@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Northern Italy
5 bombers moved from Bryansk to Northern Italy
2 bombers moved from Novgorod to 112 Sea Zone
2 bombers moved from Germany to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers
British defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 4 bombers in 112 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Northern Italy
Germans attack with 5 bombers and 4 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 bombers and 4 infantry in Northern Italy, round 2 : 5/9 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
5 bombers moved from Northern Italy to Southern Italy
2 aaGuns moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 mech_infantrys moved from Romania to Ukraine
13 armour, 3 fighters, 18 mech_infantrys and 4 tactical_bombers moved from Bryansk to Caucasus
15 artilleries and 34 infantry moved from Bryansk to Rostov
3 infantry moved from Novgorod to Karelia
1 armour moved from Vologda to Novgorod
4 bombers moved from 112 Sea Zone to Southern Italy
7 infantry moved from Germany to Poland
Place Units - Germans
3 armour placed in Romania
3 armour placed in Novgorod
1 bomber placed in France
3 infantry placed in Western Germany
2 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 mech_infantry moved from Samara to Sikang
Chinese take Sikang from Italians
15 artilleries and 61 infantry moved from Samara to Russia
Combat - Russians
Battle in Russia
Russians attack with 15 artilleries and 61 infantry
Italians defend with 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Russians win, taking Russia from Italians with 15 artilleries and 57 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 6 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 bomber moved from Kiangsu to Shensi
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Hopei
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Timguska to Olgiy
Japanese take Olgiy from Russians
Combat - Japanese
Battle in Hopei
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
1 fighter moved from Kiangsi to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Kiangsu to Japan
1 fighter moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Hopei to Kiangsu
1 aaGun moved from Kansu to Olgiy
4 infantry moved from Manchuria to Korea
1 mech_infantry moved from Jehol to Korea
1 mech_infantry moved from Chahar to Shantung
5 infantry moved from Kiangsu to Shantung
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,6,4,6,5,6,4,6,2,6,3,3,4,2,4,6,3,2,2,4,5,6,2,2,6,3,2,5,5,1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
Japanese collect 34 PUs (3 lost to blockades); end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 4 fighters and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery moved from Kwangsi to Kiangsi
3 fighters moved from 20 Sea Zone to Kiangsi
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Philippines to Kiangsu
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 19 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Battle in Kiangsi
Americans attack with 1 artillery and 3 fighters
Japanese defend with 1 infantry
Americans win, taking Morocco from Italians, taking Kiangsi from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Kiangsu to French Indo China
3 fighters moved from Kiangsi to 35 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 3 fighters and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 armour and 4 infantry moved from Central United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 bomber and 2 infantry placed in French Indo China
Turn Complete - Americans
Americans collect 66 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kweichow
7 artilleries and 3 infantry moved from Hunan to Kiangsi
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
1 infantry placed in Kweichow
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Hunan to Kweichow
6 artilleries and 7 infantry moved from Hunan to Kiangsi
1 armour moved from Kazakhstan to Urals
Russians take Urals from Germans
1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Combat - British
Battle in Hainan
Non Combat Move - British
4 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
3 armour moved from Iraq to Persia
1 aaGun moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
3 armour, 14 artilleries and 5 mech_infantrys moved from Northwest Persia to Persia
6 infantry moved from Northwest Persia to Persia
Place Units - British
3 armour placed in Egypt
British undo move 1.
3 infantry placed in Iraq
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Northwest Persia: 2 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Volgograd to Samara
Italians take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Volgograd to Caucasus
2 artilleries and 9 infantry moved from Rostov to Ukraine
Combat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
3 artilleries placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 carrier, 1 cruiser and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Kiangsi
3 fighters moved from 35 Sea Zone to Kiangsi
1 fighter moved from Shan State to Eastern Persia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Finland
4 armour moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 4 armour and 3 infantry
British defend with 1 infantry
Germans roll dice for 4 armour and 3 infantry in Finland, round 2 : 3/7 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 4 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to France
7 infantry moved from Poland to Baltic States
4 infantry moved from Germany to Poland
15 artilleries and 34 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Romania to Ukraine
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Romania
3 infantry placed in France
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 5 infantry
EDIT: Turning off Edit Mode
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Persia to Samara
1 infantry moved from Novosibirsk to Kazakhstan
2 fighters moved from Persia to Kazakhstan
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Italians
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Kazakhstan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
10 artilleries and 25 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Hopei to Shensi
1 bomber moved from Kiangsu to Shensi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
4 tactical_bombers moved from Japan to Anhwe
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 5 fighters in 19 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 5 tactical_bombers in Anhwe, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
5 tactical_bombers moved from Anhwe to Kiangsu
8 infantry and 1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Korea to Jehol
1 aaGun and 11 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Olgiy to Kansu
5 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
7 artilleries, 1 fighter and 5 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 1 infantry moved from Kiangsi to Anhwe
1 bomber moved from French Indo China to Anhwe
1 bomber moved from French Indo China to Anhwe
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 1 armour, 2 artilleries, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Anhwe from Japanese with 1 armour, 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 bombers moved from Anhwe to French Indo China
2 infantry moved from French Indo China to Kwangsi
2 battleships, 4 carriers, 3 cruisers, 3 fighters, 1 submarine and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
2 fighters and 1 tactical_bomber placed in French Indo China
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Persia
3 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
4 armour moved from India to Eastern Persia
1 fighter moved from 91 Sea Zone to United Kingdom
6 artilleries and 6 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from French Indo China to Kwangsi
Combat - British
Battle in Paulau Island
Non Combat Move - British
Place Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 armour placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Volgograd to Tambov
Italians take Tambov from Russians
4 artilleries and 9 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Libya to Algeria
Italians take Algeria from Americans
1 armour moved from Libya to Alexandria
Italians take Alexandria from British
2 artilleries and 4 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 4 artilleries and 9 infantry
Russians defend with 1 infantry
Italians roll dice for 4 artilleries and 9 infantry in Rostov, round 2 : 3/13 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Ukraine
2 infantry placed in Volgograd
Turn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Kiangsi to 19 Sea Zone
2 fighters moved from Kiangsi to India
1 infantry moved from Iraq to Persia
1 fighter moved from Eastern Persia to Persia
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 19 Sea Zone to Anhwe
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 bomber moved from France to Norway
13 armour and 21 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
2 bombers moved from Southern Italy to Egypt
2 bombers moved from Southern Italy to Egypt
5 bombers moved from Southern Italy to Iraq
2 mech_infantrys moved from France to Southern Italy
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/2 hits
Bombing raid in Egypt rolls: 5,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Norway
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 2/3 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 13 armour, 5 bombers and 21 mech_infantrys
British defend with 1 factory_minor and 7 infantry
Germans roll dice for 13 armour, 5 bombers and 21 mech_infantrys in Iraq, round 2 : 15/39 hits
British roll dice for 7 infantry in Iraq, round 2 : 0/7 hits
7 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 13 armour, 5 bombers and 21 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 7 infantry
Battle in Egypt
Germans attack with 2 bombers and 4 tactical_bombers
British defend with 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 4 tactical_bombers in Egypt, round 2 : 4/6 hits
British roll dice for 3 armour in Egypt, round 2 : 2/3 hits
2 tactical_bombers owned by the Germans and 3 armour owned by the British lost in Egypt
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 tactical_bombers
Casualties for British: 3 armour
Non Combat Move - Germans
15 artilleries and 34 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
3 infantry moved from Romania to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
7 infantry moved from Baltic States to Novgorod
4 armour moved from Finland to Novgorod
4 infantry moved from Poland to Baltic States
9 infantry moved from Germany to Poland
1 bomber moved from Norway to Western Germany
4 bombers moved from Egypt to Alexandria
5 bombers moved from Iraq to Alexandria
3 fighters moved from Southern Italy to Germany
Place Units - Germans
3 mech_infantrys placed in Romania
3 infantry placed in Novgorod
2 fighters placed in Germany
1 artillery placed in France
3 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 4.
2 fighters and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
2 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs