ACGTO Total Ancien War Bacala (Roman alliance) v Balladeer (anti Roman alliance)

  • '18 '16

    TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - RomanRepublic
                1 legionaire moved from Croton to SZ 44
                1 legionaire and 1 skirmisher moved from Roma to SZ 28
                1 quadrireme moved from SZ 34 to SZ 28
                2 legionaires moved from Capua to SZ 28
                1 quinquereme moved from SZ 34 to SZ 28
                2 ballistas moved from Roma to SZ 28
                1 legionaire moved from Capua to SZ 28
                1 trireme moved from SZ 34 to SZ 28
                1 ballista moved from Capua to SZ 28
                1 bireme moved from SZ 34 to SZ 28
                1 skirmisher moved from Roma to SZ 28
                1 skirmisher moved from Roma to SZ 28
                3 ballistas, 1 bireme, 4 legionaires, 2 quadriremes, 1 quinquereme, 3 skirmishers and 1 trireme moved from SZ 28 to SZ 34
                12 legionaires and 2 skirmishers moved from Messana to Lilybaeum
                1 legionaire and 1 trireme moved from SZ 44 to SZ 35
                1 legionaire and 1 trireme moved from SZ 35 to SZ 34
                3 ballistas, 5 legionaires and 3 skirmishers moved from SZ 34 to Lilybaeum
                1 ballista, 1 cataphract, 2 legionaires and 1 skirmisher moved from Castulo to Toletum
                1 ballista moved from Valentia to Toletum
                1 ballista, 2 cataphracts, 1 leader, 6 legionaires and 2 skirmishers moved from Mediolanum to Nemausus

    Purchase Units - RomanRepublic
                Trigger ROMbiremes: buyBireme removed from RomanRepublicProduction
                Trigger ROMbiremes: buyBiremeX added to RomanRepublicProduction
                Trigger ROMbiremesWALL: 1 wall gained by PlayerID named:RomanRepublic
                RomanRepublic buy 1 ballista, 1 cataphract, 1 catapult and 7 legionaires; Remaining resources: 2 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in Toletum
                    RomanRepublic attack with 2 ballistas, 1 cataphract, 2 legionaires and 1 skirmisher
                    AI_Barbarians defend with 1 leader
                    RomanRepublic win, taking Toletum from AI_Neutral with 2 ballistas, 1 cataphract, 2 legionaires and 1 skirmisher remaining. Battle score for attacker is 0
                    Casualties for AI_Barbarians: 1 leader
                Battle in Nemausus
                    RomanRepublic attack with 1 ballista, 2 cataphracts, 1 leader, 6 legionaires and 2 skirmishers
                    AI_Neutral defend with 5 spearman_neutrals
                    Units damaged: 1 leader owned by the RomanRepublic
                    RomanRepublic win, taking Nemausus from AI_Neutral with 1 ballista, 2 cataphracts, 1 leader, 6 legionaires and 2 skirmishers remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 5 spearman_neutrals
                Battle in Lilybaeum
                    RomanRepublic attack with 3 ballistas, 17 legionaires and 5 skirmishers
                    Carthage defend with 1 catapult, 12 hoplites, 2 walls and 1 warelephant
                    Units damaged: 1 wall owned by the Carthage

  • '18 '16

    Need an OOL for the battle in Lilybaeum.

  • '18 '16 '15

    Right:
    1st hit on both walls
    2nd hit on 1 wall
    8 hoplites
    catapult
    2nd hit on other wall
    4 hoplites
    elephant

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Pergamon
                4 spearmen moved from Halicarnassus to Attalia
                2 skirmishers moved from Sardis to Attalia
                2 catapults, 1 leader, 6 phalanxs, 9 skirmishers and 1 spearman moved from Sardis to Nicaea
                6 skirmishers and 2 spearmen moved from Pergamum to Nicaea

    Purchase Units - Pergamon
                Trigger PERnavalWALL: 1 wall gained by PlayerID named:Pergamon
                Trigger PERnavalAcademy: 1 flagship gained by PlayerID named:Pergamon
                Pergamon buy 2 phalanxs and 1 spearman; Remaining resources: 1 techTokens; 4 PUs;

