ACGTO Total Ancien War Bacala (Roman alliance) v Balladeer (anti Roman alliance)

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Seleucid
                1 cataphract and 1 hoplite moved from Seleucia to Ninive
                1 cataphract moved from Palmyra to Ctesiphon
                1 hoplite moved from Seleucia to Ctesiphon
                1 bireme moved from SZ 62 to SZ 61
                1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 62 to SZ 60

    Purchase Units - Seleucid
                Seleucid buy 1 catapult and 9 hoplites; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Seleucid
                Battle in Ninive
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Parthia defend with 1 cataphract
                    Seleucid win, taking Ninive from Parthia with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 8
                    Casualties for Parthia: 1 cataphract
                Battle in Ctesiphon
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Parthia defend with 1 horsearcher
                    Seleucid win, taking Ctesiphon from Parthia with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 6
                    Casualties for Parthia: 1 horsearcher
                Battle in SZ 60
                    Seleucid attack with 1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme
                    Egypt defend with 1 trireme
                    Units damaged: 1 flagship owned by the Seleucid
                    Seleucid win with 1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 15
                    Casualties for Egypt: 1 trireme

    Non Combat Move - Seleucid
                1 hoplite moved from Sidon to Damascus
                4 cataphracts moved from Damascus to Emesa
                7 cataphracts and 1 leader moved from Palmyra to Emesa
                1 cataphract moved from Sidon to Emesa
                1 warelephant moved from Sidon to Antioch
                4 phalanxs moved from Sidon to Antioch
                1 hoplite moved from Salamis to SZ 61
                1 hoplite moved from SZ 61 to Antioch

    Place Units - Seleucid
                4 hoplites placed in Seleucia
                1 catapult and 5 hoplites placed in Antioch

    Research Technology - Seleucid
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover navalAcademy

    Activate Technology - Seleucid
                Seleucid activating navalAcademy

    Turn Complete - Seleucid
                Seleucid collect 73 PUs; end with 74 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 70 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 69 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 67 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 66 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 63 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 66 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 69 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Egypt
                1 chariot moved from Jerusalem to Bostra
                      Egypt take Bostra from Seleucid
                1 chariot moved from Jerusalem to Petra
                      Egypt take Petra from Seleucid
                3 chariots moved from Jerusalem to Damascus
                3 chariots moved from Jerusalem to Sidon
                2 phalanxs moved from Memphis to Pharan
                5 chariots moved from Alexandria to Jerusalem
                1 archer moved from Alexandria to Memphis
                1 trireme moved from SZ 63 to SZ 56
                1 flagship and 1 quadrireme moved from SZ 64 to SZ 56

    Purchase Units - Egypt
                Egypt buy 1 archer and 4 chariots; Remaining resources: 1 techTokens; 2 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 3 chariots
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Damascus from Seleucid with 2 chariots remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 hoplite
                Battle in Sidon
                    Egypt attack with 3 chariots
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Sidon from Seleucid with 3 chariots remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt

    Place Units - Egypt
                1 archer and 4 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 54 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 53 PUs
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 52 PUs
                Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 51 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 49 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 52 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Parthia
                4 horsearchers moved from Persepolis to Ctesiphon
                10 archers, 3 cataphracts, 1 catapult, 6 horsearchers, 1 leader and 7 warelephants moved from Susa to Ctesiphon
                1 horsearcher moved from Susa to Ctesiphon
                2 archers moved from Persepolis to Susa

    Purchase Units - Parthia
                Parthia buy 1 archer and 5 horsearchers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Parthia
                Battle in Ctesiphon
                    Parthia attack with 10 archers, 3 cataphracts, 1 catapult, 11 horsearchers, 1 leader and 7 warelephants
                    Seleucid defend with 1 cataphract and 1 hoplite
                    Units damaged: 1 leader owned by the Parthia
                    Parthia win, taking Ctesiphon from Seleucid with 10 archers, 3 cataphracts, 1 catapult, 10 horsearchers, 1 leader and 7 warelephants remaining. Battle score for attacker is 9
                    Casualties for Parthia: 1 horsearcher
                    Casualties for Seleucid: 1 cataphract and 1 hoplite

    Non Combat Move - Parthia

    Place Units - Parthia
                1 archer and 5 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 35 PUs; end with 36 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 35 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 34 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 32 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 31 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 30 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 33 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 36 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Armenia
                1 horsearcher moved from Satala to Gazaca
                1 skirmisher moved from Albana to Artaxata

    Purchase Units - Armenia
                Trigger ARMquadriremes: buyQuadrireme removed from ArmeniaProduction
                Trigger ARMquadriremes: buyQuadriremeX added to ArmeniaProduction
                Trigger ARMquadriremesWALL: 1 wall gained by PlayerID named:Armenia
                Armenia buy 2 cataphracts and 2 spearmen; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Armenia

    Non Combat Move - Armenia

    Place Units - Armenia
                2 cataphracts, 2 spearmen and 1 wall placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after successful research.
                Armenia discover warCollege

    Activate Technology - Armenia
                Armenia activating warCollege

    Turn Complete - Armenia
                Armenia collect 15 PUs; end with 15 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 14 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 13 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 12 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 11 PUs
                Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 10 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 13 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - RomanRepublic
                1 unit repaired.
                2 cataphracts and 1 leader moved from Narbo to Tarraco
                2 ballistas moved from Toletum to Tarraco
                1 cataphract moved from Toletum to Tarraco
                2 legionaires and 1 skirmisher moved from Toletum to Tarraco
                3 legionaires moved from Valentia to Tarraco
                1 legionaire moved from Castulo to Toletum
                1 catapult and 1 legionaire moved from Castulo to Valentia
                1 ballista, 9 legionaires and 2 skirmishers moved from Narbo to Barcino
                2 skirmishers moved from Massilia to Narbo
                1 cataphract moved from Genua to Narbo
                2 legionaires moved from Genua to Massilia
                4 legionaires moved from Arretium to Massilia
                1 bireme moved from SZ 28 to SZ 33
                1 ballista moved from Roma to SZ 28
                2 legionaires moved from Roma to SZ 28
                1 skirmisher moved from Capua to SZ 28
                1 ballista, 2 biremes, 1 flagship, 2 legionaires, 2 quadriremes, 1 quinquereme, 1 skirmisher and 2 triremes moved from SZ 28 to SZ 34
                1 ballista, 2 legionaires and 1 skirmisher moved from SZ 34 to Lilybaeum
                1 ballista moved from Roma to Capua
                3 legionaires moved from Roma to Arretium

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 6 legionaires and 1 quadrireme; Remaining resources: 2 techTokens; 1 PUs;

    Combat - RomanRepublic
                Battle in Tarraco
                    RomanRepublic attack with 2 ballistas, 3 cataphracts, 1 leader, 5 legionaires and 1 skirmisher
                    AI_Neutral defend with 2 skirmisher_neutrals and 2 warrior_neutrals
                    Units damaged: 1 leader owned by the RomanRepublic
                    RomanRepublic win, taking Tarraco from AI_Neutral with 2 ballistas, 3 cataphracts, 1 leader, 5 legionaires and 1 skirmisher remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 2 skirmisher_neutrals and 2 warrior_neutrals
                Battle in Lilybaeum
                    RomanRepublic attack with 1 ballista, 2 legionaires and 1 skirmisher
                    Carthage defend with 1 cavalry and 1 hoplite
                    RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista, 2 legionaires and 1 skirmisher remaining. Battle score for attacker is 13
                    Casualties for Carthage: 1 cavalry and 1 hoplite

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 bireme and 1 quadrireme placed in SZ 28
                3 legionaires placed in Roma
                3 legionaires placed in Valentia

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after successful research.
                RomanRepublic discover triremes

    Activate Technology - RomanRepublic
                RomanRepublic activating triremes

    Turn Complete - RomanRepublic
                RomanRepublic collect 73 PUs; end with 74 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 69 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 67 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 70 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 73 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - GreekCityStates
                1 trireme moved from SZ 64 to SZ 67
                2 skirmishers moved from Corinth to SZ 67
                2 skirmishers moved from SZ 67 to Athens
                4 archers moved from Sparta to Corinth

    Purchase Units - GreekCityStates
                GreekCityStates buy 3 archers and 4 hoplites; Remaining resources: 1 techTokens; 0 PUs;

    Combat - GreekCityStates
                Battle in Athens
                    GreekCityStates attack with 2 skirmishers
                    Macedonia defend with 1 warrior
                    GreekCityStates win, taking Athens from Macedonia with 2 skirmishers remaining. Battle score for attacker is 6
                    Casualties for Macedonia: 1 warrior

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                3 archers and 4 hoplites placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 28 PUs; end with 28 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 27 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 26 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 23 PUs
                Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 22 PUs
                Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 21 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 24 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Pergamon
                1 skirmisher moved from Heraclea Pontica to Tavium
                      Pergamon take Tavium from Pontus
                1 leader moved from Heraclea Pontica to Pessinus
                1 cavalry moved from Sardis to Pessinus
                3 skirmishers moved from Heraclea Pontica to Pessinus
                2 flagships and 2 triremes moved from SZ 64 to SZ 67
                2 phalanxs and 2 spearmen moved from Sardis to Attalia
                4 phalanxs moved from Heraclea Pontica to Nicaea
                2 phalanxs moved from Heraclea Pontica to Pessinus
                2 catapults moved from Heraclea Pontica to Pessinus
                1 skirmisher moved from Heraclea Pontica to Pessinus
                4 skirmishers and 3 spearmen moved from Heraclea Pontica to Nicaea
                1 spearman moved from Nicaea to Sardis
                2 spearmen moved from Pergamum to Sardis

    Purchase Units - Pergamon
                Pergamon buy 4 phalanxs and 1 spearman; Remaining resources: 1 techTokens; 2 PUs;

    Combat - Pergamon
                Battle in Attalia
                    Pergamon attack with 2 phalanxs and 2 spearmen
                    Pontus defend with 1 chariot and 1 skirmisher
                    Pergamon win, taking Attalia from Pontus with 2 phalanxs and 2 spearmen remaining. Battle score for attacker is 10
                    Casualties for Pontus: 1 chariot and 1 skirmisher
                Battle in Pessinus
                    Pergamon attack with 2 catapults, 1 cavalry, 1 leader, 2 phalanxs and 4 skirmishers
                    AI_Neutral defend with 2 spearman_neutrals
                    Pergamon win, taking Pessinus from AI_Neutral with 2 catapults, 1 cavalry, 1 leader, 2 phalanxs and 4 skirmishers remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 2 spearman_neutrals

    Non Combat Move - Pergamon

    Place Units - Pergamon
                4 phalanxs and 1 spearman placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 40 PUs; end with 42 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 40 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -3 PUs; end with 37 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 40 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Carthage
                1 unit repaired.
                1 hoplite and 1 phalanx moved from Acci to Hispatis
                1 cavalry and 2 hoplites moved from Gades to Hispatis
                1 leader moved from Corduba to Hispatis
                1 suprareme moved from SZ 36 to SZ 32
                1 warelephant moved from Caralis to SZ 32
                1 cavalry and 2 warelephants moved from Carthago to SZ 36
                1 catapult and 4 hoplites moved from Carthago to SZ 36
                1 catapult moved from Carthago to SZ 31
                2 biremes, 1 catapult and 2 triremes moved from SZ 31 to SZ 33
                1 suprareme and 1 warelephant moved from SZ 32 to SZ 33
                1 bireme, 1 catapult, 1 cavalry, 1 flagship, 4 hoplites, 1 quadrireme, 1 quinquereme, 1 suprareme, 3 triremes and 2 warelephants moved from SZ 36 to SZ 33
                2 catapults, 1 cavalry, 4 hoplites and 3 warelephants moved from SZ 33 to Lilybaeum

    Purchase Units - Carthage
                Trigger CAReconomics: buyCity removed from CarthageProduction
                Trigger CAReconomics: buyCityX added to CarthageProduction
                Trigger CAReconomicsWALL: 1 wall gained by PlayerID named:Carthage
                Carthage buy 7 hoplites, 1 phalanx and 1 warelephant; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Carthage
                Battle in SZ 33
                    Carthage attack with 3 biremes, 1 flagship, 1 quadrireme, 1 quinquereme, 2 supraremes and 5 triremes
                    RomanRepublic defend with 1 bireme
                    Units damaged: 1 flagship owned by the Carthage
                    Carthage win with 3 biremes, 1 flagship, 1 quadrireme, 1 quinquereme, 2 supraremes and 5 triremes remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 bireme
                Battle in Lilybaeum
                    Carthage attack with 2 catapults, 1 cavalry, 4 hoplites and 3 warelephants
                    RomanRepublic defend with 1 ballista, 2 legionaires and 1 skirmisher
                    Carthage win, taking Lilybaeum from RomanRepublic with 2 catapults, 4 hoplites and 3 warelephants remaining. Battle score for attacker is 14
                    Casualties for Carthage: 1 cavalry
                    Casualties for RomanRepublic: 1 ballista, 2 legionaires and 1 skirmisher
                Battle in Hispatis
                    Carthage attack with 1 cavalry, 3 hoplites, 1 leader and 1 phalanx
                    AI_Barbarians defend with 1 warrior
                    Units damaged: 1 leader owned by the Carthage
                    Carthage win, taking Hispatis from AI_Neutral with 1 cavalry, 3 hoplites, 1 leader and 1 phalanx remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior

    Non Combat Move - Carthage
                3 hoplites and 1 phalanx moved from Corduba to Hispatis
                1 cavalry moved from Cirta to Cartenna
                1 cavalry moved from Hippo Regius to Cirta
                1 cavalry moved from Thapsus to Carthago
                1 cavalry moved from Thapsus to Carthago

    Place Units - Carthage
                3 hoplites placed in Gades
                4 hoplites, 1 phalanx, 1 wall and 1 warelephant placed in Carthago

    Research Technology - Carthage
                Carthage removing all Technology Tokens after successful research.
                Carthage discover conscription

    Activate Technology - Carthage
                Carthage activating conscription

    Turn Complete - Carthage
                Carthage collect 63 PUs; end with 64 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 63 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -5 PUs; end with 58 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 61 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Gades creates 3 PUs; Carthage end with 64 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Macedonia
                1 bireme moved from SZ 68 to SZ 69
                1 warrior moved from Larissa to SZ 69
                1 bireme and 1 warrior moved from SZ 69 to SZ 68
                1 warrior moved from SZ 68 to Athens
                2 skirmishers moved from Delphi to Athens
                1 skirmisher and 1 warrior moved from Pella to Sardica
                2 cavalrys and 1 warrior moved from Pella to Nicopolis

    Purchase Units - Macedonia
                Macedonia buy 1 catapult, 1 phalanx, 5 skirmishers and 3 warriors; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Macedonia
                Battle in Nicopolis
                    Macedonia attack with 2 cavalrys and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Nicopolis from AI_Barbarians with 2 cavalrys and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Sardica
                    Macedonia attack with 1 skirmisher and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Sardica from AI_Barbarians with 1 warrior remaining. Battle score for attacker is 0
                    Casualties for Macedonia: 1 skirmisher
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Athens
                    Macedonia attack with 2 skirmishers and 1 warrior
                    GreekCityStates defend with 2 skirmishers
                    Macedonia win, taking Athens from GreekCityStates with 2 skirmishers and 1 warrior remaining. Battle score for attacker is 8
                    Casualties for GreekCityStates: 2 skirmishers

    Non Combat Move - Macedonia
                1 phalanx, 3 skirmishers and 3 warriors moved from Rhodos to SZ 68
                1 phalanx, 3 skirmishers and 3 warriors moved from SZ 68 to Athens
                1 catapult, 5 cavalrys, 2 leaders and 8 phalanxs moved from Larissa to Athens
                1 catapult, 2 phalanxs, 1 skirmisher and 2 warriors moved from Delphi to Athens
                1 phalanx, 2 skirmishers and 1 warrior moved from Byzantium to Thessalonica
                1 skirmisher moved from Thessalonica to Pella
                4 skirmishers and 2 warriors moved from Thessalonica to Larissa
                2 phalanxs and 2 warriors moved from Pella to Apollonia

    Place Units - Macedonia
                2 skirmishers and 1 warrior placed in Apollonia
                1 catapult, 1 phalanx, 3 skirmishers and 2 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover siegeWeapons

    Activate Technology - Macedonia
                Macedonia activating siegeWeapons

    Turn Complete - Macedonia
                Macedonia collect 59 PUs; end with 60 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 55 PUs
                Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 54 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 53 PUs
                Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 52 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 49 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 52 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 55 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Bosporus
                1 unit repaired.
                7 archers, 5 cataphracts, 3 cavalrys, 7 hoplites, 10 horsearchers and 1 leader moved from Armavira to Albana
                1 horsearcher moved from Majar to Albana
                1 cataphract, 1 cavalry and 2 horsearchers moved from Azara to Albana
                1 archer and 1 cataphract moved from Theodesia to SZ 80
                1 archer, 1 bireme, 1 cataphract, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 72
                1 archer and 1 cataphract moved from SZ 72 to Heraclea Pontica

    Purchase Units - Bosporus
                Trigger BOSsupraremes: buySuprareme removed from BosporusProduction
                Trigger BOSsupraremes: buySupraremeX added to BosporusProduction
                Trigger BOSsupraremesWALL: 1 wall gained by PlayerID named:Bosporus
                Bosporus buy 3 cataphracts and 1 horsearcher; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Bosporus
                Battle in Heraclea Pontica
                    Bosporus attack with 1 archer and 1 cataphract
                    Pergamon defend with 1 skirmisher
                    Bosporus win, taking Heraclea Pontica from Pergamon with 1 archer and 1 cataphract remaining. Battle score for attacker is 4
                    Casualties for Pergamon: 1 skirmisher
                Battle in Albana
                    Bosporus attack with 7 archers, 6 cataphracts, 4 cavalrys, 7 hoplites, 13 horsearchers and 1 leader
                    Armenia defend with 2 cataphracts, 1 catapult, 1 city, 7 skirmishers, 16 spearmen and 6 walls
                    Units damaged: 1 leader owned by the Bosporus
                    Bosporus win, taking Albana from Armenia with 6 archers, 6 cataphracts, 4 cavalrys and 1 leader remaining. Battle score for attacker is 117
                    Casualties for Armenia: 2 cataphracts, 1 catapult, 7 skirmishers, 16 spearmen and 6 walls
                    Casualties for Bosporus: 1 archer, 7 hoplites and 13 horsearchers

    Non Combat Move - Bosporus
                2 cataphracts moved from Theodesia to Azara

    Place Units - Bosporus
                3 cataphracts and 1 horsearcher placed in Armavira
                Bosporus undo move 1.
                2 cataphracts, 1 horsearcher and 1 wall placed in Armavira
                1 cataphract placed in Theodesia

    Research Technology - Bosporus
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover biremes

    Activate Technology - Bosporus
                Bosporus activating biremes

    Turn Complete - Bosporus
                Bosporus collect 35 PUs; end with 36 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 35 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 34 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
                city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
                city in Albana creates 3 PUs; Bosporus end with 36 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 39 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 42 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Pontus
                1 hoplite moved from Melitene to Satala
                      Pontus take Satala from Armenia
                1 phalanx and 1 skirmisher moved from Trapezus to Phasis
                1 catapult and 1 hoplite moved from Trapezus to Artaxata
                7 hoplites, 1 leader, 4 phalanxs and 7 skirmishers moved from Sinope to Tavium

    Purchase Units - Pontus
                Trigger PONsupraremes: buySuprareme removed from PontusProduction
                Trigger PONsupraremes: buySupraremeX added to PontusProduction
                Trigger PONsupraremesWALL: 1 wall gained by PlayerID named:Pontus
                Pontus buy 2 chariots and 2 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pontus
                Battle in Artaxata
                    Pontus attack with 1 catapult and 1 hoplite
                    Armenia defend with 1 skirmisher
                    Pontus win, taking Artaxata from Armenia with 1 catapult and 1 hoplite remaining. Battle score for attacker is 4
                    Casualties for Armenia: 1 skirmisher
                Battle in Tavium
                    Pontus attack with 7 hoplites, 1 leader, 4 phalanxs and 7 skirmishers
                    Pergamon defend with 1 skirmisher
                    Pontus win, taking Tavium from Pergamon with 7 hoplites, 1 leader, 4 phalanxs and 7 skirmishers remaining. Battle score for attacker is 4
                    Casualties for Pergamon: 1 skirmisher
                Battle in Phasis
                    Pontus attack with 1 phalanx and 1 skirmisher
                    Armenia defend with 1 spearman
                    Pontus win, taking Phasis from Armenia with 1 phalanx and 1 skirmisher remaining. Battle score for attacker is 5
                    Casualties for Armenia: 1 spearman

    Non Combat Move - Pontus
                1 chariot and 1 phalanx moved from Tarsus to Tavium

    Place Units - Pontus
                2 chariots, 2 skirmishers and 1 wall placed in Sinope

    Research Technology - Pontus
                Pontus removing all Technology Tokens after successful research.
                Pontus discover quinqueremes

    Activate Technology - Pontus
                Pontus activating quinqueremes

    Turn Complete - Pontus
                Pontus collect 30 PUs; end with 30 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 29 PUs
                Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 28 PUs
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 27 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 26 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 29 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Seleucid
                1 unit repaired.
                1 cataphract and 1 hoplite moved from Ninive to Gazaca
                1 bireme moved from SZ 61 to SZ 64
                1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 60 to SZ 64
                1 cataphract moved from Emesa to Bostra
                1 catapult and 2 hoplites moved from Antioch to Damascus
                4 hoplites moved from Antioch to Sidon

    Purchase Units - Seleucid
                Trigger SELnavalAcademy: 1 flagship gained by PlayerID named:Seleucid
                Trigger SELnavalWALL: 1 wall gained by PlayerID named:Seleucid
                Seleucid buy 3 catapults, 3 hoplites and 3 phalanxs; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 1 catapult and 2 hoplites
                    Egypt defend with 2 chariots
                    Seleucid win, taking Damascus from Egypt with 1 catapult and 2 hoplites remaining. Battle score for attacker is 12
                    Casualties for Egypt: 2 chariots
                Battle in Gazaca
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Armenia defend with 1 horsearcher
                    Seleucid win, taking Gazaca from Parthia with 1 hoplite remaining. Battle score for attacker is -2
                    Casualties for Armenia: 1 horsearcher
                    Casualties for Seleucid: 1 cataphract
                Battle in SZ 64
                    Seleucid attack with 1 bireme, 1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme
                    GreekCityStates defend with 1 quadrireme
                    Units damaged: 1 flagship owned by the Seleucid
                    Seleucid win with 1 bireme, 1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 18
                    Casualties for GreekCityStates: 1 quadrireme
                Battle in Bostra
                    Seleucid attack with 1 cataphract
                    Egypt defend with 1 chariot
                    Egypt win with 1 chariot remaining. Battle score for attacker is -8
                    Casualties for Seleucid: 1 cataphract
                Battle in Sidon
                    Seleucid attack with 4 hoplites
                    Egypt defend with 3 chariots
                    Seleucid win, taking Sidon from Egypt with 4 hoplites remaining. Battle score for attacker is 18
                    Casualties for Egypt: 3 chariots

