@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
16L BerntBernt (Axis) vs. Adam514 (Allies +25)
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Haha, plus the fight was leading me on, I still had 68% chance of winning before the brutal last round of combat.
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You do know how and when to take chances though BerntBernt that’s for sure.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
4 bombers moved from Egypt to Southern Italy
1 bomber moved from Norway to Southern Italy
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Kwangsi to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Egypt to Belgian CongoCombat - Americans
Americans creates battle in territory 6 Sea Zone -
Scramble 95/97?
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Scramble 95
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Haha, plus the fight was leading me on, I still had 68% chance of winning before the brutal last round of combat.
I I overlooked that 15 ground retreated, too, I thought on the first glance 24 tanks vs 5 air were the only remaining units^^
Still of course a very very poor outcome, however the position is everything but easy for the Axis despite that event^^
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
4 bombers moved from Egypt to Southern Italy
1 bomber moved from Norway to Southern Italy
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Kwangsi to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Egypt to Belgian CongoCombat - Americans
Americans creates battle in territory 6 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 95 Sea Zone
Americans attack with 2 fighters and 1 transport
Italians defend with 2 fighters
1 transport owned by the Americans retreated to 94 Sea Zone
Italians win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Casualties for Americans: 2 fighters
Battle in Southern Italy
Americans attack with 2 artilleries, 5 bombers and 2 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans captures 11PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -36
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 1 artillery, 4 bombers and 2 infantry
Battle in 80 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Belgian Congo
Americans attack with 2 armour and 1 artillery
Japanese defend with 1 armour
Americans win, taking Belgian Congo from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour
Moving scrambled unit from 95 Sea Zone to Northern ItalyNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 aaGun moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to Greece
1 infantry moved from Morocco to Algeria
1 artillery and 4 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from French Indo China to Kwangsi
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 fighter moved from Western United States to British Guiana
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 fighters placed in Norway
1 factory_minor placed in Finland
3 transports placed in 101 Sea Zone
1 fighter and 5 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 67 PUs; end with 78 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
6 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in Kiangsu
2 infantry placed in Anhwe
4 infantry placed in Kwangsi
Chinese undo move 3.
4 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 5 infantry
EDIT: Adding units owned by Chinese to Yunnan: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from Greece to YugoslaviaCombat - British
Battle in Yugoslavia
British attack with 5 fighters
Germans defend with 2 armour and 2 mech_infantrys
British win with 5 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 mech_infantrysNon Combat Move - British
5 fighters moved from Yugoslavia to Greece
1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Greece
2 fighters moved from Egypt to Greece
1 armour moved from Finland to Novgorod
1 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 aaGuns and 1 infantry placed in Egypt
3 infantry placed in United Kingdom
1 infantry placed in QuebecTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
1 fighter moved from Northern Italy to 94 Sea Zone
1 bomber moved from Western Germany to SmolenskCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 artillery, 1 infantry and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in Smolensk
Italians attack with 1 bomber
Russians defend with 1 aaGun and 1 fighter
Russians win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
3 armour moved from Normandy Bordeaux to Northern ItalyTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
24 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Baltic States to Bryansk
1 artillery moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 artillery moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Tambov
2 fighters moved from Eastern Poland to Tambov
3 bombers moved from Germany to Volgograd
1 bomber moved from Western Germany to Tambov
3 bombers moved from Western Germany to Volgograd
1 armour moved from Poland to Western Ukraine
2 armour moved from Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 armour and 1 artillery
British defend with 1 armour; Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 armour
Casualties for Russians: 1 aaGun
Battle in Bryansk
Germans attack with 24 armour and 2 mech_infantrys
Russians defend with 6 armour and 9 artilleries
Germans win, taking Bryansk from Russians with 22 armour remaining. Battle score for attacker is 52
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 6 armour and 9 artilleries
Battle in Western Ukraine
Germans attack with 2 armour and 1 artillery
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 3 fighters
Russians defend with 2 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 6 bombers
Russians defend with 1 factory_minor and 3 mech_infantrys
Germans win with 4 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 2 bombers
Casualties for Russians: 3 mech_infantrysNon Combat Move - Germans
1 bomber and 3 fighters moved from Tambov to Rostov
4 bombers moved from Volgograd to Rostov
2 aaGuns, 1 artillery and 1 infantry moved from Germany to Western Germany
5 artilleries and 3 infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from France to Northern ItalyPlace Units - Germans
2 fighters and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in France
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 40 PUs (5 lost to blockades); end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 aaGuns, 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 armour
Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Amur to Buryatia
2 infantry moved from Yunnan to Burma
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to EgyptPlace Units - Russians
2 aaGuns, 3 armour and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,1,6
Russians collect 28 PUs (1 lost to blockades); end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Northwest Persia to Greece
14 bombers moved from Persia to Greece
1 armour moved from Caucasus to Novosibirsk
Japanese take Kazakhstan from Russians
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Rostov to Samara
Japanese take Tambov from Russians
Japanese take Samara from Russians
1 mech_infantry moved from Caucasus to Volgograd
Japanese take Volgograd from RussiansCombat - Japanese
Battle in Greece
Japanese attack with 14 bombers and 1 fighter
British defend with 8 fighters and 1 tactical_bomber; Americans defend with 2 aaGuns, 1 airfield, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 8 fighters and 1 tactical_bomber
Casualties for Americans: 2 aaGuns, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 13 bombers and 1 fighter
Battle in Ukraine
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun and 1 factory_minor
Japanese win, taking Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Japanese
1 bomber moved from Greece to Rostov
1 mech_infantry moved from Caucasus to Rostov
2 fighters moved from 78 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Persia to Iraq
5 artilleries and 4 infantry moved from Caucasus to Northwest Persia
1 carrier, 1 destroyer and 1 transport moved from 78 Sea Zone to 80 Sea Zone
2 fighters moved from Persia to 80 Sea Zone
5 tactical_bombers moved from Sumatra to 36 Sea Zone
1 fighter moved from Persia to India
4 fighters moved from Sumatra to IndiaPlace Units - Japanese
1 fighter and 2 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
3 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Japanese collect 43 PUs (17 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 4 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Kwangsi to French Indo China
3 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone
3 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
6 fighters moved from Queensland to Java
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from Japanese to British
EDIT: Changing ownership of Tanganyika Territory from British to Japanese
EDIT: Turning off Edit Mode
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Java
Americans attack with 3 artilleries, 6 fighters and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Americans win, taking Java from Japanese with 3 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Americans
6 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
4 carriers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to Kwangsi
2 bombers moved from Kwangsi to Russia
3 fighters moved from Norway to Russia
2 armour moved from Belgian Congo to Egypt
1 infantry moved from Algeria to Morocco
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 4 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 armour and 2 mech_infantrys placed in Finland
2 mech_infantrys and 1 tactical_bomber placed in Norway
3 submarines placed in 97 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
4 infantry placed in Shensi
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - British
Non Combat Move - British
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Finland to Vyborg
1 infantry moved from Norway to FinlandPlace Units - British
1 armour and 2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Italians
3 armour moved from Northern Italy to Southern Italy
Italians take Southern Italy from AmericansCombat - Italians
Non Combat Move - Italians
2 fighters moved from Northern Italy to Western Germany
1 aaGun and 3 infantry moved from Holland Belgium to Western Germany
1 aaGun and 3 infantry moved from Normandy Bordeaux to Holland BelgiumTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,2,5,2,3,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
2 fighters moved from Queensland to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 aaGun and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs





