16L G40 Giallo (Allies +24) vs Shin Ji (Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Persia to Eastern Persia
                4 infantry moved from Northwest Persia to Caucasus
                3 fighters moved from Persia to Caucasus
                1 battleship moved from 33 Sea Zone to 26 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Caucasus
                    British attack with 3 fighters and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                3 fighters moved from Caucasus to Persia

    Place Units - British
                1 carrier placed in 110 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,3
                British collect 21 PUs (2 lost to blockades); end with 21 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Finland: 1 fighter
                EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 3 fighters
                EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 3 fighters
                EDIT: Removing units owned by Italians from Egypt: 1 fighter
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Removing units owned by Italians from Western Germany: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Finland: 1 fighter
                EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 3 fighters
                EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 3 fighters
                EDIT: Removing units owned by Italians from Egypt: 1 fighter
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Removing units owned by Italians from Western Germany: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 80 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 81 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • '15

    FOrgot I had that fighter up there!  Anyway, done editing.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Finland: 1 fighter
                EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 3 fighters
                EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 3 fighters
                EDIT: Removing units owned by Italians from Egypt: 1 fighter
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Removing units owned by Italians from Western Germany: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 80 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 81 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                Turning off Edit Mode
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 armour and 1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                2 cruisers moved from 109 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 16x factory_major, 6x factory_minor; Remaining resources: 58 PUs;
                Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour, 3 bombers and 4 mech_infantrys moved from Karelia to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                1 bomber moved from Ukraine to Novgorod
                4 fighters and 5 tactical_bombers moved from Western Germany to Novgorod
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 9 armour, 4 bombers, 4 fighters, 8 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -50
                    Casualties for Germans: 8 armour, 3 fighters, 8 mech_infantrys and 4 tactical_bombers
                    Casualties for Russians: 1 aaGun, 1 armour, 11 artilleries, 15 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                3 bombers moved from Novgorod to Western Germany
                1 bomber moved from Novgorod to Baltic States
                2 mech_infantrys moved from Romania to Baltic States
                3 aaGuns, 15 artilleries and 14 infantry moved from Ukraine to Bessarabia
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 fighter and 9 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
                EDIT: Turning off Edit Mode
                3 artilleries placed in France
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 0 to 1
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Germans collect 46 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '15

    I can’t believe how bad that went.  Yowtch!

  • '21 '20 '19 '18 '17 '16

    Ouch… unbelievable dice

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                2 infantry moved from Archangel to Novgorod
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 mech_infantry moved from Persia to Iraq

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Iraq
                    Russians attack with 1 mech_infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Timguska from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys moved from Volgograd to Vologda
                2 mech_infantrys moved from Russia to Vologda
                6 infantry moved from Russia to Bryansk
                1 aaGun moved from Volgograd to Tambov
                2 aaGuns moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Novgorod to Vologda

    Place Units - Russians
                2 armour, 2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 6 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters moved from 81 Sea Zone to Southern Italy
                1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Southern Italy
                2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                3 infantry moved from Union of South Africa to 71 Sea Zone
                3 infantry and 3 transports moved from 71 Sea Zone to 72 Sea Zone
                2 artilleries moved from Tanganyika Territory to 72 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 72 Sea Zone to 80 Sea Zone
                1 artillery moved from French West Africa to Gold Coast
                      Japanese take Gold Coast from British
                1 artillery moved from Nigeria to 82 Sea Zone
                1 artillery and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 infantry moved from Belgian Congo to 70 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 70 Sea Zone to 71 Sea Zone
                1 artillery moved from South West Africa to Union of South Africa
                1 infantry moved from Rhodesia to Union of South Africa
                1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Shan State to Yunnan
                5 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone
                5 bombers moved from Philippines to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                5 bombers moved from 42 Sea Zone to Java
                2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 infantry moved from West India to India
                4 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                4 armour moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kansu to Shensi
                3 mech_infantrys moved from Chahar to Hopei
                4 mech_infantrys moved from Hopei to Shensi

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 5 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 5 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 82 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                5 bombers moved from Java to Shan State
                5 bombers moved from Yunnan to Kwangsi
                2 fighters moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 fighter moved from Philippines to Kwangsi
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                3 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                2 submarines moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Buyant-Uhaa to Chahar

    Place Units - Japanese
                1 artillery and 1 infantry placed in India
                1 transport placed in 39 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 3 fighters
                EDIT: Adding units owned by Japanese to India: 3 fighters
                EDIT: Turning off Edit Mode
                1 airfield placed in Shan State
                3 destroyers placed in 36 Sea Zone
                3 destroyers placed in 19 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,6,6,6
                Japanese collect 75 PUs (8 lost to blockades); end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 carriers and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                3 fighters and 4 tactical_bombers moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                3 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                5 fighters and 1 tactical_bomber moved from Dutch New Guinea to 33 Sea Zone
                1 submarine moved from 20 Sea Zone to 22 Sea Zone
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                3 bombers moved from United Kingdom to 112 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Denmark

    Non Combat Move - Americans
                3 fighters moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 112 Sea Zone to Norway
                3 bombers moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Norway
                4 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States
                3 armour placed in Norway

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                12 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                3 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Eastern Persia to Persia
                2 infantry moved from Persia to Iraq
                3 fighters moved from Persia to Iraq
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in Germany
                    British captures 57PUs while taking Germans capital
                    British converts factory_major into different units
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking Germany from Germans, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 3 infantry
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters moved from Iraq to Persia
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                2 artilleries and 1 infantry placed in Persia
                British undo move 2.
                British undo move 1.
                1 fighter placed in United Kingdom
                2 artilleries and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,6,2,5,5
                British collect 22 PUs (4 lost to blockades); end with 79 PUs total

    Turn Complete - UK_Pacific

  • '15

    Ugh.  Poor Germany.  After all these losses, I think you’ve won this one.  Congrats!

  • '15

    Well, since you’ve won against me, and I’ve won against you, we can do a final match if you’d like.

    If you’re interested, I’ll offer you the Allies at +22.

  • '21 '20 '19 '18 '17 '16

    For 24 ill take allies again, i had some luck this game. So 24 is the last i need

  • '21 '20 '19 '18 '17 '16

    The least  :wink:

  • '21 '20 '19 '18 '17 '16

    too high?

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