    Combat - Pergamon
                Battle in Attalia
                    Pergamon attack with 2 skirmishers and 4 spearmen
                    Pontus defend with 1 chariot
                    Pergamon win, taking Attalia from Pontus with 1 skirmisher and 4 spearmen remaining. Battle score for attacker is 2
                    Casualties for Pergamon: 1 skirmisher
                    Casualties for Pontus: 1 chariot
                Battle in Nicaea
                    Pergamon attack with 2 catapults, 1 leader, 6 phalanxs, 15 skirmishers and 3 spearmen
                    Pontus defend with 1 skirmisher
                    Pergamon win, taking Nicaea from Macedonia with 2 catapults, 1 leader, 6 phalanxs, 15 skirmishers and 3 spearmen remaining. Battle score for attacker is 4
                    Casualties for Pontus: 1 skirmisher

    Non Combat Move - Pergamon

    Place Units - Pergamon
                1 flagship placed in SZ 68
                2 phalanxs, 1 spearman and 1 wall placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 30 PUs; end with 34 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 25unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 33 PUs
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 32 PUs
                Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 31 PUs
                Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 30 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 28 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 31 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Carthage
                2 hoplites and 1 phalanx moved from Gades to Hispatis
                3 hoplites and 3 phalanxs moved from Acci to Hispatis
                1 hoplite moved from Igilgili to SZ 29
                1 hoplite moved from Carthago to SZ 31
                1 bireme, 1 hoplite and 1 trireme moved from SZ 31 to SZ 18
                1 bireme and 1 hoplite moved from SZ 29 to SZ 18
                2 hoplites moved from SZ 18 to Palma

    Purchase Units - Carthage
                Trigger CARwarWALL: 1 wall gained by PlayerID named:Carthage
                Trigger CARwarCollege: 1 leader gained by PlayerID named:Carthage
                Carthage buy 1 bireme, 5 hoplites and 1 phalanx; Remaining resources: 2 techTokens; 2 PUs;

    Combat - Carthage
                Battle in Hispatis
                    Carthage attack with 5 hoplites and 4 phalanxs
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Hispatis from AI_Neutral with 5 hoplites and 4 phalanxs remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior
                Battle in SZ 18
                    Carthage attack with 2 biremes and 1 trireme
                    GreekCityStates defend with 1 bireme
                    Carthage win with 2 biremes and 1 trireme remaining. Battle score for attacker is 12
                    Casualties for GreekCityStates: 1 bireme
                Battle in Palma
                    Carthage attack with 2 hoplites
                    GreekCityStates defend with 1 hoplite
                    Carthage win, taking Palma from GreekCityStates with 1 hoplite remaining. Battle score for attacker is 0
                    Casualties for Carthage: 1 hoplite
                    Casualties for GreekCityStates: 1 hoplite

    Non Combat Move - Carthage
                1 leader moved from Cartenna to SZ 15
                1 leader moved from SZ 15 to Acci
                1 trireme moved from SZ 15 to SZ 29
                2 warelephants moved from Cartenna to Igilgili
                1 warelephant moved from Hippo Regius to Carthago
                4 cavalrys moved from Capsa to Thapsus
                2 cavalrys moved from Capsa to Carthago
                3 warelephants moved from Theveste to Zama
                1 cavalry moved from Theveste to Zama
                1 cavalry moved from Theveste to Hippo Regius

    Place Units - Carthage
                1 bireme placed in SZ 32
                1 hoplite, 1 leader and 1 phalanx placed in Gades
                4 hoplites and 1 wall placed in Carthago

    Research Technology - Carthage
                Carthage removing all Technology Tokens after successful research.
                Carthage discover construction

    Activate Technology - Carthage
                Carthage activating construction

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 55 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 52 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 55 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Gades creates 3 PUs; Carthage end with 58 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Macedonia
                1 phalanx and 2 skirmishers moved from Apollonia to Dodona
                1 cavalry and 1 skirmisher moved from Larissa to Athens
                3 cavalrys and 1 skirmisher moved from Larissa to Delphi
                4 cavalrys and 2 skirmishers moved from Thessalonica to Dodona

    Purchase Units - Macedonia
                Trigger MACwarCollege: 1 leader gained by PlayerID named:Macedonia
                Trigger MACwarWALL: 1 wall gained by PlayerID named:Macedonia
                Macedonia buy 1 bireme, 1 catapult, 3 skirmishers and 3 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Athens
                    Macedonia attack with 1 cavalry and 1 skirmisher
                    GreekCityStates defend with 1 skirmisher
                    Macedonia win, taking Athens from GreekCityStates with 1 cavalry and 1 skirmisher remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 skirmisher
                Battle in Delphi
                    Macedonia attack with 3 cavalrys and 1 skirmisher
                    GreekCityStates defend with 1 skirmisher
                    Macedonia win, taking Delphi from GreekCityStates with 3 cavalrys and 1 skirmisher remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 skirmisher
                Battle in Dodona
                    Macedonia attack with 4 cavalrys, 1 phalanx and 4 skirmishers
                    GreekCityStates defend with 3 archers and 1 cavalry
                    Macedonia win, taking Dodona from GreekCityStates with 4 cavalrys and 1 phalanx remaining. Battle score for attacker is 14
                    Casualties for Macedonia: 4 skirmishers
                    Casualties for GreekCityStates: 3 archers and 1 cavalry

    Non Combat Move - Macedonia
                1 phalanx moved from Byzantium to Thessalonica
                1 skirmisher moved from Odessus to Byzantium
                1 phalanx and 2 skirmishers moved from Odessus to Thessalonica
                5 phalanxs moved from Larissa to Thessalonica
                4 warriors moved from Larissa to Thessalonica
                3 phalanxs moved from Larissa to Thessalonica
                1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 70 to SZ 69

    Place Units - Macedonia
                Turning on Edit Mode
                EDIT: Removing units owned by Macedonia from SZ 69: 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                EDIT: Adding units owned by Macedonia to SZ 70: 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                EDIT: Turning off Edit Mode
                1 bireme placed in SZ 70
                1 skirmisher, 1 wall and 1 warrior placed in Apollonia
                1 catapult, 1 leader, 2 skirmishers and 2 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 54 PUs; end with 54 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -4 PUs; end with 50 PUs
                Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 49 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 47 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 45 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 48 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 51 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Seleucid
                2 hoplites moved from Hatra to Ninive
                1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme and 1 trireme moved from SZ 65 to SZ 62
                2 hoplites moved from Antioch to SZ 61
                2 hoplites and 1 quadrireme moved from SZ 61 to SZ 62
                2 hoplites moved from SZ 62 to Salamis

    Purchase Units - Seleucid
                Turning on Edit Mode
                EDIT: Removing units owned by Seleucid from Hatra: 1 hoplite
                EDIT: Adding units owned by Seleucid to Ninive: 1 hoplite
                EDIT: Turning off Edit Mode
                Seleucid buy 2 cataphracts, 5 catapults and 3 warelephants; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in SZ 62
                    Seleucid attack with 1 bireme, 1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme
                    Egypt defend with 1 bireme
                    Seleucid win with 1 bireme, 1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 12
                    Casualties for Egypt: 1 bireme
                Battle in Salamis
                    Seleucid attack with 2 hoplites
                    Egypt defend with 1 phalanx
                    Seleucid win, taking Salamis from Egypt with 1 hoplite remaining. Battle score for attacker is 2
                    Casualties for Egypt: 1 phalanx
                    Casualties for Seleucid: 1 hoplite
                Battle in Ninive
                    Seleucid attack with 3 hoplites
                    Parthia defend with 1 archer
                    Seleucid win, taking Ninive from Parthia with 1 hoplite remaining. Battle score for attacker is -6
                    Casualties for Parthia: 1 archer
                    Casualties for Seleucid: 2 hoplites

    Non Combat Move - Seleucid
                1 phalanx moved from Hatra to Seleucia
                7 cataphracts moved from Petra to Palmyra
                1 leader moved from Jerusalem to Palmyra
                1 cataphract moved from Sidon to Palmyra
                2 hoplites, 4 phalanxs and 1 warelephant moved from Jerusalem to Sidon
                2 cataphracts moved from Sidon to Damascus
                2 cataphracts moved from Antioch to Damascus

    Place Units - Seleucid
                5 catapults placed in Seleucia
                2 cataphracts and 3 warelephants placed in Antioch

    Research Technology - Seleucid
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 74 PUs; end with 74 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -5 PUs; end with 69 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 68 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 67 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 66 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 65 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 68 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 71 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Egypt
                1 unit repaired.
                5 chariots moved from Alexandria to Jerusalem
                5 archers, 8 chariots, 1 leader, 5 phalanxs and 4 warelephants moved from Pharan to Jerusalem
                2 phalanxs moved from Alexandria to Memphis
                1 archer moved from Paraetonium to Alexandria
                1 flagship and 1 quadrireme moved from SZ 60 to SZ 64
                1 trireme moved from SZ 60 to SZ 63

    Purchase Units - Egypt
                Egypt buy 5 chariots; Remaining resources: 1 techTokens; 3 PUs;

    Combat - Egypt
                Battle in Jerusalem
                    Egypt attack with 5 archers, 13 chariots, 1 leader, 5 phalanxs and 4 warelephants
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Jerusalem from Seleucid with 5 archers, 13 chariots, 1 leader, 5 phalanxs and 4 warelephants remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt

    Place Units - Egypt
                5 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 34 PUs; end with 37 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 36 PUs
                Objective EGY 25unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 35 PUs
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 34 PUs
                Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 33 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 31 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 34 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Parthia
                1 unit repaired.
                10 archers, 2 cataphracts, 1 catapult, 3 horsearchers, 1 leader and 7 warelephants moved from Ctesiphon to Susa
                1 cataphract and 4 horsearchers moved from Persepolis to Susa
                2 cataphracts moved from Ctesiphon to Ninive
                1 flagship and 1 trireme moved from SZ 86 to SZ 84

    Purchase Units - Parthia
                Parthia buy 2 archers and 4 horsearchers; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Parthia
                Battle in Ninive
                    Parthia attack with 2 cataphracts
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Ninive from Seleucid with 1 cataphract remaining. Battle score for attacker is -1
                    Casualties for Parthia: 1 cataphract
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Parthia

    Place Units - Parthia
                2 archers and 4 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 39 PUs; end with 39 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 38 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 37 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 35 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 34 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 33 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 36 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 39 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Armenia
                1 horsearcher moved from Albana to Satala
                2 skirmishers and 1 spearman moved from Phasis to Trapezus
                1 spearman moved from Phasis to Trapezus
                1 catapult, 8 skirmishers and 10 spearmen moved from Armavira to Albana

    Purchase Units - Armenia
                Trigger ARMtriremes: buyTrireme removed from ArmeniaProduction
                Trigger ARMtriremes: buyTriremeX added to ArmeniaProduction
                Trigger ARMtriremesWALL: 1 wall gained by PlayerID named:Armenia
                Armenia buy 5 spearmen; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Armenia
                Battle in Trapezus
                    Armenia attack with 2 skirmishers and 2 spearmen
                    Pontus defend with 1 chariot and 1 skirmisher
                    Armenia win, taking Trapezus from Pontus with 2 skirmishers and 2 spearmen remaining. Battle score for attacker is 10
                    Casualties for Pontus: 1 chariot and 1 skirmisher

    Non Combat Move - Armenia

    Place Units - Armenia
                4 spearmen and 1 wall placed in Albana
                1 spearman placed in Armavira

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after successful research.
                Armenia discover quadriremes

    Activate Technology - Armenia
                Armenia activating quadriremes

    Turn Complete - Armenia
                Armenia collect 24 PUs; end with 24 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 23 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 22 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 21 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 20 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 23 PUs
                city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
                city in Armavira creates 3 PUs; Armenia end with 26 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - RomanRepublic
                1 unit repaired.
                1 ballista, 2 cataphracts, 1 leader, 6 legionaires and 2 skirmishers moved from Nemausus to Narbo
                3 legionaires moved from Massilia to Narbo
                1 catapult, 2 legionaires and 1 skirmisher moved from Valentia to Castulo
                1 bireme moved from SZ 35 to SZ 28
                1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme and 2 triremes moved from SZ 34 to SZ 28
                2 skirmishers moved from Genua to Massilia
                1 cataphract moved from Roma to Genua
                1 legionaire moved from Roma to Arretium
                2 legionaires moved from Roma to Genua
                1 legionaire moved from Roma to Arretium

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 1 bireme and 8 legionaires; Remaining resources: 2 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in Narbo
                    RomanRepublic attack with 1 ballista, 2 cataphracts, 1 leader, 9 legionaires and 2 skirmishers
                    AI_Neutral defend with 1 cavalry_neutral and 2 warrior_neutrals
                    Units damaged: 1 leader owned by the RomanRepublic
                    RomanRepublic win, taking Narbo from AI_Neutral with 1 ballista, 2 cataphracts, 1 leader, 9 legionaires and 2 skirmishers remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 1 cavalry_neutral and 2 warrior_neutrals

    Non Combat Move - RomanRepublic
                2 legionaires moved from Roma to Arretium

    Place Units - RomanRepublic
                3 legionaires placed in Valentia
                1 bireme placed in SZ 28
                1 ballista and 5 legionaires placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 64 PUs; end with 64 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 60 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 59 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 62 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 65 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pergamon
                2 flagships and 2 triremes moved from SZ 68 to SZ 64
                1 skirmisher and 3 spearmen moved from Attalia to Tarsus
                3 skirmishers moved from Nicaea to Byzantium
                2 catapults, 1 leader, 6 phalanxs, 12 skirmishers and 3 spearmen moved from Nicaea to Heraclea Pontica
                1 spearman moved from Pergamum to Nicaea
                1 spearman moved from Sardis to Halicarnassus

    Purchase Units - Pergamon
                Pergamon buy 1 cavalry, 1 phalanx and 3 spearmen; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Pergamon
                Battle in Byzantium
                    Pergamon attack with 3 skirmishers
                    Macedonia defend with 1 skirmisher
                    Pergamon win, taking Byzantium from Macedonia with 2 skirmishers remaining. Battle score for attacker is 0
                    Casualties for Pergamon: 1 skirmisher
                    Casualties for Macedonia: 1 skirmisher
                Battle in Tarsus
                    Pergamon attack with 1 skirmisher and 3 spearmen
                    Pontus defend with 1 skirmisher
                    Pergamon win, taking Tarsus from Seleucid with 1 skirmisher and 3 spearmen remaining. Battle score for attacker is 4
                    Casualties for Pontus: 1 skirmisher
                Battle in Heraclea Pontica
                    Pergamon attack with 2 catapults, 1 leader, 6 phalanxs, 12 skirmishers and 3 spearmen
                    Pontus defend with 2 walls
                    Pergamon win, taking Heraclea Pontica from Pontus with 2 catapults, 1 leader, 6 phalanxs, 10 skirmishers and 3 spearmen remaining. Battle score for attacker is 32
                    Casualties for Pergamon: 2 skirmishers
                    Casualties for Pontus: 2 walls

    Non Combat Move - Pergamon

    Place Units - Pergamon
                1 cavalry, 1 phalanx and 3 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 44 PUs; end with 45 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 44 PUs
                Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 43 PUs
                Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 42 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 40 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 43 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Carthage
                1 leader moved from Acci to Corduba
                5 hoplites and 4 phalanxs moved from Hispatis to Corduba
                1 leader moved from Gades to Corduba
                1 cavalry and 1 warelephant moved from Zama to Cirta
                1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 3 triremes moved from SZ 33 to SZ 36
                1 cavalry and 1 hoplite moved from Carthago to SZ 36
                1 cavalry and 1 hoplite moved from SZ 36 to Lilybaeum

    Purchase Units - Carthage
                Trigger CARconstruction: buyWall removed from CarthageProduction
                Trigger CARconstruction: buyWallX added to CarthageProduction
                Trigger CARconstructionWALL: 1 wall gained by PlayerID named:Carthage
                Carthage buy 1 catapult, 1 cavalry, 2 hoplites and 1 suprareme; Remaining resources: 2 techTokens; 4 PUs;

    Combat - Carthage
                Battle in Corduba
                    Carthage attack with 5 hoplites, 2 leaders and 4 phalanxs
                    AI_Neutral defend with 5 cavalry_neutrals
                    Units damaged: 1 leader owned by the Carthage
                    Carthage win, taking Corduba from AI_Neutral with 5 hoplites, 2 leaders and 4 phalanxs remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 5 cavalry_neutrals
                Battle in Cirta
                    Carthage attack with 1 cavalry and 1 warelephant
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Cirta from AI_Neutral with 1 cavalry and 1 warelephant remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Lilybaeum
                    Carthage attack with 1 cavalry and 1 hoplite
                    GreekCityStates defend with 1 skirmisher
                    Carthage win, taking Lilybaeum from GreekCityStates with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 skirmisher

    Non Combat Move - Carthage
                1 bireme moved from SZ 32 to SZ 36
                2 biremes and 1 trireme moved from SZ 18 to SZ 31
                1 trireme moved from SZ 29 to SZ 31
                2 warelephants moved from Zama to Carthago
                2 warelephants moved from Igilgili to Cartenna
                1 hoplite and 1 phalanx moved from Gades to Acci

    Place Units - Carthage
                1 cavalry and 2 hoplites placed in Gades
                1 catapult and 1 wall placed in Carthago
                1 suprareme placed in SZ 36

    Research Technology - Carthage
                Carthage removing all Technology Tokens after successful research.
                Carthage discover economics

    Activate Technology - Carthage
                Carthage activating economics

    Turn Complete - Carthage
                Carthage collect 63 PUs; end with 67 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 66 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 63 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 66 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Gades creates 3 PUs; Carthage end with 69 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Macedonia
                1 skirmisher moved from Delphi to Athens
                1 skirmisher moved from Larissa to Athens
                1 cavalry moved from Delphi to Athens
                2 warriors moved from Larissa to Athens
                1 skirmisher and 1 warrior moved from Apollonia to Pella
                2 cavalrys and 1 phalanx moved from Dodona to Pella
                1 skirmisher and 3 warriors moved from Thessalonica to Pella
                1 phalanx and 3 warriors moved from Thessalonica to SZ 70
                3 skirmishers moved from Larissa to SZ 70
                1 skirmisher moved from Larissa to SZ 70
                1 skirmisher moved from Larissa to SZ 70
                2 biremes, 1 flagship, 1 phalanx, 1 quadrireme, 1 quinquereme, 5 skirmishers, 1 trireme and 3 warriors moved from SZ 70 to SZ 68
                1 phalanx, 5 skirmishers and 3 warriors moved from SZ 68 to Rhodos
                1 phalanx, 3 skirmishers and 1 warrior moved from Thessalonica to Byzantium

    Purchase Units - Macedonia
                Macedonia buy 3 cavalrys, 5 skirmishers and 2 warriors; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Macedonia
                Battle in Rhodos
                    Macedonia attack with 1 phalanx, 5 skirmishers and 3 warriors
                    GreekCityStates defend with 1 archer and 1 hoplite
                    Macedonia win, taking Rhodos from GreekCityStates with 1 phalanx, 3 skirmishers and 3 warriors remaining. Battle score for attacker is 7
                    Casualties for Macedonia: 2 skirmishers
                    Casualties for GreekCityStates: 1 archer and 1 hoplite
                Battle in Byzantium
                    Macedonia attack with 1 phalanx, 3 skirmishers and 1 warrior
                    Pergamon defend with 2 skirmishers
                    Macedonia win, taking Byzantium from Pergamon with 1 phalanx, 3 skirmishers and 1 warrior remaining. Battle score for attacker is 8
                    Casualties for Pergamon: 2 skirmishers
                Battle in Pella
                    Macedonia attack with 2 cavalrys, 1 phalanx, 2 skirmishers and 4 warriors
                    AI_Barbarians defend with 1 warrior
                    Macedonia win, taking Pella from AI_Barbarians with 2 cavalrys, 1 phalanx, 1 skirmisher and 4 warriors remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 skirmisher
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Athens
                    Macedonia attack with 1 cavalry, 2 skirmishers and 2 warriors
                    GreekCityStates defend with 2 hoplites and 1 skirmisher
                    Macedonia win, taking Athens from GreekCityStates with 1 warrior remaining. Battle score for attacker is -2
                    Casualties for Macedonia: 1 cavalry, 2 skirmishers and 1 warrior
                    Casualties for GreekCityStates: 2 hoplites and 1 skirmisher

    Non Combat Move - Macedonia
                2 phalanxs and 2 warriors moved from Larissa to Delphi
                2 cavalrys moved from Delphi to Larissa
                2 cavalrys moved from Dodona to Larissa
                1 phalanx moved from Thessalonica to Pella
                1 catapult, 1 leader and 7 phalanxs moved from Thessalonica to Larissa
                1 catapult and 3 skirmishers moved from Larissa to Delphi

    Place Units - Macedonia
                3 cavalrys placed in Apollonia
                5 skirmishers and 2 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 57 PUs; end with 58 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -7 PUs; end with 51 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 50 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 49 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 52 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 55 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Bosporus
                1 unit repaired.
                7 archers, 6 cataphracts, 3 cavalrys, 7 hoplites, 10 horsearchers and 1 leader moved from Majar to Armavira
                1 cataphract and 1 horsearcher moved from Azara to Armavira

    Purchase Units - Bosporus
                Trigger BOSsiegeWeapons: buyArcher removed from BosporusProduction
                Trigger BOSsiegeWeapons: buyArcherX added to BosporusProduction
                Trigger BOSsiegeWALL: 1 wall gained by PlayerID named:Bosporus
                Trigger BOSsiegeWeapons: 1 archer gained by PlayerID named:Bosporus
                Bosporus buy 3 cataphracts; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Bosporus
                Battle in Armavira
                    Bosporus attack with 7 archers, 7 cataphracts, 3 cavalrys, 7 hoplites, 11 horsearchers and 1 leader
                    Armenia defend with 1 city, 1 spearman and 3 walls
                    Units damaged: 1 leader owned by the Bosporus
                    Bosporus win, taking Armavira from Armenia with 7 archers, 5 cataphracts, 3 cavalrys, 7 hoplites, 10 horsearchers and 1 leader remaining. Battle score for attacker is 43
                    Casualties for Armenia: 1 spearman and 3 walls
                    Casualties for Bosporus: 2 cataphracts and 1 horsearcher

    Non Combat Move - Bosporus
                1 quadrireme moved from SZ 78 to SZ 79
                1 quadrireme moved from SZ 79 to SZ 80
                1 cataphract, 1 cavalry and 2 horsearchers moved from Theodesia to Azara

    Place Units - Bosporus
                1 archer, 3 cataphracts and 1 wall placed in Theodesia

    Research Technology - Bosporus
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover supraremes

    Activate Technology - Bosporus
                Bosporus activating supraremes

    Turn Complete - Bosporus
                Bosporus collect 30 PUs; end with 30 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 29 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 28 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 27 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 26 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 25 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 28 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 2 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 31 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pontus
                1 unit repaired.
                1 chariot moved from Melitene to Attalia
                1 skirmisher moved from Tavium to Attalia
                1 skirmisher moved from Tavium to Attalia
                1 catapult, 1 hoplite, 1 phalanx and 1 skirmisher moved from Melitene to Trapezus
                1 chariot and 1 hoplite moved from Melitene to Satala
                3 chariots and 1 hoplite moved from Melitene to Tarsus
                1 phalanx moved from Melitene to Tarsus

    Purchase Units - Pontus
                Pontus buy 1 hoplite and 3 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pontus
                Battle in Attalia
                    Pontus attack with 1 chariot and 2 skirmishers
                    Pergamon defend with 1 spearman
                    Pontus win, taking Attalia from Pergamon with 1 chariot and 1 skirmisher remaining. Battle score for attacker is 1
                    Casualties for Pontus: 1 skirmisher
                    Casualties for Pergamon: 1 spearman
                Battle in Trapezus
                    Pontus attack with 1 catapult, 1 hoplite, 1 phalanx and 1 skirmisher
                    Armenia defend with 2 skirmishers and 2 spearmen
                    Pontus win, taking Trapezus from Armenia with 1 catapult, 1 hoplite, 1 phalanx and 1 skirmisher remaining. Battle score for attacker is 18
                    Casualties for Armenia: 2 skirmishers and 2 spearmen
                Battle in Satala
                    Pontus attack with 1 chariot and 1 hoplite
                    Armenia defend with 1 horsearcher
                    1 hoplite owned by the Pontus retreated to Melitene
                    Armenia win with 1 horsearcher remaining. Battle score for attacker is -6
                    Casualties for Pontus: 1 chariot
                Battle in Tarsus
                    Pontus attack with 3 chariots, 1 hoplite and 1 phalanx
                    Pergamon defend with 1 skirmisher and 3 spearmen
                    Pontus win, taking Tarsus from Pergamon with 1 chariot, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 7
                    Casualties for Pontus: 2 chariots
                    Casualties for Pergamon: 1 skirmisher and 3 spearmen

    Non Combat Move - Pontus
                1 leader and 4 phalanxs moved from Melitene to Sinope
                5 hoplites and 2 skirmishers moved from Tavium to Sinope

    Place Units - Pontus
                1 hoplite and 3 skirmishers placed in Sinope

    Research Technology - Pontus
                Pontus removing all Technology Tokens after successful research.
                Pontus discover supraremes

    Activate Technology - Pontus
                Pontus activating supraremes

    Turn Complete - Pontus
                Pontus collect 20 PUs; end with 20 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 19 PUs
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 18 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 17 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 20 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Seleucid
                1 cataphract and 1 hoplite moved from Seleucia to Ninive
                1 cataphract moved from Palmyra to Ctesiphon
                1 hoplite moved from Seleucia to Ctesiphon
                1 bireme moved from SZ 62 to SZ 61
                1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 62 to SZ 60

    Purchase Units - Seleucid
                Seleucid buy 1 catapult and 9 hoplites; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Seleucid
                Battle in Ninive
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Parthia defend with 1 cataphract
                    Seleucid win, taking Ninive from Parthia with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 8
                    Casualties for Parthia: 1 cataphract
                Battle in Ctesiphon
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Parthia defend with 1 horsearcher
                    Seleucid win, taking Ctesiphon from Parthia with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 6
                    Casualties for Parthia: 1 horsearcher
                Battle in SZ 60
                    Seleucid attack with 1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme
                    Egypt defend with 1 trireme
                    Units damaged: 1 flagship owned by the Seleucid
                    Seleucid win with 1 flagship, 3 quadriremes, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 15
                    Casualties for Egypt: 1 trireme

    Non Combat Move - Seleucid
                1 hoplite moved from Sidon to Damascus
                4 cataphracts moved from Damascus to Emesa
                7 cataphracts and 1 leader moved from Palmyra to Emesa
                1 cataphract moved from Sidon to Emesa
                1 warelephant moved from Sidon to Antioch
                4 phalanxs moved from Sidon to Antioch
                1 hoplite moved from Salamis to SZ 61
                1 hoplite moved from SZ 61 to Antioch

    Place Units - Seleucid
                4 hoplites placed in Seleucia
                1 catapult and 5 hoplites placed in Antioch

    Research Technology - Seleucid
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover navalAcademy

    Activate Technology - Seleucid
                Seleucid activating navalAcademy

    Turn Complete - Seleucid
                Seleucid collect 73 PUs; end with 74 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 70 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 69 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 67 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 66 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 63 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 66 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 69 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Egypt
                1 chariot moved from Jerusalem to Bostra
                      Egypt take Bostra from Seleucid
                1 chariot moved from Jerusalem to Petra
                      Egypt take Petra from Seleucid
                3 chariots moved from Jerusalem to Damascus
                3 chariots moved from Jerusalem to Sidon
                2 phalanxs moved from Memphis to Pharan
                5 chariots moved from Alexandria to Jerusalem
                1 archer moved from Alexandria to Memphis
                1 trireme moved from SZ 63 to SZ 56
                1 flagship and 1 quadrireme moved from SZ 64 to SZ 56

    Purchase Units - Egypt
                Egypt buy 1 archer and 4 chariots; Remaining resources: 1 techTokens; 2 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 3 chariots
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Damascus from Seleucid with 2 chariots remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 hoplite
                Battle in Sidon
                    Egypt attack with 3 chariots
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Sidon from Seleucid with 3 chariots remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt

    Place Units - Egypt
                1 archer and 4 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 54 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 53 PUs
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 52 PUs
                Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 51 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 49 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 52 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Parthia
                4 horsearchers moved from Persepolis to Ctesiphon
                10 archers, 3 cataphracts, 1 catapult, 6 horsearchers, 1 leader and 7 warelephants moved from Susa to Ctesiphon
                1 horsearcher moved from Susa to Ctesiphon
                2 archers moved from Persepolis to Susa

    Purchase Units - Parthia
                Parthia buy 1 archer and 5 horsearchers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Parthia
                Battle in Ctesiphon
                    Parthia attack with 10 archers, 3 cataphracts, 1 catapult, 11 horsearchers, 1 leader and 7 warelephants
                    Seleucid defend with 1 cataphract and 1 hoplite
                    Units damaged: 1 leader owned by the Parthia
                    Parthia win, taking Ctesiphon from Seleucid with 10 archers, 3 cataphracts, 1 catapult, 10 horsearchers, 1 leader and 7 warelephants remaining. Battle score for attacker is 9
                    Casualties for Parthia: 1 horsearcher
                    Casualties for Seleucid: 1 cataphract and 1 hoplite

    Non Combat Move - Parthia

    Place Units - Parthia
                1 archer and 5 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 35 PUs; end with 36 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 35 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 34 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 32 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 31 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 30 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 33 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 36 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Armenia
                1 horsearcher moved from Satala to Gazaca
                1 skirmisher moved from Albana to Artaxata

    Purchase Units - Armenia
                Trigger ARMquadriremes: buyQuadrireme removed from ArmeniaProduction
                Trigger ARMquadriremes: buyQuadriremeX added to ArmeniaProduction
                Trigger ARMquadriremesWALL: 1 wall gained by PlayerID named:Armenia
                Armenia buy 2 cataphracts and 2 spearmen; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Armenia

    Non Combat Move - Armenia

    Place Units - Armenia
                2 cataphracts, 2 spearmen and 1 wall placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after successful research.
                Armenia discover warCollege

    Activate Technology - Armenia
                Armenia activating warCollege

    Turn Complete - Armenia
                Armenia collect 15 PUs; end with 15 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 14 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 13 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 12 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 11 PUs
                Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 10 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 13 PUs

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