Man it’s so great to have you around. I’m glad to know the rules.
Is Australia an island for purposes of landing stranded fighters?
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Carrier and 2 EarlyFighters moved from sz68 to sz73
1 Submarine moved from sz70 to sz69
1 Artillery, 2 Infantry and 1 Tank moved from Manila to sz75
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz72
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz72
1 Artillery moved from sz72 to Gaferut
Hisaichi take Gaferut from Americans
1 Tank moved from sz72 to Ifalk
1 Infantry moved from sz72 to Gaferut
1 Infantry moved from sz72 to Ifalk
1 Tank moved from Belogorsk to Angarsk
Hisaichi take Angarsk from Russians
1 Tank moved from Jinan to Quingdao
1 Artillery and 1 Infantry moved from Belogorsk to Quingdao
1 Tank moved from Amursk to Quingdao
1 Artillery and 3 Infantry moved from Amursk to Belogorsk
5 EarlyFighters moved from Manchuria to Quingdao
1 Tank moved from Vladivostok to Hsingan
3 Infantry moved from Vladivostok to Manchuria
2 Transports moved from sz70 to sz74
1 Bomber moved from Manila to Hanan
6 Infantry moved from Hankou to Hanan
1 Artillery moved from Hankou to Hanan
2 Infantry moved from Sian to W.Sian
1 Artillery moved from Sian to W.Sian
1 Infantry moved from Shangsi to Gansu
2 Infantry moved from Shangsi to Szechwan
1 Artillery moved from Shangsi to Szechwan
1 Tank moved from Shangsi to Tsingnan
1 Artillery and 2 Infantry moved from Shangsi to Szechwan
3 Tanks moved from Nanking to Szechwan
3 Infantry moved from Nanking to Hanan
1 Tank moved from Kiangsi to Hanan
1 Tank moved from Macau to Hanan
1 Artillery, 2 Infantry and 1 Tank moved from Formosa to sz74
1 Artillery, 2 Infantry and 1 Tank moved from sz74 to Kichedung
4 Infantry moved from Peking to E.Shansi
1 Infantry moved from Tientsin to Hsingan
4 Infantry moved from Seoul to Manchuria
1 Infantry moved from Seoul to sz79
1 Infantry and 1 T.Boat moved from sz79 to sz74
1 Infantry moved from sz74 to Kichedung
3 Transports moved from sz1 to sz79
1 Transport moved from sz15 to sz74
1 Artillery moved from Formosa to sz74
1 Artillery moved from sz74 to Kichedung
2 Destroyers and 3 Submarines moved from sz75 to sz68
1 Battleship moved from sz70 to sz73
1 Destroyer moved from sz70 to sz73
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 8 Infantry, 1 Marine, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking W.Sian from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Ifalk
Hisaichi attack with 1 Infantry and 1 Tank
Americans defend with 1 Artillery
Americans win with 1 Artillery remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Szechwan
Hisaichi attack with 2 Artillerys, 4 Infantry and 3 Tanks
Chinese defend with 1 Infantry
Hisaichi win, taking Szechwan from Chinese with 2 Artillerys, 4 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hanan
Hisaichi attack with 1 Artillery, 1 Bomber, 9 Infantry and 2 Tanks
Chinese defend with 1 Infantry and 1 Tank
Hisaichi win, taking Hanan from Chinese with 1 Artillery, 1 Bomber, 9 Infantry and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Tsingnan
Hisaichi attack with 1 Tank
Chinese defend with 1 Infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from Hanan to Shangsi
Place Units - Hisaichi
1 Marine, 1 Mech.Inf and 1 Tank placed in Peking
1 Infantry, 1 Mech.Inf and 1 Tank placed in Tientsin
3 Artillerys and 5 Infantry placed in Seoul
1 Artillery and 2 Infantry placed in Amursk
Turn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs total
Hmm, strange, it won’t let me land my fighters in Sz 60 on my newly built carrier. I think it should be possible and want to edit them on there, but if it’s not allowed they’ll land in Borneo. Do you know the rule?
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
1 EarlyFighter moved from S.Borneo to Borneo
1 Infantry moved from E.Borneo to Borneo
1 Tank moved from S.Borneo to Borneo
2 Artillerys moved from Thailand to Frenchindochina
1 Destroyer moved from sz57 to sz60
1 T.Boat moved from sz56 to sz60
1 EarlyFighter moved from Soem to sz60
Purchase Units - Dutch
Dutch buy 1 Carrier, 2 Destroyers and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Dutch
Battle in sz60
Dutch attack with 1 Destroyer, 1 EarlyFighter and 1 T.Boat
Yamamoto defend with 1 Submarine
Dutch win with 1 Destroyer, 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in Borneo
Dutch attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Artillery and 1 Infantry
Dutch win, taking Borneo from Yamamoto with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Frenchindochina
Dutch attack with 2 Artillerys
Yamamoto defend with 1 Infantry
1 Artillery retreated to Thailand
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Artillery
Non Combat Move - Dutch
1 EarlyFighter could not land in sz60 and was removed
1 Infantry moved from Soem to sz57
1 Infantry and 1 Transport moved from sz57 to sz59
1 Infantry moved from Bava to sz59
2 Infantry and 1 Transport moved from sz59 to sz60
2 Infantry moved from sz60 to S.Borneo
1 EarlyFighter moved from Borneo to W.Borneo
1 T.Boat moved from sz50 to sz57
1 Artillery and 1 Infantry moved from Java to Sumatra
1 Infantry moved from Sumatra to N.S
Place Units - Dutch
1 Carrier, 2 Destroyers and 1 T.Boat placed in sz60
Turning on Edit Mode
EDIT: Adding units owned by Dutch to S.Borneo: 2 EarlyFighters
EDIT: Removing units owned by Dutch from W.Borneo: 1 EarlyFighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Dutch from E.Borneo: 1 Infantry
EDIT: Adding units owned by Dutch to S.Borneo: 1 Infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Thailand: 1 Tank
EDIT: Adding units owned by Dutch to Burma: 1 Tank
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Purchase Units - Thai
Thai buy 3 Infantry; Remaining resources: 0 PUs;
Place Units - Thai
3 Infantry placed in Phuket
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs total
Sooo, can I land my fighters on the Sz b4 Borneo? :-)
sz60? dutch. if so sure
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Infantry moved from Burma to Chunking
Chinese take Chunking from Yamamoto
2 EarlyFighters moved from S.Borneo to sz59
2 EarlyFighters and 1 Infantry moved from Burma to N.French I.
1 Submarine moved from sz49 to sz59
Purchase Units - British
British buy 4 Artillerys, 1 Carrier, 4 Infantry, 2 Submarines, 1 Tank and 2 Tankettes; Remaining resources: 1 PUs;
Combat - British
Battle in N.French I.
British attack with 2 EarlyFighters and 1 Infantry
Yamamoto defend with 1 Infantry
British win with 2 EarlyFighters remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 EarlyFighters moved from sz59 to Malaya
2 EarlyFighters moved from N.French I. to Malaya
2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports moved from sz66 to sz60
2 Infantry moved from Java to sz57
1 Destroyer, 2 Infantry and 1 Transport moved from sz57 to sz60
2 Infantry moved from sz60 to Malaya
1 Infantry moved from Bengal to Burma
1 Artillery and 2 Infantry moved from E.India to Bengal
1 Tank moved from Nepal to Burma
1 Tank moved from E.India to Burma
1 Artillery and 3 Infantry moved from Nagpur to E.India
1 Tank moved from C.India to Bengal
1 Artillery and 5 Infantry moved from C.India to E.India
1 AAGun, 4 Artillerys and 4 Infantry moved from Calcutta to C.India
1 Artillery and 4 Infantry moved from Bhopa to Nepal
1 Artillery and 1 Infantry moved from Moresby to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz57
1 Artillery moved from sz57 to Java
1 Infantry moved from sz57 to Java
2 Infantry moved from Kauai to sz22
2 Infantry and 1 Transport moved from sz22 to sz30
2 Infantry moved from sz30 to Taka
Place Units - British
1 Tank and 2 Tankettes placed in Dheli
4 Artillerys and 4 Infantry placed in Calcutta
1 Carrier and 2 Submarines placed in sz49
Turn Complete - British
