ACGTO Total Ancien War Bacala (Roman alliance) v Balladeer (anti Roman alliance)

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Pontus
                2 chariots moved from Tarsus to Sidon
                2 chariots moved from Tarsus to Damascus
                2 chariots moved from Tarsus to Emesa
                2 chariots moved from Tarsus to Edessa
                5 chariots moved from Sinope to Melitene
                1 skirmisher moved from Tavium to Melitene
                1 flagship and 1 trireme moved from SZ 50 to SZ 45
                1 skirmisher moved from Antioch to Damascus

    Purchase Units - Pontus
                Pontus buy 5 chariots; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Pontus
                Battle in SZ 45
                    Pontus attack with 1 flagship and 1 trireme
                    RomanRepublic defend with 1 bireme
                    Pontus win with 1 flagship and 1 trireme remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 bireme
                Battle in Emesa
                    Pontus attack with 2 chariots
                    Egypt defend with 1 archer
                    Pontus win, taking Emesa from Egypt with 2 chariots remaining. Battle score for attacker is 8
                    Casualties for Egypt: 1 archer
                Battle in Edessa
                    Pontus attack with 2 chariots
                    Egypt defend with 1 phalanx
                    Pontus win, taking Edessa from Egypt with 1 chariot remaining. Battle score for attacker is 3
                    Casualties for Pontus: 1 chariot
                    Casualties for Egypt: 1 phalanx
                Battle in Melitene
                    Pontus attack with 5 chariots and 1 skirmisher
                    Parthia defend with 1 archer, 1 horsearcher and 1 warelephant
                    Pontus win, taking Melitene from Parthia with 4 chariots remaining. Battle score for attacker is 14
                    Casualties for Pontus: 1 chariot and 1 skirmisher
                    Casualties for Parthia: 1 archer, 1 horsearcher and 1 warelephant
                Battle in Damascus
                    Pontus attack with 2 chariots and 1 skirmisher
                    Egypt defend with 1 phalanx
                    Pontus win, taking Damascus from Egypt with 2 chariots and 1 skirmisher remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 phalanx
                Battle in Sidon
                    Pontus attack with 2 chariots
                    Egypt defend with 1 phalanx
                    Pontus win, taking Sidon from Egypt with 2 chariots remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 phalanx

    Non Combat Move - Pontus
                1 hoplite and 2 phalanxs moved from Attalia to Tarsus

    Place Units - Pontus
                5 chariots placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after successful research.
                Pontus discover construction

    Activate Technology - Pontus
                Pontus activating construction

    Turn Complete - Pontus
                Pontus collect 34 PUs; end with 34 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 33 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 36 PUs
                city in Sardis creates 1 techTokens; Pontus end with 2 techTokens
                city in Sardis creates 3 PUs; Pontus end with 39 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Egypt
                1 archer, 1 phalanx and 1 warelephant moved from Palmyra to Emesa
                1 archer and 1 phalanx moved from Hatra to Edessa
                5 chariots moved from Amida to Melitene
                1 flagship moved from SZ 35 to SZ 50
                3 chariots and 1 phalanx moved from Jerusalem to Damascus
                3 phalanxs moved from Hatra to Amida
                1 warelephant moved from Hatra to Amida
                1 warelephant moved from Hatra to Amida
                2 warelephants moved from Hatra to Seleucia
                1 chariot moved from Alexandria to Pharan
                1 chariot moved from Pharan to Jerusalem
                3 warelephants moved from Alexandria to Pharan
                2 chariots and 1 leader moved from Alexandria to Pharan
                1 phalanx moved from Alexandria to Memphis
                1 warelephant moved from Paraetonium to Alexandria
                1 chariot moved from Cyrene to Paraetonium

    Purchase Units - Egypt
                Trigger EGYbiremes: buyBireme removed from EgyptProduction
                Trigger EGYbiremes: buyBiremeX added to EgyptProduction
                Trigger EGYbiremesWALL: 1 wall gained by PlayerID named:Egypt
                Egypt buy 2 chariots and 4 warelephants; Remaining resources: 1 techTokens; 51 PUs;

    Combat - Egypt
                Battle in Emesa
                    Egypt attack with 1 archer, 1 phalanx and 1 warelephant
                    Pontus defend with 2 chariots
                    Egypt win, taking Emesa from Seleucid with 1 archer, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 12
                    Casualties for Pontus: 2 chariots
                Battle in Edessa
                    Egypt attack with 1 archer and 1 phalanx
                    Pontus defend with 1 chariot
                    Egypt win, taking Edessa from Seleucid with 1 archer and 1 phalanx remaining. Battle score for attacker is 6
                    Casualties for Pontus: 1 chariot
                Battle in Melitene
                    Egypt attack with 5 chariots
                    Pontus defend with 4 chariots
                    Egypt win, taking Melitene from Pontus with 1 chariot remaining. Battle score for attacker is 0
                    Casualties for Pontus: 4 chariots
                    Casualties for Egypt: 4 chariots
                Battle in Damascus
                    Egypt attack with 3 chariots and 1 phalanx
                    Pontus defend with 2 chariots and 1 skirmisher
                    Egypt win, taking Damascus from Seleucid with 1 chariot and 1 phalanx remaining. Battle score for attacker is 4
                    Casualties for Pontus: 2 chariots and 1 skirmisher
                    Casualties for Egypt: 2 chariots
                Battle in SZ 50
                    Egypt attack with 1 flagship
                    Macedonia defend with 1 bireme
                    Egypt win with 1 flagship remaining. Battle score for attacker is 10
                    Casualties for Macedonia: 1 bireme

    Non Combat Move - Egypt
                1 leader moved from Amida to Hatra

    Place Units - Egypt
                2 chariots, 1 wall and 4 warelephants placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 61 PUs; end with 112 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 109 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 112 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Parthia
                1 horsearcher moved from Amida to Tavium
                      Parthia take Tavium from Pontus
                1 horsearcher moved from Amida to Trapezus
                      Parthia take Trapezus from Bosporus
                1 horsearcher moved from Seleucia to Gazaca
                1 horsearcher moved from Ctesiphon to Gazaca
                1 catapult moved from Cyropolis to Gazaca
                1 archer and 2 horsearchers moved from Amida to Satala
                1 cataphract moved from Amida to Satala

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 7 horsearchers and 2 warelephants; Remaining resources: 4 techTokens; 1 PUs;

    Combat - Parthia
                Battle in Gazaca
                    Parthia attack with 1 catapult and 2 horsearchers
                    Bosporus defend with 1 cataphract
                    Parthia win, taking Gazaca from Bosporus with 1 catapult and 2 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Bosporus: 1 cataphract
                Battle in Satala
                    Parthia attack with 1 archer, 1 cataphract and 2 horsearchers
                    Bosporus defend with 2 cataphracts
                    Parthia win, taking Satala from Bosporus with 1 archer, 1 cataphract and 2 horsearchers remaining. Battle score for attacker is 16
                    Casualties for Bosporus: 2 cataphracts

    Non Combat Move - Parthia
                3 archers, 1 catapult and 4 warelephants moved from Hatra to Amida
                1 archer and 1 catapult moved from Seleucia to Hatra
                4 horsearchers moved from Seleucia to Amida
                2 horsearchers moved from Amida to Hatra
                1 horsearcher moved from Amida to Palmyra
                1 warelephant moved from Amida to Hatra
                1 archer moved from Amida to Hatra

    Place Units - Parthia
                1 cataphract, 4 horsearchers and 2 warelephants placed in Seleucia
                2 horsearchers placed in East
                1 horsearcher placed in Babylon

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after successful research.
                Parthia discover supraremes

    Activate Technology - Parthia
                Parthia activating supraremes

    Turn Complete - Parthia
                Parthia collect 72 PUs; end with 73 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 72 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 71 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 68 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 67 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 66 PUs
                city in Babylon creates 1 techTokens; Parthia end with 1 techTokens
                city in Babylon creates 3 PUs; Parthia end with 69 PUs
                city in Seleucia creates 1 techTokens; Parthia end with 2 techTokens
                city in Seleucia creates 3 PUs; Parthia end with 72 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 3 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 75 PUs
                city in East creates 1 techTokens; Parthia end with 4 techTokens
                city in East creates 3 PUs; Parthia end with 78 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Armenia

    Purchase Units - Armenia
                Armenia buy nothing; Remaining resources: 0 techTokens; 37 PUs;

    Turn Complete - Armenia
                Armenia collect 2 PUs; end with 39 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - GreekCityStates
                1 flagship moved from SZ 35 to SZ 43

    Purchase Units - GreekCityStates
                Trigger GCCconscription: 1 skirmisher gained by PlayerID named:GreekCityStates
                GreekCityStates buy 1 archer and 2 skirmishers; Remaining resources: 0 techTokens; 1 PUs;

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 archer and 3 skirmishers placed in Corinth

    Turn Complete - GreekCityStates
                GreekCityStates collect 25 PUs; end with 26 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                city in Corinth creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Corinth creates 3 PUs; GreekCityStates end with 29 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - RomanRepublic
                1 unit repaired.
                11 cataphracts moved from Salmantica to Lucus Augusti
                2 catapults, 1 leader and 14 legionaires moved from Salmantica to Lucus Augusti
                12 legionaires moved from Salmantica to Corduba
                4 legionaires moved from Valentia to Corduba
                1 legionaire moved from Massilia to Barcino
                1 bireme moved from SZ 34 to SZ 26
                2 legionaires and 1 skirmisher moved from Roma to SZ 28
                2 legionaires, 1 quadrireme, 1 skirmisher and 1 suprareme moved from SZ 28 to SZ 24
                2 legionaires and 1 skirmisher moved from SZ 24 to Aleria
                1 trireme moved from SZ 34 to SZ 24
                1 suprareme moved from SZ 34 to SZ 24
                1 trireme moved from SZ 34 to SZ 24
                1 trireme moved from SZ 34 to SZ 27
                1 trireme moved from SZ 34 to SZ 35
                1 skirmisher moved from Croton to SZ 35
                1 skirmisher moved from SZ 35 to Syracuse
                1 flagship moved from SZ 34 to SZ 35
                1 quadrireme moved from SZ 34 to SZ 35
                1 legionaire and 1 skirmisher moved from Croton to SZ 35
                1 legionaire and 1 skirmisher moved from SZ 35 to Messana
                1 quadrireme moved from SZ 35 to SZ 44
                2 legionaires moved from Croton to SZ 44
                2 legionaires and 1 quadrireme moved from SZ 44 to SZ 50
                2 legionaires moved from SZ 50 to Corinth
                1 trireme moved from SZ 35 to SZ 44
                1 skirmisher moved from Croton to SZ 44
                1 skirmisher and 1 trireme moved from SZ 44 to SZ 45
                1 skirmisher moved from SZ 45 to Delphi
                1 suprareme moved from SZ 35 to SZ 44
                1 catapult and 1 legionaire moved from Croton to SZ 44
                1 catapult, 1 legionaire and 1 suprareme moved from SZ 44 to SZ 45
                1 catapult and 1 legionaire moved from SZ 45 to Dodona
                1 suprareme moved from SZ 35 to SZ 44
                2 legionaires moved from Croton to SZ 44
                2 legionaires moved from Tarentum to SZ 44
                4 legionaires and 1 suprareme moved from SZ 44 to SZ 50
                4 legionaires moved from SZ 50 to Athens
                1 trireme moved from SZ 35 to SZ 44
                1 ballista moved from Croton to SZ 44
                1 ballista and 1 trireme moved from SZ 44 to SZ 50
                1 ballista moved from SZ 50 to Athens
                1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 35 to SZ 45
                1 trireme moved from SZ 34 to SZ 24
                1 quadrireme moved from SZ 34 to SZ 24
                1 flagship, 2 supraremes and 2 triremes moved from SZ 44 to SZ 50
                1 flagship, 2 supraremes and 2 triremes moved from SZ 50 to SZ 53
                1 legionaire moved from Valentia to Carthago Nova

    Purchase Units - RomanRepublic
                Trigger ROMsiegeWeapons: buyCatapult removed from RomanRepublicProduction
                Trigger ROMsiegeWeapons: buyCatapultX added to RomanRepublicProduction
                Trigger ROMsiegeWeapons: 1 catapult gained by PlayerID named:RomanRepublic
                Trigger ROMsiegeWALL: 1 wall gained by PlayerID named:RomanRepublic
                RomanRepublic buy 1 bireme, 4 legionaires, 1 quadrireme, 2 supraremes and 1 trireme; Remaining resources: 3 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in SZ 24
                    RomanRepublic attack with 2 quadriremes, 2 supraremes and 3 triremes
                    Carthage defend with 1 bireme and 1 trireme
                    RomanRepublic win with 2 quadriremes, 2 supraremes and 3 triremes remaining. Battle score for attacker is 27
                    Casualties for Carthage: 1 bireme and 1 trireme
                Battle in SZ 45
                    RomanRepublic attack with 1 quadrireme, 1 quinquereme, 1 suprareme and 2 triremes
                    Pontus defend with 1 flagship and 1 trireme
                    Units damaged: 1 flagship owned by the Pontus
                    RomanRepublic win with 1 quadrireme, 1 quinquereme, 1 suprareme and 2 triremes remaining. Battle score for attacker is 15
                    Casualties for Pontus: 1 flagship and 1 trireme
                Battle in SZ 53
                    RomanRepublic attack with 1 flagship, 2 supraremes and 2 triremes
                    Bosporus defend with 1 bireme and 2 flagships
                    RomanRepublic win with 1 flagship, 2 supraremes and 2 triremes remaining. Battle score for attacker is 10
                    Casualties for Bosporus: 1 bireme and 2 flagships
                Battle in Lucus Augusti
                    RomanRepublic attack with 11 cataphracts, 2 catapults, 1 leader and 14 legionaires
                    AI_Barbarians defend with 1 archer, 2 skirmishers and 1 warrior; AI_Neutral defend with 6 warrior_neutrals
                    Units damaged: 1 leader owned by the RomanRepublic
                    RomanRepublic win, taking Lucus Augusti from AI_Neutral with 11 cataphracts, 2 catapults, 1 leader and 12 legionaires remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for AI_Barbarians: 1 archer, 2 skirmishers and 1 warrior
                    Casualties for AI_Neutral: 6 warrior_neutrals
                Battle in Corduba
                    RomanRepublic attack with 16 legionaires
                    AI_Barbarians defend with 2 archers and 1 warrior
                    RomanRepublic win, taking Corduba from AI_Neutral with 14 legionaires remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for AI_Barbarians: 2 archers and 1 warrior
                Battle in Syracuse
                Battle in Athens
                    RomanRepublic attack with 1 ballista and 4 legionaires
                    Macedonia defend with 3 cavalrys
                    RomanRepublic win, taking Syracuse from Carthage, taking Athens from Macedonia with 1 ballista and 4 legionaires remaining. Battle score for attacker is 18
                    Casualties for Macedonia: 3 cavalrys
                Battle in Aleria
                    RomanRepublic attack with 2 legionaires and 1 skirmisher
                    Carthage defend with 1 hoplite
                    RomanRepublic win, taking Aleria from Carthage with 2 legionaires and 1 skirmisher remaining. Battle score for attacker is 7
                    Casualties for Carthage: 1 hoplite
                Battle in Corinth
                    RomanRepublic attack with 2 legionaires
                    Macedonia defend with 1 city and 1 skirmisher
                    RomanRepublic win, taking Corinth from Macedonia with 2 legionaires remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 skirmisher
                Battle in Delphi
                Battle in Dodona
                    RomanRepublic attack with 1 catapult and 1 legionaire
                    Macedonia defend with 1 warrior
                    Macedonia win, taking Delphi from Macedonia with 1 warrior remaining. Battle score for attacker is -12
                    Casualties for RomanRepublic: 1 catapult and 1 legionaire
                Battle in Messana
                    RomanRepublic attack with 1 legionaire and 1 skirmisher
                    Carthage defend with 1 hoplite
                    RomanRepublic win, taking Messana from Carthage with 1 legionaire and 1 skirmisher remaining. Battle score for attacker is 7
                    Casualties for Carthage: 1 hoplite

    Non Combat Move - RomanRepublic
                1 catapult and 5 legionaires moved from Capua to Tarentum
                1 skirmisher moved from Roma to Arretium
                2 skirmishers moved from Roma to Salapia

    Place Units - RomanRepublic
                3 legionaires placed in Valentia
                1 catapult, 1 legionaire and 1 wall placed in Roma
                1 bireme and 1 suprareme placed in SZ 28
                1 quadrireme, 1 suprareme and 1 trireme placed in SZ 25

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 78 PUs; end with 78 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 77 PUs
                Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 76 PUs
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -7 PUs; end with 69 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 67 PUs
                Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 66 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 69 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 72 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Pergamon

    Purchase Units - Pergamon
                Pergamon buy nothing; Remaining resources: 0 techTokens; 14 PUs;

    Turn Complete - Pergamon
                Pergamon collect 3 PUs; end with 17 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Carthage
                1 unit repaired.
                2 hoplites moved from Lilybaeum to Syracuse
                1 catapult, 6 hoplites, 2 phalanxs and 4 warelephants moved from Lilybaeum to Messana
                1 cavalry and 2 hoplites moved from Cirta to Igilgili
                1 cavalry moved from Zama to Igilgili
                2 hoplites and 1 phalanx moved from Carthago to SZ 32
                1 bireme, 2 hoplites, 1 phalanx and 2 quadriremes moved from SZ 32 to SZ 26
                2 hoplites and 1 phalanx moved from SZ 26 to Caralis
                1 suprareme moved from SZ 33 to SZ 32
                1 warelephant moved from Carthago to SZ 32
                1 quadrireme moved from SZ 33 to SZ 32
                1 cavalry moved from Carthago to SZ 32
                1 cavalry, 1 quadrireme, 1 suprareme and 1 warelephant moved from SZ 32 to SZ 26
                1 cavalry and 1 warelephant moved from SZ 26 to Caralis
                1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 1 trireme moved from SZ 33 to SZ 27
                1 hoplite moved from Palma to SZ 18
                1 bireme and 1 hoplite moved from SZ 18 to SZ 31
                1 hoplite moved from SZ 31 to Caralis
                3 triremes moved from SZ 33 to SZ 26
                1 bireme moved from SZ 33 to SZ 26
                1 quadrireme moved from SZ 33 to SZ 26
                2 quinqueremes moved from SZ 33 to SZ 26
                1 trireme moved from SZ 33 to SZ 26
                1 bireme and 1 quadrireme moved from SZ 33 to SZ 34

    Purchase Units - Carthage
                Carthage buy 1 bireme and 3 quadriremes; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Carthage
                Battle in SZ 34
                    Carthage attack with 1 bireme and 1 quadrireme
                    RomanRepublic defend with 1 bireme
                    Carthage win with 1 bireme and 1 quadrireme remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 bireme
                Battle in SZ 26
                    Carthage attack with 2 biremes, 4 quadriremes, 2 quinqueremes, 1 suprareme and 4 triremes
                    RomanRepublic defend with 1 bireme
                    Carthage win with 1 bireme, 4 quadriremes, 2 quinqueremes and 4 triremes remaining. Battle score for attacker is -29
                    Casualties for Carthage: 1 bireme and 1 suprareme
                    Casualties for RomanRepublic: 1 bireme
                Battle in SZ 27
                    Carthage attack with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 1 trireme
                    RomanRepublic defend with 1 trireme
                    Units damaged: 1 flagship owned by the Carthage
                    Carthage win with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 1 trireme remaining. Battle score for attacker is 12
                    Casualties for RomanRepublic: 1 trireme
                Battle in Caralis
                    Carthage attack with 1 cavalry, 3 hoplites and 1 phalanx
                    RomanRepublic defend with 1 legionaire
                    Carthage win, taking Caralis from RomanRepublic with 3 hoplites and 1 phalanx remaining. Battle score for attacker is -10
                    Casualties for Carthage: 1 cavalry and 1 warelephant
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Igilgili
                    Carthage attack with 2 cavalrys and 2 hoplites
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Igilgili from AI_Barbarians with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 0
                    Casualties for Carthage: 1 cavalry
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Messana
                    Carthage attack with 1 catapult, 6 hoplites, 2 phalanxs and 4 warelephants
                    RomanRepublic defend with 1 legionaire and 1 skirmisher
                    Carthage win, taking Messana from RomanRepublic with 1 catapult, 6 hoplites, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 legionaire and 1 skirmisher
                Battle in Syracuse
                    Carthage attack with 2 hoplites
                    RomanRepublic defend with 1 skirmisher
                    Carthage win, taking Syracuse from GreekCityStates with 2 hoplites remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher

    Non Combat Move - Carthage
                1 quadrireme, 1 quinquereme, 1 suprareme and 2 triremes moved from SZ 33 to SZ 27
                1 hoplite moved from Zama to Carthago
                1 hoplite moved from Capsa to Zama
                1 trireme moved from SZ 33 to SZ 27
                1 trireme moved from SZ 18 to SZ 30

    Place Units - Carthage
                1 bireme and 3 quadriremes placed in SZ 32

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 57 PUs; end with 58 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 55 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 51 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 54 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Macedonia
                1 skirmisher moved from Apollonia to Pella
                1 warrior moved from Philippopolis to Pella
                1 warrior moved from Dodona to Delphi
                1 catapult, 3 phalanxs and 3 skirmishers moved from Sparta to Corinth
                1 phalanx moved from Sparta to Corinth

    Purchase Units - Macedonia
                Macedonia buy 3 cavalrys, 3 skirmishers and 7 warriors; Remaining resources: 4 techTokens; 1 PUs;

    Combat - Macedonia
                Battle in Pella
                    Macedonia attack with 1 skirmisher and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Pella from AI_Barbarians with 1 skirmisher and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Corinth
                    Macedonia attack with 1 catapult, 4 phalanxs and 3 skirmishers
                    RomanRepublic defend with 2 legionaires; GreekCityStates defend with 1 archer, 1 city and 3 skirmishers
                    Macedonia win, taking Corinth from GreekCityStates with 1 catapult and 3 phalanxs remaining. Battle score for attacker is 11
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for Macedonia: 1 phalanx and 3 skirmishers
                    Casualties for GreekCityStates: 1 archer and 3 skirmishers
                Battle in Delphi
                    Macedonia attack with 1 warrior
                    RomanRepublic defend with 1 skirmisher
                    Macedonia win, taking Delphi from GreekCityStates with 1 warrior remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher

    Non Combat Move - Macedonia
                1 cavalry moved from Philippopolis to Thessalonica
                2 cavalrys moved from Odessus to Thessalonica
                1 warrior moved from Odessus to Philippopolis
                1 phalanx, 1 skirmisher and 1 warrior moved from Apollonia to Dodona
                1 catapult, 1 phalanx, 1 skirmisher and 1 warrior moved from Apollonia to Dodona
                1 phalanx and 1 skirmisher moved from Apollonia to Dodona
                3 cavalrys moved from Thessalonica to Larissa

    Place Units - Macedonia
                2 skirmishers and 5 warriors placed in Sparta
                3 cavalrys, 1 skirmisher and 2 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover triremes

    Activate Technology - Macedonia
                Macedonia activating triremes

    Turn Complete - Macedonia
                Macedonia collect 61 PUs; end with 62 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -4 PUs; end with 58 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 56 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 54 PUs
                city in Sparta creates 1 techTokens; Macedonia end with 1 techTokens
                city in Sparta creates 3 PUs; Macedonia end with 57 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 2 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 60 PUs
                city in Corinth creates 1 techTokens; Macedonia end with 3 techTokens
                city in Corinth creates 3 PUs; Macedonia end with 63 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 4 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 66 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Bosporus
                1 cataphract moved from Attalia to Tavium
                1 archer moved from Sinope to Tavium
                3 cataphracts moved from Artaxata to Gazaca
                1 horsearcher moved from Artaxata to Gazaca
                2 cataphracts moved from Armavira to Trapezus
                1 archer moved from Sinope to Melitene
                1 cataphract moved from Antioch to Melitene
                1 cataphract and 1 horsearcher moved from Albana to Satala
                1 archer and 1 cataphract moved from Artaxata to Satala
                1 cataphract moved from Armavira to Satala
                1 archer moved from Artaxata to Satala
                2 cataphracts, 1 horsearcher and 1 leader moved from Antioch to Emesa

    Purchase Units - Bosporus
                Trigger BOSconstruction: buyWall removed from BosporusProduction
                Trigger BOSconstruction: buyWallX added to BosporusProduction
                Trigger BOSconstructionWALL: 1 wall gained by PlayerID named:Bosporus
                Bosporus buy 5 archers, 2 cataphracts and 3 horsearchers; Remaining resources: 3 techTokens; 2 PUs;

    Combat - Bosporus
                Battle in Melitene
                    Bosporus attack with 1 archer and 1 cataphract
                    Egypt defend with 1 chariot
                    Bosporus win, taking Melitene from Egypt with 1 archer and 1 cataphract remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 chariot
                Battle in Emesa
                    Bosporus attack with 2 cataphracts, 1 horsearcher and 1 leader
                    Egypt defend with 1 archer, 1 phalanx and 1 warelephant
                    Units damaged: 1 leader owned by the Bosporus
                    1 cataphract owned by the Bosporus and 1 leader owned by the Bosporus retreated to Antioch
                    Egypt win with 1 archer, 1 phalanx and 1 warelephant remaining. Battle score for attacker is -14
                    Casualties for Bosporus: 1 cataphract and 1 horsearcher
                Battle in Gazaca
                    Bosporus attack with 3 cataphracts and 1 horsearcher
                    Parthia defend with 1 catapult and 2 horsearchers
                    Bosporus win, taking Gazaca from Parthia with 1 cataphract remaining. Battle score for attacker is -4
                    Casualties for Bosporus: 2 cataphracts and 1 horsearcher
                    Casualties for Parthia: 1 catapult and 2 horsearchers
                Battle in Trapezus
                    Bosporus attack with 2 cataphracts
                    Parthia defend with 1 horsearcher
                    Bosporus win, taking Trapezus from Parthia with 1 cataphract remaining. Battle score for attacker is -2
                    Casualties for Bosporus: 1 cataphract
                    Casualties for Parthia: 1 horsearcher
                Battle in Tavium
                    Bosporus attack with 1 archer and 1 cataphract
                    Parthia defend with 1 horsearcher
                    Bosporus win, taking Tavium from Parthia with 1 archer and 1 cataphract remaining. Battle score for attacker is 6
                    Casualties for Parthia: 1 horsearcher
                Battle in Satala
                    Bosporus attack with 2 archers, 3 cataphracts and 1 horsearcher
                    Parthia defend with 1 archer, 1 cataphract and 2 horsearchers
                    Bosporus win, taking Satala from Armenia with 2 archers and 2 cataphracts remaining. Battle score for attacker is 14
                    Casualties for Bosporus: 1 cataphract and 1 horsearcher
                    Casualties for Parthia: 1 archer, 1 cataphract and 2 horsearchers

    Non Combat Move - Bosporus
                4 archers moved from Albana to Artaxata
                4 cataphracts moved from Armavira to Artaxata

    Place Units - Bosporus
                2 cataphracts, 2 horsearchers and 1 wall placed in Albana
                3 archers and 1 horsearcher placed in Armavira
                2 archers placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 71 PUs; end with 73 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 72 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 71 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 70 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 69 PUs
                city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
                city in Albana creates 3 PUs; Bosporus end with 72 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 75 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 78 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Pontus
                3 chariots moved from Sinope to Emesa
                1 hoplite and 1 skirmisher moved from Antioch to Emesa
                1 chariot moved from Sinope to Emesa
                2 chariots moved from Sidon to Jerusalem

    Purchase Units - Pontus
                Trigger PONconstruction: buyWall removed from PontusProduction
                Trigger PONconstruction: buyWallX added to PontusProduction
                Trigger PONconstructionWALL: 1 wall gained by PlayerID named:Pontus
                Pontus buy 5 chariots and 2 skirmishers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Pontus
                Battle in Jerusalem
                    Pontus attack with 2 chariots
                    Egypt defend with 1 chariot
                    Pontus win, taking Jerusalem from Egypt with 2 chariots remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 chariot
                Battle in Emesa
                    Pontus attack with 4 chariots, 1 hoplite and 1 skirmisher
                    Egypt defend with 1 archer, 1 phalanx and 1 warelephant
                    Pontus win, taking Emesa from Egypt with 4 chariots and 1 hoplite remaining. Battle score for attacker is 23
                    Casualties for Pontus: 1 skirmisher
                    Casualties for Egypt: 1 archer, 1 phalanx and 1 warelephant

    Non Combat Move - Pontus
                1 hoplite and 2 phalanxs moved from Tarsus to Antioch
                1 chariot moved from Sinope to Antioch

    Place Units - Pontus
                2 skirmishers and 1 wall placed in Sardis
                5 chariots placed in Sinope
                Pontus undo move 1.
                1 skirmisher and 1 wall placed in Sardis
                1 skirmisher placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 34 PUs; end with 35 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 33 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 36 PUs
                city in Sardis creates 1 techTokens; Pontus end with 2 techTokens
                city in Sardis creates 3 PUs; Pontus end with 39 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Seleucid
                1 cataphract moved from Sidon to Bostra
                      Seleucid take Bostra from Parthia
                1 cataphract moved from Sidon to Petra
                      Seleucid take Petra from Egypt
                1 catapult and 2 hoplites moved from Antioch to Damascus
                1 catapult and 2 hoplites moved from Antioch to Edessa
                1 hoplite moved from Antioch to Edessa
                2 cataphracts moved from Antioch to Palmyra
                1 catapult and 1 phalanx moved from Antioch to Damascus
                1 cataphract moved from Sidon to SZ 60
                1 cataphract, 1 flagship and 1 quadrireme moved from SZ 60 to SZ 58
                1 cataphract moved from SZ 58 to Memphis
                3 cataphracts and 1 leader moved from Sidon to Damascus

    Purchase Units - Seleucid
                Seleucid buy 2 cataphracts and 2 hoplites; Remaining resources: 1 techTokens; 4 PUs;

    Combat - Seleucid
                Battle in Memphis
                    Seleucid attack with 1 cataphract
                    Egypt defend with 1 phalanx
                    Egypt win with no units remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 phalanx
                    Casualties for Seleucid: 1 cataphract
                Battle in Palmyra
                    Seleucid attack with 2 cataphracts
                    Parthia defend with 1 horsearcher
                    Seleucid win, taking Palmyra from Egypt with 2 cataphracts remaining. Battle score for attacker is 6
                    Casualties for Parthia: 1 horsearcher
                Battle in Damascus
                    Seleucid attack with 3 cataphracts, 2 catapults, 2 hoplites, 1 leader and 1 phalanx
                    Egypt defend with 1 chariot and 1 phalanx
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Damascus from Egypt with 3 cataphracts, 2 catapults, 2 hoplites, 1 leader and 1 phalanx remaining. Battle score for attacker is 15
                    Casualties for Egypt: 1 chariot and 1 phalanx
                Battle in Edessa
                    Seleucid attack with 1 catapult and 3 hoplites
                    Egypt defend with 1 archer and 1 phalanx
                    Seleucid win, taking Edessa from Egypt with 2 hoplites remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 archer and 1 phalanx
                    Casualties for Seleucid: 1 catapult and 1 hoplite

    Non Combat Move - Seleucid
                1 hoplite moved from Antioch to Damascus
                1 trireme moved from SZ 60 to SZ 65
                1 flagship, 2 quadriremes and 1 quinquereme moved from SZ 60 to SZ 61

    Place Units - Seleucid
                2 cataphracts and 2 hoplites placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 46 PUs; end with 50 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 48 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 47 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 46 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 49 PUs

  • '18 '16

    Im giving up. :cry:

    Egypt and Parthia are going down, no way to victory anymore, well played.

    Thanks for playing was fun.

  • '18 '16 '15

    @Bacala:

    Im giving up. :cry:

    Egypt and Parthia are going down, no way to victory anymore, well played.

    Thanks for playing was fun.

    Well played, interesting move with Parthia to move out and let me have a shot at the bottom right country.
    I’ve learnt quite a lot of things during this game, including 2 move legionaires (:().

    How do you feel about the Barbarians? Macedonia had a lot of trouble with them and it seems Rome is hard pressed on the Iberian Peninsula as well.

    I was still a little worried about my Carthage fleet (you get like 40% to take 1 group out now), so I’m slightly surprised that you don’t do another all 35% moves with Rome. If you roll good and  I roll bad with the Macedonian and Carthagian counters you should be good in that part of the world. If Parthia/Egypt die slowly enough Rome might get back in? But perhaps you need too many good dice for that, your luck will have to hold for 4+ turns…

  • '18 '16

    Yeah was a learning experience :-D

    Moved to far away with part of my fleet i think and with almost no land units left in Italy i didnt think Rome could do it alone.

    I like the Barbarians, but they get big pretty fast :-( Hoped to take all three factory in spain, but not sure if it was going to happen soon  :cry:

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