TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Hopei to Burma
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
2 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 destroyers
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,2,5,1,3,2,3,5
Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.516
Median : 3.500
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 62
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Japanese Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 25
ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1