@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L G40 Giallo (Allies +24) vs Shin Ji (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Syria to 98 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Rhodesia to Union of South Africa
1 armour and 2 mech_infantrys moved from Belgian Congo to Union of South Africa
3 artilleries and 3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 26 Sea Zone to 33 Sea Zone -
scramble?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Syria to 98 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Rhodesia to Union of South Africa
1 armour and 2 mech_infantrys moved from Belgian Congo to Union of South Africa
3 artilleries and 3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - British
3 aaGuns, 2 artilleries and 15 infantry moved from Eastern Persia to Persia
3 fighters moved from 98 Sea Zone to Iraq
1 fighter moved from Gibraltar to United KingdomPlace Units - British
2 transports placed in 109 Sea Zone
1 fighter and 1 mech_infantry placed in Union of South Africa
British undo move 2.
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
British collect 24 PUs (2 lost to blockades); end with 24 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to Egypt
1 armour moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour moved from Vyborg to NovgorodCombat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to CaucasusPlace Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,3,3
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 cruisers moved from 96 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
7 armour and 6 mech_infantrys moved from Novgorod to FinlandCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 7 armour and 6 mech_infantrys
Americans defend with 1 factory_minor and 3 infantry
Germans win, taking Finland from Americans with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Baltic States to Karelia
1 armour moved from Germany to Baltic States
1 infantry moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Egypt to Western Germany
8 mech_infantrys moved from Poland to NovgorodPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Persia to Volgograd
1 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 mech_infantry moved from Russia to Volgograd
2 fighters moved from Persia to Bryansk
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
17 artilleries and 21 infantry moved from Russia to Tambov
3 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Tambov
Russians attack with 17 artilleries and 24 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 17 artilleries and 24 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 11 artilleries and 18 infantry moved from Smolensk to Belarus
2 aaGuns moved from Russia to Tambov
2 armour and 4 mech_infantrys moved from Russia to BelarusPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Tambov: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Russians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 mech_infantrys, 3 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
3 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
2 artilleries, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
3 artilleries, 4 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 77 Sea Zone to 71 Sea Zone
3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from 71 Sea Zone to Union of South Africa
1 artillery moved from Burma to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to Philippines
3 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Philippines
2 armour and 1 mech_infantry moved from Amur to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Siberia to Amur
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
3 fighters moved from Kwangsi to Philippines
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Union of South Africa
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 mech_infantrys
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Union of South Africa from British with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 1 artillery and 6 mech_infantrys
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
3 carriers moved from 77 Sea Zone to 71 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 71 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 mech_infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in India
1 fighter and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 mech_infantrys, 3 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
3 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
2 artilleries, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
3 artilleries, 4 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 77 Sea Zone to 71 Sea Zone
3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from 71 Sea Zone to Union of South Africa
1 artillery moved from Burma to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to Philippines
3 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Philippines
2 armour and 1 mech_infantry moved from Amur to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Siberia to Amur
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
3 fighters moved from Kwangsi to Philippines
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Union of South Africa
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 mech_infantrys
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Union of South Africa from British with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 1 artillery and 6 mech_infantrys
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
3 carriers moved from 77 Sea Zone to 71 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 71 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 mech_infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in India
1 fighter and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 71 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 5 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Norway to Finland
1 bomber moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
5 tactical_bombers moved from Norway to United Kingdom
1 bomber moved from Algeria to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 carriers and 1 destroyer moved from 125 Sea Zone to 109 Sea Zone
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Finland to United Kingdom
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
Americans undo move 1.
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
8 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 artilleries and 1 transport; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
4 artilleries moved from Iraq to Persia
3 fighters moved from Iraq to Northwest Persia
1 infantry moved from Rhodesia to Union of South Africa
1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from ItaliansCombat - British
Battle in Union of South Africa
British attack with 1 infantry
Japanese defend with 2 artilleries, 1 factory_minor and 1 harbour
Japanese win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 3 fighters and 4 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 fighters moved from Northwest Persia to PersiaPlace Units - British
1 transport placed in 109 Sea Zone
3 artilleries placed in United Kingdom
1 artillery placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,4,4
British collect 21 PUs (2 lost to blockades); end with 22 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Norway
1 fighter moved from Southern Italy to 94 Sea Zone
5 fighters moved from Egypt to 94 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Egypt to TobrukCombat - Italians
Battle in Norway
Italians attack with 1 bomber and 1 fighter
French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in 94 Sea Zone
Italians attack with 6 fighters
British defend with 1 cruiser and 2 destroyers
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 3 fighters
Casualties for British: 1 cruiser and 2 destroyersNon Combat Move - Italians
3 fighters moved from 94 Sea Zone to Southern Italy
1 fighter moved from Norway to Finland
1 bomber moved from Norway to Western GermanyPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I see I should have landed 3 us fighters on caroline is it ok if i edit this?
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Sure, that’s fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters moved from New South Wales to 33 Sea Zone
2 fighters moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in Paulau IslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Combat Move - French
1 infantry moved from Algeria to Tunisia
2 cruisers moved from 92 Sea Zone to 109 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters moved from New South Wales to 33 Sea Zone
2 fighters moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in Paulau IslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs