Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Tobruk to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 fighter moved from Tobruk to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Tobruk to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Tobruk to Algeria
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber, 2 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Italians win, taking Morocco from Americans with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Algeria
Italians attack with 1 armour, 3 fighters and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Algeria from British with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Algeria to Gibraltar
1 bomber moved from Morocco to Gibraltar
2 armour and 3 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Alexandria
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
2 armour and 3 mech_infantrys moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Bessarabia to Romania
Place Units - Italians
1 airfield placed in Gibraltar
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern France: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Poland: 2 armour and 3 mech_infantrys
EDIT: Adding units owned by Italians to Germany: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC win, taking Sumatra from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from Iraq to Egypt
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer; ANZAC loiter and taunt
Japanese defend with 1 submarine
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 fighter moved from 64 Sea Zone to Western United States
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 bombers moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 4 transports
Germans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Ukraine
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 infantry moved from Karelia to Novgorod
5 infantry moved from Finland to Vyborg
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
5 armour and 8 mech_infantrys moved from Eastern Poland to Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
4 fighters and 3 tactical_bombers moved from Gibraltar to Western Germany
1 battleship and 1 carrier moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Tobruk to Western Germany
3 fighters moved from Gibraltar to Western Germany
1 aaGun, 7 artilleries and 22 infantry moved from Bessarabia to Romania
1 marine moved from Tobruk to Alexandria
1 bomber moved from Ukraine to Romania
1 armour and 8 mech_infantrys moved from Western Germany to Germany
1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
7 armour and 1 mech_infantry placed in Germany
1 armour and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
2 infantry placed in Novgorod
1 armour placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Alexandria: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Alexandria: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
3 fighters moved from Gibraltar to Tobruk
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Holland Belgium to Southern Italy
2 armour moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 transports placed in 95 Sea Zone
1 artillery placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
3 fighters moved from Gibraltar to Tobruk
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Holland Belgium to Southern Italy
2 armour moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 transports placed in 95 Sea Zone
1 artillery placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 marine
ANZAC win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
3 infantry moved from South Australia to Queensland
3 fighters moved from 26 Sea Zone to Queensland
1 submarine moved from 39 Sea Zone to 76 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Western United States to Hawaiian Islands
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 battleship and 1 marine
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 battleship, 1 carrier and 1 marine
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 marine moved from 98 Sea Zone to Alexandria
5 bombers moved from Western Germany to Alexandria
2 fighters moved from Gibraltar to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 armour moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Alexandria
Germans attack with 5 bombers and 1 marine
British defend with 1 armour, 2 artilleries and 3 mech_infantrys
British win with no units remaining. Battle score for attacker is -39
Casualties for Germans: 5 bombers and 1 marine
Casualties for British: 1 armour, 2 artilleries and 3 mech_infantrys
Battle in Novgorod
Germans attack with 3 armour and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
6 artilleries, 18 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
10 armour, 6 infantry and 15 mech_infantrys moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
2 fighters moved from Western Germany to France
6 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
2 tactical_bombers moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to France
1 fighter moved from Gibraltar to France
2 fighters moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in France
1 fighter, 1 infantry, 1 marine and 6 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Germans undo move 2.
4 mech_infantrys placed in Germany
1 fighter, 1 infantry, 1 marine and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 2 tactical_bombers
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 9 infantry
EDIT: Adding units owned by Germans to Western Germany: 9 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
13 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Smolensk to Western Ukraine
8 armour and 8 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter moved from Bessarabia to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
3 fighters and 3 tactical_bombers moved from Caroline Islands to Solomon Islands
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 armour and 4 mech_infantrys moved from Kwangsi to Szechwan
4 armour and 5 mech_infantrys moved from Shan State to Szechwan
1 artillery moved from Malaya to Shan State
1 aaGun moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
5 carriers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 49 Sea Zone
2 carriers moved from 35 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 49 Sea Zone
2 fighters moved from 46 Sea Zone to 49 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 battleship and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
3 fighters and 3 tactical_bombers moved from Solomon Islands to 49 Sea Zone
3 fighters and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to Japan: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
9 fighters moved from Queensland to Solomon Islands
1 submarine moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
1 battleship, 1 cruiser, 3 destroyers and 6 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 destroyer moved from 52 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans win, taking Aleutian Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Morocco
Battle in Solomon Islands
Americans attack with 9 fighters
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 8 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 30 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 5 destroyers and 6 submarines
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 cruiser, 5 destroyers and 6 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 fighter moved from Mexico to 8 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
5 fighters moved from 25 Sea Zone to 30 Sea Zone
8 fighters moved from Solomon Islands to 30 Sea Zone
1 infantry moved from Queensland to New South Wales
6 carriers moved from 26 Sea Zone to 30 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Johnston Island
1 marine moved from United Kingdom to 110 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 armour moved from Vyborg to Norway
Place Units - Americans
1 airfield placed in Johnston Island
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from 91 Sea Zone to Morocco
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Morocco
3 fighters moved from United Kingdom to Morocco
1 bomber moved from United Kingdom to Morocco
3 carriers and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Persia to 80 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 mech_infantry moved from West India to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from West India to India
1 mech_infantry moved from West India to Persia
1 mech_infantry moved from India to Eastern Persia
3 mech_infantrys moved from India to West India
Place Units - British
1 mech_infantry and 2 tactical_bombers placed in Persia
1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,2,4,5
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Holland Belgium to Southern France
1 armour and 2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
2 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 fighter moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
Combat - Italians
Battle in Southern France
Italians attack with 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 4 fighters, 4 infantry and 1 marine
British defend with 1 airfield, 1 fighter, 1 harbour and 5 mech_infantrys; French defend with 1 infantry; ANZAC defend with 1 fighter and 2 infantry
Italians win, taking Egypt from British with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 marine
Casualties for British: 1 fighter and 5 mech_infantrys
Casualties for French: 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Tobruk
3 fighters moved from Egypt to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Holland Belgium to France
1 aaGun and 1 infantry moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
Place Units - Italians
1 artillery, 3 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Queensland to Johnston Island
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by French to Johnston Island: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
2 fighters moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Southern Italy to 81 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 artillery moved from Eastern Poland to Belarus
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 4 fighters
British defend with 1 destroyer and 1 transport
Germans win with 4 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Archangel to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
10 infantry moved from Western Germany to France
1 marine moved from Western Germany to Northern Italy
1 battleship moved from 98 Sea Zone to 97 Sea Zone
4 fighters moved from 81 Sea Zone to Egypt
1 carrier moved from 98 Sea Zone to 97 Sea Zone
4 fighters moved from Western Germany to Egypt
3 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in France
6 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 battleship and 1 carrier
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 marine
EDIT: Adding units owned by Germans to France: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Archangel
2 infantry moved from Vologda to Archangel
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Russia to Bessarabia
3 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
1 armour and 8 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 bombers, 1 submarine and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 artilleries, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
6 armour and 9 mech_infantrys moved from Szechwan to Burma
1 armour and 2 mech_infantrys moved from Kweichow to Burma
3 armour moved from French Indo China to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 10 armour, 5 artilleries, 2 infantry and 14 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 10 armour, 5 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shan State to Burma
1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 49 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 7 carriers, 4 destroyers, 9 fighters, 3 submarines and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
2 fighters moved from Japan to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo China
2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from 37 Sea Zone to Shan State
Place Units - Japanese
3 tactical_bombers placed in French Indo China
3 bombers placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs