Good luck - and have fun!
L16 Snigg (Axis) vs dawgoneit (Allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
6 infantry moved from Samara to Russia
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
6 infantry moved from Kansu to Tsagaan Olom
3 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
6 infantry moved from Samara to Russia
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
6 infantry moved from Kansu to Tsagaan Olom
3 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to ShensiCombat - Russians
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsagaan Olom
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Tsagaan Olom from Japanese with 4 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
3 fighters moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Dzavhan to Olgiy
1 aaGun moved from Timguska to Yenisey
1 aaGun moved from Timguska to OlgiyPlace Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 82 PUs;
Japanese buy 2 artilleries, 3 destroyers, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to 39 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Burma to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 bomber moved from French Indo China to Borneo
2 battleships and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 carriers moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour and 2 mech_infantrys moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
3 mech_infantrys moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
2 tactical_bombers moved from Yunnan to ShensiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/4 hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 armour and 1 bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Borneo, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 bomber in Borneo, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Shensi
Japanese attack with 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
2 tactical_bombers moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Sakha to Amur
3 submarines moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Burma to India
2 bombers moved from Yunnan to India
1 bomber moved from Borneo to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
3 mech_infantrys placed in India
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
3 destroyers placed in 36 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 5 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag, 2 mech_infantrys
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 fighter and 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 1 transport
36 Sea Zone : 4 destroyers
Central Mongolia : 1 flag, 1 infantry
16 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flag, 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Morocco to Tunisia
1 armour, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans winJapanese win, taking Philippines from Japanese with 1 transport remaining with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
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submerge your sub in sz43?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Morocco to Tunisia
1 armour, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans winJapanese win, taking Philippines from Japanese with 1 transport remaining with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 armour and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 artilleries and 3 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Eastern Persia
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Greece to Albania
British take Albania from Italians
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in West India
British attack with 1 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 1 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from West India to Eastern Persia
2 fighters moved from West India to Eastern Persia
2 infantry moved from 99 Sea Zone to Greece
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3,1,5
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 armour and 1 mech_infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 fighter moved from Southern Italy to Albania
2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Belarus
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Caucasus
Italians attack with 2 armour and 1 mech_infantry
French defend with 1 infantry; Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the French lost in Caucasus
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Albania, round 2 : 1/3 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 3/4 hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits
2 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 fighter moved from Albania to Southern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery moved from Western Ukraine to Ukraine
1 bomber moved from Belarus to UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,3,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 16 PUs (5 lost to blockades); end with 17 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Belarus : 1 flag, 1 artillery
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 2 aaGuns, 1 artillery and 1 bomber
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 armour and 1 mech_infantry
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 destroyer and 1 submarine
Yugoslavia : 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to Finland
2 infantry moved from Karelia to Finland
2 submarines moved from 110 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 bomber moved from France to Archangel
3 fighters and 3 tactical_bombers moved from Western Ukraine to 99 Sea Zone
1 bomber moved from France to 99 Sea Zone
1 artillery and 2 infantry moved from Rostov to Tambov
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Finland, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Finland, round 4 : 1/3 hits
Americans roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 cruiser, 3 destroyers and 1 transport; French defend with 1 destroyer
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 cruiser, 4 destroyers and 1 transport in 99 Sea Zone, round 2 : 1/5 hits
1 fighter owned by the Germans, 3 destroyers owned by the British and 1 destroyer owned by the French lost in 99 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 99 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser, 3 destroyers and 1 transport
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Greece
1 bomber moved from 99 Sea Zone to France
1 bomber moved from Archangel to Novgorod
1 bomber moved from Finland to Novgorod
6 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
7 armour and 6 mech_infantrys moved from Rostov to Volgograd
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Holland Belgium to France
2 infantry moved from Western Germany to Denmark
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Germany : 4 artilleries, 1 factory_major and 5 infantry
Denmark : 2 infantry
Belarus : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 3 infantry
Rostov : 1 artillery and 4 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Eastern Poland : 6 mech_infantrys
Tambov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 3 aaGuns, 18 artilleries, 11 infantry and 2 mech_infantrys
Volgograd : 1 flag, 9 armour, 1 factory_minor and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 mech_infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 2 fighters and 3 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
4 infantry moved from Russia to Tambov
5 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Tambov
1 armour moved from Russia to Kazakhstan
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Tambov
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
retreated to Tambov
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Battle in Bryansk
Russians attack with 2 fighters and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsagaan Olom: 4 infantry
EDIT: Adding units owned by Russians to Kansu: 4 infantry
EDIT: Removing units owned by Russians from Olgiy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Russians to Kansu: 1 aaGun and 1 infantry
EDIT: Removing units owned by Russians from Yenisey: 1 aaGun
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Philippines
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Japan to 16 Sea Zone
5 mech_infantrys moved from India to West India
2 bombers moved from India to West India
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 mech_infantry moved from 79 Sea Zone to West India
1 armour and 1 mech_infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Tsagaan Olom to Kansu
1 artillery moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Shensi
1 armour and 1 mech_infantry moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 tactical_bomber moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kansu
1 tactical_bomber moved from Hopei to KansuCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Philippines, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in West India
Japanese attack with 2 bombers and 6 mech_infantrys
British defend with 1 armour, 2 infantry and 4 mech_infantrys
Japanese roll dice for 2 bombers and 6 mech_infantrys in West India, round 2 : 3/8 hits
UK_Pacific roll dice for 1 armour, 2 infantry and 4 mech_infantrys in West India, round 2 : 3/7 hits
1 mech_infantry owned by the British, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in West India
Japanese roll dice for 2 bombers and 3 mech_infantrys in West India, round 3 : 3/5 hits
UK_Pacific roll dice for 1 armour and 3 mech_infantrys in West India, round 3 : 2/4 hits
3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in West India
Japanese roll dice for 2 bombers and 1 mech_infantry in West India, round 4 : 2/3 hits
UK_Pacific roll dice for 1 armour in West India, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 2 infantry and 4 mech_infantrys
Casualties for Japanese: 1 bomber and 5 mech_infantrys
Battle in Shensi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Kansu : 0/3 hits
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 4/9 hits
Chinese roll dice for 1 aaGun and 5 infantry in Kansu, round 2 : 2/5 hits
3 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 : 2/7 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in Yakut S.S.R.
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 16 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Amur to 35 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Shensi to Suiyuyan
1 fighter and 2 tactical_bombers moved from Kansu to Suiyuyan
1 aaGun moved from Hopei to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
2 mech_infantrys moved from Sakha to Ulaanbaatar
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Philippines to French Indo China
1 bomber moved from West India to India
1 artillery and 2 infantry moved from French Indo China to Shan State
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber and 1 fighter placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 2 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 3 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery and 2 infantry
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 mech_infantrys
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer and 1 submarine
West India : 1 flag, 1 mech_infantry
79 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 101 Sea Zone to 109 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 3 submarines
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 3 submarines
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
2 destroyers moved from 54 Sea Zone to 46 Sea Zone
1 battleship moved from 54 Sea Zone to 46 Sea Zone
2 cruisers moved from 54 Sea Zone to 46 Sea Zone
2 carriers moved from 54 Sea Zone to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total





