Test summary from TripleA, engine version: 2.7.14922, time: 11:32:50 AM
Savegame
16L BerntBernt (Axis) vs. axis-dominion (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
4 artilleries and 11 infantry moved from Kweichow to Shensi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 9 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 42 Sea Zone to 36 Sea Zone
Japanese take 43 Sea Zone from Americans
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Ceylon
Battle in French Indo China
Japanese attack with 1 armour, 3 artilleries and 9 infantry
British defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking French Indo China from UK_Pacific with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Malaya
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Malaya
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 airfield placed in Malaya
1 factory_minor placed in Malaya
1 harbour placed in Hainan
1 artillery, 2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Iwo Jima
Battle in 110 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 5 transports
Germans defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New Zealand to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 6 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
7 artilleries, 1 fighter and 9 infantry moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Hunan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
British creates battle in territory 125 Sea Zone
Battle in Holland BelgiumNon Combat Move - British
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from India to Novosibirsk
1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
2 infantry moved from Tanganyika Territory to Kenya
3 infantry moved from Rhodesia to Belgian CongoPlace Units - British
3 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
note that i have 2 uk ftrs on US cv in 110
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Russians
Italians take Caucasus from Russians
1 mech_infantry moved from Iraq to Persia
Italians take Persia from British
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 bomber and 2 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Western Germany
2 aaGuns and 5 infantry moved from Northern Italy to Western Germany
4 artilleries and 4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
2 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs -
Noted.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 71 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 71 Sea Zone -
hey, i was supposed to mount the two french inf on a US tp in 110, but it’s not letting me edit. so just keep that in mind that they’re actually on the tp
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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ok i was able to complete the french turn. it’s good to go
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
3 bombers moved from Iraq to Russia
1 bomber moved from Iraq to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: factory_major = 7, airfield = 6
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 fighters moved from Ukraine to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters and 4 tactical_bombers moved from Iraq to Caucasus
3 aaGuns, 1 armour, 5 artilleries and 26 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Slovakia Hungary to Germany
4 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Western Germany to Germany
1 bomber moved from Archangel to Germany
1 bomber moved from Holland Belgium to Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to GermanyPlace Units - Germans
3 infantry placed in Southern France
6 artilleries placed in Western Germany
2 armour, 3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
3 bombers moved from Iraq to Russia
1 bomber moved from Iraq to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: factory_major = 7, airfield = 6
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 fighters moved from Ukraine to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters and 4 tactical_bombers moved from Iraq to Caucasus
3 aaGuns, 1 armour, 5 artilleries and 26 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Slovakia Hungary to Germany
4 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Western Germany to Germany
1 bomber moved from Archangel to Germany
1 bomber moved from Holland Belgium to Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to GermanyPlace Units - Germans
3 infantry placed in Southern France
6 artilleries placed in Western Germany
2 armour, 3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sumatra: 1 bomber
EDIT: Adding units owned by Germans to Philippines: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 15 infantry moved from Buyant-Uhaa to Chahar
2 mech_infantrys moved from Yunnan to Burma
1 aaGun, 2 armour, 2 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
8 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Kazakhstan
2 infantry moved from Russia to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
hey i forgot to leave 1 inf in novos, if it’s not too late could u edit it from kaz?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 2 bombers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 artilleries and 11 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 7 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to MalayaCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from Manchuria to Buyant-Uhaa
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Siberia
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 fighters moved from Japan to French Indo China
1 fighter moved from Manchuria to JapanPlace Units - Japanese
3 artilleries placed in Malaya
2 bombers and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Jehol
Battle in Norway
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 4 submarines moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 battleship moved from 110 Sea Zone to 125 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
1 destroyer placed in 110 Sea Zone
1 armour and 1 infantry placed in Normandy Bordeaux
Americans undo move 3.
Americans undo move 2.
2 armour and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Burma to YunnanPlace Units - Chinese
7 infantry placed in JeholTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Burma to India
1 tactical_bomber moved from Burma to India
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 battleship moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 127 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine; Americans loiter and taunt
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in India
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from India to Burma
1 armour moved from Shan State to Burma
2 infantry moved from Belgian Congo to Kenya
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 125 Sea Zone to Norway
1 fighter moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Gibraltar to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
British collect 23 PUs (2 lost to blockades); end with 23 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,4,2,6,6,2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total





