Man it’s so great to have you around. I’m glad to know the rules.
Is Australia an island for purposes of landing stranded fighters?
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Carthage
1 cavalry and 1 warelephant moved from Gades to Hispatis
1 phalanx moved from Salmantica to Corduba
1 cavalry moved from Gades to Corduba
1 hoplite moved from Salmantica to Corduba
1 hoplite and 3 phalanxs moved from Salmantica to Emerita Augusta
2 cavalrys, 1 hoplite and 1 warelephant moved from Pax Julia to Emerita Augusta
1 hoplite moved from Carthago to Thapsus
1 hoplite moved from Zama to Thapsus
Purchase Units - Carthage
Carthage buy 1 cavalry, 1 hoplite and 4 phalanxs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Carthage
Battle in Thapsus
Carthage attack with 2 hoplites
RomanRepublic defend with 1 skirmisher
RomanRepublic win with 1 skirmisher remaining. Battle score for attacker is -14
Casualties for Carthage: 2 hoplites
Battle in Corduba
Carthage attack with 1 cavalry, 1 hoplite and 1 phalanx
AI_Barbarians defend with 1 leader
Carthage win, taking Corduba from AI_Neutral with 1 cavalry, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 0
Casualties for AI_Barbarians: 1 leader
Battle in Emerita Augusta
Carthage attack with 2 cavalrys, 2 hoplites, 3 phalanxs and 1 warelephant
AI_Neutral defend with 1 cavalry_neutral and 2 warrior_neutrals
Carthage win, taking Emerita Augusta from AI_Neutral with 2 hoplites, 3 phalanxs and 1 warelephant remaining. Battle score for attacker is -12
Casualties for Carthage: 2 cavalrys
Casualties for AI_Neutral: 1 cavalry_neutral and 2 warrior_neutrals
Battle in Hispatis
Carthage attack with 1 cavalry and 1 warelephant
AI_Barbarians defend with 1 warrior
Carthage win, taking Hispatis from AI_Neutral with 1 cavalry and 1 warelephant remaining. Battle score for attacker is 6
Casualties for AI_Barbarians: 1 warrior
Non Combat Move - Carthage
2 warelephants moved from Auzia to Igilgili
2 hoplites moved from Auzia to Igilgili
Place Units - Carthage
1 cavalry, 1 hoplite and 4 phalanxs placed in Carthago
Research Technology - Carthage
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 40 PUs; end with 40 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 39 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 36 PUs
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 35 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 34 PUs
city in Carthago creates 3 PUs; Carthage end with 37 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Gades creates 3 PUs; Carthage end with 40 PUs
city in Gades creates 1 techTokens; Carthage end with 2 techTokens
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
2 warriors moved from Pella to Apollonia
1 skirmisher moved from Thessalonica to Byzantium
1 cavalry moved from Thessalonica to Byzantium
1 phalanx moved from Thessalonica to Byzantium
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
2 warriors moved from Pella to Apollonia
1 skirmisher moved from Thessalonica to Byzantium
1 cavalry moved from Thessalonica to Byzantium
1 phalanx moved from Thessalonica to Byzantium
Purchase Units - Macedonia
Macedonia buy 3 cavalrys, 1 phalanx and 3 skirmishers; Remaining resources: 2 PUs; 2 techTokens;
Combat - Macedonia
Battle in Byzantium
Macedonia attack with 1 cavalry, 1 phalanx and 1 skirmisher
Pergamon defend with 1 phalanx
Macedonia win, taking Byzantium from Pergamon with 1 cavalry and 1 phalanx remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 skirmisher
Casualties for Pergamon: 1 phalanx
Battle in Apollonia
Macedonia attack with 2 warriors
GreekCityStates defend with 1 city; RomanRepublic defend with 1 skirmisher
Macedonia win, taking Apollonia from GreekCityStates with 2 warriors remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Non Combat Move - Macedonia
2 phalanxs moved from Thessalonica to Byzantium
1 cavalry and 1 warrior moved from Thessalonica to Byzantium
2 skirmishers moved from Thessalonica to Byzantium
Place Units - Macedonia
3 cavalrys, 1 phalanx and 3 skirmishers placed in Thessalonica
Research Technology - Macedonia
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 40 PUs; end with 42 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 41 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 40 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 38 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 37 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 36 PUs
city in Thessalonica creates 3 PUs; Macedonia end with 39 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 42 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Bosporus
Purchase Units - Bosporus
Bosporus buy 2 archers, 1 hoplite and 2 horsearchers; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - Bosporus
1 bireme, 1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
3 cataphracts moved from Theodesia to Tanais
2 cataphracts and 2 horsearchers moved from Sarmizegetusa to Olbia
1 hoplite moved from Sarmizegetusa to Tyras
Place Units - Bosporus
2 archers, 1 hoplite and 2 horsearchers placed in Theodesia
Research Technology - Bosporus