British collect 61 PUs; end with 62 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 3 Submarines and 1 Transport; Remaining resources: 1 PUs;
Non Combat Move - Americans
1 EarlyFighter moved from S.Borneo to Malaya
1 Artillery moved from Pula to Lasap
1 Bomber moved from Taka to New Guinea
2 Submarines moved from sz41 to sz49
1 Artillery and 1 Infantry moved from Hilo to sz25
1 Infantry moved from Pearl Harbor to sz25
1 Artillery, 1 Infantry and 1 Tank moved from Kauai to sz25
1 Infantry and 1 Tank moved from Kauai to sz22
1 Infantry, 1 Tank and 1 Transport moved from sz22 to sz30
2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Infantry, 1 Tank and 1 Transport moved from sz25 to sz30
2 EarlyFighters moved from sz25 to Kirakira
1 Infantry moved from Alaska to Anchorage
1 Infantry moved from Seattle to British Columbia
1 Tank moved from Central Valley to Seattle
1 Tank moved from Nor Cal to Seattle
2 Artillerys and 5 Infantry moved from Portland to Nor Cal
1 Destroyer moved from sz25 to sz30
2 Artillerys, 4 Infantry and 2 Tanks moved from sz30 to Taka
2 Infantry moved from Central Valley to Nor Cal
2 Infantry moved from Los Angeles to Central Valley
2 Artillerys, 2 Infantry and 1 Tank moved from San Francisco to Nor Cal
Place Units - Americans
1 Carrier and 1 Destroyer placed in sz25
1 Battleship and 1 Submarine placed in sz25
1 Destroyer, 2 Submarines and 1 Transport placed in sz23
2 Fighters placed in San Francisco
Turn Complete - Americans
Americans collect 82 PUs; end with 83 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
1 Tank moved from Palana to Magadan
2 Infantry moved from Yakutsk to Magadan
1 Infantry moved from Hsingan to Jinan
1 Artillery and 3 Infantry moved from Hsingan to Quingdao
2 Infantry moved from Quingdao to Irkutsk
1 EarlyFighter moved from Belogorsk to Irkutsk
1 Destroyer and 1 Submarine moved from sz4 to sz7
1 Infantry and 1 Tank moved from N.Japan to sz7
1 Transport moved from sz2 to sz7
1 Infantry moved from N.Japan to sz7
1 Artillery and 1 Infantry moved from Ostrov to sz2
1 Transport moved from sz1 to sz15
1 Artillery and 1 Infantry moved from Akina to sz15
1 Artillery, 1 Infantry and 1 Transport moved from sz15 to sz1
1 Infantry moved from N.Japan to sz1
1 Artillery, 4 Infantry and 1 Marine moved from Akina to N.Japan
1 Tank moved from Yakutsk to Quingdao
1 Tank moved from Vostok to Quingdao
2 Infantry, 1 Tank and 2 Transports moved from sz7 to sz1
1 Tank moved from Ostrov to sz1
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz1
1 Bomber moved from N.Japan to Irkutsk
2 Artillerys, 5 Infantry and 2 Tanks moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Factory and 3 Infantry; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Magadan
Masaharu attack with 2 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu win, taking Magadan from Russians with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Irkutsk
Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Infantry
Russians defend with 1 Infantry
Masaharu win, taking Irkutsk from Russians with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 EarlyFighter moved from Irkutsk to Quingdao
1 Bomber moved from Irkutsk to Vostok
Place Units - Masaharu
2 Artillerys and 3 Infantry placed in Akina
1 Factory placed in Quingdao
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
1 EarlyFighter and 1 Infantry moved from Ulaan Ude to Jinan
Purchase Units - Russians
Russians buy 1 Fighter and 7 Infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Infantry
retreated to Jinan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Tulun to Ustkut
2 Artillerys and 4 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
5 Infantry moved from Kaask to Tulun
1 Artillery and 1 Infantry moved from Krasnoyarsk to Kaask
1 Infantry moved from Haixi to Jinquan
Place Units - Russians
1 Fighter and 5 Infantry placed in Kaask
2 Infantry placed in Achinsk
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Macau to sz67
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to W.Borneo
Yamamoto take W.Borneo from British
1 Submarine moved from sz73 to sz69
1 Artillery and 1 Infantry moved from Mindanao to sz70
1 Infantry and 1 Tank moved from Fais to Ifalk
2 Tanks moved from Punay to sz71
2 Infantry moved from Manila to sz71
1 Infantry moved from Samar to sz71
1 Infantry moved from Samar to sz71
1 Infantry moved from Punay to sz71
1 Infantry and 1 T.Boat moved from sz71 to sz72
1 Infantry moved from sz72 to Pikelot
Yamamoto take Pikelot from Americans
1 B.Transport, 2 Infantry and 1 Tank moved from sz71 to sz72
2 Infantry and 1 Tank moved from sz72 to Pula
Yamamoto take Pula from Americans
1 B.Transport, 2 Infantry and 1 Tank moved from sz71 to sz72
2 Infantry and 1 Tank moved from sz72 to Weno
Yamamoto take Weno from Americans
1 Artillery moved from Davao to sz70
1 Artillery and 1 Transport moved from sz70 to sz48
1 Artillery moved from sz48 to N.G
Yamamoto take N.G from British
1 Artillery moved from Davao to sz70
1 Artillery and 1 Transport moved from sz70 to sz48
1 Artillery moved from sz48 to Sarong
Yamamoto take Sarong from Dutch
1 Transport moved from sz70 to sz71
1 Tank moved from Samar to sz71
1 Tank and 1 Transport moved from sz71 to sz70
1 Tank moved from sz70 to Halma
Yamamoto take Halma from Dutch
1 Transport moved from sz70 to sz71
1 Tank moved from S to sz71
1 Transport moved from sz72 to sz71
1 Transport moved from sz71 to sz70
1 Artillery moved from Boho to sz70
1 Artillery moved from sz70 to Celebs
1 Transport moved from sz68 to sz67
1 Infantry moved from Hongkong to sz67
1 Infantry and 1 Transport moved from sz67 to sz68
1 Infantry moved from sz68 to N.B
Yamamoto take N.B from British
1 Artillery and 6 Infantry moved from S.Japan to sz78
1 Artillery, 2 B.Transports and 6 Infantry moved from sz78 to sz72
1 Artillery and 6 Infantry moved from sz72 to Lasap
1 Tank and 1 Transport moved from sz71 to sz70
1 Tank moved from sz70 to Celebs
1 Carrier and 2 EarlyFighters moved from sz68 to sz72
2 EarlyFighters moved from sz72 to Lasap
1 Destroyer moved from sz72 to sz48
1 Destroyer moved from sz72 to sz48
1 Battleship moved from sz70 to sz48
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz68
1 Artillery and 1 Infantry moved from sz68 to Borneo
2 EarlyFighters moved from sz73 to Borneo
1 Carrier moved from sz73 to sz68
2 Destroyers moved from sz73 to sz68
1 Submarine moved from sz72 to sz68
1 Destroyer moved from sz70 to sz45
5 Infantry moved from Shangsi to Szechwan
1 Tank moved from Shangsi to Tsingnan
Yamamoto take Tsingnan from Chinese
1 Infantry moved from Frenchindochina to Thailand
2 EarlyFighters moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Chunking
2 EarlyFighters moved from Shangsi to Chunking
1 Bomber moved from Shangsi to Thailand
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Battleship, 1 Cruiser, 2 Destroyers, 6 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz45
Yamamoto attack with 1 Destroyer
Anzac defend with 1 Submarine
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in Thailand
Yamamoto attack with 1 Bomber, 2 EarlyFighters and 1 Infantry
Dutch defend with 1 Artillery
Yamamoto win, taking Thailand from Dutch with 1 Bomber, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in Chunking
Yamamoto attack with 2 EarlyFighters and 1 Tank
British defend with 1 Infantry
Yamamoto win, taking Chunking from Chinese with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -6
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 EarlyFighter
Battle in Celebs
Yamamoto attack with 1 Artillery and 1 Tank
Dutch defend with 1 Infantry
Yamamoto win, taking Celebs from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Ifalk
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Artillery
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Americans: 1 Artillery
Battle in Borneo
Yamamoto attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Dutch defend with 1 Tank
Yamamoto win, taking Borneo from Dutch with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Tank
Battle in Lasap
Yamamoto attack with 1 Artillery, 2 EarlyFighters and 6 Infantry
Americans defend with 1 Artillery, 3 Infantry and 1 Tank
Yamamoto win, taking Lasap from Americans with 1 Artillery, 2 EarlyFighters and 4 Infantry remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Infantry
Casualties for Americans: 1 Artillery, 3 Infantry and 1 Tank
Non Combat Move - Yamamoto
2 EarlyFighters moved from Lasap to sz72
2 EarlyFighters moved from Borneo to sz68
2 EarlyFighters moved from Thailand to N.French I.
1 Artillery and 1 Infantry moved from Macau to Kwangsi
2 EarlyFighters moved from N.French I. to Kwangsi
1 EarlyFighter moved from Chunking to Kwangsi
1 Bomber moved from Thailand to N.French I.
2 Tanks moved from Hongkong to Kwangsi
1 AAGun, 2 Artillerys and 1 Infantry moved from Hongkong to Macau
2 Artillerys and 4 Infantry moved from Hopeh to Shansi
1 Artillery, 6 Infantry and 3 Tanks moved from S.Japan to Nagasaki
1 AAGun, 2 Artillerys and 4 Infantry moved from Tokyo to S.Japan
Place Units - Yamamoto
1 Battleship, 1 Cruiser and 2 Destroyers placed in sz70
2 Artillerys, 2 Infantry and 2 Tanks placed in Hongkong
4 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 88 PUs; end with 88 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
3 Artillerys and 2 Infantry moved from Xining to Tsingnan
1 Artillery and 3 Infantry moved from Ming Jong to Tsingnan
1 Artillery and 1 Infantry moved from N.Chunking to Chunking
1 Infantry moved from Sikang to Gansu
1 Fighter moved from Xining to Gansu
1 Artillery and 1 Infantry moved from Sikang to W.Sian
2 EarlyFighters moved from Sikang to W.Sian
Purchase Units - Chinese
Chinese buy 4 Artillerys and 6 Infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Tsingnan
Chinese attack with 4 Artillerys and 5 Infantry
Yamamoto defend with 1 Tank
Chinese win, taking Tsingnan from Yamamoto with 4 Artillerys and 5 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Chunking
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
Chinese win, taking Chunking from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in W.Sian
Chinese attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
2 EarlyFighters moved from W.Sian to Sikang
1 Fighter moved from Gansu to Sikang
1 Artillery and 3 Infantry moved from Nancheng to Sikang
1 Artillery and 3 Infantry moved from Urumal to Quyan
Place Units - Chinese
4 Artillerys and 2 Infantry placed in Xining
4 Infantry placed in Urumal
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
2 Infantry moved from Hanan to Chunking
1 Tank moved from Hanan to W.Chunking
Hisaichi take N.Chunking from Chinese
Hisaichi take W.Chunking from Chinese
1 Artillery moved from Hanan to Chunking
2 Infantry moved from Hanan to W.Sian
1 Infantry moved from Hanan to W.Sian
1 Bomber moved from Shangsi to W.Sian
4 Infantry moved from E.Shansi to N.Shangsi
1 Mech.Inf moved from Peking to Szechwan
1 Tank moved from Hanan to Szechwan
1 Tank moved from Peking to N.Shangsi
1 Marine moved from Peking to E.Shansi
1 Tank moved from Angarsk to Ustkut
1 Tank moved from Quingdao to Ustkut
5 EarlyFighters moved from Quingdao to Ustkut
1 Infantry moved from Gaferut to Ifalk
Hisaichi take Ifalk from Americans
1 Artillery moved from Gaferut to sz72
1 Transport moved from sz72 to sz75
1 Artillery and 1 Transport moved from sz72 to sz75
3 Artillerys and 3 Infantry moved from Seoul to sz79
1 Transport moved from sz74 to sz79
2 Infantry moved from Seoul to sz79
3 Artillerys, 5 Infantry and 4 Transports moved from sz79 to sz74
2 Artillerys and 3 Infantry moved from Kichedung to Nanking
1 Tank moved from Kichedung to Sian
3 Artillerys and 5 Infantry moved from sz74 to Kichedung
1 Mech.Inf moved from Tientsin to N.Shangsi
1 Infantry and 1 Tank moved from Tientsin to sz74
1 Infantry and 1 Tank moved from sz74 to Kichedung
1 Infantry and 1 Tank moved from Hsingan to Quingdao
1 Artillery and 3 Infantry moved from Belogorsk to Quingdao
1 Artillery and 2 Infantry moved from Amursk to Belogorsk
7 Infantry moved from Manchuria to Hsingan
1 Destroyer and 2 Submarines moved from sz68 to sz67
1 Battleship, 1 Carrier, 1 Destroyer and 2 EarlyFighters moved from sz73 to sz67