    Non Combat Move - Seleucid
                1 cataphract moved from Emesa to Palmyra
                1 hoplite moved from Seleucia to Ninive

    Place Units - Seleucid
                1 flagship placed in SZ 61
                1 catapult, 2 hoplites and 1 wall placed in Seleucia
                1 hoplite and 1 phalanx placed in Seleucia
                Seleucid undo move 3.
                Seleucid undo move 2.
                1 catapult, 1 hoplite, 2 phalanxs and 1 wall placed in Seleucia
                2 catapults, 2 hoplites and 1 phalanx placed in Antioch

    Research Technology - Seleucid
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 63 PUs; end with 63 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 59 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 58 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 56 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 55 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 52 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 55 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 58 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Egypt
                1 flagship, 1 quadrireme and 1 trireme moved from SZ 56 to SZ 67
                2 phalanxs moved from Pharan to Jerusalem
                1 archer moved from Memphis to Pharan
                4 chariots moved from Alexandria to Jerusalem
                1 archer moved from Alexandria to Memphis
                1 chariot moved from Petra to Jerusalem
                4 chariots moved from Jerusalem to Damascus

    Purchase Units - Egypt
                Egypt buy 5 chariots and 2 warelephants; Remaining resources: 1 techTokens; 2 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 4 chariots
                    Seleucid defend with 1 catapult and 2 hoplites
                    2 chariots owned by the Egypt retreated to Jerusalem
                    Seleucid win with 1 catapult and 2 hoplites remaining. Battle score for attacker is -12
                    Casualties for Egypt: 2 chariots

    Non Combat Move - Egypt

    Place Units - Egypt
                5 chariots and 2 warelephants placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 41 PUs; end with 43 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 42 PUs
                Objective EGY 25unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 41 PUs
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 40 PUs
                Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 39 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 37 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 40 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Parthia
                1 unit repaired.
                1 horsearcher moved from Ctesiphon to Cyropolis
                2 archers moved from Susa to Ctesiphon
                5 horsearchers moved from Persepolis to Ctesiphon
                1 archer moved from Persepolis to Susa

    Purchase Units - Parthia
                Parthia buy 6 horsearchers; Remaining resources: 2 techTokens; 0 PUs;

    Non Combat Move - Parthia

    Place Units - Parthia
                6 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after successful research.
                Parthia discover quadriremes

    Activate Technology - Parthia
                Parthia activating quadriremes

    Turn Complete - Parthia
                Parthia collect 33 PUs; end with 33 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 32 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 31 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 29 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 28 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 30 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 33 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Armenia

    Purchase Units - Armenia
                Trigger ARMwarCollege: 1 leader gained by PlayerID named:Armenia
                Trigger ARMwarWALL: 1 wall gained by PlayerID named:Armenia
                Armenia buy nothing; Remaining resources: 1 techTokens; 13 PUs;

    Place Units - Armenia
                1 leader and 1 wall were produced but were not placed

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Armenia
                Armenia collect 0 PUs; end with 13 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens

  • '18 '16 '15

    It’s still your turn, right? :)

  • '18 '16

    Yeah  :-D.

    Altough TripleA declared victory based on the number of VC`s. Was not sure if we were following that rule so just checked with Dizz. Im not winning but was not ready to give up yet….

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - RomanRepublic
                1 unit repaired.
                1 leader moved from Tarraco to Toletum
                3 cataphracts moved from Tarraco to Toletum
                2 ballistas and 1 skirmisher moved from Tarraco to Toletum
                1 catapult moved from Valentia to Toletum
                5 legionaires moved from Tarraco to Toletum
                1 ballista and 2 skirmishers moved from Barcino to Tarraco
                1 cataphract moved from Narbo to Tarraco
                2 skirmishers moved from Narbo to Barcino
                2 legionaires moved from Valentia to Toletum
                9 legionaires moved from Barcino to Valentia
                6 legionaires moved from Massilia to Barcino
                3 legionaires moved from Arretium to Massilia
                1 bireme moved from SZ 34 to SZ 27
                1 ballista and 2 skirmishers moved from Capua to Roma
                3 legionaires moved from Roma to Arretium

    Purchase Units - RomanRepublic
                Trigger ROMtriremes: buyTrireme removed from RomanRepublicProduction
                Trigger ROMtriremes: buyTriremeX added to RomanRepublicProduction
                Trigger ROMtriremesWALL: 1 wall gained by PlayerID named:RomanRepublic
                RomanRepublic buy 1 catapult, 5 legionaires and 3 triremes; Remaining resources: 2 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in Toletum
                    RomanRepublic attack with 2 ballistas, 3 cataphracts, 1 catapult, 1 leader, 7 legionaires and 1 skirmisher
                    AI_Barbarians defend with 2 skirmishers and 1 warrior
                    Units damaged: 1 leader owned by the RomanRepublic
                    RomanRepublic win, taking Toletum from AI_Neutral with 2 ballistas, 3 cataphracts, 1 catapult, 1 leader, 7 legionaires and 1 skirmisher remaining. Battle score for attacker is 14
                    Casualties for AI_Barbarians: 2 skirmishers and 1 warrior

    Non Combat Move - RomanRepublic
                1 legionaire moved from Messana to SZ 34
                1 bireme, 1 flagship, 1 legionaire, 2 quadriremes, 1 quinquereme and 2 triremes moved from SZ 34 to SZ 28
                1 legionaire moved from SZ 28 to Roma

    Place Units - RomanRepublic
                3 triremes placed in SZ 28
                3 legionaires and 1 wall placed in Roma
                1 catapult and 2 legionaires placed in Valentia

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 68 PUs; end with 68 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 63 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 60 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 63 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 66 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - GreekCityStates
                3 archers and 4 hoplites moved from Sparta to Corinth

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 skirmishers placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 22 PUs; end with 22 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 21 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 20 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 17 PUs
                Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 16 PUs
                Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 15 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 18 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Pergamon
                1 phalanx, 1 skirmisher and 1 spearman moved from Nicaea to Byzantium
                1 cavalry moved from Pessinus to Heraclea Pontica
                2 skirmishers moved from Nicaea to Heraclea Pontica
                1 phalanx moved from Nicaea to Heraclea Pontica
                1 skirmisher moved from Pessinus to Attalia
                2 phalanxs and 2 spearmen moved from Attalia to Sardis
                2 catapults, 1 leader, 2 phalanxs and 2 skirmishers moved from Pessinus to Nicaea
                1 spearman moved from Sardis to Pergamum
                1 spearman moved from Sardis to Halicarnassus
                3 phalanxs and 2 spearmen moved from Sardis to Nicaea
                2 phalanxs moved from Sardis to Nicaea

    Purchase Units - Pergamon
                Pergamon buy 4 phalanxs and 1 skirmisher; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pergamon
                Battle in Byzantium
                    Pergamon attack with 1 phalanx, 1 skirmisher and 1 spearman
                    Macedonia defend with 1 skirmisher
                    Pergamon win, taking Byzantium from Macedonia with 1 phalanx, 1 skirmisher and 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 skirmisher
                Battle in Heraclea Pontica
                    Pergamon attack with 1 cavalry, 1 phalanx and 2 skirmishers
                    Bosporus defend with 1 archer and 1 cataphract
                    Pergamon win, taking Heraclea Pontica from Pontus with 1 cavalry, 1 phalanx and 2 skirmishers remaining. Battle score for attacker is 16
                    Casualties for Bosporus: 1 archer and 1 cataphract

    Non Combat Move - Pergamon

    Place Units - Pergamon
                4 phalanxs and 1 skirmisher placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 42 PUs; end with 42 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 40 PUs
                Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 39 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 37 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 40 PUs

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