Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - GreekCityStates
Purchase Units - GreekCityStates
GreekCityStates buy 2 hoplites and 1 skirmisher; Remaining resources: 1 techTokens; 0 PUs;
Place Units - GreekCityStates
2 hoplites and 1 skirmisher placed in Sparta
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 10 PUs; end with 10 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 9 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 8 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 7 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 6 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 5 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 8 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Pergamon
Purchase Units - Pergamon
Pergamon buy 2 skirmishers; Remaining resources: 1 techTokens; 0 PUs;
Place Units - Pergamon
2 skirmishers placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 8 PUs; end with 8 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 7 PUs
Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 6 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 5 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
city in Sardis creates 3 PUs; Pergamon end with 8 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Carthage
1 hoplite moved from Carthago to SZ 32
1 hoplite and 1 trireme moved from SZ 32 to SZ 23
1 hoplite moved from SZ 23 to Caralis
1 hoplite moved from Carthago to Thapsus
1 cavalry moved from Zama to Thapsus
1 cavalry and 1 hoplite moved from Syracuse to Messana
2 catapults, 8 hoplites, 2 phalanxs and 4 warelephants moved from Syracuse to Lilybaeum
1 hoplite moved from Carthago to SZ 32
5 biremes, 1 flagship, 1 hoplite, 3 quadriremes, 4 quinqueremes, 2 supraremes and 9 triremes moved from SZ 32 to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
Purchase Units - Carthage
Carthage buy 1 bireme, 1 phalanx and 1 suprareme; Remaining resources: 1 techTokens; 0 PUs;
Combat - Carthage
Battle in Thapsus
Carthage attack with 1 cavalry and 1 hoplite
RomanRepublic defend with 1 legionaire
Carthage win, taking Thapsus from RomanRepublic with 1 hoplite remaining. Battle score for attacker is 0
Casualties for Carthage: 1 cavalry
Casualties for RomanRepublic: 1 legionaire
Battle in Caralis
Battle in SZ 36
Carthage attack with 5 biremes, 1 flagship, 3 quadriremes, 4 quinqueremes, 2 supraremes and 9 triremes
Egypt defend with 1 trireme
Carthage win, taking Caralis from RomanRepublic with 5 biremes, 1 flagship, 3 quadriremes, 4 quinqueremes, 2 supraremes and 9 triremes remaining. Battle score for attacker is 15
Casualties for Egypt: 1 trireme
Battle in Lilybaeum
Carthage attack with 2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants
RomanRepublic defend with 1 skirmisher
Carthage win, taking Lilybaeum from RomanRepublic with 2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Battle in Messana
Carthage attack with 1 cavalry and 1 hoplite
RomanRepublic defend with 1 skirmisher
Carthage win, taking Messana from RomanRepublic with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Non Combat Move - Carthage
2 cavalrys moved from Carthago to Zama
1 cavalry moved from Zama to Cirta
1 hoplite and 1 warelephant moved from Igilgili to Cartenna
2 hoplites moved from Carthago to Zama
Place Units - Carthage
1 bireme and 1 suprareme placed in SZ 36
1 phalanx placed in Carthago
Research Technology - Carthage
Carthage removing all Technology Tokens after successful research.
Carthage discover quadriremes
Activate Technology - Carthage
Carthage activating quadriremes
Turn Complete - Carthage
Carthage collect 53 PUs; end with 53 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 51 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 47 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 45 PUs
Objective CAR 25unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 44 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 43 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 46 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Macedonia
1 warrior moved from Delphi to Dodona
1 cavalry moved from Thessalonica to Dodona
1 skirmisher moved from Philippopolis to Odessus
1 cavalry moved from Thessalonica to Odessus
1 skirmisher moved from Philippopolis to Nicopolis
1 warrior moved from Philippopolis to Nicopolis
1 skirmisher moved from Corinth to SZ 67
1 bireme and 1 skirmisher moved from SZ 67 to SZ 54
1 skirmisher moved from SZ 54 to Paliurus
1 skirmisher moved from Corinth to SZ 67
1 quinquereme and 1 skirmisher moved from SZ 67 to SZ 52
1 skirmisher moved from SZ 52 to Cyrene
Purchase Units - Macedonia
Macedonia buy 4 catapults, 1 cavalry, 6 skirmishers and 1 warrior; Remaining resources: 3 techTokens; 1 PUs;
Combat - Macedonia
Battle in Cyrene
Battle in Nicopolis
Macedonia attack with 1 skirmisher and 1 warrior
AI_Barbarians defend with 1 skirmisher
Macedonia win, taking Cyrene from Egypt, taking Nicopolis from AI_Barbarians with 1 skirmisher and 1 warrior remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Odessus
Macedonia attack with 1 cavalry and 1 skirmisher
AI_Barbarians defend with 1 skirmisher
Macedonia win, taking Odessus from AI_Barbarians with 1 cavalry and 1 skirmisher remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Dodona
Macedonia attack with 1 cavalry and 1 warrior
RomanRepublic defend with 1 skirmisher
Macedonia win, taking Dodona from RomanRepublic with 1 cavalry and 1 warrior remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Battle in Paliurus
Non Combat Move - Macedonia
1 warrior moved from Pella to Apollonia
1 cavalry moved from Thessalonica to Philippopolis
Place Units - Macedonia
4 catapults and 2 skirmishers placed in Corinth
2 skirmishers and 1 warrior placed in Apollonia
1 cavalry and 2 skirmishers placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after successful research.
Macedonia discover economics
Activate Technology - Macedonia
Macedonia activating economics
Turn Complete - Macedonia
Macedonia collect 67 PUs; end with 68 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 66 PUs
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 64 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 62 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 60 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 58 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 61 PUs
city in Corinth creates 1 techTokens; Macedonia end with 2 techTokens
city in Corinth creates 3 PUs; Macedonia end with 64 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 3 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 67 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Bosporus
1 unit repaired.
2 cataphracts moved from Melitene to Edessa
1 archer and 1 cataphract moved from Armavira to Artaxata
2 cataphracts moved from Armavira to Trapezus
Bosporus take Phasis from Armenia
1 cataphract moved from Armavira to Trapezus
3 archers, 9 cataphracts and 1 leader moved from Armavira to Albana
1 cataphract moved from Sinope to Satala
1 cataphract moved from Melitene to Satala
Purchase Units - Bosporus
Bosporus buy 4 archers and 4 cataphracts; Remaining resources: 3 techTokens; 3 PUs;
Combat - Bosporus
Battle in Edessa
Bosporus attack with 2 cataphracts
Parthia defend with 2 cataphracts
Bosporus win, taking Edessa from Parthia with 1 cataphract remaining. Battle score for attacker is 8
Casualties for Bosporus: 1 cataphract
Casualties for Parthia: 2 cataphracts
Battle in Artaxata
Bosporus attack with 1 archer and 1 cataphract
Parthia defend with 1 horsearcher
Bosporus win, taking Artaxata from Armenia with 1 archer and 1 cataphract remaining. Battle score for attacker is 6
Casualties for Parthia: 1 horsearcher
Battle in Albana
Bosporus attack with 3 archers, 9 cataphracts and 1 leader
Armenia defend with 1 city, 3 spearmen and 1 wall; Parthia defend with 1 catapult and 1 horsearcher
Units damaged: 1 leader owned by the Bosporus
Bosporus win, taking Albana from Armenia with 3 archers, 9 cataphracts and 1 leader remaining. Battle score for attacker is 48
Casualties for Armenia: 3 spearmen and 1 wall
Casualties for Parthia: 1 catapult and 1 horsearcher
Battle in Trapezus
Bosporus attack with 3 cataphracts
Parthia defend with 1 archer
Bosporus win, taking Trapezus from Parthia with 3 cataphracts remaining. Battle score for attacker is 8
Casualties for Parthia: 1 archer
Battle in Satala
Bosporus attack with 2 cataphracts
Parthia defend with 1 horsearcher
Bosporus win, taking Satala from Armenia with 2 cataphracts remaining. Battle score for attacker is 6
Casualties for Parthia: 1 horsearcher
Non Combat Move - Bosporus
5 cataphracts moved from Azara to Armavira
1 quadrireme moved from SZ 76 to SZ 80
1 cataphract moved from Theodesia to SZ 80
1 cataphract and 1 quadrireme moved from SZ 80 to SZ 76
1 cataphract moved from SZ 76 to Sinope
2 cataphracts moved from Theodesia to Azara
3 cataphracts and 1 leader moved from Melitene to Antioch
1 bireme and 2 flagships moved from SZ 72 to SZ 70
Place Units - Bosporus
4 archers placed in Armavira
4 cataphracts placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after successful research.
Bosporus discover quinqueremes
Activate Technology - Bosporus
Bosporus activating quinqueremes
Turn Complete - Bosporus
Bosporus collect 65 PUs; end with 68 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 66 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 65 PUs
city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
city in Albana creates 3 PUs; Bosporus end with 68 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 71 PUs
city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
city in Armavira creates 3 PUs; Bosporus end with 74 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Pontus
1 skirmisher moved from Nicaea to Sardis
1 skirmisher moved from Halicarnassus to Sardis
1 skirmisher moved from Attalia to Sardis
1 catapult, 7 chariots, 7 hoplites, 3 phalanxs and 1 skirmisher moved from Pessinus to Sardis
9 chariots moved from Tavium to Sardis
3 chariots moved from Sinope to Sardis
Purchase Units - Pontus
Pontus buy 3 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 0 PUs;
Combat - Pontus
Battle in Sardis
Pontus attack with 1 catapult, 19 chariots, 7 hoplites, 3 phalanxs and 4 skirmishers
Pergamon defend with 1 catapult, 1 city, 2 phalanxs, 6 skirmishers, 9 spearmen and 7 walls
Units damaged: 7 walls owned by the Pergamon
Pontus win, taking Sardis from Pergamon with 8 chariots, 1 hoplite and 2 phalanxs remaining. Battle score for attacker is 94
Casualties for Pontus: 1 catapult, 11 chariots, 6 hoplites, 1 phalanx and 4 skirmishers
Casualties for Pergamon: 1 catapult, 2 phalanxs, 6 skirmishers, 9 spearmen and 7 walls
Non Combat Move - Pontus
1 hoplite and 2 skirmishers moved from Tavium to Tarsus
1 flagship and 1 trireme moved from SZ 67 to SZ 50
Place Units - Pontus
3 chariots and 1 skirmisher placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 26 PUs; end with 26 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 25 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 24 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 27 PUs
city in Sardis creates 1 techTokens; Pontus end with 2 techTokens
city in Sardis creates 3 PUs; Pontus end with 30 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Seleucid
2 hoplites moved from Antioch to SZ 61
2 flagships, 2 hoplites, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
2 hoplites moved from SZ 60 to Sidon
1 cataphract and 1 hoplite moved from Antioch to Damascus
Purchase Units - Seleucid
Seleucid buy 4 hoplites and 1 warelephant; Remaining resources: 1 techTokens; 1 PUs;
Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 cataphract and 1 hoplite
Egypt defend with 1 warelephant
Egypt win with 1 warelephant remaining. Battle score for attacker is -15
Casualties for Seleucid: 1 cataphract and 1 hoplite
Battle in Sidon
Seleucid attack with 2 hoplites
Egypt defend with 1 archer
Seleucid win, taking Sidon from Egypt with 1 hoplite remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer
Casualties for Seleucid: 1 hoplite
Non Combat Move - Seleucid
Place Units - Seleucid
4 hoplites and 1 warelephant placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 34 PUs; end with 35 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 33 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 32 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 31 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 30 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 29 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 32 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Egypt
1 unit repaired.
1 archer and 1 chariot moved from Jerusalem to Sidon
1 warelephant moved from Damascus to Emesa
1 phalanx moved from Jerusalem to Damascus
5 chariots moved from Jerusalem to Emesa
2 chariots moved from Hatra to Edessa
1 archer moved from Emesa to Edessa
1 leader moved from Hatra to Emesa
1 archer and 2 phalanxs moved from Pharan to Jerusalem
1 phalanx moved from Memphis to Pharan
1 leader and 1 warelephant moved from Alexandria to Paliurus
2 chariots moved from Alexandria to Jerusalem
1 archer and 1 phalanx moved from Alexandria to Memphis
1 flagship moved from SZ 33 to SZ 34
Purchase Units - Egypt
Trigger EGYquadriremes: buyQuadrireme removed from EgyptProduction
Trigger EGYquadriremes: buyQuadriremeX added to EgyptProduction
Trigger EGYquadriremesWALL: 1 wall gained by PlayerID named:Egypt
Egypt buy 4 chariots and 2 warelephants; Remaining resources: 1 techTokens; 33 PUs;
Combat - Egypt
Battle in Edessa
Egypt attack with 1 archer and 2 chariots
Bosporus defend with 1 cataphract
Egypt win, taking Edessa from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 2
Casualties for Bosporus: 1 cataphract
Casualties for Egypt: 1 chariot
Battle in Paliurus
Egypt attack with 1 leader and 1 warelephant
Macedonia defend with 1 skirmisher
Units damaged: 1 leader owned by the Egypt
Egypt win, taking Paliurus from Macedonia with 1 leader and 1 warelephant remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 skirmisher
Battle in Sidon
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 hoplite
Egypt win, taking Sidon from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Non Combat Move - Egypt
Place Units - Egypt
4 chariots, 1 wall and 2 warelephants placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 65 PUs; end with 98 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 97 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 96 PUs
Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 95 PUs
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 92 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
city in Alexandria creates 3 PUs; Egypt end with 95 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Parthia
1 horsearcher moved from Emesa to Melitene
Parthia take Melitene from Bosporus
3 archers, 1 catapult and 4 warelephants moved from Hatra to Emesa
2 cataphracts, 3 horsearchers and 1 leader moved from Emesa to Hatra
1 horsearcher moved from Ninive to Hatra
2 archers moved from Seleucia to Hatra
2 cataphracts, 4 horsearchers and 1 leader moved from Hatra to Amida
3 archers, 2 horsearchers and 3 warelephants moved from Gazaca to Amida
1 cataphract and 5 horsearchers moved from Ctesiphon to Amida
2 cataphracts and 3 horsearchers moved from Seleucia to Amida
1 warelephant moved from Susa to Seleucia
1 archer moved from Cyropolis to Ctesiphon
1 catapult moved from East to SZ 84
1 catapult moved from SZ 84 to Albana
2 horsearchers moved from East to Cyropolis
1 horsearcher moved from Cyropolis to Gazaca
1 horsearcher moved from Cyropolis to Ctesiphon
Purchase Units - Parthia
Trigger PARnavalAcademy: 1 flagship gained by PlayerID named:Parthia
Trigger PARnavalWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 cataphract, 1 catapult, 6 horsearchers and 2 warelephants; Remaining resources: 3 techTokens; 1 PUs;
Combat - Parthia
Battle in Albana
Parthia attack with 1 catapult
Bosporus defend with 3 archers, 9 cataphracts, 1 city and 1 leader
Bosporus win with 1 archer, 9 cataphracts and 1 leader remaining. Battle score for attacker is 8
Casualties for Bosporus: 2 archers
Casualties for Parthia: 1 catapult
Battle in Amida
Parthia attack with 3 archers, 5 cataphracts, 14 horsearchers, 1 leader and 3 warelephants
AI_Neutral defend with 2 archer_neutrals and 4 spearman_neutrals
Units damaged: 1 leader owned by the Parthia
Parthia win, taking Amida from AI_Neutral with 3 archers, 5 cataphracts, 11 horsearchers, 1 leader and 3 warelephants remaining. Battle score for attacker is -18
Casualties for Parthia: 3 horsearchers
Casualties for AI_Neutral: 2 archer_neutrals and 4 spearman_neutrals
Non Combat Move - Parthia
Place Units - Parthia
1 cataphract, 3 horsearchers, 1 wall and 2 warelephants placed in Seleucia
1 catapult and 2 horsearchers placed in East
1 horsearcher placed in Persepolis
1 flagship placed in SZ 84
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after successful research.
Parthia discover triremes
Activate Technology - Parthia
Parthia activating triremes
Turn Complete - Parthia
Parthia collect 62 PUs; end with 63 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 62 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 59 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 57 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 56 PUs
city in Seleucia creates 1 techTokens; Parthia end with 1 techTokens
city in Seleucia creates 3 PUs; Parthia end with 59 PUs
city in Persepolis creates 1 techTokens; Parthia end with 2 techTokens
city in Persepolis creates 3 PUs; Parthia end with 62 PUs
city in East creates 1 techTokens; Parthia end with 3 techTokens
city in East creates 3 PUs; Parthia end with 65 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Armenia
Purchase Units - Armenia
Armenia buy nothing; Remaining resources: 1 techTokens; 35 PUs;
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 0 PUs; end with 35 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - RomanRepublic
1 cataphract moved from Narbo to Tarraco
4 legionaires moved from Barcino to Tarraco
2 legionaires moved from Valentia to Toletum
2 cataphracts moved from Valentia to Tarraco
1 leader moved from Valentia to Tarraco
2 legionaires and 3 supraremes moved from SZ 33 to SZ 34
2 legionaires moved from SZ 34 to Messana
3 biremes, 2 flagships, 3 quadriremes, 1 quinquereme and 9 triremes moved from SZ 33 to SZ 34
1 bireme moved from SZ 45 to SZ 35
1 skirmisher moved from Capua to SZ 35
1 skirmisher moved from SZ 35 to Syracuse
1 suprareme moved from SZ 28 to SZ 34
1 trireme moved from SZ 37 to SZ 41
1 trireme moved from SZ 35 to SZ 34
1 trireme moved from SZ 18 to SZ 16
1 legionaire moved from Roma to Genua
2 legionaires moved from Massilia to Barcino
1 legionaire moved from Arretium to Massilia
4 skirmishers moved from Roma to Capua
Purchase Units - RomanRepublic
Trigger ROMquadriremes: buyQuadrireme removed from RomanRepublicProduction
Trigger ROMquadriremes: buyQuadriremeX added to RomanRepublicProduction
Trigger ROMquadriremesWALL: 1 wall gained by PlayerID named:RomanRepublic
RomanRepublic buy 1 cataphract, 1 catapult, 9 legionaires, 1 quadrireme and 1 suprareme; Remaining resources: 3 techTokens; 0 PUs;
Combat - RomanRepublic
Battle in Syracuse
Battle in Tarraco
RomanRepublic attack with 3 cataphracts, 1 leader and 4 legionaires
AI_Barbarians defend with 1 archer, 1 skirmisher and 1 spearman
Units damaged: 1 leader owned by the RomanRepublic
RomanRepublic win, taking Syracuse from Carthage, taking Tarraco from AI_Neutral with 3 cataphracts, 1 leader and 3 legionaires remaining. Battle score for attacker is 11
Casualties for RomanRepublic: 1 legionaire
Casualties for AI_Barbarians: 1 archer, 1 skirmisher and 1 spearman
Battle in Toletum
RomanRepublic attack with 2 legionaires
AI_Barbarians defend with 1 skirmisher
RomanRepublic win, taking Toletum from AI_Neutral with 2 legionaires remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Messana
RomanRepublic attack with 2 legionaires
Carthage defend with 1 cavalry and 1 hoplite
RomanRepublic win, taking Messana from Carthage with 1 legionaire remaining. Battle score for attacker is 7
Casualties for Carthage: 1 cavalry and 1 hoplite
Casualties for RomanRepublic: 1 legionaire
Non Combat Move - RomanRepublic
3 cataphracts, 2 catapults and 20 legionaires moved from Valentia to Castulo
3 cataphracts moved from Hispatis to Castulo
5 legionaires moved from Corduba to Castulo
1 legionaire moved from Hispatis to Corduba
1 cataphract moved from Gades to Carthago Nova
1 skirmisher moved from Gades to Hispatis
1 legionaire moved from Gades to Acci
4 legionaires moved from Hispatis to Acci
Place Units - RomanRepublic
1 cataphract and 2 legionaires placed in Gades
2 legionaires and 1 wall placed in Valentia
1 quadrireme and 1 suprareme placed in SZ 28
1 catapult and 5 legionaires placed in Roma
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 89 PUs; end with 89 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 88 PUs
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 86 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 80 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 77 PUs
Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 75 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 78 PUs
city in Gades creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Gades creates 3 PUs; RomanRepublic end with 81 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 84 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - GreekCityStates
1 hoplite moved from Barcino to Narbo
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer; Remaining resources: 1 techTokens; 0 PUs;
Non Combat Move - GreekCityStates
1 flagship moved from SZ 33 to SZ 34
Place Units - GreekCityStates
1 archer placed in Sparta
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after successful research.
GreekCityStates discover conscription
Activate Technology - GreekCityStates
GreekCityStates activating conscription
Turn Complete - GreekCityStates
GreekCityStates collect 16 PUs; end with 16 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 15 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 14 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 13 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 12 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 11 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 14 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Pergamon
1 spearman moved from Barcino to Narbo
Purchase Units - Pergamon
Pergamon buy nothing; Remaining resources: 1 techTokens; 8 PUs;
Non Combat Move - Pergamon
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 3 PUs; end with 11 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Carthage
2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants moved from Lilybaeum to Syracuse
1 cavalry, 1 hoplite and 3 warelephants moved from Cartenna to Igilgili
1 hoplite moved from Zama to Igilgili
1 hoplite moved from Caralis to SZ 23
1 hoplite and 1 trireme moved from SZ 23 to SZ 18
1 hoplite moved from SZ 18 to Palma
Purchase Units - Carthage
Trigger CARquadriremes: buyQuadrireme removed from CarthageProduction
Trigger CARquadriremes: buyQuadriremeX added to CarthageProduction
Trigger CARquadriremesWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 1 cavalry, 1 hoplite and 2 quadriremes; Remaining resources: 1 techTokens; 5 PUs;
Combat - Carthage
Battle in Igilgili
Carthage attack with 1 cavalry, 2 hoplites and 3 warelephants
AI_Barbarians defend with 1 warrior
Carthage win, taking Igilgili from AI_Barbarians with 1 cavalry, 2 hoplites and 3 warelephants remaining. Battle score for attacker is 6
Casualties for AI_Barbarians: 1 warrior
Battle in Palma
Carthage attack with 1 hoplite
RomanRepublic defend with 1 legionaire
RomanRepublic win with 1 legionaire remaining. Battle score for attacker is -7
Casualties for Carthage: 1 hoplite
Battle in Syracuse
Carthage attack with 2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants
RomanRepublic defend with 1 skirmisher
Carthage win, taking Syracuse from GreekCityStates with 2 catapults, 9 hoplites, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Non Combat Move - Carthage
6 biremes, 1 flagship, 3 quadriremes, 4 quinqueremes, 3 supraremes and 9 triremes moved from SZ 36 to SZ 32
1 hoplite moved from Thapsus to Capsa
1 hoplite moved from Zama to Cirta
1 bireme moved from SZ 32 to SZ 31
1 hoplite moved from Carthago to Hippo Regius
Place Units - Carthage
1 cavalry, 1 hoplite and 1 wall placed in Carthago
2 quadriremes placed in SZ 32
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 49 PUs; end with 54 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 52 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 48 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 46 PUs
Objective CAR 25unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 45 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 44 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 47 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Macedonia
14 catapults, 16 cavalrys, 2 leaders, 12 phalanxs, 16 skirmishers and 16 warriors moved from Corinth to Sparta
1 skirmisher moved from Cyrene to SZ 52
1 quinquereme and 1 skirmisher moved from SZ 52 to SZ 50
1 skirmisher moved from SZ 50 to Sparta
1 skirmisher moved from Apollonia to Pella
2 skirmishers moved from Thessalonica to Pella
1 cavalry and 1 warrior moved from Dodona to Pella
