got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
4 fighters moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
2 infantry moved from Brazil to Venezuela
2 mech_infantrys moved from Central America to Venezuela
1 bomber and 1 tactical_bomber moved from Eastern United States to Venezuela
3 fighters moved from Eastern United States to Gibraltar
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Portugal
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Portugal, round 2 : 0/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Spain, round 2 : 4/12 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits
4 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Spain, round 3 : 5/10 hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Venezuela
Americans attack with 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Venezuela, round 2 : 0/6 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Venezuela, round 3 : 4/6 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Venezuela to Brazil
1 bomber moved from Venezuela to Gibraltar
4 fighters moved from Spain to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 transport placed in 10 Sea Zone
1 airfield placed in Gibraltar
2 artilleries and 2 infantry placed in Central United States
1 infantry placed in Western United States
4 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
10 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
Central United States : 3 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
Portugal : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
101 Sea Zone : 3 transports
Brazil : 1 flag, 1 tactical_bomber
Venezuela : 1 flag, 2 infantry and 2 mech_infantrys
Spain : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 3 transports
Production/PUs Summary :
Germans : 45 / 55
Russians : 46 / 63
Japanese : 63 / 69
Americans : 57 / 77
Chinese : 0 / 4
British : 23 / 0
UK_Pacific : 7 / 12
Italians : 13 / 13
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 45 / 55
Russians : 46 / 63
Japanese : 63 / 69
Americans : 57 / 77
Chinese : 0 / 4
British : 23 / 0
UK_Pacific : 7 / 12
Italians : 13 / 13
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Alexandria to Persia
1 bomber moved from Alexandria to Eastern Persia
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from Burma to Yunnan
Combat - British
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Place Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from French Indo China: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to India: 2 mech_infantrys
EDIT: Adding units owned by British to India: 3 aaGuns and 8 infantry
EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns and 6 infantry
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 mech_infantrys
EDIT: Adding units owned by British to India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Spain: 2 armour, 1 artillery and 3 infantry
EDIT: Removing units owned by British from 92 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4,3,4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Eire : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 bomber and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 2 fighters and 1 tactical_bomber
Spain : 2 armour, 1 artillery and 3 infantry
91 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Suriname : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 46 / 63
Japanese : 62 / 69
Americans : 57 / 77
Chinese : 1 / 4
British : 23 / 0
UK_Pacific : 7 / 3
Italians : 13 / 13
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
Sorry for all the edit, I made a mistake in FIC and after that it all went down hill. Very chaotic play of me. Should have taken my time, but like fast gameplay. Hope you dont mind the edit and ill try to watch out (altough I feel its too late for that after Sea Lion).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Alexandria to Persia
1 bomber moved from Alexandria to Eastern Persia
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from Burma to Yunnan
Combat - British
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Place Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from French Indo China: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to India: 2 mech_infantrys
EDIT: Adding units owned by British to India: 3 aaGuns and 8 infantry
EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns and 6 infantry
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 mech_infantrys
EDIT: Adding units owned by British to India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Spain: 2 armour, 1 artillery and 3 infantry
EDIT: Removing units owned by British from 92 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4,3,4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 2 armour, 1 artillery and 3 infantry
EDIT: Removing units owned by British from Spain: 2 armour, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 2 armour, 1 artillery and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Eire : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 bomber and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 2 fighters and 1 tactical_bomber
91 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Suriname : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 46 / 63
Japanese : 62 / 69
Americans : 57 / 77
Chinese : 1 / 4
British : 23 / 0
UK_Pacific : 7 / 3
Italians : 13 / 13
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Alexandria to Persia
1 bomber moved from Alexandria to Eastern Persia
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from Burma to Yunnan
Combat - British
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Place Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from French Indo China: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to India: 2 mech_infantrys
EDIT: Adding units owned by British to India: 3 aaGuns and 8 infantry
EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns and 6 infantry
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 mech_infantrys
EDIT: Adding units owned by British to India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Spain: 2 armour, 1 artillery and 3 infantry
EDIT: Removing units owned by British from 92 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4,3,4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 2 armour, 1 artillery and 3 infantry
EDIT: Removing units owned by British from Spain: 2 armour, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to British Guiana: 1 tactical_bomber
EDIT: Removing units owned by Americans from Brazil: 1 tactical_bomber
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 2 armour, 1 artillery and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Eire : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 bomber and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 2 fighters and 1 tactical_bomber
91 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Suriname : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 46 / 63
Japanese : 62 / 69
Americans : 57 / 77
Chinese : 1 / 4
British : 23 / 0
UK_Pacific : 7 / 3
Italians : 13 / 13
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
Again sorry. Please use the last uploaded map. Thanks.
The TRUE NEUTRALS!
Haven’t seen that in a awhile.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Yugoslavia to Greece
1 infantry moved from Albania to Greece
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 armour moved from Slovakia Hungary to Bulgaria
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 artillery moved from Tunisia to Libya
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Dont know if thats a good sign or a bad sign :-D Game is fubar anyway, so figured why not make it extra painfull for me :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 62 Sea Zone to New Zealand
2 fighters moved from India to Saudi Arabia
2 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Burma to India
Combat - ANZAC
Battle in Java
Battle in Saudi Arabia
ANZAC attack with 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Saudi Arabia, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the ANZAC lost in Saudi Arabia
ANZAC roll dice for 2 fighters and 1 infantry in Saudi Arabia, round 3 : 1/3 hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
ANZAC win, taking Java from Japanese, taking Saudi Arabia from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Saudi Arabia to Iraq
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 fighter and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Saudi Arabia : 1 flag, 1 infantry
Iraq : 2 fighters
Production/PUs Summary :
Germans : 45 / 55
Russians : 46 / 63
Japanese : 58 / 69
Americans : 57 / 77
Chinese : 1 / 4
British : 23 / 0
UK_Pacific : 7 / 3
Italians : 13 / 13
ANZAC : 16 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Morocco : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 45 / 55
Russians : 46 / 63
Japanese : 58 / 69
Americans : 57 / 77
Chinese : 1 / 4
British : 23 / 0
UK_Pacific : 7 / 3
Italians : 13 / 13
ANZAC : 16 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
4 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Romania
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 artillery and 1 infantry moved from Norway to Finland
3 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Western Germany
4 infantry moved from Western Germany to France
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
8 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in United Kingdom
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Hold. Want to make NCM edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
4 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Romania
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 artillery and 1 infantry moved from Norway to Finland
3 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Western Germany
4 infantry moved from Western Germany to France
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
8 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in United Kingdom
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 mech_infantrys moved from Volgograd to Turkey
2 mech_infantrys and 1 tactical_bomber moved from Rostov to Turkey
1 fighter moved from Russia to Turkey
2 armour moved from Iraq to Turkey
2 fighters moved from Eastern Poland to Turkey
1 artillery and 4 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
3 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Romania, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 4 infantry in Romania, round 3 : 2/5 hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Turkey
Russians attack with 2 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
Russians roll dice for 2 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/11 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits
3 infantry owned by the Neutral_True and 1 mech_infantry owned by the Russians lost in Turkey
Russians roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 6/10 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 2/5 hits
5 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Russians lost in Turkey
Russians win, taking Turkey from Neutral_True with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_True: 8 infantry
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Turkey to Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Romania : 1 flag, 1 artillery and 3 infantry
Belarus : 6 infantry
Bryansk : 1 artillery and 2 infantry
Eastern Poland : 4 aaGuns, 8 artilleries, 31 infantry and 1 mech_infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 3 fighters and 1 tactical_bomber
Samara : 1 artillery and 1 infantry
Turkey : 1 flag, 2 armour and 2 mech_infantrys
Iraq : 1 flag
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 60
Russians : 44 / 50
Japanese : 58 / 69
Americans : 57 / 77
Chinese : 1 / 4
British : 23 / 0
UK_Pacific : 7 / 3
Italians : 13 / 13
ANZAC : 16 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 artilleries moved from Kweichow to Yunnan
2 armour and 3 artilleries moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Sumatra to 41 Sea Zone
3 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 44 Sea Zone to New Guinea
1 cruiser moved from 37 Sea Zone to 46 Sea Zone
1 battleship moved from 37 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 fighter moved from 41 Sea Zone to 46 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Shantung to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from 41 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Kwangtung
1 factory_minor placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Do you wish to scramble?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 mech_infantrys moved from Venezuela to Argentina
1 tactical_bomber moved from British Guiana to Argentina
1 armour moved from Spain to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from 85 Sea Zone to Argentina
1 bomber moved from Gibraltar to Argentina
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 mech_infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 62 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 29 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
2 fighters moved from Eastern United States to 64 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
Combat - Americans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Spain to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
1 bomber moved from Gibraltar to Argentina
2 mech_infantrys moved from Venezuela to Argentina
1 tactical_bomber moved from British Guiana to Argentina
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from 85 Sea Zone to Argentina
1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 64 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
1 fighter moved from 26 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone