Fascinating!! Thanks!
ACGTO total ancient war Mike48484 (anti-romans) vs redrum ( romans)
-
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - GreekCityStates
Purchase Units - GreekCityStates
GreekCityStates buy 4 archers, 2 hoplites and 2 skirmishers; Remaining resources: 3 techTokens; 0 PUs;Non Combat Move - GreekCityStates
1 catapult, 1 cavalry, 1 leader and 3 skirmishers moved from Athens to Larissa
1 cavalry moved from Sparta to Athens
1 hoplite moved from Thenae to Capsa
1 trireme moved from SZ 37 to SZ 38
1 hoplite moved from Syracuse to SZ 38
1 hoplite and 1 trireme moved from SZ 38 to SZ 37
1 hoplite moved from SZ 37 to Thenae
1 hoplite moved from Messana to Syracuse
1 hoplite moved from Massilia to Narbo
1 bireme moved from SZ 18 to SZ 23Place Units - GreekCityStates
4 archers and 1 hoplite placed in Larissa
1 hoplite and 2 skirmishers placed in AthensResearch Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates roll 4,1,5 and gets 0 hits
GreekCityStates removing all Technology Tokens after unsuccessful research.Turn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 48 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 47 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 46 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 45 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 44 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 43 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 46 PUs
city in Larissa creates 1 techTokens; GreekCityStates end with 2 techTokens
city in Larissa creates 3 PUs; GreekCityStates end with 49 PUs
city in Athens creates 1 techTokens; GreekCityStates end with 3 techTokens
city in Athens creates 3 PUs; GreekCityStates end with 52 PUs
city in Apollonia creates 1 techTokens; GreekCityStates end with 4 techTokens
city in Apollonia creates 3 PUs; GreekCityStates end with 55 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.254
Median : 3.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 59Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Armenia Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Carthage Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1RomanRepublic Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.045
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Bosporus Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Egypt Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Parthia Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Seleucid Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3AI_Neutral Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pergamon
1 phalanx and 1 skirmisher moved from Nicaea to Byzantium
2 catapults, 1 leader and 2 skirmishers moved from Sardis to Pessinus
2 catapults, 4 cavalrys, 5 phalanxs, 8 skirmishers and 8 spearmen moved from Nicaea to PessinusPurchase Units - Pergamon
Pergamon buy 1 catapult and 4 spearmen; Remaining resources: 1 techTokens; 0 PUs;Combat - Pergamon
Battle in Byzantium
Pergamon attack with 1 phalanx and 1 skirmisher
Macedonia defend with 1 skirmisher
Pergamon roll dice for 1 phalanx and 1 skirmisher in Byzantium, round 2 : 0/2 hits
Macedonia roll dice for 1 skirmisher in Byzantium, round 2 : 1/1 hits
1 skirmisher owned by the Pergamon lost in Byzantium
Pergamon roll dice for 1 phalanx in Byzantium, round 3 : 1/1 hits
Macedonia roll dice for 1 skirmisher in Byzantium, round 3 : 0/1 hits
1 skirmisher owned by the Macedonia lost in Byzantium
Pergamon win, taking Byzantium from Macedonia with 1 phalanx remaining. Battle score for attacker is 0
Casualties for Pergamon: 1 skirmisher
Casualties for Macedonia: 1 skirmisher
Battle in Pessinus
Pergamon attack with 4 catapults, 4 cavalrys, 1 leader, 5 phalanxs, 10 skirmishers and 8 spearmen
Pontus defend with 1 chariot and 1 skirmisher
Pergamon roll dice for 4 catapults, 4 cavalrys, 1 leader, 5 phalanxs, 10 skirmishers and 8 spearmen in Pessinus, round 2 : 14/32 hits
Pontus roll dice for 1 chariot and 1 skirmisher in Pessinus, round 2 : 1/2 hits
Units damaged: 1 leader owned by the Pergamon
1 chariot owned by the Pontus and 1 skirmisher owned by the Pontus lost in Pessinus
Pergamon win, taking Pessinus from Pontus with 4 catapults, 4 cavalrys, 1 leader, 5 phalanxs, 10 skirmishers and 8 spearmen remaining. Battle score for attacker is 10
Casualties for Pontus: 1 chariot and 1 skirmisherNon Combat Move - Pergamon
1 spearman moved from Sardis to SZ 69
1 spearman moved from SZ 69 to LarissaPlace Units - Pergamon
1 catapult and 4 spearmen placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon rolls : 0/1 hits
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 36 PUs; end with 36 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 25unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 35 PUs
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 34 PUs
Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 33 PUs
Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 32 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 30 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
city in Sardis creates 3 PUs; Pergamon end with 33 PUsDice Statistics:
Total
1 was rolled 32 times
2 was rolled 25 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 19 times
6 was rolled 20 times
Average roll : 3.197
Median : 3.000
Variance : 1.191
Standard Deviation : 1.091
Total rolls : 132Null / Other
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.194
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36Armenia Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Carthage Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Pergamon Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.194
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36Pontus Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2RomanRepublic Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.045
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Bosporus Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Egypt Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Parthia Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Macedonia Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Seleucid Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3AI_Neutral Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Carthage
1 cavalry and 1 warelephant moved from Gades to Hispatis
1 phalanx moved from Salmantica to Corduba
1 cavalry moved from Gades to Corduba
1 hoplite moved from Salmantica to Corduba
1 hoplite and 3 phalanxs moved from Salmantica to Emerita Augusta
2 cavalrys, 1 hoplite and 1 warelephant moved from Pax Julia to Emerita Augusta
1 hoplite moved from Carthago to Thapsus
1 hoplite moved from Zama to Thapsus -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Carthage
1 cavalry and 1 warelephant moved from Gades to Hispatis
1 phalanx moved from Salmantica to Corduba
1 cavalry moved from Gades to Corduba
1 hoplite moved from Salmantica to Corduba
1 hoplite and 3 phalanxs moved from Salmantica to Emerita Augusta
2 cavalrys, 1 hoplite and 1 warelephant moved from Pax Julia to Emerita Augusta
1 hoplite moved from Carthago to Thapsus
1 hoplite moved from Zama to ThapsusPurchase Units - Carthage
Carthage buy 1 cavalry, 1 hoplite and 4 phalanxs; Remaining resources: 0 PUs; 2 techTokens;Combat - Carthage
Battle in Thapsus
Carthage attack with 2 hoplites
RomanRepublic defend with 1 skirmisher
RomanRepublic win with 1 skirmisher remaining. Battle score for attacker is -14
Casualties for Carthage: 2 hoplites
Battle in Corduba
Carthage attack with 1 cavalry, 1 hoplite and 1 phalanx
AI_Barbarians defend with 1 leader
Carthage win, taking Corduba from AI_Neutral with 1 cavalry, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 0
Casualties for AI_Barbarians: 1 leader
Battle in Emerita Augusta
Carthage attack with 2 cavalrys, 2 hoplites, 3 phalanxs and 1 warelephant
AI_Neutral defend with 1 cavalry_neutral and 2 warrior_neutrals
Carthage win, taking Emerita Augusta from AI_Neutral with 2 hoplites, 3 phalanxs and 1 warelephant remaining. Battle score for attacker is -12
Casualties for Carthage: 2 cavalrys
Casualties for AI_Neutral: 1 cavalry_neutral and 2 warrior_neutrals
Battle in Hispatis
Carthage attack with 1 cavalry and 1 warelephant
AI_Barbarians defend with 1 warrior
Carthage win, taking Hispatis from AI_Neutral with 1 cavalry and 1 warelephant remaining. Battle score for attacker is 6
Casualties for AI_Barbarians: 1 warriorNon Combat Move - Carthage
2 warelephants moved from Auzia to Igilgili
2 hoplites moved from Auzia to IgilgiliPlace Units - Carthage
1 cavalry, 1 hoplite and 4 phalanxs placed in CarthagoResearch Technology - Carthage