Purchase Units - Macedonia
Trigger MACeconomics: buyCity removed from MacedoniaProduction
Trigger MACeconomics: buyCityX added to MacedoniaProduction
Trigger MACeconomicsWALL: 1 wall gained by PlayerID named:Macedonia
Macedonia buy 4 cavalrys, 1 phalanx, 4 skirmishers and 3 warriors; Remaining resources: 3 techTokens; 0 PUs;
Combat - Macedonia
Battle in Sparta
Macedonia attack with 14 catapults, 16 cavalrys, 2 leaders, 12 phalanxs, 17 skirmishers and 16 warriors
GreekCityStates defend with 17 archers, 1 catapult, 4 cavalrys, 1 city, 15 hoplites, 1 leader, 26 skirmishers and 6 walls
Units damaged: 6 walls owned by the GreekCityStates and 1 leader owned by the GreekCityStates
Units damaged: 2 leaders owned by the Macedonia
Macedonia win, taking Sparta from GreekCityStates with 4 catapults and 4 phalanxs remaining. Battle score for attacker is 104
Casualties for Macedonia: 10 catapults, 16 cavalrys, 2 leaders, 8 phalanxs, 17 skirmishers and 16 warriors
Casualties for GreekCityStates: 17 archers, 1 catapult, 4 cavalrys, 15 hoplites, 1 leader, 26 skirmishers and 6 walls
Battle in Pella
Macedonia attack with 1 cavalry, 3 skirmishers and 1 warrior
AI_Barbarians defend with 1 archer and 1 spearman
Macedonia win, taking Pella from AI_Barbarians with 1 cavalry, 1 skirmisher and 1 warrior remaining. Battle score for attacker is 5
Casualties for Macedonia: 2 skirmishers
Casualties for AI_Barbarians: 1 archer and 1 spearman
Non Combat Move - Macedonia
1 bireme moved from SZ 54 to SZ 53
1 cavalry moved from Odessus to Thessalonica
1 cavalry moved from Philippopolis to Thessalonica
Place Units - Macedonia
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from SZ 53: 1 bireme
EDIT: Adding units owned by Macedonia to SZ 50: 1 bireme
EDIT: Turning off Edit Mode
1 skirmisher placed in Corinth
1 skirmisher, 1 wall and 1 warrior placed in Apollonia
4 cavalrys placed in Thessalonica
Macedonia undo move 2.
1 phalanx, 1 wall and 1 warrior placed in Apollonia
1 skirmisher and 2 warriors placed in Thessalonica
2 skirmishers placed in Corinth
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 71 PUs; end with 71 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 68 PUs
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 67 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 66 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 65 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 63 PUs
city in Sparta creates 1 techTokens; Macedonia end with 1 techTokens
city in Sparta creates 3 PUs; Macedonia end with 66 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 2 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 69 PUs
city in Corinth creates 1 techTokens; Macedonia end with 3 techTokens
city in Corinth creates 3 PUs; Macedonia end with 72 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 4 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 75 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Bosporus
1 unit repaired.
1 cataphract moved from Artaxata to Gazaca
1 cataphract moved from Albana to Gazaca
1 cataphract moved from Sinope to Melitene
1 cataphract moved from Trapezus to Melitene
2 cataphracts moved from Antioch to Damascus
Purchase Units - Bosporus
Trigger BOSquinqueremes: buyQuinquereme removed from BosporusProduction
Trigger BOSquinqueremes: buyQuinqueremeX added to BosporusProduction
Trigger BOSquinqueremesWALL: 1 wall gained by PlayerID named:Bosporus
Bosporus buy 2 archers, 6 cataphracts and 2 horsearchers; Remaining resources: 3 techTokens; 0 PUs;
Combat - Bosporus
Battle in Melitene
Bosporus attack with 2 cataphracts
Parthia defend with 1 horsearcher
Bosporus win, taking Melitene from Parthia with 2 cataphracts remaining. Battle score for attacker is 6
Casualties for Parthia: 1 horsearcher
Battle in Damascus
Bosporus attack with 2 cataphracts
Egypt defend with 1 phalanx
Bosporus win, taking Damascus from Egypt with 1 cataphract remaining. Battle score for attacker is 1
Casualties for Bosporus: 1 cataphract
Casualties for Egypt: 1 phalanx
Battle in Gazaca
Bosporus attack with 2 cataphracts
Parthia defend with 1 horsearcher
Bosporus win, taking Gazaca from Parthia with 2 cataphracts remaining. Battle score for attacker is 6
Casualties for Parthia: 1 horsearcher
Non Combat Move - Bosporus
4 archers and 5 cataphracts moved from Armavira to Artaxata
1 cataphract moved from Satala to Antioch
2 cataphracts moved from Trapezus to Antioch
1 cataphract moved from Satala to Antioch
1 archer moved from Artaxata to Satala
1 archer and 8 cataphracts moved from Albana to Artaxata
1 horsearcher moved from Pergamum to Attalia
1 bireme and 2 flagships moved from SZ 70 to SZ 68
1 quadrireme moved from SZ 76 to SZ 80
1 cataphract moved from Theodesia to SZ 80
1 cataphract and 1 quadrireme moved from SZ 80 to SZ 76
1 cataphract moved from SZ 76 to Sinope
2 cataphracts moved from Azara to Armavira
3 cataphracts moved from Theodesia to Azara
Place Units - Bosporus
1 wall placed in Albana
2 archers placed in Theodesia
2 cataphracts and 2 horsearchers placed in Albana
4 cataphracts placed in Armavira
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 67 PUs; end with 67 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 66 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 63 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 62 PUs
city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
city in Albana creates 3 PUs; Bosporus end with 65 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 68 PUs
city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
city in Armavira creates 3 PUs; Bosporus end with 71 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Pontus
3 chariots moved from Sinope to Edessa
Purchase Units - Pontus
Pontus buy 5 chariots; Remaining resources: 2 techTokens; 0 PUs;
Combat - Pontus
Battle in Edessa
Pontus attack with 3 chariots
Egypt defend with 1 archer and 1 chariot
Egypt win with 1 archer remaining. Battle score for attacker is -12
Casualties for Pontus: 3 chariots
Casualties for Egypt: 1 chariot
Non Combat Move - Pontus
1 hoplite and 2 skirmishers moved from Tarsus to Antioch
1 skirmisher moved from Sinope to Tavium
8 chariots moved from Sardis to Tarsus
1 hoplite and 2 phalanxs moved from Sardis to Attalia
Place Units - Pontus
5 chariots placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 26 PUs; end with 26 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 24 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 27 PUs
city in Sardis creates 1 techTokens; Pontus end with 2 techTokens
city in Sardis creates 3 PUs; Pontus end with 30 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Seleucid
1 cataphract and 1 hoplite moved from Antioch to Edessa
2 flagships, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 60 to SZ 61
2 hoplites moved from Antioch to SZ 61
2 flagships, 2 hoplites, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
2 hoplites moved from SZ 60 to Sidon
1 cataphract moved from Antioch to Sidon
1 cataphract moved from Antioch to Bostra
Seleucid take Bostra from Egypt
1 cataphract moved from Antioch to Palmyra
Seleucid take Palmyra from Egypt
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 2 hoplites and 1 warelephant; Remaining resources: 1 techTokens; 0 PUs;
Combat - Seleucid
Battle in Edessa
Seleucid attack with 1 cataphract and 1 hoplite
Egypt defend with 1 archer
Seleucid win, taking Edessa from Egypt with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 8
Casualties for Egypt: 1 archer
Battle in Sidon
Seleucid attack with 1 cataphract and 2 hoplites
Egypt defend with 1 archer and 1 chariot
Seleucid win, taking Sidon from Egypt with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 7
Casualties for Egypt: 1 archer and 1 chariot
Casualties for Seleucid: 1 hoplite
Non Combat Move - Seleucid
Place Units - Seleucid
1 cataphract, 2 hoplites and 1 warelephant placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after successful research.
Seleucid discover quinqueremes
Activate Technology - Seleucid
Seleucid activating quinqueremes
Turn Complete - Seleucid
Seleucid collect 44 PUs; end with 44 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 42 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 41 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 40 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 39 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 38 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 41 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Egypt
1 unit repaired.
1 chariot moved from Alexandria to Cyrene
Egypt take Cyrene from Macedonia
1 warelephant moved from Paliurus to Paraetonium
1 leader moved from Paliurus to Alexandria
1 archer, 1 chariot and 1 phalanx moved from Jerusalem to Sidon
1 chariot and 1 phalanx moved from Jerusalem to Bostra
1 archer and 1 phalanx moved from Emesa to Damascus
1 phalanx and 1 warelephant moved from Emesa to Palmyra
1 archer and 2 phalanxs moved from Emesa to Edessa
1 archer moved from Emesa to Palmyra
5 chariots and 1 leader moved from Emesa to Amida
1 flagship moved from SZ 34 to SZ 35
1 archer, 4 phalanxs and 4 warelephants moved from Emesa to Hatra
Purchase Units - Egypt
Egypt buy 3 chariots, 1 phalanx and 3 warelephants; Remaining resources: 1 techTokens; 38 PUs;
Combat - Egypt
Battle in Edessa
Egypt attack with 1 archer and 2 phalanxs
Seleucid defend with 1 cataphract and 1 hoplite
Egypt win, taking Edessa from Seleucid with 1 phalanx remaining. Battle score for attacker is -2
Casualties for Egypt: 1 archer and 1 phalanx
Casualties for Seleucid: 1 cataphract and 1 hoplite
Battle in Damascus
Egypt attack with 1 archer and 1 phalanx
Bosporus defend with 1 cataphract
Egypt win, taking Damascus from Seleucid with 1 archer and 1 phalanx remaining. Battle score for attacker is 8
Casualties for Bosporus: 1 cataphract
Battle in Palmyra
Egypt attack with 1 archer, 1 phalanx and 1 warelephant
Seleucid defend with 1 cataphract
Egypt win, taking Palmyra from Seleucid with 1 archer, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 8
Casualties for Seleucid: 1 cataphract
Battle in Sidon
Egypt attack with 1 archer, 1 chariot and 1 phalanx
Seleucid defend with 1 cataphract and 1 hoplite
Egypt win, taking Sidon from Seleucid with 1 phalanx remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer and 1 chariot
Casualties for Seleucid: 1 cataphract and 1 hoplite
Battle in Bostra
Egypt attack with 1 chariot and 1 phalanx
Seleucid defend with 1 cataphract
Seleucid win with 1 cataphract remaining. Battle score for attacker is -15
Casualties for Egypt: 1 chariot and 1 phalanx
Non Combat Move - Egypt
1 phalanx moved from Pharan to Jerusalem
1 archer and 1 phalanx moved from Memphis to Pharan
3 chariots moved from Alexandria to Jerusalem
2 warelephants moved from Alexandria to Pharan
Place Units - Egypt
3 chariots, 1 phalanx and 3 warelephants placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after successful research.
Egypt discover biremes
Activate Technology - Egypt
Egypt activating biremes
Turn Complete - Egypt
Egypt collect 65 PUs; end with 103 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 100 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
city in Alexandria creates 3 PUs; Egypt end with 103 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - Parthia
1 unit repaired.
1 archer moved from Ctesiphon to Gazaca
2 horsearchers moved from East to Gazaca
3 archers, 1 catapult and 4 warelephants moved from Emesa to Hatra
1 warelephant moved from Seleucia to Bostra
1 archer, 1 horsearcher and 1 warelephant moved from Amida to Melitene
1 warelephant moved from Seleucia to Gazaca
1 cataphract and 1 horsearcher moved from Emesa to Bostra
1 horsearcher and 1 warelephant moved from Amida to Satala
1 horsearcher moved from Emesa to Amida
Purchase Units - Parthia
Trigger PARtriremes: buyTrireme removed from ParthiaProduction
Trigger PARtriremes: buyTriremeX added to ParthiaProduction
Trigger PARtriremesWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 archer, 1 catapult, 1 city and 5 horsearchers; Remaining resources: 3 techTokens; 1 PUs;
Combat - Parthia
Battle in Melitene
Parthia attack with 1 archer, 1 horsearcher and 1 warelephant
Bosporus defend with 2 cataphracts
Parthia win, taking Melitene from Bosporus with 1 archer, 1 horsearcher and 1 warelephant remaining. Battle score for attacker is 16
Casualties for Bosporus: 2 cataphracts
Battle in Gazaca
Parthia attack with 1 archer, 2 horsearchers and 1 warelephant
Bosporus defend with 2 cataphracts
Parthia win, taking Gazaca from Bosporus with 1 warelephant remaining. Battle score for attacker is -4
Casualties for Bosporus: 2 cataphracts
Casualties for Parthia: 1 archer and 2 horsearchers
Battle in Bostra
Parthia attack with 1 cataphract, 1 horsearcher and 1 warelephant
Seleucid defend with 1 cataphract
Parthia win, taking Bostra from Seleucid with 1 cataphract and 1 warelephant remaining. Battle score for attacker is 2
Casualties for Parthia: 1 horsearcher
Casualties for Seleucid: 1 cataphract
Battle in Satala
Parthia attack with 1 horsearcher and 1 warelephant
Bosporus defend with 1 archer
Parthia win, taking Satala from Bosporus with 1 warelephant remaining. Battle score for attacker is 1
Casualties for Bosporus: 1 archer
Casualties for Parthia: 1 horsearcher
Non Combat Move - Parthia
1 horsearcher moved from Ctesiphon to Amida
1 cataphract, 3 horsearchers and 1 warelephant moved from Seleucia to Amida
1 catapult moved from East to Cyropolis
1 horsearcher moved from Persepolis to Ctesiphon
2 archers moved from Hatra to Amida
Place Units - Parthia
1 city placed in Amida
Parthia undo move 1.
1 archer and 5 horsearchers placed in Seleucia
1 wall placed in Persepolis
1 catapult placed in Seleucia
1 city placed in Babylon
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 65 PUs; end with 66 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 65 PUs
Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 64 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 61 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 60 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 59 PUs
city in Babylon creates 1 techTokens; Parthia end with 1 techTokens
city in Babylon creates 3 PUs; Parthia end with 62 PUs
city in Seleucia creates 1 techTokens; Parthia end with 2 techTokens
city in Seleucia creates 3 PUs; Parthia end with 65 PUs
city in Persepolis creates 1 techTokens; Parthia end with 3 techTokens
city in Persepolis creates 3 PUs; Parthia end with 68 PUs
city in East creates 1 techTokens; Parthia end with 4 techTokens
city in East creates 3 PUs; Parthia end with 71 PUs