0%

G40L 2016 CDS (Allies +22) vs Karl7 (Axis) Rematch


  • Lots of choices to be made, lots of fifty fifty battles :) Who is going to draw the short stick?


  • Had it crossed your mind to attack Smolensk?

  • 22 20 19 18 17 16 15 14 12

    @cds:

    Had it crossed your mind to attack Smolensk?

    oh yes!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 55 PUs;
                Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Western Ukraine
                1 bomber moved from Novgorod to Bessarabia
                1 bomber moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Bessarabia
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Western Germany
                2 bombers moved from Bessarabia to Western Germany
                1 artillery and 7 infantry moved from Western Germany to France
                3 armour moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                2 tactical_bombers moved from Novgorod to Western Germany
                1 fighter moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 armour moved from Eastern Poland to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                10 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Bryansk to Kazakhstan
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Italians
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                4 artilleries moved from Russia to Bryansk
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Belgian Congo to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                18 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  4/6 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Samara

    Place Units - Russians
                2 infantry placed in Volgograd
                2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs

    Territory Summary for Russians :

    Amur : 18 infantry
        Kazakhstan : 1 infantry
        Buryatia : 2 aaGuns
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag, 1 armour
        Bryansk : 3 aaGuns, 1 armour, 26 artilleries and 29 infantry
        Archangel : 1 infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 aaGun and 8 infantry
        Samara : 2 fighters, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag
        Iraq : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 46
        Japanese : 54 / 72
        Americans : 57 / 80
        Chinese : 0 / 6
        British : 31 / 31
        UK_Pacific : 13 / 10
        Italians : 15 / 15
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Bryansk to Kazakhstan
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Italians
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                4 artilleries moved from Russia to Bryansk
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Belgian Congo to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                18 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  4/6 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Samara

    Place Units - Russians
                2 infantry placed in Volgograd
                2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Kazakhstan : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag, 1 armour
        Bryansk : 3 aaGuns, 1 armour, 26 artilleries and 29 infantry
        Archangel : 1 infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 aaGun and 8 infantry
        Samara : 2 fighters, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag
        Iraq : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 46
        Japanese : 54 / 72
        Americans : 57 / 80
        Chinese : 0 / 6
        British : 31 / 31
        UK_Pacific : 13 / 10
        Italians : 15 / 15
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hi Karl,

    I made a error, I moved the french inf on board of trn, but they arent on the same usa trn. 1 is on a uk trn. Hope you dont mind if I edit that.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser and 4 destroyers moved from 35 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 aaGun and 6 infantry moved from Manchuria to Korea
                1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Shan State
                4 infantry moved from French Indo China to Yunnan
                1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
                3 armour moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from Tsinghai to Shensi
                1 tactical_bomber moved from Tsinghai to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter moved from Borneo to 37 Sea Zone
                1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to Yunnan
                2 bombers moved from Malaya to French Indo China

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Kwangtung
                2 artilleries and 1 infantry placed in French Indo China
                3 armour placed in Kiangsu
                3 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Gibraltar to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                3 bombers moved from Normandy Bordeaux to Western Germany
                1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                2 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                4 submarines moved from 50 Sea Zone to 62 Sea Zone
                2 fighters moved from 50 Sea Zone to Northern Territory
                1 battleship, 2 carriers and 2 cruisers moved from 50 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 26 Sea Zone to 50 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Southern France
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/3 hits
                    Bombing raid in Western Germany rolls: 8,7,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Western Germany causes 20 damage total.

    Non Combat Move - Americans
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Southern France to 92 Sea Zone
                1 tactical_bomber moved from Southern France to 110 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 aaGun
                EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Northern Territory : 1 artillery, 5 fighters and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        50 Sea Zone : 3 submarines
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 submarine
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        62 Sea Zone : 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun, 3 fighters and 1 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 3 armour, 4 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag
        96 Sea Zone : 1 destroyer
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 transport
        107 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 34 / 46
        Japanese : 64 / 69
        Americans : 60 / 80
        Chinese : 0 / 6
        British : 31 / 31
        UK_Pacific : 6 / 10
        Italians : 12 / 15
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 34 / 46
        Japanese : 64 / 69
        Americans : 60 / 80
        Chinese : 0 / 6
        British : 31 / 31
        UK_Pacific : 6 / 10
        Italians : 12 / 15
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 battleship, 1 destroyer, 2 submarines and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
                1 armour, 4 artilleries, 20 infantry and 3 mech_infantrys moved from Burma to India
                1 infantry moved from Iraq to 80 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                EDIT: 1 aaGun moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery and 1 infantry moved from West India to India
                3 aaGuns moved from Burma to India

    Place Units - British
                1 fighter placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 harbour, 26 infantry and 3 mech_infantrys
        West India : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Alexandria : 1 airfield
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Morocco : 1 artillery and 1 infantry
        Normandy Bordeaux : 4 aaGuns, 1 armour, 1 fighter, 9 infantry and 1 mech_infantry
        Libya : 1 armour
        Ethiopia : 1 flag
        Bryansk : 1 fighter
        80 Sea Zone : 1 battleship, 1 destroyer, 2 submarines and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 2 armour, 1 infantry and 4 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 34 / 46
        Japanese : 64 / 69
        Americans : 60 / 80
        Chinese : 0 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 12 / 15
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Karl,

    Could you please ask if I want to scramble. You didnt do this when you attacked me in seazone 55. I would like to have the possibility to decide for myself. Thank you.

