@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
16L BerntBernt (Axis) vs. Adam514 (Allies +25)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 armour, 3 artilleries and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to India
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from Iraq to 98 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Romania to Greece
Japanese take Greece from AmericansCombat - Japanese
Battle in 98 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Japanese win, taking French Indo China from Russians with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from 43 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 armour and 2 infantry moved from Union of South Africa to Rhodesia
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
1 armour moved from Evenkiyskiy to Urals
1 armour moved from Urals to Novosibirsk
1 armour moved from Nenetsia to Novosibirsk
3 artilleries and 3 infantry moved from Iraq to Persia
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from South West Africa to 81 Sea Zone
1 fighter moved from Trans-Jordan to Persia
7 artilleries moved from Iraq to Persia
1 bomber moved from 98 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Japanese undo move 1.
1 artillery and 2 infantry placed in Union of South Africa
1 armour and 2 artilleries placed in Persia
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4,6,3,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 factory_minor, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 4 mech_infantrys moved from Finland to Novgorod
1 artillery, 6 infantry and 2 mech_infantrys moved from Karelia to Novgorod
2 artilleries and 6 infantry moved from Denmark to 112 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
1 fighter moved from Norway to Novgorod
1 artillery moved from 39 Sea Zone to Ceylon
4 fighters moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Americans take 39 Sea Zone from Japanese
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
1 armour moved from Kenya to Anglo Egyptian SudanCombat - Americans
Battle in Novgorod
Americans attack with 2 armour, 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Novgorod from Germans with 2 armour, 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ceylon
Battle in 37 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Ceylon from Japanese, taking 37 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 48 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Norway to Egypt
1 fighter moved from Novgorod to 127 Sea Zone
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Norway to 127 Sea Zone
2 carriers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 aaGun and 2 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 battleship placed in 127 Sea Zone
1 factory_minor placed in Brazil
3 infantry placed in Norway
1 armour, 2 infantry and 2 mech_infantrys placed in Central United States
3 fighters placed in Eastern United States
Americans undo move 4.
2 infantry placed in Finland
1 armour and 2 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to BurmaPlace Units - Chinese
5 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - British
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Egypt to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Belgian Congo from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Trans-Jordan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Belgian Congo to Egypt
3 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Norway to Novgorod
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 aaGun moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
2 infantry moved from Algeria to TunisiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Karelia: 1 infantry
EDIT: Adding units owned by British to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total -
Alrighty, anything else left to try?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 6 PUs;Combat Move - Italians
1 armour moved from Western Germany to Denmark
Germans take Denmark from Americans
1 armour moved from Denmark to Western GermanyCombat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Greece
1 fighter moved from Germany to GreecePlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,2,3,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,4,4
Italians collect 3 PUs (8 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 fighters moved from 39 Sea Zone to India
1 fighter moved from Burma to India
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 39 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 53 PUs;
Germans buy 1 airfield, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 fighter moved from Western Germany to United Kingdom
3 bombers moved from Germany to United Kingdom
2 bombers moved from Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
3 fighters moved from France to United Kingdom
2 fighters moved from Southern France to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,4,5 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in United Kingdom
Germans attack with 2 bombers and 7 fighters
British defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -26
Casualties for Germans: 5 fighters
Casualties for British: 1 aaGun, 1 fighter and 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from United Kingdom to 112 Sea Zone
5 bombers and 1 fighter moved from United Kingdom to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from Germany to Denmark
4 fighters moved from Germany to Western Germany
2 aaGuns moved from Germany to Western Germany
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Southern Italy to Western Germany
6 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
1 transport placed in 113 Sea Zone
1 airfield placed in DenmarkTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,5,5,6,4
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 mech_infantry moved from Egypt to Iraq
Russians take Iraq from JapaneseCombat - Russians
Non Combat Move - Russians
4 infantry moved from Burma to India
1 aaGun and 2 infantry moved from Yunnan to Burma
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 2 battleships, 1 cruiser and 2 transports moved from 36 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
6 carriers, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
1 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Persia to IraqCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery; Russians defend with 1 aaGun and 4 infantry
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 6 carriers, 4 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 6 carriers, 4 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Iraq
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Iraq from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from 81 Sea Zone to Southern Italy
1 fighter moved from Iraq to Greece
1 armour and 4 infantry moved from Rhodesia to Union of South Africa
2 armour moved from Novosibirsk to Turkmenistan
2 mech_infantrys moved from Caucasus to Persia
3 armour moved from Ukraine to Caucasus
1 bomber moved from Iraq to Greece
1 infantry moved from Bryansk to Western Ukraine
15 artilleries and 2 infantry moved from Persia to Eastern Persia
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from French Indo China to Malaya
3 infantry and 4 mech_infantrys moved from Shan State to MalayaPlace Units - Japanese
3 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,3,6,4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Japanese collect 38 PUs (10 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Novgorod to Baltic States
Americans take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Novgorod
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea ZoneCombat - Americans
Americans creates battle in territory 80 Sea Zone
Americans creates battle in territory 71 Sea Zone
Battle in 81 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 carrier and 1 transport
Americans win, taking 80 Sea Zone from Japanese, taking 71 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in NenetsiaNon Combat Move - Americans
6 infantry moved from Novgorod to 127 Sea Zone
6 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
6 infantry moved from 126 Sea Zone to Norway
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 battleship and 2 carriers moved from 127 Sea Zone to 126 Sea Zone
2 fighters and 1 tactical_bomber moved from 127 Sea Zone to Norway
1 artillery and 3 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from 81 Sea Zone to Tunisia
1 aaGun and 2 infantry moved from Algeria to Tunisia
1 transport moved from 82 Sea Zone to 87 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 infantry moved from 106 Sea Zone to Quebec
1 armour moved from Central United States to Quebec
2 mech_infantrys moved from Central United States to British Columbia
3 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 fighter moved from India to Kansu
1 bomber moved from Queensland to Korea
1 fighter and 2 tactical_bombers moved from Queensland to Caroline Islands
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 55 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to NorwayPlace Units - Americans
1 battleship placed in 126 Sea Zone
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
3 fighters placed in Novgorod
3 infantry placed in Finland
1 bomber placed in Eastern United States
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kansu: 1 fighter
EDIT: Adding units owned by Americans to Tsinghai: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4
Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 4 infantry and 1 transport; Remaining resources: 12 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 7 PUs;
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Novgorod to Archangel
British take Archangel from GermansCombat - British
Battle in Iraq
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Iraq from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Iraq to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Tunisia to Libya
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 aaGun and 1 fighter moved from Finland to Norway
1 fighter moved from Novgorod to NorwayPlace Units - British
3 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 infantry placed in QuebecTurn Complete - British
British collect 30 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 6 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from Americans
2 fighters moved from Greece to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Greece
2 aaGuns, 3 armour and 6 infantry moved from Western Germany to Germany
1 armour moved from Germany to PolandPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Italians collect 8 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from India to Tsinghai
2 fighters moved from India to Tsinghai
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 destroyer and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 cruiser and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - ANZAC
1 harbour placed in Northern Territory
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Yenisey to Yakut S.S.R.
2 fighters moved from 112 Sea Zone to 126 Sea Zone
5 fighters moved from Western Germany to 126 Sea Zone
1 fighter moved from Denmark to 126 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
4 bombers moved from Normandy Bordeaux to 126 Sea Zone -
Scramble 126 or 112?
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Scramble 1 UK and 2 US figs to 112.





