@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
Hold. Want to make NCM edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
4 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Romania
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 artillery and 1 infantry moved from Norway to Finland
3 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Western Germany
4 infantry moved from Western Germany to France
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
8 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in United Kingdom
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 mech_infantrys moved from Volgograd to Turkey
2 mech_infantrys and 1 tactical_bomber moved from Rostov to Turkey
1 fighter moved from Russia to Turkey
2 armour moved from Iraq to Turkey
2 fighters moved from Eastern Poland to Turkey
1 artillery and 4 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
3 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Romania, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 4 infantry in Romania, round 3 : 2/5 hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Turkey
Russians attack with 2 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
Russians roll dice for 2 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/11 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits
3 infantry owned by the Neutral_True and 1 mech_infantry owned by the Russians lost in Turkey
Russians roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 6/10 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 2/5 hits
5 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Russians lost in Turkey
Russians win, taking Turkey from Neutral_True with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_True: 8 infantry
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Turkey to Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Romania : 1 flag, 1 artillery and 3 infantry
Belarus : 6 infantry
Bryansk : 1 artillery and 2 infantry
Eastern Poland : 4 aaGuns, 8 artilleries, 31 infantry and 1 mech_infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 3 fighters and 1 tactical_bomber
Samara : 1 artillery and 1 infantry
Turkey : 1 flag, 2 armour and 2 mech_infantrys
Iraq : 1 flag
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 60
Russians : 44 / 50
Japanese : 58 / 69
Americans : 57 / 77
Chinese : 1 / 4
British : 23 / 0
UK_Pacific : 7 / 3
Italians : 13 / 13
ANZAC : 16 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 artilleries moved from Kweichow to Yunnan
2 armour and 3 artilleries moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Sumatra to 41 Sea Zone
3 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 44 Sea Zone to New Guinea
1 cruiser moved from 37 Sea Zone to 46 Sea Zone
1 battleship moved from 37 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 fighter moved from 41 Sea Zone to 46 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Shantung to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from 41 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Kwangtung
1 factory_minor placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Do you wish to scramble?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 mech_infantrys moved from Venezuela to Argentina
1 tactical_bomber moved from British Guiana to Argentina
1 armour moved from Spain to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from 85 Sea Zone to Argentina
1 bomber moved from Gibraltar to Argentina
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 mech_infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 62 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 29 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
2 fighters moved from Eastern United States to 64 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
Combat - Americans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Spain to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
1 bomber moved from Gibraltar to Argentina
2 mech_infantrys moved from Venezuela to Argentina
1 tactical_bomber moved from British Guiana to Argentina
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from 85 Sea Zone to Argentina
1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 64 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
1 fighter moved from 26 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
Scramble?
no, you AMerican imperialist! taking over South America
:-D :evil:
Need my coffee in the morning, a nice cuban cigar.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Spain to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
1 bomber moved from Gibraltar to Argentina
2 mech_infantrys moved from Venezuela to Argentina
1 tactical_bomber moved from British Guiana to Argentina
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from 85 Sea Zone to Argentina
1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 64 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
1 fighter moved from 26 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 110 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Argentina
Americans attack with 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
Americans roll dice for 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Argentina, round 2 : 2/6 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Argentina
Americans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Argentina, round 3 : 3/5 hits
Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Argentina to British Guiana
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 110 Sea Zone to Spain
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to 101 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 airfield and 1 factory_minor placed in Spain
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
29 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
10 Sea Zone : 1 destroyer and 2 submarines
62 Sea Zone : 1 fighter
Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
British Guiana : 1 bomber and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Portugal : 1 flag
93 Sea Zone : 1 submarine
85 Sea Zone : 1 transport
Argentina : 1 flag, 1 armour and 1 mech_infantry
64 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
101 Sea Zone : 1 aaGun and 2 transports
Brazil : 1 flag
Venezuela : 1 flag
Spain : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 47 / 60
Russians : 44 / 50
Japanese : 64 / 69
Americans : 64 / 84
Chinese : 0 / 4
British : 23 / 0
UK_Pacific : 6 / 3
Italians : 13 / 13
ANZAC : 12 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 60
Russians : 44 / 50
Japanese : 64 / 69
Americans : 64 / 84
Chinese : 0 / 4
British : 23 / 0
UK_Pacific : 6 / 3
Italians : 13 / 13
ANZAC : 12 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Eastern Persia to Shan State
2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Persia to Turkey
2 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Suriname to British Guiana
1 infantry moved from Eastern Persia to West India
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Alexandria to Egypt
2 armour and 2 infantry moved from 99 Sea Zone to Turkey
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Eastern United States : 1 artillery and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 infantry
Ethiopia : 1 flag
Turkey : 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Eire : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 artillery and 1 infantry
91 Sea Zone : 1 battleship and 1 cruiser
Suriname : 1 flag
Production/PUs Summary :
Germans : 47 / 60
Russians : 44 / 50
Japanese : 64 / 69
Americans : 64 / 84
Chinese : 0 / 4
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 12 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour and 1 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Switzerland to Northern Italy
1 armour, 2 artilleries and 3 infantry moved from Libya to Tobruk
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,3
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 fighter moved from New Zealand to Chile
1 armour and 1 infantry moved from 66 Sea Zone to Chile
2 fighters moved from Iraq to India
1 infantry moved from Saudi Arabia to Iraq
Combat - ANZAC
Battle in Chile
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
ANZAC roll dice for 1 cruiser in Chile, round 2 : 0/1 hits
ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Chile, round 2 : 0/3 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Chile
ANZAC roll dice for 1 armour and 1 fighter in Chile, round 3 : 0/2 hits
Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits
1 armour owned by the ANZAC lost in Chile
Neutral_True win with 2 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
1 fighter owned by the ANZAC retreated
Non Combat Move - ANZAC
1 fighter moved from Chile to 66 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
1 factory_minor placed in Saudi Arabia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total
Territory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Dutch New Guinea : 1 flag
Saudi Arabia : 1 flag, 1 factory_minor
66 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
Iraq : 1 infantry
Production/PUs Summary :
Germans : 47 / 60
Russians : 44 / 50
Japanese : 64 / 69
Americans : 64 / 84
Chinese : 0 / 4
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 13 / 11
ANZAC : 12 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Morocco : 1 infantry
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 60
Russians : 44 / 50
Japanese : 64 / 69
Americans : 64 / 84
Chinese : 0 / 4
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 13 / 11
ANZAC : 12 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Stupid DICE, you try it several times in LOCAL, constant succes… You go for the real deal and you fail miserably!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
4 transports moved from 112 Sea Zone to 113 Sea Zone
7 infantry moved from Sweden to 113 Sea Zone
7 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
3 tactical_bombers moved from Western Germany to Romania
2 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Romania
1 armour moved from United Kingdom to Eire
Germans take Eire from British
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Romania
Germans attack with 1 bomber, 5 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Romania from Russians with 1 bomber, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Iceland
Battle in Southern France
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Iceland from British, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 4 fighters and 1 submarine
French defend with 1 destroyer
Germans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Germans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to Western Germany
3 tactical_bombers moved from Romania to Slovakia Hungary
3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 bomber moved from Romania to Western Germany
1 armour moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in United Kingdom
3 armour and 7 infantry placed in Germany
2 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Still the local crap!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
4 infantry moved from Belarus to Eastern Poland
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Bryansk to Belarus
4 artilleries and 6 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
3 fighters and 1 tactical_bomber moved from Caucasus to Romania
1 artillery and 2 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Turkey to Greece
Russians take Greece from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 4/8 hits
Germans roll dice for 4 infantry in Romania, round 2 : 1/4 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Russians collect 42 PUs (1 lost to blockades); end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Territory Summary for Russians :
Kazakhstan : 2 artilleries and 3 infantry
Buryatia : 2 aaGuns and 18 infantry
Romania : 1 flag, 1 artillery and 2 infantry
Belarus : 1 artillery and 2 infantry
Baltic States : 1 artillery and 2 infantry
Eastern Poland : 4 aaGuns, 7 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 4 artilleries and 6 infantry
Turkey : 1 flag
93 Sea Zone : 1 submarine
Greece : 1 flag, 2 armour and 2 mech_infantrys
Iraq : 1 flag
Production/PUs Summary :
Germans : 55 / 69
Russians : 43 / 48
Japanese : 64 / 69
Americans : 59 / 84
Chinese : 0 / 4
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 11 / 11
ANZAC : 12 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0