  • 22 20 19 18 17 16 15 14 12

    @cds:

    Karl,

    Could you please ask if I want to scramble. You didnt do this when you attacked me in seazone 55. I would like to have the possibility to decide for myself. Thank you.

    Oh yeah, I meant to say something… I just assumed not.  If you want to scram you can go ahead and roll it.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 mech_infantry moved from Belarus to Archangel
                1 bomber moved from Novgorod to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 3 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 bomber moved from Archangel to Western Germany

    Place Units - Italians
                4 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 fighter and 2 mech_infantrys moved from New South Wales to Northern Territory
                3 fighters moved from Northern Territory to India
                1 fighter moved from Burma to India
                2 fighters moved from Russia to Persia
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                1 cruiser moved from 50 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    India : 5 fighters
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 3 infantry and 5 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 cruiser
        Trans-Jordan : 2 infantry
        Persia : 2 fighters

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 34 / 46
        Japanese : 64 / 69
        Americans : 57 / 80
        Chinese : 0 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 15 / 15
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                3 infantry moved from Tunisia to Libya

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Normandy Bordeaux : 1 fighter and 2 infantry
        Libya : 3 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 34 / 46
        Japanese : 64 / 69
        Americans : 57 / 80
        Chinese : 0 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 15 / 15
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Belarus to Bessarabia
                1 mech_infantry moved from Belarus to Bessarabia
                4 bombers moved from Western Germany to Bessarabia
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 4 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 infantry moved from Belarus to Eastern Poland
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Western Germany to Belarus
                4 bombers moved from Bessarabia to Germany
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                8 infantry moved from France to Northern Italy
                3 artilleries moved from France to Northern Italy
                4 artilleries and 6 infantry moved from France to Western Germany
                5 armour moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 armour, 1 fighter, 5 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • The dice keep getting worse and worse  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                2 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Samara to Novosibirsk
                2 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Samara to Bryansk
                1 fighter moved from Samara to Russia
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                17 infantry moved from Amur to Korea
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 mech_infantry moved from Libya to Alexandria
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 1 aaGun and 9 infantry
                        Russians roll dice for 17 infantry in Korea, round 2 :  1/17 hits
                        Japanese roll dice for 1 aaGun and 9 infantry in Korea, round 2 :  4/9 hits
                        4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
                        Russians roll dice for 13 infantry in Korea, round 3 :  2/13 hits
                        Japanese roll dice for 9 infantry in Korea, round 3 :  3/9 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 4 :  2/10 hits
                        Japanese roll dice for 7 infantry in Korea, round 4 :  3/7 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 7 infantry in Korea, round 5 :  2/7 hits
                        Japanese roll dice for 5 infantry in Korea, round 5 :  3/5 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 4 infantry in Korea, round 6 :  1/4 hits
                        Japanese roll dice for 3 infantry in Korea, round 6 :  0/3 hits
                        1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 4 infantry in Korea, round 7 :  0/4 hits
                        Japanese roll dice for 2 infantry in Korea, round 7 :  1/2 hits
                        1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 3 infantry in Korea, round 8 :  1/3 hits
                        Japanese roll dice for 2 infantry in Korea, round 8 :  0/2 hits
                        1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 3 infantry in Korea, round 9 :  0/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 9 :  0/1 hits
                        Russians roll dice for 3 infantry in Korea, round 10 :  0/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 10 :  0/1 hits
                        Russians roll dice for 3 infantry in Korea, round 11 :  0/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 11 :  0/1 hits
                        Russians roll dice for 3 infantry in Korea, round 12 :  1/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 12 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Russians: 15 infantry
                    Casualties for Japanese: 1 aaGun and 9 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Amur to Korea
                1 aaGun moved from Amur to Manchuria

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour, 3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,2,3,1,6,6
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 2 infantry
        Manchuria : 1 aaGun and 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Kazakhstan : 2 infantry
        Alexandria : 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 3 aaGuns, 1 armour, 26 artilleries, 1 fighter, 32 infantry and 1 tactical_bomber
        Archangel : 1 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter and 3 infantry
        Ukraine : 1 artillery, 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 2 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 aaGun and 7 infantry
        125 Sea Zone : 1 flag
        Iraq : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 46
        Japanese : 56 / 69
        Americans : 57 / 80
        Chinese : 5 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 15 / 15
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Yunnan to Tsinghai
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Japanese creates battle in territory 37 Sea Zone
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking 37 Sea Zone from Americans, taking Tsinghai from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Dutch New Guinea
                Battle in Korea
                    Japanese attack with 2 fighters and 3 infantry
                    Russians defend with 1 aaGun and 2 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
                2 destroyers moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Shan State to Yunnan
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                3 armour moved from Hunan to Yunnan
                3 armour moved from Kiangsu to Hunan
                2 infantry moved from Malaya to Shan State
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Tsinghai to Shensi
                1 mech_infantry moved from Yunnan to Shensi

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 armour placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China
                3 armour placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

T-shirts, Hats, and More

Suggested Topics

  • 81
  • 32
  • 27
  • 89
  • 226
  • 113
  • 122
  • 79
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

18.0k

Users

40.8k

Topics

1.8m

Posts