@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
16L BerntBernt (Axis) vs. Adam514 (Allies +25)
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That’s for sure!
You aren’t allowed to load tps in the non combat phase that have done anything or participated in anything in the combat phase. I’ll be looking to link you the thread, but I’m sure.
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OK, I was somewhat hesitant about that. If you find the link, please post it.
Edit the units on the transports back to Western Germany and move 1 inf + 1 art from Western Germany to Germany.
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The 1 inf + 1 art goes to Poland I meant (instead of moving them from Germany to Western Germany).
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http://www.axisandallies.org/forums/index.php?topic=34750.300
What if the transports in the combat phase moved to z111, then back to z112 and loaded the units there, then participated in the combat in z112 as a loaded transport?
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http://www.axisandallies.org/forums/index.php?topic=34750.300
What if the transports in the combat phase moved to z111, then back to z112 and loaded the units there, then participated in the combat in z112 as a loaded transport?
Nevermind, that won’t work either, but a transport in 113 could in theory move to 114, pick up the units, and move back to 113 to conduct combat.
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http://www.axisandallies.org/forums/index.php?topic=34750.300
What if the transports in the combat phase moved to z111, then back to z112 and loaded the units there, then participated in the combat in z112 as a loaded transport?
Nevermind, that won’t work either, but a transport in 113 could in theory move to 114, pick up the units, and move back to 113 to conduct combat.
Yeah it could, but you would have to unload the troops in Norway, and then I would have the option of scrambling 113 to make sure the tp is destroyed or just destroy the troops that unload.
It would be better if you edited the non combat changes yourself, I’m not 100% sure of what you want.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Yenisey to Yakut S.S.R.
2 fighters moved from 112 Sea Zone to 126 Sea Zone
5 fighters moved from Western Germany to 126 Sea Zone
1 fighter moved from Denmark to 126 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
4 bombers moved from Normandy Bordeaux to 126 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 126 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 transports
Americans defend with 1 destroyer; Russians defend with 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 126 Sea Zone
Germans attack with 4 bombers and 8 fighters
British defend with 2 fighters and 1 transport; Americans defend with 2 battleships, 2 carriers, 1 fighter and 3 transports
Units damaged: 1 battleship owned by the Americans
Germans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 90
Casualties for Germans: 4 fighters
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 2 battleships, 2 carriers, 1 fighter and 3 transports
Battle in Yakut S.S.R.
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters moved from 126 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
4 bombers moved from 126 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
6 mech_infantrys moved from Western Ukraine to Russia
6 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Germany to Western GermanyPlace Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
Germans undo move 1.
3 carriers placed in 112 Sea Zone
1 transport placed in 113 Sea Zone
Germans undo move 1.
Germans undo move 1.
2 carriers and 1 transport placed in 112 Sea Zone
1 carrier placed in 113 Sea Zone
Germans undo move 2.
Germans undo move 1.
3 carriers placed in 112 Sea Zone
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Yunnan to BurmaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries and 7 infantry moved from Union of South Africa to Rhodesia
3 armour moved from Caucasus to Iraq
2 mech_infantrys moved from Persia to Iraq
1 armour moved from Northwest Persia to IraqCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Rhodesia
Japanese attack with 1 armour, 3 artilleries and 7 infantry
British defend with 1 mech_infantry
Japanese win, taking Rhodesia from British with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Japanese attack with 4 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Iraq from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
15 artilleries and 2 infantry moved from Eastern Persia to West India
1 armour and 5 mech_infantrys moved from Persia to Eastern Persia
2 armour moved from Turkmenistan to Eastern Persia
5 armour moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Greece to Yakut S.S.R.
2 fighters moved from Southern Italy to Denmark
1 fighter moved from Greece to Denmark
6 carriers, 4 destroyers and 5 submarines moved from 37 Sea Zone to 36 Sea Zone
2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 battleships, 1 cruiser, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns and 1 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from 42 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
5 tactical_bombers moved from 42 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Japanese collect 42 PUs (6 lost to blockades); end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 fighters moved from Novgorod to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 bomber moved from Tunisia to 113 Sea Zone -
Scramble 113?
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Max scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 fighters moved from Novgorod to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 bomber moved from Tunisia to 113 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles 3 units out of Denmark to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 3 fighters and 1 transport; Japanese defend with 3 fighters
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 fighters and 1 transport
Casualties for Americans: 2 bombers, 1 destroyer and 3 fighters
Casualties for Japanese: 3 fightersNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 armour and 3 infantry moved from Quebec to 106 Sea Zone
1 armour, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
3 infantry moved from Finland to Norway
1 infantry moved from Nenetsia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from Karelia to Vyborg
2 mech_infantrys moved from Karelia to Novgorod
1 armour moved from Novgorod to Karelia
1 destroyer moved from 125 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Tsinghai to Kiangsu
1 fighter and 1 tactical_bomber moved from Caroline Islands to Korea
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 3 submarines and 2 transports moved from 55 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Caroline Islands to Korea
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from British Columbia to Central United States
1 mech_infantry moved from British Columbia to Western United States
1 bomber moved from Eastern United States to Midway
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
3 bombers and 4 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 18x factory_major; Remaining resources: 24 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from JapaneseCombat - British
Non Combat Move - British
1 armour, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tobruk
2 fighters moved from Egypt to Algeria
1 aaGun moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Archangel to Novgorod
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 9 PUs;Combat Move - Italians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Americans
1 armour moved from Baltic States to PolandCombat - Italians
Non Combat Move - Italians
2 aaGuns, 2 armour and 6 infantry moved from Germany to Poland
2 fighters moved from Greece to Southern Italy
1 destroyer moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 9 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Tsinghai to Kiangsu
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from 23 Sea Zone to Korea
2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 55 Sea Zone to 23 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
2 aaGuns and 1 mech_infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Changing PUs for ANZAC from 2 to 1
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
ANZAC collect 12 PUs (5 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
4 fighters moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 127 Sea Zone
1 bomber moved from Western Germany to Vyborg
1 mech_infantry moved from Russia to Archangel
Germans take Archangel from British
1 mech_infantry moved from Russia to Belarus
Germans take Belarus from Americans
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Americans
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 bomber moved from Western Germany to Finland
1 carrier moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier and 4 fighters
British defend with 1 transport; Americans defend with 1 destroyer and 2 transports
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 carrier and 4 fighters remaining. Battle score for attacker is 29
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 2 transports
Battle in 127 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking Finland from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Germans win, taking Vyborg from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 bomber moved from 127 Sea Zone to Poland
1 bomber moved from Vyborg to Poland
3 mech_infantrys moved from Russia to Bryansk
6 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
4 fighters moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
2 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 armour placed in Russia
1 armour placed in Germany
3 armour placed in Western Germany
1 bomber placed in FranceTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs