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 24 PUs; end with 25 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 22 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 20 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 19 PUs
city in Theodesia creates 3 PUs; Bosporus end with 22 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 skirmisher moved from Heraclea Pontica to Nicaea
1 chariot moved from Heraclea Pontica to Nicaea
2 chariots moved from Satala to Artaxata
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 skirmisher moved from Heraclea Pontica to Nicaea
1 chariot moved from Heraclea Pontica to Nicaea
2 chariots moved from Satala to Artaxata
Purchase Units - Pontus
Pontus buy 2 hoplites and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pontus
Battle in Artaxata
Pontus attack with 2 chariots
Armenia defend with 1 spearman
Pontus win, taking Artaxata from Armenia with 2 chariots remaining. Battle score for attacker is 5
Casualties for Armenia: 1 spearman
Battle in Nicaea
Pontus attack with 1 chariot and 1 skirmisher
Pergamon defend with 1 skirmisher
Pontus win, taking Nicaea from Pergamon with 1 chariot and 1 skirmisher remaining. Battle score for attacker is 4
Casualties for Pergamon: 1 skirmisher
Non Combat Move - Pontus
1 phalanx and 1 skirmisher moved from Sinope to Heraclea Pontica
1 skirmisher moved from Heraclea Pontica to Tavium
Place Units - Pontus
2 hoplites and 1 skirmisher placed in Sinope
Research Technology - Pontus
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 24 PUs; end with 24 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 21 PUs
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
city in Sinope creates 3 PUs; Pontus end with 23 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
2 cataphracts and 2 hoplites moved from Antioch to SZ 61
1 bireme, 2 cataphracts, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
4 cataphracts, 1 phalanx and 2 warelephants moved from Bostra to Jerusalem
2 cataphracts and 2 hoplites moved from SZ 59 to Jerusalem
1 cataphract and 1 warelephant moved from Seleucia to Damascus
1 hoplite moved from Seleucia to Vologesia
1 hoplite moved from Euphrates to Vologesia
2 phalanxs moved from Seleucia to Vologesia
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
2 cataphracts and 2 hoplites moved from Antioch to SZ 61
1 bireme, 2 cataphracts, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
4 cataphracts, 1 phalanx and 2 warelephants moved from Bostra to Jerusalem
2 cataphracts and 2 hoplites moved from SZ 59 to Jerusalem
1 cataphract and 1 warelephant moved from Seleucia to Damascus
1 hoplite moved from Seleucia to Vologesia
1 hoplite moved from Euphrates to Vologesia
2 phalanxs moved from Seleucia to Vologesia
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 5 hoplites and 3 phalanxs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 cataphract and 1 warelephant
Egypt defend with 1 phalanx
Seleucid win, taking Damascus from Egypt with 1 cataphract and 1 warelephant remaining. Battle score for attacker is 9
Casualties for Egypt: 1 phalanx
Battle in SZ 59
Seleucid attack with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Egypt defend with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
Units damaged: 1 flagship owned by the Seleucid
Seleucid win with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 48
Casualties for Egypt: 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
Casualties for Seleucid: 1 bireme
Battle in Jerusalem
Seleucid attack with 6 cataphracts, 1 hoplite, 1 phalanx and 2 warelephants
Egypt defend with 7 chariots, 1 city, 1 leader, 1 phalanx and 2 warelephants
Egypt win with 2 chariots, 1 phalanx and 2 warelephants remaining. Battle score for attacker is -61
Casualties for Egypt: 5 chariots and 1 leader
Casualties for Seleucid: 6 cataphracts, 2 hoplites, 1 phalanx and 2 warelephants
Battle in Vologesia
Seleucid attack with 2 hoplites and 2 phalanxs
Parthia defend with 2 horsearchers and 1 warelephant
Parthia win with no units remaining. Battle score for attacker is -10
Casualties for Seleucid: 2 hoplites and 2 phalanxs
Casualties for Parthia: 2 horsearchers and 1 warelephant
Non Combat Move - Seleucid
Place Units - Seleucid
1 cataphract, 5 hoplites and 1 phalanx placed in Seleucia
2 phalanxs placed in Antioch
Research Technology - Seleucid
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 52 PUs; end with 52 PUs total
Seleucid collect 5 PUs from War Bonds; end with 57 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 56 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 55 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 54 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 53 PUs
city in Antioch creates 3 PUs; Seleucid end with 56 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 59 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
going to go ahead a resign this one also. Note to self. Do not hit neutrals in this game.
GG ill start lotr one soon
Alright. GG. And yeah you definitely need to limit the number of neutrals you attack as I think most of the neutral armies are too strong on this map to be worth it.
I’m also not convinced this map is totally balanced as I think the Roman alliance is considerably stronger.