : 0.404
Standard Deviation : 0.635
Total rolls : 53Germans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.567
Median : 3.500
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.409
Median : 3.500
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Turkmenistan to Eastern Persia
3 infantry moved from Persia to Northwest Persia
11 infantry moved from Iraq to Syria
6 infantry moved from Trans-Jordan to Syria
5 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
3 infantry moved from Belgian Congo to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in Syria
British attack with 17 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Syria from Italians with 17 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in French Equatorial Africa
British attack with 3 infantry
Germans defend with 1 infantry
British win, taking French Equatorial Africa from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 aaGun moved from Shensi to SikangPlace Units - British
1 cruiser, 1 destroyer and 1 submarine placed in 98 Sea Zone
1 artillery and 1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Northwest Persia
4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Gibraltar to 102 Sea Zone
1 destroyer moved from 89 Sea Zone to 102 Sea Zone
1 submarine moved from 106 Sea Zone to 102 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Tobruk to Alexandria
4 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Northwest Persia
4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Gibraltar to 102 Sea Zone
1 destroyer moved from 89 Sea Zone to 102 Sea Zone
1 submarine moved from 106 Sea Zone to 102 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Tobruk to Alexandria
4 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 102 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports
Italians roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 102 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 102 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Americans, 1 submarine owned by the Italians, 1 bomber owned by the Italians and 1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -20
Casualties for Italians: 1 bomber, 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Northwest Persia
Italians attack with 1 armour, 4 infantry and 1 mech_infantry
British defend with 15 infantry and 5 mech_infantrys
Italians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/6 hits
British roll dice for 15 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 6/20 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 4 infantry owned by the Italians lost in Northwest Persia
British win with 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is -22
Casualties for Italians: 1 armour, 4 infantry and 1 mech_infantry
Battle in Alexandria
Italians attack with 1 armour, 3 artilleries and 6 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 3 artilleries and 6 infantry in Alexandria, round 2 : 2/10 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to TobrukPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.826
Median : 4.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 46Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 4.105
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.667
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
4 transports moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 armour moved from Japan to 6 Sea Zone
3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Buryatia to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Amur to Yenisey
1 artillery moved from Sikang to Szechwan
4 artilleries, 8 infantry and 2 mech_infantrys moved from Amur to Buryatia
1 artillery and 1 infantry moved from Shan State to Yunnan
1 fighter moved from Queensland to Shan State
1 bomber moved from Queensland to AmurCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Yenisey
ANZAC attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 2 armour
ANZAC win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
2 bombers moved from Yenisey to Buryatia
3 armour moved from 5 Sea Zone to Amur
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
3 destroyers moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea ZonePlace Units - ANZAC
3 armour placed in Japan
2 artilleries and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 28 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
-
I will set up our league game soon.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers, 8 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yakut S.S.R. from ANZAC
1 artillery and 3 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
7 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Gibraltar to 102 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers, 8 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yakut S.S.R. from ANZAC
1 artillery and 3 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
7 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Gibraltar to 102 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in 102 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports
Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 bombers and 1 destroyer in 102 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 102 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 102 Sea Zone
Germans roll dice for 2 bombers in 102 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 102 Sea Zone, round 3 : 1/3 hits
1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 102 Sea Zone
retreated to 102 Sea Zone
Americans win with 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber, 1 destroyer and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in 98 Sea Zone
Germans attack with 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
Germans roll dice for 1 carrier, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Germans win with 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Northwest Persia
Germans attack with 7 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
British defend with 15 infantry and 5 mech_infantrys
Germans roll dice for 7 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/14 hits
British roll dice for 15 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 6/20 hits
2 mech_infantrys owned by the Germans, 2 infantry owned by the Germans, 2 artilleries owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
7 armour owned by the Germans retreated to Caucasus
British win with 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Germans: 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for British: 2 infantry
1 fighter owned by the Americans could not land and were killedNon Combat Move - Germans
1 fighter moved from Northwest Persia to Caucasus
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 bomber moved from 102 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Kazakhstan to Caucasus
2 artilleries moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
2 armour moved from Timguska to Kazakhstan
1 artillery and 2 infantry moved from Samara to Kazakhstan
1 infantry moved from Timguska to Yenisey
1 artillery and 2 infantry moved from Russia to Samara
5 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 artillery and 5 infantry moved from Ukraine to Rostov
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 infantry and 1 tactical_bomber placed in Western Germany
1 destroyer and 2 submarines placed in 93 Sea Zone
1 destroyer and 2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.667
Median : 4.000
Variance : 0.169
Standard Deviation : 0.412
Total rolls : 60Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 4.034
Median : 5.000
Variance : 1.464
Standard Deviation : 1.210
Total rolls : 29British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.304
Median : 3.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 armour moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
4 armour, 3 destroyers, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 4 transports moved from 64 Sea Zone to 101 Sea Zone
Americans take 89 Sea Zone from Italians
1 bomber moved from Shensi to Yenisey
3 armour moved from Buryatia to Yakut S.S.R.
3 armour moved from Szechwan to Shensi
1 infantry moved from Szechwan to ShensiCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 1 artillery, 1 bomber, 1 harbour and 2 infantry
Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 fighters and 2 submarines
Germans defend with 1 destroyer
Americans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 2 submarines
Americans win with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Battle in Yakut S.S.R.
Americans attack with 3 armour
Germans defend with 1 mech_infantry
Americans win, taking Yakut S.S.R. from Germans with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Yenisey
Americans attack with 1 bomber
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 cruiser and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour, 3 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
Americans undo move 1.
2 armour placed in Central United States
1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
22 artilleries and 28 infantry moved from Shensi to TsinghaiPlace Units - Chinese
5 artilleries and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Turkmenistan
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
10 infantry moved from Syria to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
5 infantry moved from Syria to Iraq
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from French Equatorial Africa to Nigeria
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Rhodesia to South West Africa
1 armour and 4 mech_infantrys moved from India to Eastern PersiaCombat - British
Battle in Turkmenistan
British attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry
British win, taking Turkmenistan from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in 96 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer and 4 transports
British win with 1 submarine remaining. Battle score for attacker is 36
Casualties for Italians: 1 destroyer and 4 transportsNon Combat Move - British
Place Units - British
1 armour and 2 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,5,1,3,3,6,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys