ACGTO TRS captain walker (axis) v Bacala (allies)

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Chinese
                4 Artillerys, 2 Infantry, 3 Mech.Infs and 10 Tanks moved from Shansi to Sian
                2 Infantry moved from W.Sian to Sian
                1 Infantry moved from Sikang to W.Sian
                1 Infantry moved from Sikang to Szechwan
                1 Artillery, 1 EarlyFighter and 2 Infantry moved from Shangsi to E.Shansi
                6 Infantry and 1 Tank moved from Shangsi to Sian
                2 Tanks moved from Gansu to Sian

    Purchase Units - Chinese
                Chinese buy 6 Infantry, 1 Mech.Inf and 3 Tanks; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Sian
                    Chinese attack with 4 Artillerys, 10 Infantry, 3 Mech.Infs and 13 Tanks
                    Hisaichi defend with 1 Artillery; Yamamoto defend with 5 Infantry
                    Chinese win, taking Sian from Hisaichi with 4 Artillerys, 6 Infantry, 3 Mech.Infs and 13 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Yamamoto: 5 Infantry
                    Casualties for Chinese: 4 Infantry
                Battle in E.Shansi
                    Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
                    Hisaichi defend with 1 Artillery and 1 Marine
                    retreated to E.Shansi
                    Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 1 Marine
                    Casualties for Chinese: 1 Artillery and 2 Infantry

    Non Combat Move - Chinese
                1 AAGun moved from Shansi to Sian
                1 EarlyFighter moved from E.Shansi to Szechwan
                1 Infantry moved from Gansu to N.Shangsi
                1 Infantry moved from Gansu to Shangsi
                2 Infantry moved from Gansu to Szechwan
                2 Mech.Infs moved from Tsingnan to Sian
                6 Infantry moved from Tsingnan to Gansu
                2 Tanks moved from Gobi to Gansu
                5 Infantry and 1 Marine moved from Xining to Tsingnan
                1 Mech.Inf moved from Urumal to Tsingnan
                1 Infantry moved from Urumal to Yecheng
                2 Tanks moved from Urumal to Gobi

    Place Units - Chinese
                5 Infantry and 1 Tank placed in Xining
                1 Infantry, 1 Mech.Inf and 2 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 35 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Hisaichi
                1 Artillery and 4 Infantry moved from Shantung to Shansi
                1 Artillery moved from E.Shansi to Shangsi
                1 Bomber moved from Kichedung to Shangsi
                1 Artillery and 1 Infantry moved from N.French I. to Burma
                1 Fighter moved from sz67 to Chunking
                2 Infantry moved from N.French I. to Chunking
                1 Fighter moved from sz67 to Burma
                1 Infantry moved from N.French I. to Burma
                1 Artillery and 1 Marine moved from Malaya to sz60
                1 Artillery, 1 Marine and 1 Transport moved from sz60 to sz58
                1 Marine moved from sz58 to Celebs
                1 Artillery moved from sz58 to Celebs
                3 EarlyFighters moved from sz60 to Celebs
                1 Fighter moved from sz60 to sz49
                1 Submarine moved from sz59 to sz49
                2 EarlyFighters moved from Malaya to Burma
                1 Bomber moved from Malaya to Celebs
                1 Destroyer moved from sz59 to sz49

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 1 Destroyer, 1 Fighter, 9 Infantry, 1 Marine, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery and 1 Bomber
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Bomber in Shangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Shangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Chunking
                    Hisaichi attack with 1 Fighter and 2 Infantry
                    British defend with 1 Infantry
                        Hisaichi roll dice for 1 Fighter and 2 Infantry in Chunking, round 2 :  1/3 hits
                        Chinese roll dice for 1 Infantry in Chunking, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in Chunking
                    Hisaichi win, taking Chunking from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Burma
                    Hisaichi attack with 1 Artillery, 2 EarlyFighters, 1 Fighter and 2 Infantry
                    British defend with 2 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 1 Fighter and 2 Infantry in Burma, round 2 :  2/6 hits
                        British roll dice for 2 Infantry in Burma, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 2 Infantry owned by the British lost in Burma
                    Hisaichi win, taking Burma from British with 1 Artillery, 2 EarlyFighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 2 Infantry
                Battle in sz49
                    Hisaichi attack with 1 Destroyer, 1 Fighter and 1 Submarine
                    British defend with 1 T.Boat
                        Hisaichi roll dice for 1 Submarine in sz49, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Destroyer and 1 Fighter in sz49, round 2 :  1/2 hits
                        British roll dice for 1 T.Boat in sz49, round 2 :  0/1 hits
                    1 T.Boat owned by the British lost in sz49
                    Hisaichi win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 5
                    Casualties for British: 1 T.Boat
                Battle in Celebs
                    Hisaichi attack with 1 Artillery, 1 Bomber, 3 EarlyFighters and 1 Marine
                    Anzac defend with 2 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters and 1 Marine in Celebs, round 2 :  4/6 hits
                        Dutch roll dice for 2 Infantry in Celebs, round 2 :  2/2 hits
                        1 EarlyFighter owned by the Hisaichi, 1 Marine owned by the Hisaichi and 2 Infantry owned by the Anzac lost in Celebs
                    Hisaichi win, taking Celebs from Dutch with 1 Artillery, 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is -7
                    Casualties for Hisaichi: 1 EarlyFighter and 1 Marine
                    Casualties for Anzac: 2 Infantry
                Battle in Shansi
                    Hisaichi attack with 1 Artillery and 4 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 4 Infantry in Shansi, round 2 :  0/5 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                        Hisaichi roll dice for 1 Artillery and 3 Infantry in Shansi, round 3 :  1/4 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 Infantry moved from Hopeh to E.Shansi
                5 Artillerys, 3 Infantry and 1 Marine moved from Peking to E.Shansi
                1 Marine moved from Peking to E.Shansi
                5 Tanks moved from Peking to E.Shansi
                1 Fighter moved from Chunking to sz67
                1 Fighter moved from Burma to sz67
                1 Submarine moved from sz59 to sz68
                1 Fighter moved from sz49 to sz50
                1 EarlyFighter moved from Celebs to sz50
                1 Carrier moved from sz60 to sz50
                1 Submarine moved from sz59 to sz50
                1 Destroyer moved from sz60 to sz50
                1 Submarine moved from sz59 to sz60
                1 EarlyFighter moved from Celebs to sz60
                1 Bomber moved from Celebs to Malaya
                2 EarlyFighters moved from Burma to Malaya
                1 Artillery moved from N.S to sz60
                1 Artillery and 3 Infantry moved from Malaya to Thailand
                1 Artillery moved from sz60 to Malaya
                1 Infantry moved from Kwangtung to Hankou
                3 Tanks moved from Tientsin to Shantung
                2 Transports moved from sz74 to sz79
                4 Infantry moved from Seoul to sz79
                4 Infantry and 2 Transports moved from sz79 to sz74
                4 Infantry moved from sz74 to Shantung
                1 Infantry moved from Korea to Tientsin
                1 Bomber moved from Shangsi to Tientsin

    Place Units - Hisaichi
                1 Destroyer and 1 Submarine placed in sz67
                4 Infantry placed in Hongkong
                1 Fighter and 1 T.Boat placed in sz60
                1 Artillery and 2 Infantry placed in Tientsin
                1 Artillery and 3 Infantry placed in Seoul
                2 Artillerys and 1 Marine placed in Malaya

    Turn Complete - Hisaichi
                Hisaichi collect 66 PUs; end with 66 PUs total

    Production/PUs Summary :

    Yamamoto : 71 / 72
        Chinese : 29 / 35
        Hisaichi : 66 / 66
        Dutch : 7 / 8
        Thai : 17 / 17
        British : 51 / 52
        Anzac : 22 / 26
        Americans : 87 / 90
        Masaharu : 34 / 35
        Russians : 24 / 27

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Dutch
                1 Infantry moved from S.Borneo to W.Borneo
                1 EarlyFighter moved from S.Borneo to W.Borneo
                2 Fighters moved from S.Borneo to W.Borneo
                1 Fighter moved from S.Borneo to sz68
                1 Destroyer moved from sz45 to sz71

    Purchase Units - Dutch
                Dutch buy 4 Infantry; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz71
                    Dutch attack with 1 Destroyer
                    Yamamoto defend with 1 Transport
                    Dutch win with 1 Destroyer remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Transport
                Battle in sz68
                    Dutch attack with 1 Fighter
                    Hisaichi defend with 1 Submarine
                    Dutch win with 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Submarine
                Battle in W.Borneo
                    Dutch attack with 1 EarlyFighter, 2 Fighters and 1 Infantry
                    Thai defend with 2 Artillerys
                    Dutch win, taking W.Borneo from Thai with 1 EarlyFighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Thai: 2 Artillerys

    Non Combat Move - Dutch
                1 EarlyFighter and 2 Fighters moved from W.Borneo to S.Borneo
                1 Fighter moved from sz68 to S.Borneo

    Place Units - Dutch
                4 Infantry placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 7 PUs; end with 7 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Thai
                1 EarlyFighter moved from Malaya to W.Borneo
                1 Transport moved from sz60 to sz73
                2 Infantry moved from Phuket to sz73
                1 Transport moved from sz60 to sz73
                1 Artillery moved from Phuket to sz73
                1 Artillery, 2 Infantry and 2 Transports moved from sz73 to sz60
                1 Artillery and 2 Infantry moved from sz60 to W.Borneo

    Purchase Units - Thai
                Thai buy 2 Artillerys, 2 Infantry and 2 Marines; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in W.Borneo
                    Thai attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
                    Dutch defend with 1 Infantry
                        Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in W.Borneo, round 2 :  2/4 hits
                        British roll dice for 1 Infantry in W.Borneo, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in W.Borneo
                    Thai win, taking W.Borneo from British with 1 Artillery, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai
                1 EarlyFighter moved from W.Borneo to Malaya
                1 Artillery and 2 Infantry moved from Phuket to Thailand
                1 Tank moved from Phuket to Thailand

    Place Units - Thai
                2 Artillerys, 2 Infantry and 2 Marines placed in Phuket

    Turn Complete - Thai
                Thai collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Yamamoto : 71 / 72
        Chinese : 29 / 35
        Hisaichi : 66 / 66
        Dutch : 7 / 7
        Thai : 17 / 17
        British : 51 / 52
        Anzac : 22 / 26
        Americans : 87 / 90
        Masaharu : 34 / 35
        Russians : 24 / 27

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - British
                1 Infantry moved from Arawa to sz45
                1 Artillery moved from Phonpei to sz45
                1 Infantry moved from Phonpei to sz45
                1 Marine moved from Ifalk to sz45
                1 Infantry moved from Fais to sz45
                1 Infantry moved from Gaferut to sz45
                1 Cruiser and 1 Infantry moved from sz45 to sz76
                1 Infantry moved from sz76 to Bonin
                      British take Bonin from Yamamoto
                1 Infantry and 1 Transport moved from sz45 to sz76
                1 Infantry moved from sz76 to Ototo Jima
                      British take Ototo Jima from Yamamoto
                1 Artillery, 2 Infantry, 1 Marine and 2 Transports moved from sz45 to sz76
                1 Artillery, 2 Infantry and 1 Marine moved from sz76 to Ani Jima
                1 Destroyer and 2 Submarines moved from sz45 to sz76
                2 Infantry moved from Bengal to Burma
                5 EarlyFighters and 1 Fighter moved from sz63 to Burma
                2 Infantry moved from W.Chunking to Chunking
                3 EarlyFighters moved from W.Chunking to Chunking
                1 Infantry moved from Bengal to W.Chunking
                1 Mech.Inf and 2 Tankettes moved from Nepal to W.Chunking
                3 Infantry moved from E.India to Bengal
                2 Infantry moved from Dheli to Bhopa
                1 Artillery, 3 Infantry and 1 Marine moved from Nepal to S.Tibet
                2 Infantry moved from E.India to Nepal
                1 EarlyFighter moved from Dheli to S.Tibet
                1 Infantry moved from C.India to Nagpur
                1 Infantry moved from Calcutta to C.India
                4 Infantry moved from Calcutta to sz63
                4 Infantry moved from sz63 to E.India

    Purchase Units - British
                British buy 2 Destroyers, 2 EarlyFighters and 10 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in S.Tibet
                    British attack with 1 Artillery, 1 EarlyFighter, 3 Infantry and 1 Marine
                    Neutral defend with 1 Bunker
                    Units damaged: 1 Bunker owned by the Neutral
                    British loses 0 PUs for violating S.Tibets neutrality.
                    British win, taking S.Tibet from Neutral with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for British: 1 Infantry
                Battle in Ani Jima
                    British attack with 1 Artillery, 2 Infantry and 1 Marine
                    Yamamoto defend with 1 Infantry
                    British win, taking Ani Jima from Yamamoto with 1 Artillery, 2 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Burma
                    British attack with 5 EarlyFighters, 1 Fighter and 2 Infantry
                    Hisaichi defend with 1 Artillery and 1 Infantry
                    British win, taking Burma from Hisaichi with 5 EarlyFighters, 1 Fighter and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Chunking
                    British attack with 3 EarlyFighters and 2 Infantry
                    Hisaichi defend with 1 Infantry
                    British win, taking Chunking from Hisaichi with 3 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - British
                5 EarlyFighters and 1 Fighter moved from Burma to sz63
                3 EarlyFighters moved from Chunking to W.Chunking
                1 EarlyFighter moved from S.Tibet to Nepal