1 Artillery and 2 Transports moved from sz75 to sz74
1 Artillery moved from sz74 to Kichedung
1 Carrier and 2 EarlyFighters moved from sz79 to sz67
1 T.Boat moved from sz74 to sz79
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 7 Infantry, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Bomber and 3 Infantry
Chinese defend with 1 Artillery
Hisaichi win, taking W.Sian from Chinese with 1 Bomber and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Chunking
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi win, taking Chunking from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Ustkut
Hisaichi attack with 5 EarlyFighters and 2 Tanks
Russians defend with 1 Infantry
Hisaichi win, taking Ustkut from Russians with 5 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
5 EarlyFighters moved from Ustkut to Quingdao
1 Bomber moved from W.Sian to N.Shangsi
Place Units - Hisaichi
1 Artillery, 1 Infantry and 1 Tank placed in Amursk
1 Artillery, 1 Infantry and 1 Tank placed in Tientsin
1 Artillery, 1 Infantry and 1 Tank placed in Peking
1 Artillery, 4 Infantry, 2 Mech.Infs and 1 Tank placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs total
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 T.Boats and 1 Transport moved from sz60 to sz68
1 Artillery and 1 Infantry moved from S.Borneo to W.Borneo
1 Tank moved from Burma to N.French I.
1 Artillery and 1 Infantry moved from New Guinea to N.G
Purchase Units - Dutch
Dutch buy 3 Destroyers and 1 Submarine; Remaining resources: 0 PUs;
Combat - Dutch
Battle in N.French I.
Dutch attack with 1 Tank
Yamamoto defend with 1 Bomber
Dutch win, taking N.French I. from Yamamoto with 1 Tank remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Bomber
Battle in N.G
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Dutch win, taking N.G from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in W.Borneo
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in sz68
Dutch attack with 1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 T.Boats and 1 Transport
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 2 Transports
I’ll need casualty selection for Sz 68
2 transports
U-boat
grey destroyer
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 T.Boats and 1 Transport moved from sz60 to sz68
1 Artillery and 1 Infantry moved from S.Borneo to W.Borneo
1 Tank moved from Burma to N.French I.
1 Artillery and 1 Infantry moved from New Guinea to N.G
Purchase Units - Dutch
Dutch buy 3 Destroyers and 1 Submarine; Remaining resources: 0 PUs;
Combat - Dutch
Battle in N.French I.
Dutch attack with 1 Tank
Yamamoto defend with 1 Bomber
Dutch win, taking N.French I. from Yamamoto with 1 Tank remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Bomber
Battle in N.G
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Dutch win, taking N.G from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in W.Borneo
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in sz68
Dutch attack with 1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 T.Boats and 1 Transport
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 2 Transports
1 Carrier, 3 Destroyers and 1 T.Boat retreated to sz60
Yamamoto win with 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 2 Transports
Casualties for Dutch: 1 T.Boat and 1 Transport
Non Combat Move - Dutch
2 EarlyFighters moved from sz68 to sz60
1 Artillery and 1 Infantry moved from Sumatra to N.S
1 T.Boat moved from sz57 to sz56
Place Units - Dutch
3 Destroyers and 1 Submarine placed in sz60
Turn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Purchase Units - Thai
Thai buy 3 Infantry; Remaining resources: 0 PUs;
Place Units - Thai
3 Infantry placed in Phuket
Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs total
would like to put my sub back and take my t-boat with your last battle on my navy
Allright