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G40L 2016 CDS (Allies +22) vs Karl7 (Axis) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 37 PUs;
                British buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Persia to West India
                2 mech_infantrys moved from Eastern Persia to India
                2 infantry moved from Eastern Persia to West India
                3 infantry moved from West India to India
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from West India to Burma
                1 fighter moved from India to Yunnan
                1 armour moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Yunnan
                5 mech_infantrys moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys in Yunnan, round 2 :  1/10 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Iraq to Persia
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 3 infantry placed in United Kingdom
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 1 armour, 1 infantry and 7 mech_infantrys
        Burma : 1 artillery, 2 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
        West India : 1 harbour, 2 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Alexandria : 1 airfield
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Normandy Bordeaux : 4 aaGuns, 1 armour, 27 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 5 submarines
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 29 / 47
        Japanese : 60 / 69
        Americans : 60 / 80
        Chinese : 11 / 10
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 11 / 4
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Uploaded the save again, I normally dont save us and chi apart, so forgive me for them not being there.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                2 armour, 6 artilleries and 5 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,6,2,1,4,2,6
                Italians collect 5 PUs (9 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to Northern Territory
                2 fighters moved from India to Kweichow
                2 fighters moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Eastern Persia to West India

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Kweichow : 2 fighters
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        South Australia : 1 artillery and 6 infantry
        30 Sea Zone : 1 cruiser
        West India : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 29 / 47
        Japanese : 60 / 69
        Americans : 57 / 80
        Chinese : 11 / 10
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 14 / 6
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Egypt : 3 infantry
        Normandy Bordeaux : 1 fighter and 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 29 / 47
        Japanese : 60 / 69
        Americans : 57 / 80
        Chinese : 11 / 10
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 14 / 6
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Baltic States to Novgorod
                2 bombers moved from Germany to Novgorod
                3 infantry moved from Eastern Poland to Bessarabia
                2 bombers moved from Germany to Bessarabia
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                2 fighters moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Germany
                1 fighter moved from Holland Belgium to Germany
                1 tactical_bomber moved from Holland Belgium to Germany
                1 fighter moved from Western Germany to Germany
                2 bombers moved from Novgorod to Germany
                3 artilleries and 8 infantry moved from Western Germany to France
                1 aaGun, 16 armour, 5 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
                2 aaGuns, 6 artilleries and 3 infantry moved from Baltic States to Poland

    Place Units - Germans
                3 artilleries placed in France
                7 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,2,2,5,2,3,1
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Baltic States to Novgorod
                2 bombers moved from Germany to Novgorod
                3 infantry moved from Eastern Poland to Bessarabia
                2 bombers moved from Germany to Bessarabia
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                2 fighters moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Germany
                1 fighter moved from Holland Belgium to Germany
                1 tactical_bomber moved from Holland Belgium to Germany
                1 fighter moved from Western Germany to Germany
                2 bombers moved from Novgorod to Germany
                3 artilleries and 8 infantry moved from Western Germany to France
                1 aaGun, 16 armour, 5 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
                2 aaGuns, 6 artilleries and 3 infantry moved from Baltic States to Poland

    Place Units - Germans
                3 artilleries placed in France
                7 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,2,2,5,2,3,1
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Hopei to Anhwe
                1 fighter moved from Hopei to Yunnan
                1 mech_infantry moved from Hopei to Yunnan
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow
                3 infantry moved from Sikang to Szechwan
                3 infantry moved from Kazakhstan to Novosibirsk
                3 infantry moved from Volgograd to Kazakhstan
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 artillery and 3 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 5 :  2/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 5 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bessarabia to Bryansk
                2 aaGuns, 13 armour, 22 artilleries and 15 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                3 artilleries and 4 infantry moved from Bryansk to Belarus
                2 artilleries and 3 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Belarus
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                3 infantry placed in Volgograd
                1 armour, 2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 48 PUs

    Territory Summary for Russians :

    Yunnan : 1 armour, 1 fighter and 2 mech_infantrys
        Kweichow : 3 infantry
        Szechwan : 3 infantry
        Chahar : 1 infantry
        Anhwe : 2 infantry
        Kazakhstan : 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Belarus : 2 armour, 3 artilleries and 4 infantry
        Baltic States : 1 infantry
        Bryansk : 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
        Eastern Poland : 2 aaGuns, 13 armour, 23 artilleries and 17 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 2 infantry
        Ukraine : 1 aaGun, 3 armour and 1 factory_minor
        Western Ukraine : 3 artilleries and 3 infantry
        Novosibirsk : 3 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 31 / 48
        Japanese : 60 / 69
        Americans : 54 / 80
        Chinese : 11 / 10
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 13 / 6
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well I needed to push forward in my opinion, curious to see what will happen.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters and 10 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Dutch New Guinea to New Guinea
                6 fighters and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 6 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                    Japanese win, taking New Guinea from ANZAC with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                1 armour and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 2 battleships, 4 carriers, 2 cruisers, 10 destroyers, 3 infantry, 2 submarines and 4 transports moved from 45 Sea Zone to 33 Sea Zone
                1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
                6 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                1 carrier, 2 destroyers and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                3 infantry moved from Kwangsi to French Indo China
                5 armour and 1 mech_infantry moved from Hunan to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                Japanese undo move 2.
                3 infantry placed in Kwangtung
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
                1 bomber moved from Eastern United States to Holland Belgium
                4 infantry moved from Eastern United States to Quebec
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                9 fighters moved from Normandy Bordeaux to Holland Belgium
                2 destroyers moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from India to Shan State
                4 fighters moved from Burma to Shan State
                1 mech_infantry moved from Northern Territory to New South Wales
                1 artillery moved from Northern Territory to South Australia
                3 fighters moved from Northern Territory to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 31 Sea Zone
                4 infantry moved from Johnston Island to 30 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 9 submarines and 2 transports moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone

    Combat - Americans
                Battle in Shan State
                    Americans attack with 6 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 6 fighters in Shan State, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win with 6 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 13 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 bomber, 13 fighters and 1 infantry in Holland Belgium, round 2 :  9/15 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 bomber owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
                    Americans win with 13 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 bomber and 1 infantry

    Non Combat Move - Americans
                13 fighters moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters moved from Shan State to India

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                4 infantry placed in Eastern United States
                3 armour placed in Normandy Bordeaux
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    India : 6 fighters
        New South Wales : 1 mech_infantry
        South Australia : 1 artillery
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 6 infantry
        Midway : 1 airfield
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 10 submarines and 3 transports
        10 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Quebec : 4 infantry
        United Kingdom : 1 artillery and 3 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 8 armour, 9 artilleries, 1 factory_minor, 13 fighters, 1 harbour and 22 infantry
        80 Sea Zone : 2 destroyers
        106 Sea Zone : 2 transports
        109 Sea Zone : 1 carrier and 2 transports
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Brazil : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        110 Sea Zone : 1 carrier and 2 transports

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 31 / 48
        Japanese : 61 / 69
        Americans : 54 / 74
        Chinese : 11 / 10
        British : 31 / 36
        UK_Pacific : 6 / 6
        Italians : 13 / 6
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                5 infantry moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Jehol : 1 infantry
        Hunan : 1 infantry
        Anhwe : 1 artillery and 7 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 31 / 48
        Japanese : 57 / 69
        Americans : 54 / 74
        Chinese : 15 / 21
        British : 31 / 36
        UK_Pacific : 6 / 6
        Italians : 13 / 6
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 35 PUs;
                British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Persia to West India
                1 mech_infantry moved from Eastern Persia to India
                2 infantry moved from West India to India
                2 mech_infantrys moved from West India to Burma
                1 mech_infantry moved from West India to Burma
                3 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                1 armour moved from Yunnan to Malaya
                      UK_Pacific take Shan State from Japanese
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                1 fighter moved from India to Kwangsi
                1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kwangsi to Yunnan
                1 aaGun moved from Persia to Eastern Persia
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 infantry placed in Persia
                2 fighters and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry and 2 mech_infantrys
        Yunnan : 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys
        Shan State : 1 infantry
        Burma : 3 infantry and 3 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
        Malaya : 1 armour and 1 harbour
        West India : 1 harbour and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Alexandria : 1 airfield
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 4 aaGuns, 1 armour, 1 artillery, 1 fighter, 30 infantry and 1 mech_infantry
        Holland Belgium : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 5 submarines
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag, 1 aaGun
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 37 / 51
        Russians : 31 / 48
        Japanese : 52 / 69
        Americans : 54 / 74
        Chinese : 16 / 21
        British : 34 / 39
        UK_Pacific : 10 / 7
        Italians : 13 / 6
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bulgaria to Slovakia Hungary
                2 infantry moved from Southern France to France
                1 infantry moved from Northern Italy to Western Germany

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Germany

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6,2,5,6,5,6,1
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 fighters moved from Kweichow to Yunnan
                2 infantry moved from West India to India
                5 mech_infantrys moved from Northern Territory to New South Wales
                1 artillery and 1 infantry moved from Northern Territory to South Australia
                1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from Northern Territory to New South Wales
                1 fighter moved from Northern Territory to 26 Sea Zone

    Non Combat Move - ANZAC
                2 aaGuns moved from Northern Territory to South Australia

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Yunnan : 5 fighters
        India : 2 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 airfield
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 6 mech_infantrys
        South Australia : 2 aaGuns, 2 artilleries and 7 infantry
        26 Sea Zone : 1 cruiser and 1 fighter

    Production/PUs Summary :

    Germans : 37 / 51
        Russians : 31 / 48
        Japanese : 52 / 69
        Americans : 54 / 74
        Chinese : 16 / 21
        British : 34 / 39
        UK_Pacific : 10 / 7
        Italians : 13 / 5
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Egypt : 3 infantry
        Normandy Bordeaux : 1 fighter and 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 37 / 51
        Russians : 31 / 48
        Japanese : 52 / 69
        Americans : 54 / 74
        Chinese : 16 / 21
        British : 34 / 39
        UK_Pacific : 10 / 7
        Italians : 13 / 5
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    ha ha … I attacked w/Germany and lost. But I also got diced!  talk about insult to injury.

    This was a dice game anway.

    Ill post


  • Yes, it was a dice game  :-D Had my bad share aswell.

    Altough Allies were remaining constant in pu and improved here and there, I had a hard time against you. You are of massive build ups in the rear, and then move to the front quickly and decisively. Well done, thanks for the rematch.


  • May I ask where the final assault was, was it in Normandy (battle of the Bulge) or was it in Eastern Poland (like battle of Kursk)

  • 22 20 19 18 17 16 15 14 12

    normandy

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