    Place Units - British
                2 Destroyers placed in sz63
                6 Infantry placed in Calcutta
                2 EarlyFighters and 1 Infantry placed in Dheli
                3 Infantry placed in Moresby

    Turn Complete - British
                British collect 57 PUs; end with 57 PUs total

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Anzac
                3 Infantry moved from Darwin to Derby
                1 Fighter moved from Darwin to Derby
                2 Infantry moved from Arawa to sz45
                1 Battleship moved from sz70 to sz72
                3 Submarines moved from sz70 to sz72
                2 Destroyers moved from sz70 to sz72
                2 Infantry and 2 T.Boats moved from sz45 to sz72
                1 Infantry and 1 Tank moved from Arawa to sz45
                1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz72
                1 Infantry moved from Punay to Mindor
                      Americans take Mindor from Yamamoto
                1 Artillery and 1 Infantry moved from Halma to sz70
                1 Tank moved from Boho to sz70
                1 Infantry moved from Boho to sz70
                1 Infantry moved from Punay to sz70
                1 Artillery, 4 Infantry, 1 Tank and 3 Transports moved from sz70 to sz72
                2 Transports moved from sz70 to sz45
                1 Tank moved from Arawa to sz45
                1 Artillery moved from Pula to sz45
                2 Infantry moved from Pula to sz45
                1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz45 to sz72
                2 Artillerys, 9 Infantry and 3 Tanks moved from sz72 to Iwo Jima
                1 Infantry moved from Auki to Buala

    Purchase Units - Anzac
                Anzac buy 1 EarlyFighter, 1 Fighter and 4 Infantry; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz72
                    Anzac attack with 1 Battleship, 2 Destroyers, 3 Submarines, 2 T.Boats and 6 Transports
                    Yamamoto defend with 1 Submarine
                    Anzac win with 1 Battleship, 2 Destroyers, 3 Submarines, 2 T.Boats and 6 Transports remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine
                Battle in Derby
                    Anzac attack with 1 Fighter and 3 Infantry
                    Yamamoto defend with 1 Infantry
                    Anzac win, taking Derby from Yamamoto with 1 Fighter and 3 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Iwo Jima
                    Anzac attack with 2 Artillerys, 9 Infantry and 3 Tanks
                    Yamamoto defend with 1 AAGun, 1 Artillery, 1 Bunker and 4 Infantry
                    Units damaged: 1 Bunker owned by the Yamamoto
                    Anzac win, taking Iwo Jima from Yamamoto with 2 Artillerys, 7 Infantry and 3 Tanks remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Artillery, 1 Bunker and 4 Infantry
                    Casualties for Anzac: 2 Infantry

    Non Combat Move - Anzac
                1 Carrier and 2 EarlyFighters moved from sz70 to sz76
                1 Carrier moved from sz45 to sz72
                1 EarlyFighter moved from S.Borneo to sz72
                1 L.Fighter moved from sz45 to sz72
                1 EarlyFighter moved from sz45 to Weno
                1 Fighter moved from Derby to Melbourne
                2 Infantry moved from Darwin to C.Australia
                1 EarlyFighter moved from Melbourne to Arawa
                1 EarlyFighter moved from Arawa to Weno

    Place Units - Anzac
                1 EarlyFighter, 1 Fighter and 3 Infantry placed in Melbourne
                1 Infantry placed in Darwin

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total

  • '18 '16

    TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Americans
                2 EarlyFighters moved from sz42 to sz78
                1 L.Fighter moved from sz42 to sz78
                4 EarlyFighters moved from sz70 to sz78
                2 EarlyFighters moved from sz76 to sz78
                1 Bomber moved from Arawa to sz78
                1 Infantry moved from Auki to sz42
                1 Infantry moved from Choiseoul to sz42
                2 Infantry and 2 T.Boats moved from sz42 to sz18
                1 Infantry moved from Taka to sz40
                1 Infantry and 1 Transport moved from sz40 to sz19
                1 Tank moved from Wake to sz19
                1 Infantry moved from Wake to sz20
                1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from sz20 to sz18
                1 Infantry, 1 Tank and 1 Transport moved from sz19 to sz18
                1 Battleship moved from sz40 to sz18
                4 Infantry and 1 Tank moved from sz18 to Marcus

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 1 Infantry, 1 L.Fighter and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz78
                    Americans attack with 1 Bomber, 8 EarlyFighters and 1 L.Fighter
                    Masaharu defend with 1 Destroyer; Yamamoto defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 T.Boat
                    Units damaged: 1 Battleship owned by the Yamamoto
                    1 T.Boat owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz78

  • '18 '16

    I should have asked for an OOL but already clicked :cry:

    Do you want to submerge the sub in SZ 78? Or would you have take it as casuality in the first round instead of the t-boat? sorry for the mixup

    Let me know what you wanted to do and i will edit.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ll take the sub as a hit. Thanks for asking!

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Americans
                2 EarlyFighters moved from sz42 to sz78
                1 L.Fighter moved from sz42 to sz78
                4 EarlyFighters moved from sz70 to sz78
                2 EarlyFighters moved from sz76 to sz78
                1 Bomber moved from Arawa to sz78
                1 Infantry moved from Auki to sz42
                1 Infantry moved from Choiseoul to sz42
                2 Infantry and 2 T.Boats moved from sz42 to sz18
                1 Infantry moved from Taka to sz40
                1 Infantry and 1 Transport moved from sz40 to sz19
                1 Tank moved from Wake to sz19
                1 Infantry moved from Wake to sz20
                1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from sz20 to sz18
                1 Infantry, 1 Tank and 1 Transport moved from sz19 to sz18
                1 Battleship moved from sz40 to sz18
                4 Infantry and 1 Tank moved from sz18 to Marcus

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 1 Infantry, 1 L.Fighter and 1 Submarine; Remaining resources: 0 PUs;
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from sz78: 1 EarlyFighter
                EDIT: Removing units owned by Yamamoto from sz78: 1 Submarine
                EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 1
                EDIT: Turning off Edit Mode
                Battle in sz78
                    Americans attack with 1 Bomber, 7 EarlyFighters and 1 L.Fighter
                    Masaharu defend with 1 Destroyer; Yamamoto defend with 1 Battleship, 1 Destroyer and 1 T.Boat
                    1 T.Boat owned by the Yamamoto, 3 EarlyFighters owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 Destroyer owned by the Masaharu lost in sz78
                    Americans win with 1 Bomber, 4 EarlyFighters and 1 L.Fighter remaining. Battle score for attacker is 17
                    Casualties for Masaharu: 1 Destroyer
                    Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 1 T.Boat
                    Casualties for Americans: 3 EarlyFighters
                Battle in Marcus
                    Americans attack with 4 Infantry and 1 Tank
                    Yamamoto defend with 1 Infantry and 1 Tank
                    Americans win, taking Marcus from Yamamoto with 4 Infantry and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Infantry and 1 Tank

    Non Combat Move - Americans
                1 Infantry and 1 Tank moved from Arawa to sz45
                1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz76
                1 Infantry and 1 Tank moved from sz76 to Iwo Jima
                3 Infantry moved from Choiseoul to sz42
                1 Infantry moved from Arawa to sz42
                1 B.Transport and 4 Infantry moved from sz42 to sz76
                4 Infantry moved from sz76 to Iwo Jima
                1 Infantry moved from Spralty to sz70
                2 Infantry and 1 Transport moved from sz70 to sz72
                2 Infantry moved from sz72 to Iwo Jima
                1 Transport moved from sz70 to sz45
                1 Infantry and 1 Tank moved from Arawa to sz45
                1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz72
                1 Infantry and 1 Tank moved from sz72 to Iwo Jima
                1 B.Carrier, 1 Destroyer and 2 Submarines moved from sz42 to sz76
                2 EarlyFighters moved from sz78 to sz76
                1 Battleship, 3 Destroyers and 1 Submarine moved from sz70 to sz76
                2 Battleships, 2 Carriers and 3 Destroyers moved from sz70 to sz72
                1 Destroyer moved from sz45 to sz72
                1 S.Sub moved from sz40 to sz42
                1 Infantry moved from Arawa to sz42
                1 Infantry and 1 S.Sub moved from sz42 to sz76
                1 Infantry moved from sz76 to Iwo Jima
                2 Tanks moved from Choiseoul to Arawa
                1 Artillery moved from Auki to Buala
                1 Infantry moved from Lasap to Weno
                1 Infantry moved from Pula to Lasap
                2 EarlyFighters moved from sz78 to sz76
                1 L.Fighter moved from sz78 to sz76
                1 Bomber moved from sz78 to Iwo Jima
                1 EarlyFighter moved from S.Borneo to sz72
                1 EarlyFighter moved from Johnston to sz72
                1 Destroyer moved from sz72 to sz76
                1 Infantry moved from Kauai to sz25
                1 Cruiser, 1 Infantry and 1 Submarine moved from sz25 to sz20
                1 Infantry moved from sz20 to Wake
                1 Transport moved from sz13 to sz23
                1 Infantry moved from Nor Cal to sz23
                1 Infantry moved from Los Angeles to sz23
                2 Infantry and 1 Transport moved from sz23 to sz13
                2 Infantry moved from sz13 to Kauai
                1 Transport moved from sz28 to sz25
                1 Artillery and 1 Infantry moved from Kauai to sz25
                1 Artillery, 1 Infantry and 1 Transport moved from sz25 to sz28
                1 Artillery and 1 Infantry moved from sz28 to Kiribati
                1 B.Transport moved from sz28 to sz31
                2 Artillerys and 1 Infantry moved from Kiribati to sz31
                2 Artillerys, 1 B.Transport and 1 Infantry moved from sz31 to sz40
                2 Artillerys and 1 Infantry moved from sz40 to Auki
                4 Infantry moved from Los Angeles to sz27
                1 B.Transport and 4 Infantry moved from sz27 to sz28
                4 Infantry moved from sz28 to Kiribati

    Place Units - Americans
                1 B.Carrier and 1 Destroyer placed in sz40
                2 Destroyers placed in sz25
                1 Cruiser and 1 Submarine placed in sz25
                2 EarlyFighters, 1 Infantry and 1 L.Fighter placed in Los Angeles

    Turn Complete - Americans
                Americans collect 89 PUs; end with 89 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Masaharu
                2 Artillerys and 2 Marines moved from Vostok to Quingdao

    Purchase Units - Masaharu
                Masaharu buy 1 Bunker, 8 Infantry, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Quingdao
                    Masaharu attack with 2 Artillerys and 2 Marines
                    Russians defend with 1 Artillery and 1 Infantry
                    Masaharu win, taking Quingdao from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is -1
                    Casualties for Masaharu: 1 Artillery and 1 Marine
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Masaharu
                8 Infantry moved from Belogorsk to sz1
                1 Cruiser, 1 Destroyer, 8 Infantry and 4 Transports moved from sz1 to sz15
                8 Infantry moved from sz15 to Akina
                1 Infantry moved from N.Japan to Akina
                1 EarlyFighter moved from Akina to Tokyo
                2 Fighters moved from Hsingan to Akina
                1 Infantry moved from Vostok to Angarsk
                2 Artillerys, 1 Infantry and 2 Tanks moved from Belogorsk to Hsingan
                3 Infantry moved from Amursk to Belogorsk
                1 Artillery moved from Vostok to Belogorsk

    Place Units - Masaharu
                1 Bunker, 6 Infantry and 2 Tanks placed in Akina
                2 Infantry and 1 Marine placed in Amursk

    Turn Complete - Masaharu
                Masaharu collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Yamamoto : 61 / 72
        Chinese : 30 / 35
        Hisaichi : 64 / 66
        Dutch : 7 / 7
        Thai : 17 / 17
        British : 57 / 57
        Anzac : 26 / 26
        Americans : 89 / 89
        Masaharu : 37 / 37
        Russians : 21 / 27

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Russians
                1 Submarine moved from sz45 to sz76
                1 Infantry moved from Ustkut to Angarsk
                2 Tanks moved from Bratsk to Angarsk
                5 Infantry moved from Ustkut to Irkutsk
                1 Mech.Inf moved from Ustkut to Angarsk
                2 Tanks moved from Ustkut to Irkutsk
                1 Tank moved from Ustkut to Irkutsk
                1 Artillery and 2 Infantry moved from Ulaan Ude to Quingdao
                1 EarlyFighter moved from Ulaan Ude to Quingdao
                1 Artillery and 3 Infantry moved from Ulaan Ude to Jinan
                1 Tank moved from Ulaan Ude to Irkutsk
                1 Infantry moved from Bratsk to Ustkut
                6 Infantry moved from Tulun to Ulaan Ude
                6 Infantry moved from Kaask to Tulun
                2 Infantry moved from Krasnoyarsk to Bratsk
                2 Tanks moved from Achinsk to Bratsk
                2 Infantry moved from Achinsk to Krasnoyarsk

    Purchase Units - Russians
                Russians buy 8 Infantry and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Angarsk
                    Russians attack with 1 Infantry, 1 Mech.Inf and 2 Tanks
                    Masaharu defend with 1 Infantry
                    Russians win, taking Angarsk from Masaharu with 1 Infantry, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                Battle in Irkutsk
                    Russians attack with 5 Infantry and 4 Tanks
                    Masaharu defend with 1 Infantry
                    Russians win, taking Irkutsk from Masaharu with 5 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                Battle in Quingdao
                    Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
                    Masaharu defend with 1 Artillery and 1 Marine
                    Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Masaharu: 1 Artillery and 1 Marine
                    Casualties for Russians: 1 Infantry
                Battle in Jinan
                    Russians attack with 1 Artillery and 3 Infantry
                    Yamamoto defend with 1 Artillery and 1 Marine
                    Russians win, taking Jinan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 1
                    Casualties for Yamamoto: 1 Artillery and 1 Marine
                    Casualties for Russians: 3 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Quingdao to Ulaan Ude

    Place Units - Russians
                6 Infantry placed in Kaask
                2 Infantry and 2 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Artillery and 1 Infantry moved from Hsingan to Quingdao
                1 Artillery and 1 Infantry moved from Hsingan to Jinan
                1 Infantry moved from Hsingan to Quingdao
                1 Tank moved from Hsingan to Quingdao
                1 Artillery and 1 Infantry moved from Hanan to N.Chunking
                1 Artillery and 1 Infantry moved from Hanan to W.Sian
                1 Artillery and 1 Marine moved from Kwangsi to sz67
                1 Artillery, 1 Marine and 1 Transport moved from sz67 to sz78
                1 Artillery and 1 Marine moved from sz78 to Bonin
                1 Transport moved from sz75 to sz78
                1 Artillery and 1 Elite moved from S.Japan to sz78
                1 Artillery and 1 Elite moved from sz78 to Ani Jima
                1 Fighter moved from Tokyo to Ani Jima
                1 Battleship moved from sz75 to sz78
                1 Bomber moved from Tokyo to Ani Jima
                1 Bomber moved from Tokyo to Bonin
                2 EarlyFighters moved from sz75 to Ani Jima
                2 EarlyFighters moved from sz75 to Ototo Jima
                1 Fighter moved from sz75 to Bonin
                1 Transport moved from sz75 to sz78
                1 Infantry moved from Nagasaki to sz78
                1 Infantry moved from sz78 to Ototo Jima
                1 L.Fighter moved from sz75 to Ototo Jima
                1 Infantry moved from W.Australia to sz50
                1 Battleship, 1 Cruiser and 1 Infantry moved from sz50 to sz60
                1 Infantry moved from sz60 to S.Borneo

    Purchase Units - Yamamoto
                Yamamoto buy 2 Bunkers, 3 Fighters and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in S.Borneo
                    Yamamoto attack with 1 Infantry
                    British defend with 2 Artillerys and 3 Infantry; Dutch defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 1 EarlyFighter, 1 Factory, 3 Fighters, 15 Infantry, 1 Marine and 7 Tanks
                        Yamamoto roll dice for 1 Battleship and 1 Cruiser in S.Borneo, round 2 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Yamamoto roll dice for 1 Infantry in S.Borneo, round 2 :  0/1 hits
                        Dutch roll dice for 5 Artillerys, 2 Bunkers, 1 EarlyFighter, 3 Fighters, 18 Infantry, 1 Marine and 7 Tanks in S.Borneo, round 2 :  17/37 hits
                        1 Infantry owned by the Yamamoto lost in S.Borneo
                    Dutch win with 5 Artillerys, 2 Bunkers, 1 EarlyFighter, 3 Fighters, 18 Infantry, 1 Marine and 7 Tanks remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Ototo Jima
                    Yamamoto attack with 2 EarlyFighters, 1 Infantry and 1 L.Fighter
                    British defend with 1 Infantry
                        Yamamoto roll dice for 2 EarlyFighters, 1 Infantry and 1 L.Fighter in Ototo Jima, round 2 :  2/4 hits
                        British roll dice for 1 Infantry in Ototo Jima, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Ototo Jima
                    Yamamoto win, taking Ototo Jima from British with 2 EarlyFighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in W.Sian
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in W.Sian, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Sian, round 3 :  1/2 hits
                        Chinese roll dice for 1 Infantry in W.Sian, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in W.Sian
                    Yamamoto win, taking W.Sian from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in N.Chunking
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    British defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in N.Chunking, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in N.Chunking
                    Yamamoto win, taking N.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Ani Jima
                    Yamamoto attack with 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Elite and 1 Fighter
                    British defend with 1 Artillery, 2 Infantry and 1 Marine
                        Yamamoto roll dice for 1 Battleship in Ani Jima, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Elite and 1 Fighter in Ani Jima, round 2 :  3/6 hits
                        British roll dice for 1 Artillery, 2 Infantry and 1 Marine in Ani Jima, round 2 :  0/4 hits
                        1 Marine owned by the British and 2 Infantry owned by the British lost in Ani Jima
                        Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Elite and 1 Fighter in Ani Jima, round 3 :  3/6 hits
                        British roll dice for 1 Artillery in Ani Jima, round 3 :  0/1 hits
                        1 Artillery owned by the British lost in Ani Jima
                    Yamamoto win, taking Ani Jima from British with 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Elite and 1 Fighter remaining. Battle score for attacker is 11
                    Casualties for British: 1 Artillery, 2 Infantry and 1 Marine
                Battle in Jinan
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Artillery
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 :  0/2 hits
                        Russians roll dice for 1 Artillery in Jinan, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinan, round 3 :  2/2 hits
                        Russians roll dice for 1 Artillery in Jinan, round 3 :  0/1 hits
                        1 Artillery owned by the Russians lost in Jinan
                    Yamamoto win, taking Jinan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery
                Battle in Quingdao
                    Yamamoto attack with 1 Artillery, 2 Infantry and 1 Tank
                    Russians defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Tank in Quingdao, round 2 :  2/4 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 :  0/2 hits
                        1 Artillery owned by the Russians and 1 Infantry owned by the Russians lost in Quingdao
                    Yamamoto win, taking Quingdao from Russians with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Artillery and 1 Infantry
                Battle in Bonin
                    Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Marine
                    British defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Marine in Bonin, round 2 :  1/4 hits
                        British roll dice for 1 Infantry in Bonin, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Bonin
                    Yamamoto win, taking Bonin from British with 1 Artillery, 1 Bomber, 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Yamamoto
                1 Artillery and 2 Infantry moved from S.Japan to Tokyo
                1 Artillery and 3 Infantry moved from Manchuria to sz79
                1 Artillery, 3 Infantry and 2 Transports moved from sz79 to sz78
                1 Artillery and 3 Infantry moved from sz78 to Tokyo
                2 Infantry moved from Manila to sz75
                2 Infantry and 1 Transport moved from sz75 to sz78
                2 Infantry moved from sz78 to Tokyo
                1 Artillery and 1 Infantry moved from Kichedung to sz74
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz78
                1 Artillery and 1 Infantry moved from sz78 to Tokyo
                1 Bomber moved from Ani Jima to Seoul
                1 Bomber moved from Bonin to Seoul
                1 L.Fighter moved from Ototo Jima to Tokyo
                1 Fighter moved from Ani Jima to Tokyo
                1 Fighter moved from Bonin to Tokyo
                2 EarlyFighters moved from Ototo Jima to sz78
                2 EarlyFighters moved from Ani Jima to sz78
                1 B.Carrier and 2 Carriers moved from sz75 to sz78
                1 B.Transport and 3 Submarines moved from sz75 to sz78
                6 Destroyers moved from sz75 to sz78
                1 Artillery moved from Samar to S
                1 Artillery and 1 Marine moved from Mindanao to Davao
                1 Artillery and 2 Marines moved from Flores to sz50
                1 Artillery, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Marines, 1 Submarine and 3 Transports moved from sz50 to sz60
                1 Artillery and 2 Marines moved from sz60 to Malaya
                1 Artillery and 2 Tanks moved from Hanan to Hankou
                1 Infantry moved from Nanking to Hankou
                1 Infantry moved from Hanan to Kwangsi

    Place Units - Yamamoto
                1 Bunker placed in S.Japan
                1 Bunker, 2 Fighters and 6 Tanks placed in Tokyo
                Yamamoto undo move 2.
                1 Tank placed in S.Japan
                1 Bunker, 3 Fighters and 5 Tanks placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 71 PUs; end with 71 PUs total

    Production/PUs Summary :

    Yamamoto : 71 / 71
        Chinese : 27 / 35
        Hisaichi : 64 / 66
        Dutch : 7 / 7
        Thai : 17 / 17
        British : 53 / 57
        Anzac : 26 / 26
        Americans : 89 / 89
        Masaharu : 32 / 37
        Russians : 23 / 29

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Chinese
                1 Infantry moved from N.Shangsi to Shangsi
                2 Infantry moved from Gansu to Shangsi
                1 EarlyFighter moved from Szechwan to Shangsi
                2 Infantry moved from Szechwan to W.Sian
                1 Infantry moved from Szechwan to W.Sian
                1 Mech.Inf moved from Tsingnan to W.Sian
                1 Infantry moved from Gansu to Shangsi
                1 Infantry moved from Gansu to N.Shangsi
                2 Infantry moved from Gansu to Szechwan
                1 Tank moved from Gobi to Sikang
                1 Tank moved from Gobi to Gansu
                1 Tank moved from Xining to Gansu
                5 Infantry and 1 Marine moved from Tsingnan to Gansu
                4 Artillerys, 5 Infantry, 5 Mech.Infs and 13 Tanks moved from Sian to Shansi
                5 Infantry moved from Xining to Tsingnan
                1 Mech.Inf moved from Urumal to Tsingnan
                1 Infantry moved from Yecheng to Punjab
                2 Tanks moved from Urumal to Punjab
                1 Infantry moved from Urumal to Yecheng

    Purchase Units - Chinese
                Chinese buy 1 EarlyFighter, 6 Infantry, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 4 Artillerys, 5 Infantry, 5 Mech.Infs and 13 Tanks
                    Hisaichi defend with 1 Artillery and 2 Infantry
                    Chinese win, taking Shansi from Hisaichi with 4 Artillerys, 5 Infantry, 5 Mech.Infs and 13 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Artillery and 2 Infantry
                Battle in Punjab
                    Chinese attack with 1 Infantry and 2 Tanks
                    Neutral defend with 1 Infantry
                    Chinese loses 0 PUs for violating Punjabs neutrality.
                    Chinese win, taking Punjab from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Shangsi
                    Chinese attack with 1 EarlyFighter and 4 Infantry
                    Hisaichi defend with 1 Artillery
                    Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Chinese: 2 Infantry
                Battle in W.Sian
                    Chinese attack with 3 Infantry and 1 Mech.Inf
                    Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese win, taking W.Sian from Yamamoto with 1 Mech.Inf remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 3 Infantry

    Non Combat Move - Chinese
                1 AAGun moved from Sian to Shansi
                2 Tanks moved from Gansu to Shansi
                1 EarlyFighter moved from Shangsi to Gansu

    Place Units - Chinese
                6 Infantry placed in Xining
                1 EarlyFighter, 1 Mech.Inf and 2 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 32 PUs; end with 32 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Hisaichi
                1 Infantry moved from Malaya to sz60
                1 Infantry and 1 T.Boat moved from sz60 to sz66
                1 Infantry moved from sz66 to Amdanam
                      Hisaichi take Amdanam from British
                1 Artillery and 2 Infantry moved from Thailand to Burma
                1 Bomber and 2 EarlyFighters moved from Malaya to Burma
                1 Artillery moved from Celebs to sz58
                1 Artillery moved from sz58 to Buru
                      Hisaichi take Buru from Dutch
                1 Artillery and 1 Marine moved from E.Shansi to Shangsi
                1 Artillery and 1 Marine moved from E.Shansi to N.Shangsi
                1 Bomber moved from Tientsin to N.Shangsi

    Purchase Units - Hisaichi
                Hisaichi buy 1 Battleship, 1 Fighter and 18 Infantry; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.Shangsi
                    Hisaichi attack with 1 Artillery, 1 Bomber and 1 Marine
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Marine in N.Shangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in N.Shangsi
                    Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery and 1 Marine
                    Chinese defend with 2 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Marine in Shangsi, round 2 :  1/2 hits
                        Chinese roll dice for 2 Infantry in Shangsi, round 2 :  0/2 hits
                        1 Infantry owned by the Chinese lost in Shangsi
                        Hisaichi roll dice for 1 Artillery and 1 Marine in Shangsi, round 3 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Shangsi, round 3 :  1/1 hits
                        1 Marine owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Marine
                    Casualties for Chinese: 2 Infantry
                Battle in Burma
                    Hisaichi attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 2 Infantry
                    British defend with 2 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters and 2 Infantry in Burma, round 2 :  3/6 hits
                        British roll dice for 2 Infantry in Burma, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 2 Infantry owned by the British lost in Burma
                    Hisaichi win, taking Burma from British with 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 2 Infantry

    Non Combat Move - Hisaichi
                4 Infantry moved from Hongkong to sz67
                1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantry, 2 Submarines and 2 Transports moved from sz67 to sz78
                4 Infantry moved from sz78 to Tokyo
                1 Marine moved from Hankou to Kichedung
                3 Tanks moved from Shantung to Tientsin
                5 Tanks moved from E.Shansi to Tientsin
                3 Artillerys moved from E.Shansi to Peking
                1 Bomber moved from N.Shangsi to Tientsin
                1 Infantry moved from E.Shansi to Hopeh
                2 Infantry moved from E.Shansi to Peking
                3 Infantry and 1 Marine moved from Shantung to sz74
                3 Infantry, 1 Marine and 2 Transports moved from sz74 to sz15
                3 Infantry and 1 Marine moved from sz15 to Akina
                1 Destroyer moved from sz67 to sz78
                2 EarlyFighters moved from Burma to sz67
                1 Bomber moved from Burma to Malaya
                1 B.Carrier, 1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz60 to sz67
                1 Destroyer and 1 Submarine moved from sz60 to sz67
                1 Transport moved from sz60 to sz67
                1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 1 Submarine moved from sz50 to sz60
                1 Destroyer and 1 Submarine moved from sz49 to sz59

    Place Units - Hisaichi
                1 Battleship and 1 Fighter placed in sz67
                4 Infantry placed in Hongkong
                3 Infantry placed in Tientsin
                8 Infantry placed in Seoul
                3 Infantry placed in Malaya

    Turn Complete - Hisaichi
                Hisaichi collect 66 PUs; end with 66 PUs total

    Production/PUs Summary :

    Yamamoto : 70 / 71
        Chinese : 30 / 32
        Hisaichi : 66 / 66
        Dutch : 6 / 7
        Thai : 17 / 17
        British : 51 / 57
        Anzac : 26 / 26
        Americans : 89 / 89
        Masaharu : 32 / 37
        Russians : 23 / 29

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Dutch
                1 unit repaired.
                1 Artillery and 1 Infantry moved from Moresby to E.G
                1 T.Boat moved from sz46 to sz45
                1 Destroyer moved from sz71 to sz74
                2 Infantry moved from S.Borneo to W.Borneo
                1 EarlyFighter and 2 Fighters moved from S.Borneo to W.Borneo
                1 Infantry moved from S.Borneo to W.Borneo
                1 Infantry moved from S.Borneo to E.Borneo
                1 Fighter moved from S.Borneo to E.Borneo

    Purchase Units - Dutch
                Dutch buy 3 Infantry; Remaining resources: 1 PUs;

    Combat - Dutch
                Battle in W.Borneo
                    Dutch attack with 1 EarlyFighter, 2 Fighters and 3 Infantry
                    Thai defend with 1 Artillery and 2 Infantry
                    retreated to W.Borneo
                    Thai win with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Thai: 2 Infantry
                    Casualties for Dutch: 3 Infantry
                Battle in E.Borneo
                    Dutch attack with 1 Fighter and 1 Infantry
                    Thai defend with 1 Infantry
                    Dutch win, taking E.Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Dutch
                1 Fighter moved from E.Borneo to S.Borneo
                1 EarlyFighter and 1 Fighter moved from W.Borneo to sz72
                1 Fighter moved from W.Borneo to S.Borneo

    Place Units - Dutch
                3 Infantry placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 7 PUs; end with 8 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Thai
                1 Artillery moved from W.Borneo to E.Borneo
                1 Transport moved from sz60 to sz73
                1 Infantry moved from Malaya to sz60
                1 Infantry and 1 T.Boat moved from sz60 to sz66
                1 Infantry moved from sz66 to S.A
                      Thai take S.A from British
                1 Marine moved from Phuket to sz73
                1 Marine and 1 Transport moved from sz73 to sz60
                1 EarlyFighter moved from Malaya to E.Borneo
                1 Marine moved from sz60 to E.Borneo

    Purchase Units - Thai
                Thai buy 2 Artillerys, 1 Bunker and 2 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in E.Borneo
                    Thai attack with 1 Artillery, 1 EarlyFighter and 1 Marine
                    Dutch defend with 1 Infantry
                        Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Marine in E.Borneo, round 2 :  2/3 hits
                        Dutch roll dice for 1 Infantry in E.Borneo, round 2 :  1/1 hits
                        1 Marine owned by the Thai and 1 Infantry owned by the Dutch lost in E.Borneo
                    Thai win, taking E.Borneo from Dutch with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is -1
                    Casualties for Thai: 1 Marine
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai
                1 Infantry moved from Malaya to sz60
                1 Infantry moved from sz60 to W.Borneo
                2 Artillerys, 2 Infantry and 1 Marine moved from Phuket to Thailand
                1 EarlyFighter moved from E.Borneo to Malaya

    Place Units - Thai
                1 Bunker placed in Thailand
                2 Artillerys and 2 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Yamamoto : 70 / 71
        Chinese : 30 / 32
        Hisaichi : 66 / 66
        Dutch : 6 / 8
        Thai : 18 / 18
        British : 50 / 57
        Anzac : 26 / 26
        Americans : 89 / 89
        Masaharu : 32 / 37
        Russians : 23 / 29

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Thai
                1 Artillery moved from W.Borneo to E.Borneo
                1 Transport moved from sz60 to sz73
                1 Infantry moved from Malaya to sz60
                1 Infantry and 1 T.Boat moved from sz60 to sz66
                1 Infantry moved from sz66 to S.A
                      Thai take S.A from British
                1 Marine moved from Phuket to sz73
                1 Marine and 1 Transport moved from sz73 to sz60
                1 EarlyFighter moved from Malaya to E.Borneo
                1 Marine moved from sz60 to E.Borneo

    Purchase Units - Thai
                Thai buy 2 Artillerys, 1 Bunker and 2 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in E.Borneo
                    Thai attack with 1 Artillery, 1 EarlyFighter and 1 Marine
                    Dutch defend with 1 Infantry
                        Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Marine in E.Borneo, round 2 :  2/3 hits
                        Dutch roll dice for 1 Infantry in E.Borneo, round 2 :  1/1 hits
                        1 Marine owned by the Thai and 1 Infantry owned by the Dutch lost in E.Borneo
                    Thai win, taking E.Borneo from Dutch with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is -1
                    Casualties for Thai: 1 Marine
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai
                1 Infantry moved from Malaya to sz60
                1 Infantry moved from sz60 to W.Borneo
                2 Artillerys, 2 Infantry and 1 Marine moved from Phuket to Thailand
                1 EarlyFighter moved from E.Borneo to Malaya

    Place Units - Thai
                1 Bunker placed in Thailand
                2 Artillerys and 2 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 18 PUs; end with 18 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Thai from Thailand: 1 Infantry
                EDIT: Adding units owned by Thai to N.French I.: 1 Infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Yamamoto : 70 / 71
        Chinese : 30 / 32
        Hisaichi : 66 / 66
        Dutch : 6 / 8
        Thai : 18 / 18
        British : 50 / 57
        Anzac : 26 / 26
        Americans : 89 / 89
        Masaharu : 32 / 37
        Russians : 23 / 29