Carthage removing all Technology Tokens after unsuccessful research.Turn Complete - Carthage
Carthage collect 40 PUs; end with 40 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 39 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 36 PUs
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 35 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 34 PUs
city in Carthago creates 3 PUs; Carthage end with 37 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Gades creates 3 PUs; Carthage end with 40 PUs
city in Gades creates 1 techTokens; Carthage end with 2 techTokens -
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
2 warriors moved from Pella to Apollonia
1 skirmisher moved from Thessalonica to Byzantium
1 cavalry moved from Thessalonica to Byzantium
1 phalanx moved from Thessalonica to Byzantium -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
2 warriors moved from Pella to Apollonia
1 skirmisher moved from Thessalonica to Byzantium
1 cavalry moved from Thessalonica to Byzantium
1 phalanx moved from Thessalonica to ByzantiumPurchase Units - Macedonia
Macedonia buy 3 cavalrys, 1 phalanx and 3 skirmishers; Remaining resources: 2 PUs; 2 techTokens;Combat - Macedonia
Battle in Byzantium
Macedonia attack with 1 cavalry, 1 phalanx and 1 skirmisher
Pergamon defend with 1 phalanx
Macedonia win, taking Byzantium from Pergamon with 1 cavalry and 1 phalanx remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 skirmisher
Casualties for Pergamon: 1 phalanx
Battle in Apollonia
Macedonia attack with 2 warriors
GreekCityStates defend with 1 city; RomanRepublic defend with 1 skirmisher
Macedonia win, taking Apollonia from GreekCityStates with 2 warriors remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisherNon Combat Move - Macedonia
2 phalanxs moved from Thessalonica to Byzantium
1 cavalry and 1 warrior moved from Thessalonica to Byzantium
2 skirmishers moved from Thessalonica to ByzantiumPlace Units - Macedonia
3 cavalrys, 1 phalanx and 3 skirmishers placed in ThessalonicaResearch Technology - Macedonia
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 40 PUs; end with 42 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 41 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 40 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 38 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 37 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 36 PUs
city in Thessalonica creates 3 PUs; Macedonia end with 39 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 42 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Bosporus
Purchase Units - Bosporus
Bosporus buy 2 archers, 1 hoplite and 2 horsearchers; Remaining resources: 1 PUs; 1 techTokens;Non Combat Move - Bosporus
1 bireme, 1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
3 cataphracts moved from Theodesia to Tanais
2 cataphracts and 2 horsearchers moved from Sarmizegetusa to Olbia
1 hoplite moved from Sarmizegetusa to TyrasPlace Units - Bosporus
2 archers, 1 hoplite and 2 horsearchers placed in TheodesiaResearch Technology - Bosporus
Bosporus removing all Technology Tokens after unsuccessful research.Turn Complete - Bosporus
Bosporus collect 24 PUs; end with 25 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 22 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 20 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 19 PUs
city in Theodesia creates 3 PUs; Bosporus end with 22 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens -
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 skirmisher moved from Heraclea Pontica to Nicaea
1 chariot moved from Heraclea Pontica to Nicaea
2 chariots moved from Satala to Artaxata -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 skirmisher moved from Heraclea Pontica to Nicaea
1 chariot moved from Heraclea Pontica to Nicaea
2 chariots moved from Satala to ArtaxataPurchase Units - Pontus
Pontus buy 2 hoplites and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens;Combat - Pontus
Battle in Artaxata
Pontus attack with 2 chariots
Armenia defend with 1 spearman
Pontus win, taking Artaxata from Armenia with 2 chariots remaining. Battle score for attacker is 5
Casualties for Armenia: 1 spearman
Battle in Nicaea
Pontus attack with 1 chariot and 1 skirmisher
Pergamon defend with 1 skirmisher
