@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Surprise Attack vs Dawgoneit Axis vs Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Karelia
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
2 tactical_bombers moved from Germany to Novgorod
1 tactical_bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Archangel
Battle in Eastern Poland
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Eastern Poland
Germans win, taking Archangel from Russians, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Finland
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 1/4 hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Nenetsia
Battle in Karelia
Battle in Novgorod
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Nenetsia from Russians, taking Karelia from Russians, taking Novgorod from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Finland to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Novgorod to Vyborg
1 tactical_bomber moved from Baltic States to Germany
1 fighter moved from Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Germany to Poland
3 armour moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Baltic StatesPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
2 infantry placed in Western Germany
3 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
2 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3.676
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 37Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.611
Median : 4.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Romania
1 fighter moved from Volgograd to Romania
1 fighter moved from Western Ukraine to Romania
1 tactical_bomber moved from Western Ukraine to Romania
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
retreated to Romania
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Russians
2 fighters moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 fighter moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 fighter moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kazakhstan to Caucasus
Japanese take Caucasus from RussiansCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 25 Sea Zone and were removed
1 fighter and 1 tactical_bomber moved from Kansu to Hopei
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in Kiangsu
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.889
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Americans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 3 carriers, 6 destroyers, 6 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 93 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 25 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 97 Sea Zone from Italians with 2 destroyers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 54 Sea Zone
Americans attack with 1 armour, 3 carriers, 6 destroyers, 6 fighters, 1 infantry and 1 transport
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 3 carriers, 6 destroyers, 6 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from India to QueenslandPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
4 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Egypt to Gibraltar
2 fighters moved from United Kingdom to GibraltarCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Persia
1 infantry moved from Scotland to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 armour and 2 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Libya
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Libya
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 61 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 artillery and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 tactical_bombers moved from Vyborg to Belarus
6 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
1 artillery moved from Finland to Karelia
1 armour moved from Finland to Novgorod
1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
Germans take 93 Sea Zone from Americans
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 tactical_bombers moved from Vyborg to Belarus
6 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
1 artillery moved from Finland to Karelia
1 armour moved from Finland to Novgorod
1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
Germans take 93 Sea Zone from Americans
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber; Italians loiter and taunt
Americans defend with 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 cruisers, 3 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/5 hits
3 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 0/8 hits
Americans roll dice for 2 cruisers, 2 destroyers and 2 transports in 91 Sea Zone, round 3 : 2/4 hits
1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/6 hits
Americans roll dice for 2 cruisers, 2 destroyers and 2 transports in 91 Sea Zone, round 4 : 0/4 hits
2 destroyers owned by the Americans and 1 cruiser owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 5 : 5/6 hits
Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 5 : 0/1 hits
1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Casualties for Americans: 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Battle in 97 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from Belarus to Novgorod
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 artillery and 3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
1 artillery and 2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.726
Median : 4.000
Variance : 0.754
Standard Deviation : 0.868
Total rolls : 62Germans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.683
Median : 4.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 41Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.778
Median : 4.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery moved from Timguska to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Caucasus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 infantry moved from Bryansk to Belarus
3 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western UkraineCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Caucasus to Bryansk
1 aaGun moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Bryansk to SmolenskPlace Units - Russians
2 infantry placed in Ukraine
1 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Hopei to Burma
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
2 infantry moved from Kiangsu to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Hopei to Burma
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
2 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 destroyers
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,2,5,1,3,2,3,5
Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.516
Median : 3.500
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 62Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Japanese Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 25ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers moved from 54 Sea Zone to 46 Sea Zone
3 destroyers moved from 54 Sea Zone to 55 Sea Zone
2 carriers moved from 54 Sea Zone to 46 Sea Zone
2 carriers moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 37 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser and 4 fighters
Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 45
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in 55 Sea Zone
Americans attack with 2 carriers, 3 destroyers and 4 fighters
Japanese defend with 1 destroyer
Americans win with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to IndiaPlace Units - Americans
1 carrier and 1 cruiser placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tobruk
British attack with 1 armour, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 infantry
EDIT: Adding units owned by British to Rhodesia: 3 infantry
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Removing units owned by British from Iraq: 3 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
5 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
5 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Libya to TunisiaCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Italians attack with 2 artilleries and 5 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
5 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6