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - British
                1 Destroyer moved from sz76 to sz74
                1 Submarine moved from sz76 to sz74
                1 Cruiser, 1 Submarine and 3 Transports moved from sz76 to sz45
                1 Infantry moved from Moresby to New Guinea
                1 Infantry moved from Moresby to New Guinea
                7 Infantry moved from Moresby to E.G
                1 EarlyFighter moved from Nepal to Burma
                2 Infantry moved from Bengal to Burma
                1 Artillery moved from W.Chunking to Burma
                1 Infantry moved from W.Chunking to N.Chunking
                1 Mech.Inf and 1 Tank moved from W.Chunking to N.Chunking
                1 Infantry moved from Chunking to Kwangsi
                1 Infantry moved from Chunking to Hanan
                1 Tank moved from W.Chunking to Hanan
                1 Tank moved from W.Chunking to Kwangsi
                1 Tankette moved from W.Chunking to N.French I.
                1 EarlyFighter moved from W.Chunking to Hanan
                1 EarlyFighter moved from W.Chunking to Kwangsi
                1 Tankette moved from W.Chunking to N.French I.
                1 EarlyFighter moved from W.Chunking to N.French I.
                4 EarlyFighters and 1 Fighter moved from sz63 to sz66
                1 EarlyFighter moved from sz63 to sz66

    Purchase Units - British
                British buy 1 Destroyer, 8 Infantry, 1 L.Fighter, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz66
                    British attack with 5 EarlyFighters and 1 Fighter
                    Hisaichi defend with 1 T.Boat; Thai defend with 1 T.Boat
                    1 T.Boat owned by the Hisaichi and 1 T.Boat owned by the Thai lost in sz66
                    British win with 5 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 T.Boat
                    Casualties for Thai: 1 T.Boat
                Battle in N.French I.
                    British attack with 1 EarlyFighter and 2 Tankettes
                    Thai defend with 1 Infantry
                    British win, taking N.French I. from Hisaichi with 1 EarlyFighter and 2 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in Hanan
                    British attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Infantry
                    British win, taking Hanan from Hisaichi with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Kwangsi
                    British attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Infantry
                    British win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is -8
                    Casualties for British: 1 EarlyFighter and 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Burma
                    British attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
                    Hisaichi defend with 1 Artillery and 1 Infantry
                    British win, taking Burma from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in N.Chunking
                    British attack with 1 Infantry, 1 Mech.Inf and 1 Tank
                    Yamamoto defend with 1 Artillery
                    British win, taking N.Chunking from Yamamoto with 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery

    Non Combat Move - British
                3 Infantry, 1 Mech.Inf and 1 Tank moved from W.Chunking to Chunking
                5 EarlyFighters and 1 Fighter moved from sz66 to sz63
                1 EarlyFighter moved from Burma to Chunking
                1 EarlyFighter moved from N.French I. to Chunking
                1 EarlyFighter moved from Hanan to Chunking
                1 AAGun moved from W.Chunking to Chunking
                1 Infantry moved from Bengal to W.Chunking
                4 Infantry moved from E.India to Bengal
                2 Infantry moved from Nepal to S.Tibet
                2 EarlyFighters moved from Dheli to W.Chunking
                1 Infantry moved from Nagpur to Nepal
                1 Infantry moved from C.India to E.India
                2 Infantry moved from Calcutta to C.India
                4 Infantry moved from Calcutta to sz63
                4 Infantry moved from sz63 to E.India
                2 Infantry moved from Bhopa to Nepal
                1 Infantry moved from Dheli to Bhopa

    Place Units - British
                1 Destroyer and 1 Submarine placed in sz63
                6 Infantry placed in Calcutta
                3 Mech.Infs placed in Dheli
                2 Infantry and 1 L.Fighter placed in Moresby

    Turn Complete - British
                British collect 54 PUs; end with 54 PUs total

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Anzac
                2 Artillerys and 3 Tanks moved from Iwo Jima to sz72
                1 Infantry moved from Pikelot to sz72
                1 Infantry moved from Iwo Jima to sz72
                1 Infantry and 1 T.Boat moved from sz72 to sz71
                1 Infantry moved from Mindor to Manila
                      Americans take Manila from Yamamoto
                1 Infantry moved from sz71 to Samar
                      Americans take Samar from Yamamoto
                1 Infantry and 1 T.Boat moved from sz72 to sz70
                1 Infantry moved from sz70 to Mindanao
                      Americans take Mindanao from Yamamoto
                6 Infantry moved from Iwo Jima to sz72
                1 Infantry and 1 Transport moved from sz72 to sz74
                1 Infantry moved from sz74 to Korea
                      Anzac take Korea from Hisaichi
                1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz74
                1 Infantry and 1 Tank moved from sz74 to S.Japan
                1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz74
                1 Artillery and 1 Infantry moved from sz74 to Kichedung
                1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz74
                1 Artillery and 1 Infantry moved from sz74 to Hopeh
                1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz74
                1 Infantry and 1 Tank moved from sz74 to S.Japan
                1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz74
                1 Infantry and 1 Tank moved from sz74 to Naha
                      Anzac take Naha from Yamamoto
                1 Battleship moved from sz72 to sz74
                1 Carrier moved from sz72 to sz74
                1 Carrier, 1 EarlyFighter and 1 L.Fighter moved from sz76 to sz74
                2 Destroyers and 3 Submarines moved from sz72 to sz74
                1 EarlyFighter moved from sz72 to Hopeh
                1 L.Fighter moved from sz72 to Kichedung
                1 Infantry moved from E.G to N.G
                1 Infantry moved from New Guinea to N.G
                1 Infantry moved from C.Australia to W.Australia
                      Anzac take W.Australia from Yamamoto
                2 Infantry moved from Derby to N.Australia
                1 Infantry moved from Derby to C.Australia
                1 EarlyFighter and 2 Fighters moved from Melbourne to sz40
                2 EarlyFighters moved from Weno to sz74
                1 EarlyFighter moved from Arawa to N.G

    Purchase Units - Anzac
                Anzac buy 1 Bunker, 1 EarlyFighter and 1 L.Fighter; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Hopeh
                    Anzac attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Hisaichi defend with 1 Infantry
                    Anzac win, taking Hopeh from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Infantry
                Battle in N.G
                    Anzac attack with 1 EarlyFighter and 2 Infantry
                    Yamamoto defend with 1 Infantry
                    Anzac win, taking N.G from Yamamoto with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Kichedung
                    Anzac attack with 1 Artillery, 1 Infantry and 1 L.Fighter
                    Hisaichi defend with 1 Marine
                    Anzac win, taking Kichedung from Yamamoto with 1 Artillery and 1 L.Fighter remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Marine
                    Casualties for Anzac: 1 Infantry
                Battle in S.Japan
                    Anzac attack with 2 Infantry and 2 Tanks
                    Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Tank
                    Units damaged: 1 Bunker owned by the Yamamoto
                    Anzac win, taking S.Japan from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Bunker and 1 Tank
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Anzac
                1 EarlyFighter moved from Hopeh to Shansi
                1 L.Fighter moved from Kichedung to Shansi
                1 EarlyFighter moved from N.G to New Guinea
                1 AAGun moved from Choiseoul to Arawa
                1 Infantry moved from Buala to Choiseoul

    Place Units - Anzac
                1 Bunker placed in Iwo Jima
                1 EarlyFighter and 1 L.Fighter placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 41 PUs; end with 41 PUs total

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