Pontus win, taking Nicaea from Pergamon with 1 chariot and 1 skirmisher remaining. Battle score for attacker is 4
Casualties for Pergamon: 1 skirmisherNon Combat Move - Pontus
1 phalanx and 1 skirmisher moved from Sinope to Heraclea Pontica
1 skirmisher moved from Heraclea Pontica to TaviumPlace Units - Pontus
2 hoplites and 1 skirmisher placed in SinopeResearch Technology - Pontus
Pontus removing all Technology Tokens after unsuccessful research.Turn Complete - Pontus
Pontus collect 24 PUs; end with 24 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 21 PUs
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
city in Sinope creates 3 PUs; Pontus end with 23 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens -
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
2 cataphracts and 2 hoplites moved from Antioch to SZ 61
1 bireme, 2 cataphracts, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
4 cataphracts, 1 phalanx and 2 warelephants moved from Bostra to Jerusalem
2 cataphracts and 2 hoplites moved from SZ 59 to Jerusalem
1 cataphract and 1 warelephant moved from Seleucia to Damascus
1 hoplite moved from Seleucia to Vologesia
1 hoplite moved from Euphrates to Vologesia
2 phalanxs moved from Seleucia to Vologesia -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
2 cataphracts and 2 hoplites moved from Antioch to SZ 61
1 bireme, 2 cataphracts, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
4 cataphracts, 1 phalanx and 2 warelephants moved from Bostra to Jerusalem
2 cataphracts and 2 hoplites moved from SZ 59 to Jerusalem
1 cataphract and 1 warelephant moved from Seleucia to Damascus
1 hoplite moved from Seleucia to Vologesia
1 hoplite moved from Euphrates to Vologesia
2 phalanxs moved from Seleucia to VologesiaPurchase Units - Seleucid
Seleucid buy 1 cataphract, 5 hoplites and 3 phalanxs; Remaining resources: 0 PUs; 2 techTokens;Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 cataphract and 1 warelephant
Egypt defend with 1 phalanx
Seleucid win, taking Damascus from Egypt with 1 cataphract and 1 warelephant remaining. Battle score for attacker is 9
Casualties for Egypt: 1 phalanx
Battle in SZ 59
Seleucid attack with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Egypt defend with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
Units damaged: 1 flagship owned by the Seleucid
Seleucid win with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 48
Casualties for Egypt: 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
Casualties for Seleucid: 1 bireme
Battle in Jerusalem
Seleucid attack with 6 cataphracts, 1 hoplite, 1 phalanx and 2 warelephants
Egypt defend with 7 chariots, 1 city, 1 leader, 1 phalanx and 2 warelephants
Egypt win with 2 chariots, 1 phalanx and 2 warelephants remaining. Battle score for attacker is -61
Casualties for Egypt: 5 chariots and 1 leader
Casualties for Seleucid: 6 cataphracts, 2 hoplites, 1 phalanx and 2 warelephants
Battle in Vologesia
Seleucid attack with 2 hoplites and 2 phalanxs
Parthia defend with 2 horsearchers and 1 warelephant
Parthia win with no units remaining. Battle score for attacker is -10
Casualties for Seleucid: 2 hoplites and 2 phalanxs
Casualties for Parthia: 2 horsearchers and 1 warelephantNon Combat Move - Seleucid
Place Units - Seleucid
1 cataphract, 5 hoplites and 1 phalanx placed in Seleucia
2 phalanxs placed in AntiochResearch Technology - Seleucid
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 52 PUs; end with 52 PUs total
Seleucid collect 5 PUs from War Bonds; end with 57 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 56 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 55 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 54 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 53 PUs
city in Antioch creates 3 PUs; Seleucid end with 56 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 59 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens -
going to go ahead a resign this one also. Note to self. Do not hit neutrals in this game.
GG ill start lotr one soon
-
Alright. GG. And yeah you definitely need to limit the number of neutrals you attack as I think most of the neutral armies are too strong on this map to be worth it.
I’m also not convinced this map is totally balanced as I think the Roman alliance is considerably stronger.
Suggested Topics
