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ACGTO Total Ancien War Bacala (Roman alliance) v Balladeer (anti Roman alliance)
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Pontus
Purchase Units - Pontus
Pontus buy 3 chariots; Remaining resources: 1 techTokens; 3 PUs;Combat - Pontus
Non Combat Move - Pontus
2 hoplites and 1 phalanx moved from Tavium to Pessinus
1 catapult moved from Attalia to Pessinus
4 chariots moved from Sinope to Tavium
1 hoplite and 2 skirmishers moved from Sinope to TaviumPlace Units - Pontus
3 chariots placed in SinopeResearch Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.Turn Complete - Pontus
Pontus collect 21 PUs; end with 24 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 21 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 19 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 22 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Seleucid
1 unit repaired.
1 cataphract moved from Hatra to Palmyra
2 cataphracts and 1 warelephant moved from Hatra to Emesa
1 hoplite moved from Antioch to Emesa
1 catapult moved from Antioch to Emesa
1 hoplite moved from Antioch to Emesa
1 cataphract and 1 hoplite moved from Antioch to SidonPurchase Units - Seleucid
Seleucid buy 1 cataphract, 3 catapults, 3 hoplites and 1 phalanx; Remaining resources: 2 techTokens; 0 PUs;Combat - Seleucid
Battle in Emesa
Seleucid attack with 2 cataphracts, 1 catapult, 2 hoplites and 1 warelephant
Egypt defend with 1 archer, 2 chariots and 1 phalanx
Seleucid win, taking Emesa from Egypt with 1 cataphract, 1 catapult, 2 hoplites and 1 warelephant remaining. Battle score for attacker is 21
Casualties for Egypt: 1 archer, 2 chariots and 1 phalanx
Casualties for Seleucid: 1 cataphract
Battle in Palmyra
Seleucid attack with 1 cataphract
Egypt defend with 1 chariot
Egypt win with no units remaining. Battle score for attacker is -2
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 cataphract
Battle in Sidon
Seleucid attack with 1 cataphract and 1 hoplite
Egypt defend with 1 chariot
Seleucid win, taking Sidon from Egypt with 1 cataphract remaining. Battle score for attacker is -1
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 hopliteNon Combat Move - Seleucid
5 cataphracts and 1 leader moved from Hatra to Antioch
2 warelephants moved from Hatra to Edessa
2 flagships, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 59 to SZ 61Place Units - Seleucid
1 cataphract, 3 catapults, 3 hoplites and 1 phalanx placed in AntiochResearch Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 43 PUs; end with 43 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 40 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 39 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 38 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 37 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 36 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 39 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Egypt
1 trireme moved from SZ 33 to SZ 36
1 archer and 1 chariot moved from Jerusalem to Sidon
6 archers and 8 phalanxs moved from Damascus to Emesa
4 warelephants moved from Damascus to Emesa
2 chariots and 1 leader moved from Damascus to Hatra
1 warelephant moved from Jerusalem to Damascus
3 chariots moved from Jerusalem to Emesa
1 archer and 1 phalanx moved from Pharan to Jerusalem
1 archer and 2 phalanxs moved from Memphis to Pharan
6 chariots moved from Alexandria to Jerusalem
1 phalanx moved from Alexandria to MemphisPurchase Units - Egypt
Trigger EGYwarWALL: 1 wall gained by PlayerID named:Egypt
Trigger EGYwarCollege: 1 leader gained by PlayerID named:Egypt
Egypt buy 1 archer, 2 chariots, 1 phalanx and 1 warelephant; Remaining resources: 1 techTokens; 16 PUs;Combat - Egypt
Battle in Emesa
Egypt attack with 6 archers, 3 chariots, 8 phalanxs and 4 warelephants
Seleucid defend with 1 cataphract, 1 catapult, 2 hoplites and 1 warelephant
Egypt win, taking Emesa from Seleucid with 6 archers, 8 phalanxs and 4 warelephants remaining. Battle score for attacker is 21
Casualties for Egypt: 3 chariots
Casualties for Seleucid: 1 cataphract, 1 catapult, 2 hoplites and 1 warelephant
Battle in Hatra
Egypt attack with 2 chariots and 1 leader
Seleucid defend with 1 cataphract
Units damaged: 1 leader owned by the Egypt
Egypt win, taking Hatra from Seleucid with 2 chariots and 1 leader remaining. Battle score for attacker is 8
Casualties for Seleucid: 1 cataphract
Battle in Sidon
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 cataphract
Egypt win, taking Sidon from Seleucid with 1 archer remaining. Battle score for attacker is 2
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 cataphractNon Combat Move - Egypt
Place Units - Egypt
1 archer, 2 chariots, 1 leader, 1 phalanx, 1 wall and 1 warelephant placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after successful research.
Egypt discover quadriremesActivate Technology - Egypt
Egypt activating quadriremesTurn Complete - Egypt
Egypt collect 63 PUs; end with 79 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 78 PUs
Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 77 PUs
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 74 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
city in Alexandria creates 3 PUs; Egypt end with 77 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Parthia
1 unit repaired.
1 catapult moved from East to SZ 84
1 catapult moved from SZ 84 to Albana
1 horsearcher moved from Artaxata to Albana
1 horsearcher moved from Artaxata to Phasis
Armenia take Phasis from Bosporus
1 horsearcher moved from Phasis to Trapezus
1 archer moved from Artaxata to Trapezus
2 cataphracts moved from Seleucia to Edessa
1 horsearcher moved from Seleucia to Edessa
1 horsearcher moved from Seleucia to Edessa
1 cataphract moved from Euphrates to Emesa
1 cataphract moved from Seleucia to Emesa
5 horsearchers and 1 leader moved from Seleucia to Emesa
1 cataphract and 1 horsearcher moved from Ninive to Emesa
1 archer moved from East to CyropolisPurchase Units - Parthia
Parthia buy 2 archers, 2 cataphracts, 1 catapult and 5 horsearchers; Remaining resources: 3 techTokens; 0 PUs;Combat - Parthia
Battle in Edessa
Parthia attack with 2 cataphracts and 2 horsearchers
Seleucid defend with 2 warelephants
Parthia win, taking Edessa from Seleucid with 2 cataphracts remaining. Battle score for attacker is 8
Casualties for Parthia: 2 horsearchers
Casualties for Seleucid: 2 warelephants
Battle in Albana
Parthia attack with 1 catapult and 1 horsearcher
Bosporus defend with 1 archer and 1 city
Parthia win, taking Albana from Bosporus with 1 catapult and 1 horsearcher remaining. Battle score for attacker is 7
Casualties for Bosporus: 1 archer
Battle in Trapezus
Parthia attack with 1 archer and 1 horsearcher
Bosporus defend with 1 cataphract
Parthia win, taking Trapezus from Bosporus with 1 archer remaining. Battle score for attacker is 2
Casualties for Bosporus: 1 cataphract
Casualties for Parthia: 1 horsearcherNon Combat Move - Parthia
1 archer moved from Ninive to Hatra
2 archers, 1 catapult and 4 warelephants moved from Seleucia to Hatra
1 cataphract and 5 horsearchers moved from Persepolis to Ctesiphon
1 warelephant moved from Persepolis to Susa
3 archers, 3 horsearchers and 3 warelephants moved from Artaxata to Gazaca
1 horsearcher moved from Gazaca to NinivePlace Units - Parthia
2 archers, 2 cataphracts and 3 horsearchers placed in Seleucia
1 catapult and 1 horsearcher placed in East
1 horsearcher placed in EastResearch Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after successful research.
Parthia discover navalAcademyActivate Technology - Parthia
Parthia activating navalAcademyTurn Complete - Parthia
Parthia collect 67 PUs; end with 67 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -5 PUs; end with 62 PUs
city in Seleucia creates 1 techTokens; Parthia end with 1 techTokens
city in Seleucia creates 3 PUs; Parthia end with 65 PUs
city in Persepolis creates 1 techTokens; Parthia end with 2 techTokens
city in Persepolis creates 3 PUs; Parthia end with 68 PUs
city in East creates 1 techTokens; Parthia end with 3 techTokens
city in East creates 3 PUs; Parthia end with 71 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Armenia
Purchase Units - Armenia
Trigger ARMnavalAcademy: 1 flagship gained by PlayerID named:Armenia
Trigger ARMnavalWALL: 1 wall gained by PlayerID named:Armenia
Armenia buy 3 spearmen; Remaining resources: 0 techTokens; 17 PUs;Place Units - Armenia
3 spearmen and 1 wall placed in Albana
1 flagship placed in SZ 84Turn Complete - Armenia
Armenia collect 15 PUs; end with 32 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Albana creates 3 PUs; Armenia end with 35 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - RomanRepublic
1 trireme moved from SZ 23 to SZ 18
1 legionaire moved from Barcino to SZ 18
1 legionaire moved from SZ 18 to Palma
1 skirmisher moved from Capua to SZ 35
1 bireme and 1 skirmisher moved from SZ 35 to SZ 45
1 skirmisher moved from SZ 45 to Dodona
1 trireme moved from SZ 45 to SZ 35
1 skirmisher moved from Capua to SZ 35
1 skirmisher moved from SZ 35 to Messana
1 bireme moved from SZ 28 to SZ 34
1 skirmisher moved from Capua to SZ 34
1 bireme and 1 skirmisher moved from SZ 34 to SZ 33
1 skirmisher moved from SZ 33 to Lilybaeum
1 legionaire and 1 trireme moved from SZ 33 to SZ 37
1 legionaire moved from SZ 37 to Thapsus
1 legionaire moved from Barcino to Tarraco
1 legionaire moved from Barcino to Tarraco
1 trireme moved from SZ 24 to SZ 33
1 suprareme moved from SZ 28 to SZ 33
