16L Adam514 (Axis) vs PGMatt (Allies) Balanced Mod

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                8 armour, 8 artilleries and 5 mech_infantrys moved from Bryansk to Russia
                1 bomber, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Russia
                1 bomber moved from Ukraine to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 tactical_bombers moved from Ukraine to Russia
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 10 armour, 8 artilleries, 2 bombers, 3 fighters, 5 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 15 infantry and 3 mech_infantrys
                    Germans captures 30PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour and 6 artilleries remaining. Battle score for attacker is -39
                    Casualties for Germans: 2 artilleries, 2 bombers, 3 fighters, 5 mech_infantrys and 5 tactical_bombers
                    Casualties for Russians: 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Russia
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                4 fighters moved from Ukraine to Egypt
                2 armour moved from Iraq to Egypt
                1 carrier moved from 98 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 fighter moved from Western Germany to Egypt
                1 armour and 9 mech_infantrys moved from Western Germany to Southern Italy
                2 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                2 infantry moved from Karelia to Finland
                2 infantry moved from Baltic States to Belarus

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 fighter and 9 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 mech_infantry placed in France
                1 bomber, 1 fighter and 8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Germans collect 54 PUs (5 lost to blockades); end with 84 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                4 artilleries and 7 infantry moved from Vologda to Russia

    Combat - Russians
                Battle in Russia
                    Russians attack with 4 artilleries and 7 infantry
                    Germans defend with 2 aaGuns, 1 airfield, 10 armour, 6 artilleries and 1 factory_minor
                    Germans win with 10 armour and 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 aaGuns and 5 artilleries
                    Casualties for Russians: 4 artilleries and 7 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sikang to Kansu
                      Japanese take Tsinghai from Chinese
                      Japanese take Kansu from Chinese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from French Indo China to Shensi
                1 infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from French Indo China to Hopei
                2 infantry moved from Kweichow to Hopei
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 26 Sea Zone
                1 bomber moved from Caroline Islands to 26 Sea Zone
                5 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from Japan to 26 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter moved from Caroline Islands to 26 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone

  • '19 '17

    Scramble 26?

  • '16

    absolutely!

  • '19 '17

    Switching 2 bombers for 1 tac 1 fig in casualties, I should have more power on the last round but it won’t matter.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sikang to Kansu
                      Japanese take Tsinghai from Chinese
                      Japanese take Kansu from Chinese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from French Indo China to Shensi
                1 infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from French Indo China to Hopei
                2 infantry moved from Kweichow to Hopei
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 26 Sea Zone
                1 bomber moved from Caroline Islands to 26 Sea Zone
                5 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from Japan to 26 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter moved from Caroline Islands to 26 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Wake Island
                Battle in 26 Sea Zone
                    Japanese attack with 2 bombers, 5 carriers, 2 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 3 transports
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win, taking Wake Island from Americans, taking 26 Sea Zone from Neutral with 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 71
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 3 transports
                    Casualties for Japanese: 2 bombers, 3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Marshall Islands: 1 bomber
                EDIT: Turning off Edit Mode
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Hopei to Kweichow
                1 mech_infantry moved from Burma to Kweichow
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                3 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to French Indo China
                5 artilleries and 4 infantry moved from India to West India
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 battleship and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 45 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to Java
                1 fighter moved from Caroline Islands to Java
                1 aaGun and 6 infantry moved from Jehol to Shantung

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

  • '16

    as expected, I really see no recourse.  I shall post the loss.

    I enjoyed the new game experience, but I’m afraid you’re a bit too strong a player to really learn the ropes from.

    Best of luck the rest of the way in 2016.

  • '19 '17

    Thanks for the game! There are more people trying out the mod, I’m sure you can find a game.

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