still 3 uk figs on us carrier
16L Adam514 (Axis) vs PGMatt (Allies) Balanced Mod
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Syria
Germans take Syria from ANZAC
1 armour moved from Syria to Iraq
1 bomber moved from Egypt to Bryansk
10 armour, 8 artilleries, 1 fighter, 22 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Tunisia to Algeria
Germans take Algeria from AmericansCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Bryansk
Germans attack with 10 armour, 8 artilleries, 2 bombers, 1 fighter, 22 infantry, 24 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 19 artilleries, 2 fighters, 33 infantry and 1 tactical_bomber
Germans win, taking Bryansk from Russians with 10 armour, 8 artilleries, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 84
Casualties for Germans: 22 infantry and 19 mech_infantrys
Casualties for Russians: 4 aaGuns, 19 artilleries, 2 fighters, 33 infantry and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Ukraine to Bryansk
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to Ukraine
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Ukraine
2 infantry moved from Novgorod to Baltic States
6 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 mech_infantrys moved from Western Germany to Southern Italy
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
4 infantry moved from Finland to KareliaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Bessarabia: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 1 tactical_bomber
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Bessarabia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber, 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Removing units owned by Germans from Bessarabia: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Germans from Bessarabia: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Removing units owned by Germans from Karelia: 2 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Turning off Edit Mode -
It really burns me when I think I have a good plan (block the German MI and hold Bryansk for another turn only to miss a can opener and pay hard for it.
I guess that’s why the game tiers get stratified so absolutely.
Well, lets see what I can pull out of this now.
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Yeah Italian can openers are Russia’s greatest threat, they block so many possibilities.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from ItaliansCombat - Russians
Non Combat Move - Russians
2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Archangel to Vologda
2 armour and 2 mech_infantrys moved from Vologda to Russia
1 artillery moved from Samara to RussiaPlace Units - Russians
1 aaGun, 1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in Dutch New Guinea
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to Caroline Islands
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 45 Sea Zone
2 marines moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
4 artilleries and 1 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Kweichow
2 carriers moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 fighter moved from French Indo China to Japan
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from French Indo China to Japan
1 bomber moved from French Indo China to Caroline IslandsPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 bombers; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 2 destroyers moved from 71 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Kenya to 81 Sea Zone
1 bomber moved from Gibraltar to 81 Sea ZoneCombat - British
Battle in 81 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 2 transports
British win with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery, 2 infantry and 6 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
3 fighters moved from Gibraltar to Malta
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 bombers placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 3 aaGuns, 1 armour, 6 artilleries and 4 infantry
EDIT: Removing units owned by British from Eastern Persia: 3 aaGuns, 1 armour, 6 artilleries and 4 infantry
EDIT: Turning off Edit Mode -
it’s crazy that you’re in a legit position to win on both boards on turn 7 of the game.
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@PGMatt:
it’s crazy that you’re in a legit position to win on both boards on turn 7 of the game.
Heh yeah. J1 ftw!
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Switching 2 inf for 1 tank.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Italians take Volgograd from Russians
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
1 bomber moved from Poland to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Egypt
3 fighters moved from Southern Italy to Egypt
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Egypt: 1 armour
EDIT: Turning off Edit Mode
2 fighters placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
Adam, just had a Eureka moment after taking a look at this game. Now i think I understand why you didn’t retreat from India in our game (even though it meant i got to crush your entire stack). Its cuz you wanted to prevent me from doing anything with Anzac that round, or at least getting my transports in position to do something with it next round.
Amirite?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
8 armour, 8 artilleries and 5 mech_infantrys moved from Bryansk to Russia
1 bomber, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Russia
1 bomber moved from Ukraine to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 tactical_bombers moved from Ukraine to Russia
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Russia
Germans attack with 10 armour, 8 artilleries, 2 bombers, 3 fighters, 5 mech_infantrys and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 15 infantry and 3 mech_infantrys
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour and 6 artilleries remaining. Battle score for attacker is -39
Casualties for Germans: 2 artilleries, 2 bombers, 3 fighters, 5 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
4 fighters moved from Ukraine to Egypt
2 armour moved from Iraq to Egypt
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Egypt
1 armour and 9 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from Karelia to Finland
2 infantry moved from Baltic States to BelarusPlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 fighter and 9 mech_infantrys placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in France
1 bomber, 1 fighter and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Germans collect 54 PUs (5 lost to blockades); end with 84 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
4 artilleries and 7 infantry moved from Vologda to RussiaCombat - Russians
Battle in Russia
Russians attack with 4 artilleries and 7 infantry
Germans defend with 2 aaGuns, 1 airfield, 10 armour, 6 artilleries and 1 factory_minor
Germans win with 10 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 2 aaGuns and 5 artilleries
Casualties for Russians: 4 artilleries and 7 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sikang to Kansu
Japanese take Tsinghai from Chinese
Japanese take Kansu from Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from French Indo China to Hopei
2 infantry moved from Kweichow to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
5 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone -
Scramble 26?
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absolutely!
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Switching 2 bombers for 1 tac 1 fig in casualties, I should have more power on the last round but it won’t matter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sikang to Kansu
Japanese take Tsinghai from Chinese
Japanese take Kansu from Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from French Indo China to Hopei
2 infantry moved from Kweichow to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
5 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 5 carriers, 2 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Wake Island from Americans, taking 26 Sea Zone from Neutral with 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 3 transports
Casualties for Japanese: 2 bombers, 3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Marshall Islands: 1 bomber
EDIT: Turning off Edit Mode
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 mech_infantry moved from Burma to Kweichow
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to French Indo China
5 artilleries and 4 infantry moved from India to West India
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 battleship and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 2 marines moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 45 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from Caroline Islands to Java
1 aaGun and 6 infantry moved from Jehol to ShantungPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
as expected, I really see no recourse. I shall post the loss.
I enjoyed the new game experience, but I’m afraid you’re a bit too strong a player to really learn the ropes from.
Best of luck the rest of the way in 2016.