1 legionaire moved from Capua to Tarentum
1 legionaire moved from Capua to Croton
2 legionaires moved from Arretium to Massilia
1 legionaire moved from Ariminum to Arretium
1 legionaire moved from Narbo to Barcino
3 legionaires moved from Massilia to Barcino
1 cataphract moved from Genua to Narbo
3 legionaires and 2 skirmishers moved from Roma to Capua
1 legionaire moved from Roma to Capua
1 cataphract moved from Hispatis to CastuloPurchase Units - RomanRepublic
RomanRepublic buy 1 cataphract, 5 legionaires, 5 skirmishers and 1 suprareme; Remaining resources: 3 techTokens; 0 PUs;Combat - RomanRepublic
Battle in Thapsus
Battle in Palma
Battle in Castulo
RomanRepublic attack with 1 cataphract
AI_Barbarians defend with 1 skirmisher
RomanRepublic win, taking Thapsus from Carthage, taking Palma from Carthage, taking Castulo from AI_Neutral with 1 cataphract remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Dodona
Battle in Tarraco
RomanRepublic attack with 2 legionaires
AI_Barbarians defend with 1 skirmisher
RomanRepublic win, taking Dodona from Macedonia, taking Tarraco from AI_Neutral with 1 legionaire remaining. Battle score for attacker is -2
Casualties for RomanRepublic: 1 legionaire
Casualties for AI_Barbarians: 1 skirmisher
Battle in Lilybaeum
Battle in MessanaNon Combat Move - RomanRepublic
2 legionaires moved from Carthago Nova to Valentia
4 legionaires moved from Barcino to Valentia
2 legionaires moved from Gades to Hispatis
1 cataphract moved from Gades to Hispatis
1 legionaire moved from Hispatis to CordubaPlace Units - RomanRepublic
1 suprareme placed in SZ 28
1 cataphract, 1 legionaire and 1 skirmisher placed in Gades
3 legionaires placed in Valentia
1 legionaire and 4 skirmishers placed in RomaResearch Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after successful research.
RomanRepublic discover quadriremesActivate Technology - RomanRepublic
RomanRepublic activating quadriremesTurn Complete - RomanRepublic
RomanRepublic collect 107 PUs; end with 107 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 106 PUs
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 104 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 98 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 95 PUs
Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 94 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 97 PUs
city in Gades creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Gades creates 3 PUs; RomanRepublic end with 100 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 103 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - GreekCityStates
Purchase Units - GreekCityStates
GreekCityStates buy 2 hoplites and 1 skirmisher; Remaining resources: 1 techTokens; 0 PUs;Place Units - GreekCityStates
2 hoplites and 1 skirmisher placed in SpartaResearch Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after unsuccessful research.Turn Complete - GreekCityStates
GreekCityStates collect 10 PUs; end with 10 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 9 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 8 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 7 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 6 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 5 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 8 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Pergamon
Purchase Units - Pergamon
Pergamon buy 2 skirmishers; Remaining resources: 1 techTokens; 0 PUs;Place Units - Pergamon
2 skirmishers placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 8 PUs; end with 8 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 7 PUs
Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 6 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 5 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
city in Sardis creates 3 PUs; Pergamon end with 8 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Carthage
1 hoplite moved from Carthago to SZ 32
1 hoplite and 1 trireme moved from SZ 32 to SZ 23
1 hoplite moved from SZ 23 to Caralis
1 hoplite moved from Carthago to Thapsus
1 cavalry moved from Zama to Thapsus
1 cavalry and 1 hoplite moved from Syracuse to Messana
2 catapults, 8 hoplites, 2 phalanxs and 4 warelephants moved from Syracuse to Lilybaeum
1 hoplite moved from Carthago to SZ 32
5 biremes, 1 flagship, 1 hoplite, 3 quadriremes, 4 quinqueremes, 2 supraremes and 9 triremes moved from SZ 32 to SZ 36
1 hoplite moved from SZ 36 to LilybaeumPurchase Units - Carthage
Carthage buy 1 bireme, 1 phalanx and 1 suprareme; Remaining resources: 1 techTokens; 0 PUs;Combat - Carthage
Battle in Thapsus
Carthage attack with 1 cavalry and 1 hoplite
RomanRepublic defend with 1 legionaire
Carthage win, taking Thapsus from RomanRepublic with 1 hoplite remaining. Battle score for attacker is 0
Casualties for Carthage: 1 cavalry
Casualties for RomanRepublic: 1 legionaire
Battle in Caralis
Battle in SZ 36
Carthage attack with 5 biremes, 1 flagship, 3 quadriremes, 4 quinqueremes, 2 supraremes and 9 triremes
Egypt defend with 1 trireme
Carthage win, taking Caralis from RomanRepublic with 5 biremes, 1 flagship, 3 quadriremes, 4 quinqueremes, 2 supraremes and 9 triremes remaining. Battle score for attacker is 15
Casualties for Egypt: 1 trireme
Battle in Lilybaeum
Carthage attack with 2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants
RomanRepublic defend with 1 skirmisher
Carthage win, taking Lilybaeum from RomanRepublic with 2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Battle in Messana
Carthage attack with 1 cavalry and 1 hoplite
RomanRepublic defend with 1 skirmisher
Carthage win, taking Messana from RomanRepublic with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisherNon Combat Move - Carthage
2 cavalrys moved from Carthago to Zama
1 cavalry moved from Zama to Cirta
1 hoplite and 1 warelephant moved from Igilgili to Cartenna
2 hoplites moved from Carthago to ZamaPlace Units - Carthage
1 bireme and 1 suprareme placed in SZ 36
1 phalanx placed in CarthagoResearch Technology - Carthage
Carthage removing all Technology Tokens after successful research.
Carthage discover quadriremesActivate Technology - Carthage
Carthage activating quadriremesTurn Complete - Carthage
Carthage collect 53 PUs; end with 53 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 51 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 47 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 45 PUs
Objective CAR 25unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 44 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 43 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 46 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Macedonia
1 warrior moved from Delphi to Dodona
1 cavalry moved from Thessalonica to Dodona
1 skirmisher moved from Philippopolis to Odessus
1 cavalry moved from Thessalonica to Odessus
1 skirmisher moved from Philippopolis to Nicopolis
1 warrior moved from Philippopolis to Nicopolis
1 skirmisher moved from Corinth to SZ 67
1 bireme and 1 skirmisher moved from SZ 67 to SZ 54
1 skirmisher moved from SZ 54 to Paliurus
1 skirmisher moved from Corinth to SZ 67
1 quinquereme and 1 skirmisher moved from SZ 67 to SZ 52
1 skirmisher moved from SZ 52 to CyrenePurchase Units - Macedonia
Macedonia buy 4 catapults, 1 cavalry, 6 skirmishers and 1 warrior; Remaining resources: 3 techTokens; 1 PUs;Combat - Macedonia
Battle in Cyrene
Battle in Nicopolis
Macedonia attack with 1 skirmisher and 1 warrior
AI_Barbarians defend with 1 skirmisher
Macedonia win, taking Cyrene from Egypt, taking Nicopolis from AI_Barbarians with 1 skirmisher and 1 warrior remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Odessus
Macedonia attack with 1 cavalry and 1 skirmisher
AI_Barbarians defend with 1 skirmisher
Macedonia win, taking Odessus from AI_Barbarians with 1 cavalry and 1 skirmisher remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Dodona
Macedonia attack with 1 cavalry and 1 warrior
RomanRepublic defend with 1 skirmisher
Macedonia win, taking Dodona from RomanRepublic with 1 cavalry and 1 warrior remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Battle in PaliurusNon Combat Move - Macedonia
1 warrior moved from Pella to Apollonia
1 cavalry moved from Thessalonica to PhilippopolisPlace Units - Macedonia
4 catapults and 2 skirmishers placed in Corinth
2 skirmishers and 1 warrior placed in Apollonia
1 cavalry and 2 skirmishers placed in ThessalonicaResearch Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after successful research.
Macedonia discover economicsActivate Technology - Macedonia
Macedonia activating economicsTurn Complete - Macedonia
Macedonia collect 67 PUs; end with 68 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 66 PUs
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 64 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 62 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 60 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 58 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 61 PUs
city in Corinth creates 1 techTokens; Macedonia end with 2 techTokens
city in Corinth creates 3 PUs; Macedonia end with 64 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 3 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 67 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Bosporus
1 unit repaired.
2 cataphracts moved from Melitene to Edessa
1 archer and 1 cataphract moved from Armavira to Artaxata
2 cataphracts moved from Armavira to Trapezus
Bosporus take Phasis from Armenia
1 cataphract moved from Armavira to Trapezus
3 archers, 9 cataphracts and 1 leader moved from Armavira to Albana
1 cataphract moved from Sinope to Satala
1 cataphract moved from Melitene to SatalaPurchase Units - Bosporus
Bosporus buy 4 archers and 4 cataphracts; Remaining resources: 3 techTokens; 3 PUs;Combat - Bosporus
Battle in Edessa
Bosporus attack with 2 cataphracts
Parthia defend with 2 cataphracts
Bosporus win, taking Edessa from Parthia with 1 cataphract remaining. Battle score for attacker is 8
Casualties for Bosporus: 1 cataphract
Casualties for Parthia: 2 cataphracts
Battle in Artaxata
Bosporus attack with 1 archer and 1 cataphract
Parthia defend with 1 horsearcher
Bosporus win, taking Artaxata from Armenia with 1 archer and 1 cataphract remaining. Battle score for attacker is 6
Casualties for Parthia: 1 horsearcher
Battle in Albana
Bosporus attack with 3 archers, 9 cataphracts and 1 leader
Armenia defend with 1 city, 3 spearmen and 1 wall; Parthia defend with 1 catapult and 1 horsearcher
Units damaged: 1 leader owned by the Bosporus
Bosporus win, taking Albana from Armenia with 3 archers, 9 cataphracts and 1 leader remaining. Battle score for attacker is 48
Casualties for Armenia: 3 spearmen and 1 wall
Casualties for Parthia: 1 catapult and 1 horsearcher
Battle in Trapezus
Bosporus attack with 3 cataphracts
Parthia defend with 1 archer
Bosporus win, taking Trapezus from Parthia with 3 cataphracts remaining. Battle score for attacker is 8
Casualties for Parthia: 1 archer
Battle in Satala
Bosporus attack with 2 cataphracts
Parthia defend with 1 horsearcher
Bosporus win, taking Satala from Armenia with 2 cataphracts remaining. Battle score for attacker is 6
Casualties for Parthia: 1 horsearcherNon Combat Move - Bosporus
5 cataphracts moved from Azara to Armavira
1 quadrireme moved from SZ 76 to SZ 80
1 cataphract moved from Theodesia to SZ 80
1 cataphract and 1 quadrireme moved from SZ 80 to SZ 76
1 cataphract moved from SZ 76 to Sinope
2 cataphracts moved from Theodesia to Azara
3 cataphracts and 1 leader moved from Melitene to Antioch
1 bireme and 2 flagships moved from SZ 72 to SZ 70Place Units - Bosporus
4 archers placed in Armavira
4 cataphracts placed in TheodesiaResearch Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after successful research.
Bosporus discover quinqueremesActivate Technology - Bosporus
Bosporus activating quinqueremesTurn Complete - Bosporus
Bosporus collect 65 PUs; end with 68 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 66 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 65 PUs
city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
city in Albana creates 3 PUs; Bosporus end with 68 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 71 PUs
city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
city in Armavira creates 3 PUs; Bosporus end with 74 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Pontus
1 skirmisher moved from Nicaea to Sardis
1 skirmisher moved from Halicarnassus to Sardis
1 skirmisher moved from Attalia to Sardis
1 catapult, 7 chariots, 7 hoplites, 3 phalanxs and 1 skirmisher moved from Pessinus to Sardis
9 chariots moved from Tavium to Sardis
3 chariots moved from Sinope to SardisPurchase Units - Pontus
Pontus buy 3 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 0 PUs;Combat - Pontus
Battle in Sardis
Pontus attack with 1 catapult, 19 chariots, 7 hoplites, 3 phalanxs and 4 skirmishers
Pergamon defend with 1 catapult, 1 city, 2 phalanxs, 6 skirmishers, 9 spearmen and 7 walls
Units damaged: 7 walls owned by the Pergamon
Pontus win, taking Sardis from Pergamon with 8 chariots, 1 hoplite and 2 phalanxs remaining. Battle score for attacker is 94
Casualties for Pontus: 1 catapult, 11 chariots, 6 hoplites, 1 phalanx and 4 skirmishers
Casualties for Pergamon: 1 catapult, 2 phalanxs, 6 skirmishers, 9 spearmen and 7 wallsNon Combat Move - Pontus
1 hoplite and 2 skirmishers moved from Tavium to Tarsus
1 flagship and 1 trireme moved from SZ 67 to SZ 50Place Units - Pontus
3 chariots and 1 skirmisher placed in SinopeResearch Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.Turn Complete - Pontus
Pontus collect 26 PUs; end with 26 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 25 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 24 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 27 PUs
city in Sardis creates 1 techTokens; Pontus end with 2 techTokens
city in Sardis creates 3 PUs; Pontus end with 30 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Seleucid
2 hoplites moved from Antioch to SZ 61
2 flagships, 2 hoplites, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
2 hoplites moved from SZ 60 to Sidon
1 cataphract and 1 hoplite moved from Antioch to DamascusPurchase Units - Seleucid
Seleucid buy 4 hoplites and 1 warelephant; Remaining resources: 1 techTokens; 1 PUs;Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 cataphract and 1 hoplite
Egypt defend with 1 warelephant
Egypt win with 1 warelephant remaining. Battle score for attacker is -15
Casualties for Seleucid: 1 cataphract and 1 hoplite
Battle in Sidon
Seleucid attack with 2 hoplites
Egypt defend with 1 archer
Seleucid win, taking Sidon from Egypt with 1 hoplite remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer
Casualties for Seleucid: 1 hopliteNon Combat Move - Seleucid
Place Units - Seleucid
4 hoplites and 1 warelephant placed in AntiochResearch Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 34 PUs; end with 35 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 33 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 32 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 31 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 30 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 29 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 32 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Egypt
1 unit repaired.
1 archer and 1 chariot moved from Jerusalem to Sidon
1 warelephant moved from Damascus to Emesa
1 phalanx moved from Jerusalem to Damascus
5 chariots moved from Jerusalem to Emesa
2 chariots moved from Hatra to Edessa
1 archer moved from Emesa to Edessa
1 leader moved from Hatra to Emesa
1 archer and 2 phalanxs moved from Pharan to Jerusalem
1 phalanx moved from Memphis to Pharan
1 leader and 1 warelephant moved from Alexandria to Paliurus
2 chariots moved from Alexandria to Jerusalem
1 archer and 1 phalanx moved from Alexandria to Memphis
1 flagship moved from SZ 33 to SZ 34Purchase Units - Egypt
Trigger EGYquadriremes: buyQuadrireme removed from EgyptProduction
Trigger EGYquadriremes: buyQuadriremeX added to EgyptProduction
Trigger EGYquadriremesWALL: 1 wall gained by PlayerID named:Egypt
Egypt buy 4 chariots and 2 warelephants; Remaining resources: 1 techTokens; 33 PUs;Combat - Egypt
Battle in Edessa
Egypt attack with 1 archer and 2 chariots
Bosporus defend with 1 cataphract
Egypt win, taking Edessa from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 2
Casualties for Bosporus: 1 cataphract
Casualties for Egypt: 1 chariot
Battle in Paliurus
Egypt attack with 1 leader and 1 warelephant
Macedonia defend with 1 skirmisher
Units damaged: 1 leader owned by the Egypt
Egypt win, taking Paliurus from Macedonia with 1 leader and 1 warelephant remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 skirmisher
Battle in Sidon
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 hoplite
Egypt win, taking Sidon from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hopliteNon Combat Move - Egypt
Place Units - Egypt
4 chariots, 1 wall and 2 warelephants placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.Turn Complete - Egypt
Egypt collect 65 PUs; end with 98 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 97 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 96 PUs
Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 95 PUs
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 92 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
city in Alexandria creates 3 PUs; Egypt end with 95 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Parthia
1 horsearcher moved from Emesa to Melitene
Parthia take Melitene from Bosporus
3 archers, 1 catapult and 4 warelephants moved from Hatra to Emesa
2 cataphracts, 3 horsearchers and 1 leader moved from Emesa to Hatra
1 horsearcher moved from Ninive to Hatra
2 archers moved from Seleucia to Hatra
2 cataphracts, 4 horsearchers and 1 leader moved from Hatra to Amida
3 archers, 2 horsearchers and 3 warelephants moved from Gazaca to Amida
1 cataphract and 5 horsearchers moved from Ctesiphon to Amida
2 cataphracts and 3 horsearchers moved from Seleucia to Amida
1 warelephant moved from Susa to Seleucia
1 archer moved from Cyropolis to Ctesiphon
1 catapult moved from East to SZ 84
1 catapult moved from SZ 84 to Albana
2 horsearchers moved from East to Cyropolis
1 horsearcher moved from Cyropolis to Gazaca
1 horsearcher moved from Cyropolis to CtesiphonPurchase Units - Parthia
Trigger PARnavalAcademy: 1 flagship gained by PlayerID named:Parthia
Trigger PARnavalWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 cataphract, 1 catapult, 6 horsearchers and 2 warelephants; Remaining resources: 3 techTokens; 1 PUs;Combat - Parthia
Battle in Albana
Parthia attack with 1 catapult
Bosporus defend with 3 archers, 9 cataphracts, 1 city and 1 leader
Bosporus win with 1 archer, 9 cataphracts and 1 leader remaining. Battle score for attacker is 8
Casualties for Bosporus: 2 archers
Casualties for Parthia: 1 catapult
Battle in Amida
Parthia attack with 3 archers, 5 cataphracts, 14 horsearchers, 1 leader and 3 warelephants
AI_Neutral defend with 2 archer_neutrals and 4 spearman_neutrals
Units damaged: 1 leader owned by the Parthia
Parthia win, taking Amida from AI_Neutral with 3 archers, 5 cataphracts, 11 horsearchers, 1 leader and 3 warelephants remaining. Battle score for attacker is -18
Casualties for Parthia: 3 horsearchers
Casualties for AI_Neutral: 2 archer_neutrals and 4 spearman_neutralsNon Combat Move - Parthia
Place Units - Parthia
1 cataphract, 3 horsearchers, 1 wall and 2 warelephants placed in Seleucia
1 catapult and 2 horsearchers placed in East
1 horsearcher placed in Persepolis
1 flagship placed in SZ 84Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after successful research.
Parthia discover triremesActivate Technology - Parthia
Parthia activating triremesTurn Complete - Parthia
Parthia collect 62 PUs; end with 63 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 62 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 59 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 57 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 56 PUs
city in Seleucia creates 1 techTokens; Parthia end with 1 techTokens
city in Seleucia creates 3 PUs; Parthia end with 59 PUs
city in Persepolis creates 1 techTokens; Parthia end with 2 techTokens
city in Persepolis creates 3 PUs; Parthia end with 62 PUs
city in East creates 1 techTokens; Parthia end with 3 techTokens
city in East creates 3 PUs; Parthia end with 65 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Armenia
Purchase Units - Armenia
Armenia buy nothing; Remaining resources: 1 techTokens; 35 PUs;Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after unsuccessful research.Turn Complete - Armenia
Armenia collect 0 PUs; end with 35 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - RomanRepublic
1 cataphract moved from Narbo to Tarraco
4 legionaires moved from Barcino to Tarraco
2 legionaires moved from Valentia to Toletum
2 cataphracts moved from Valentia to Tarraco
1 leader moved from Valentia to Tarraco
2 legionaires and 3 supraremes moved from SZ 33 to SZ 34
2 legionaires moved from SZ 34 to Messana
3 biremes, 2 flagships, 3 quadriremes, 1 quinquereme and 9 triremes moved from SZ 33 to SZ 34
1 bireme moved from SZ 45 to SZ 35
1 skirmisher moved from Capua to SZ 35
1 skirmisher moved from SZ 35 to Syracuse
1 suprareme moved from SZ 28 to SZ 34
1 trireme moved from SZ 37 to SZ 41
1 trireme moved from SZ 35 to SZ 34
1 trireme moved from SZ 18 to SZ 16
1 legionaire moved from Roma to Genua
2 legionaires moved from Massilia to Barcino
1 legionaire moved from Arretium to Massilia
4 skirmishers moved from Roma to CapuaPurchase Units - RomanRepublic
Trigger ROMquadriremes: buyQuadrireme removed from RomanRepublicProduction
Trigger ROMquadriremes: buyQuadriremeX added to RomanRepublicProduction
Trigger ROMquadriremesWALL: 1 wall gained by PlayerID named:RomanRepublic
RomanRepublic buy 1 cataphract, 1 catapult, 9 legionaires, 1 quadrireme and 1 suprareme; Remaining resources: 3 techTokens; 0 PUs;Combat - RomanRepublic
Battle in Syracuse
Battle in Tarraco
RomanRepublic attack with 3 cataphracts, 1 leader and 4 legionaires
AI_Barbarians defend with 1 archer, 1 skirmisher and 1 spearman
Units damaged: 1 leader owned by the RomanRepublic
RomanRepublic win, taking Syracuse from Carthage, taking Tarraco from AI_Neutral with 3 cataphracts, 1 leader and 3 legionaires remaining. Battle score for attacker is 11
Casualties for RomanRepublic: 1 legionaire
Casualties for AI_Barbarians: 1 archer, 1 skirmisher and 1 spearman
Battle in Toletum
RomanRepublic attack with 2 legionaires
AI_Barbarians defend with 1 skirmisher
RomanRepublic win, taking Toletum from AI_Neutral with 2 legionaires remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Messana
RomanRepublic attack with 2 legionaires
Carthage defend with 1 cavalry and 1 hoplite
RomanRepublic win, taking Messana from Carthage with 1 legionaire remaining. Battle score for attacker is 7
Casualties for Carthage: 1 cavalry and 1 hoplite
Casualties for RomanRepublic: 1 legionaireNon Combat Move - RomanRepublic
3 cataphracts, 2 catapults and 20 legionaires moved from Valentia to Castulo
3 cataphracts moved from Hispatis to Castulo
5 legionaires moved from Corduba to Castulo
1 legionaire moved from Hispatis to Corduba
1 cataphract moved from Gades to Carthago Nova
1 skirmisher moved from Gades to Hispatis
1 legionaire moved from Gades to Acci
4 legionaires moved from Hispatis to AcciPlace Units - RomanRepublic
1 cataphract and 2 legionaires placed in Gades
2 legionaires and 1 wall placed in Valentia
1 quadrireme and 1 suprareme placed in SZ 28
1 catapult and 5 legionaires placed in RomaResearch Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after unsuccessful research.Turn Complete - RomanRepublic
RomanRepublic collect 89 PUs; end with 89 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 88 PUs
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 86 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 80 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 77 PUs
Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 75 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 78 PUs
city in Gades creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Gades creates 3 PUs; RomanRepublic end with 81 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 84 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - GreekCityStates
1 hoplite moved from Barcino to NarboPurchase Units - GreekCityStates
GreekCityStates buy 1 archer; Remaining resources: 1 techTokens; 0 PUs;Non Combat Move - GreekCityStates
1 flagship moved from SZ 33 to SZ 34Place Units - GreekCityStates
1 archer placed in SpartaResearch Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after successful research.
GreekCityStates discover conscriptionActivate Technology - GreekCityStates
GreekCityStates activating conscriptionTurn Complete - GreekCityStates
GreekCityStates collect 16 PUs; end with 16 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 15 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 14 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 13 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 12 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 11 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 14 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Pergamon
1 spearman moved from Barcino to NarboPurchase Units - Pergamon
Pergamon buy nothing; Remaining resources: 1 techTokens; 8 PUs;Non Combat Move - Pergamon
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 3 PUs; end with 11 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Carthage
2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants moved from Lilybaeum to Syracuse
1 cavalry, 1 hoplite and 3 warelephants moved from Cartenna to Igilgili
1 hoplite moved from Zama to Igilgili
1 hoplite moved from Caralis to SZ 23
1 hoplite and 1 trireme moved from SZ 23 to SZ 18
1 hoplite moved from SZ 18 to PalmaPurchase Units - Carthage
Trigger CARquadriremes: buyQuadrireme removed from CarthageProduction
Trigger CARquadriremes: buyQuadriremeX added to CarthageProduction
Trigger CARquadriremesWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 1 cavalry, 1 hoplite and 2 quadriremes; Remaining resources: 1 techTokens; 5 PUs;Combat - Carthage
Battle in Igilgili
Carthage attack with 1 cavalry, 2 hoplites and 3 warelephants
AI_Barbarians defend with 1 warrior
Carthage win, taking Igilgili from AI_Barbarians with 1 cavalry, 2 hoplites and 3 warelephants remaining. Battle score for attacker is 6
Casualties for AI_Barbarians: 1 warrior
Battle in Palma
Carthage attack with 1 hoplite
RomanRepublic defend with 1 legionaire
RomanRepublic win with 1 legionaire remaining. Battle score for attacker is -7
Casualties for Carthage: 1 hoplite
Battle in Syracuse
Carthage attack with 2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants
RomanRepublic defend with 1 skirmisher
Carthage win, taking Syracuse from GreekCityStates with 2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisherNon Combat Move - Carthage
6 biremes, 1 flagship, 3 quadriremes, 4 quinqueremes, 3 supraremes and 9 triremes moved from SZ 36 to SZ 32
1 hoplite moved from Thapsus to Capsa
1 hoplite moved from Zama to Cirta
1 bireme moved from SZ 32 to SZ 31
1 hoplite moved from Carthago to Hippo RegiusPlace Units - Carthage
1 cavalry, 1 hoplite and 1 wall placed in Carthago
2 quadriremes placed in SZ 32Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.Turn Complete - Carthage
Carthage collect 49 PUs; end with 54 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 52 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 48 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 46 PUs
Objective CAR 25unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 45 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 44 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 47 PUs
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